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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ART_COMPILER_DEX_BACKEND_H_
18 #define ART_COMPILER_DEX_BACKEND_H_
19 
20 namespace art {
21 
22 class ArenaAllocator;
23 class CompiledMethod;
24 
25 class Backend {
26   public:
~Backend()27     virtual ~Backend() {}
28     virtual void Materialize() = 0;
29     virtual CompiledMethod* GetCompiledMethod() = 0;
30 
31     // Queries for backend support for vectors
32     /*
33      * Return the number of bits in a vector register.
34      * @return 0 if vector registers are not supported, or the
35      * number of bits in the vector register if supported.
36      */
VectorRegisterSize()37     virtual int VectorRegisterSize() { return 0; }
38 
39     /*
40      * Return the number of reservable vector registers supported
41      * @param fp_used  ‘true’ if floating point computations will be
42      * executed while vector registers are reserved.
43      * @return the number of vector registers that are available
44      * @note The backend should ensure that sufficient vector registers
45      * are held back to generate scalar code without exhausting vector
46      * registers, if scalar code also uses the vector registers.
47      */
NumReservableVectorRegisters(bool fp_used)48     virtual int NumReservableVectorRegisters(bool fp_used) { return 0; }
49 
50   protected:
Backend(ArenaAllocator * arena)51     explicit Backend(ArenaAllocator* arena) : arena_(arena) {}
52     ArenaAllocator* const arena_;
53 };  // Class Backend
54 
55 }  // namespace art
56 
57 #endif  // ART_COMPILER_DEX_BACKEND_H_
58