Searched refs:UNIQUE_NAME (Results 1 – 10 of 10) sorted by relevance
469 case UNIQUE_NAME: in GetStateName()495 case UNIQUE_NAME: in StateToType()517 if (value->IsSymbol()) return UNIQUE_NAME; in NewInputState()530 if (value->IsSymbol()) return UNIQUE_NAME; in NewInputState()535 case UNIQUE_NAME: in NewInputState()536 if (value->IsUniqueName()) return UNIQUE_NAME; in NewInputState()574 if (x->IsUniqueName() && y->IsUniqueName()) return UNIQUE_NAME; in TargetState()589 if (x->IsUniqueName() && y->IsUniqueName()) return UNIQUE_NAME; in TargetState()605 case UNIQUE_NAME: in TargetState()
193 UNIQUE_NAME, // Symbol or InternalizedString enumerator
342 case CompareICState::UNIQUE_NAME: in GetICState()416 case CompareICState::UNIQUE_NAME: in Generate()
3337 DCHECK(state() == CompareICState::UNIQUE_NAME); in GenerateUniqueNames()
3147 DCHECK(state() == CompareICState::UNIQUE_NAME); in GenerateUniqueNames()
3438 DCHECK(state() == CompareICState::UNIQUE_NAME); in GenerateUniqueNames()
3448 DCHECK(state() == CompareICState::UNIQUE_NAME); in GenerateUniqueNames()
3484 DCHECK(state() == CompareICState::UNIQUE_NAME); in GenerateUniqueNames()
3627 DCHECK(state() == CompareICState::UNIQUE_NAME); in GenerateUniqueNames()
3664 DCHECK(state() == CompareICState::UNIQUE_NAME); in GenerateUniqueNames()