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Searched refs:mDamageAccumulator (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp158 info.damageAccumulator = &mDamageAccumulator; in prepareTree()
209 mDamageAccumulator.finish(&dirty); in draw()
311 info.damageAccumulator = &mDamageAccumulator; in buildLayer()
316 mDamageAccumulator.finish(&ignore); in buildLayer()
DCanvasContext.h130 DamageAccumulator mDamageAccumulator; variable