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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/shelf/app_list_button.h"
6 
7 #include "ash/ash_constants.h"
8 #include "ash/ash_switches.h"
9 #include "ash/shelf/shelf_button.h"
10 #include "ash/shelf/shelf_button_host.h"
11 #include "ash/shelf/shelf_item_types.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "ash/shelf/shelf_widget.h"
14 #include "ash/shell.h"
15 #include "base/command_line.h"
16 #include "grit/ash_resources.h"
17 #include "grit/ash_strings.h"
18 #include "ui/accessibility/ax_view_state.h"
19 #include "ui/base/l10n/l10n_util.h"
20 #include "ui/base/resource/resource_bundle.h"
21 #include "ui/compositor/layer.h"
22 #include "ui/compositor/layer_animation_element.h"
23 #include "ui/compositor/layer_animation_sequence.h"
24 #include "ui/compositor/scoped_layer_animation_settings.h"
25 #include "ui/gfx/canvas.h"
26 #include "ui/gfx/image/image_skia_operations.h"
27 #include "ui/views/controls/button/image_button.h"
28 #include "ui/views/painter.h"
29 
30 namespace ash {
31 // static
32 const int AppListButton::kImageBoundsSize = 7;
33 
34 
AppListButton(views::ButtonListener * listener,ShelfButtonHost * host,ShelfWidget * shelf_widget)35 AppListButton::AppListButton(views::ButtonListener* listener,
36                              ShelfButtonHost* host,
37                              ShelfWidget* shelf_widget)
38     : views::ImageButton(listener),
39       draw_background_as_active_(false),
40       touch_feedback_enabled_(CommandLine::ForCurrentProcess()->
41           HasSwitch(switches::kAshEnableTouchViewTouchFeedback)),
42       host_(host),
43       shelf_widget_(shelf_widget) {
44   SetAccessibleName(l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE));
45   SetSize(gfx::Size(kShelfSize, kShelfSize));
46   SetFocusPainter(views::Painter::CreateSolidFocusPainter(
47                       kFocusBorderColor, gfx::Insets(1, 1, 1, 1)));
48 }
49 
~AppListButton()50 AppListButton::~AppListButton() {
51 }
52 
OnMousePressed(const ui::MouseEvent & event)53 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
54   ImageButton::OnMousePressed(event);
55   host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
56   return true;
57 }
58 
OnMouseReleased(const ui::MouseEvent & event)59 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
60   ImageButton::OnMouseReleased(event);
61   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
62 }
63 
OnMouseCaptureLost()64 void AppListButton::OnMouseCaptureLost() {
65   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, true);
66   ImageButton::OnMouseCaptureLost();
67 }
68 
OnMouseDragged(const ui::MouseEvent & event)69 bool AppListButton::OnMouseDragged(const ui::MouseEvent& event) {
70   ImageButton::OnMouseDragged(event);
71   host_->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE, event);
72   return true;
73 }
74 
OnMouseMoved(const ui::MouseEvent & event)75 void AppListButton::OnMouseMoved(const ui::MouseEvent& event) {
76   ImageButton::OnMouseMoved(event);
77   host_->MouseMovedOverButton(this);
78 }
79 
OnMouseEntered(const ui::MouseEvent & event)80 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) {
81   ImageButton::OnMouseEntered(event);
82   host_->MouseEnteredButton(this);
83 }
84 
OnMouseExited(const ui::MouseEvent & event)85 void AppListButton::OnMouseExited(const ui::MouseEvent& event) {
86   ImageButton::OnMouseExited(event);
87   host_->MouseExitedButton(this);
88 }
89 
OnGestureEvent(ui::GestureEvent * event)90 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
91   switch (event->type()) {
92    case ui::ET_GESTURE_SCROLL_BEGIN:
93      if (touch_feedback_enabled_)
94        SetDrawBackgroundAsActive(false);
95      host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
96      event->SetHandled();
97      return;
98    case ui::ET_GESTURE_SCROLL_UPDATE:
99      host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
100      event->SetHandled();
101      return;
102    case ui::ET_GESTURE_SCROLL_END:
103    case ui::ET_SCROLL_FLING_START:
104      host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
105      event->SetHandled();
106      return;
107    case ui::ET_GESTURE_TAP_DOWN:
108      if (touch_feedback_enabled_)
109        SetDrawBackgroundAsActive(true);
110      ImageButton::OnGestureEvent(event);
111      break;
112    case ui::ET_GESTURE_TAP_CANCEL:
113    case ui::ET_GESTURE_TAP:
114      if (touch_feedback_enabled_)
115        SetDrawBackgroundAsActive(false);
116      ImageButton::OnGestureEvent(event);
117      break;
118    default:
119      ImageButton::OnGestureEvent(event);
120      return;
121   }
122 }
123 
OnPaint(gfx::Canvas * canvas)124 void AppListButton::OnPaint(gfx::Canvas* canvas) {
125   // Call the base class first to paint any background/borders.
