/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 130 mState.setOpaque(opaque); in setupLayerBlending() 144 mState.setOpaque(false); in setupDimLayerBlending() 214 mState.setOpaque(false); in setupFillWithColor() 292 mState.setOpaque(false); in endGroup()
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D | Description.h | 63 void setOpaque(bool opaque);
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D | Description.cpp | 56 void Description::setOpaque(bool opaque) { in setOpaque() function in android::Description
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/frameworks/base/libs/hwui/renderthread/ |
D | RenderProxy.cpp | 190 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { in CREATE_BRIDGE2() argument 191 args->context->setOpaque(args->opaque); in CREATE_BRIDGE2() 195 void RenderProxy::setOpaque(bool opaque) { in setOpaque() function in android::uirenderer::renderthread::RenderProxy 196 SETUP_TASK(setOpaque); in setOpaque()
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D | CanvasContext.h | 75 void setOpaque(bool opaque);
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D | RenderProxy.h | 75 ANDROID_API void setOpaque(bool opaque);
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D | CanvasContext.cpp | 137 void CanvasContext::setOpaque(bool opaque) { in setOpaque() function in android::uirenderer::renderthread::CanvasContext
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | CanvasTextureViewActivity.java | 43 mTextureView.setOpaque(false); in onCreate()
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D | HardwareCanvasTextureViewActivity.java | 44 mTextureView.setOpaque(false); in onCreate()
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/frameworks/base/core/java/android/view/ |
D | HardwareRenderer.java | 416 abstract void setOpaque(boolean opaque); in setOpaque() method in HardwareRenderer
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D | ThreadedRenderer.java | 206 setOpaque(false); in setup() 221 void setOpaque(boolean opaque) { in setOpaque() method in ThreadedRenderer
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D | TextureView.java | 200 public void setOpaque(boolean opaque) { in setOpaque() method in TextureView
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D | SurfaceControl.java | 447 public void setOpaque(boolean isOpaque) { in setOpaque() method in SurfaceControl
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D | ViewRootImpl.java | 6428 mAttachInfo.mHardwareRenderer.setOpaque(opaque); in changeCanvasOpacity()
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/frameworks/base/libs/hwui/ |
D | RenderProperties.cpp | 70 setOpaque(other.opaque()); in operator =()
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D | RenderProperties.h | 80 bool setOpaque(bool opaque) { in setOpaque() function
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | UploadedTexture.java | 284 public void setOpaque(boolean isOpaque) { in setOpaque() method in UploadedTexture
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/frameworks/base/services/core/java/com/android/server/display/ |
D | OverlayDisplayWindow.java | 193 mTextureView.setOpaque(false); in createWindow()
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/frameworks/base/core/jni/ |
D | android_view_ThreadedRenderer.cpp | 295 proxy->setOpaque(opaque); in android_view_ThreadedRenderer_setOpaque()
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | WindowStateAnimator.java | 655 public void setOpaque(boolean isOpaque) { in setOpaque() method in WindowStateAnimator.SurfaceTrace 661 super.setOpaque(isOpaque); in setOpaque() 1643 mSurfaceControl.setOpaque(isOpaque); in setOpaqueLocked()
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/frameworks/base/api/ |
D | system-current.txt | 35474 method public void setOpaque(boolean);
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D | current.txt | 33241 method public void setOpaque(boolean);
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