Searched refs:mProducerSlotSource (Results 1 – 2 of 2) sorted by relevance
58 mProducerSlotSource(0), in VirtualDisplaySurface()301 if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) { in dequeueBuffer()305 mProducerSlotSource &= ~(1ULL << pslot); in dequeueBuffer()306 mProducerSlotSource |= sourceBit; in dequeueBuffer()311 if ((mProducerSlotSource & (1ULL << i)) == sourceBit) in dequeueBuffer()
164 uint64_t mProducerSlotSource; variable