126   View::OnPaint(canvas);
127 
128   int background_image_id = 0;
129   if (Shell::GetInstance()->GetAppListTargetVisibility() ||
130       draw_background_as_active_) {
131     background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED;
132   } else {
133     if (shelf_widget_->GetDimsShelf())
134       background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK;
135     else
136       background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL;
137   }
138   ResourceBundle& rb = ResourceBundle::GetSharedInstance();
139   const gfx::ImageSkia* background_image =
140       rb.GetImageNamed(background_image_id).ToImageSkia();
141   const gfx::ImageSkia* forground_image =
142       rb.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST).ToImageSkia();
143 
144   gfx::Rect contents_bounds = GetContentsBounds();
145   gfx::Rect background_bounds, forground_bounds;
146 
147   ShelfAlignment alignment = shelf_widget_->GetAlignment();
148   background_bounds.set_size(background_image->size());
149   if (alignment == SHELF_ALIGNMENT_LEFT) {
150     background_bounds.set_x(contents_bounds.width() -
151         ShelfLayoutManager::kShelfItemInset - background_image->width());
152     background_bounds.set_y(contents_bounds.y() +
153         (contents_bounds.height() - background_image->height()) / 2);
154   } else if(alignment == SHELF_ALIGNMENT_RIGHT) {
155     background_bounds.set_x(ShelfLayoutManager::kShelfItemInset);
156     background_bounds.set_y(contents_bounds.y() +
157         (contents_bounds.height() - background_image->height()) / 2);
158   } else {
159     background_bounds.set_y(ShelfLayoutManager::kShelfItemInset);
160     background_bounds.set_x(contents_bounds.x() +
161         (contents_bounds.width() - background_image->width()) / 2);
162   }
163 
164   forground_bounds.set_size(forground_image->size());
165   forground_bounds.set_x(background_bounds.x() +
166       std::max(0,
167           (background_bounds.width() - forground_bounds.width()) / 2));
168   forground_bounds.set_y(background_bounds.y() +
169       std::max(0,
170           (background_bounds.height() - forground_bounds.height()) / 2));
171 
172   canvas->DrawImageInt(*background_image,
173                        background_bounds.x(),
174                        background_bounds.y());
175   canvas->DrawImageInt(*forground_image,
176                        forground_bounds.x(),
177                        forground_bounds.y());
178 
179   views::Painter::PaintFocusPainter(this, canvas, focus_painter());
180 }
181 
GetAccessibleState(ui::AXViewState * state)182 void AppListButton::GetAccessibleState(ui::AXViewState* state) {
183   state->role = ui::AX_ROLE_BUTTON;
184   state->name = host_->GetAccessibleName(this);
185 }
186 
SetDrawBackgroundAsActive(bool draw_background_as_active)187 void AppListButton::SetDrawBackgroundAsActive(
188     bool draw_background_as_active) {
189   if (draw_background_as_active_ == draw_background_as_active)
190     return;
191   draw_background_as_active_ = draw_background_as_active;
192   SchedulePaint();
193 }
194 
195 }  // namespace ash
196