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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/layers/scrollbar_layer_impl_base.h"
6 
7 #include <algorithm>
8 #include "cc/trees/layer_tree_impl.h"
9 #include "ui/gfx/rect_conversions.h"
10 
11 namespace cc {
12 
ScrollbarLayerImplBase(LayerTreeImpl * tree_impl,int id,ScrollbarOrientation orientation,bool is_left_side_vertical_scrollbar,bool is_overlay)13 ScrollbarLayerImplBase::ScrollbarLayerImplBase(
14     LayerTreeImpl* tree_impl,
15     int id,
16     ScrollbarOrientation orientation,
17     bool is_left_side_vertical_scrollbar,
18     bool is_overlay)
19     : LayerImpl(tree_impl, id),
20       scroll_layer_(NULL),
21       clip_layer_(NULL),
22       is_overlay_scrollbar_(is_overlay),
23       thumb_thickness_scale_factor_(1.f),
24       current_pos_(0.f),
25       maximum_(0),
26       orientation_(orientation),
27       is_left_side_vertical_scrollbar_(is_left_side_vertical_scrollbar),
28       vertical_adjust_(0.f),
29       visible_to_total_length_ratio_(1.f) {}
30 
~ScrollbarLayerImplBase()31 ScrollbarLayerImplBase::~ScrollbarLayerImplBase() {}
32 
PushPropertiesTo(LayerImpl * layer)33 void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl* layer) {
34   float active_opacity = layer->opacity();
35   LayerImpl::PushPropertiesTo(layer);
36   layer->SetOpacity(active_opacity);
37   DCHECK(layer->ToScrollbarLayer());
38   layer->ToScrollbarLayer()->set_is_overlay_scrollbar(is_overlay_scrollbar_);
39   PushScrollClipPropertiesTo(layer);
40 }
41 
PushScrollClipPropertiesTo(LayerImpl * layer)42 void ScrollbarLayerImplBase::PushScrollClipPropertiesTo(LayerImpl* layer) {
43   DCHECK(layer->ToScrollbarLayer());
44   layer->ToScrollbarLayer()->SetScrollLayerAndClipLayerByIds(ScrollLayerId(),
45                                                              ClipLayerId());
46 }
47 
ToScrollbarLayer()48 ScrollbarLayerImplBase* ScrollbarLayerImplBase::ToScrollbarLayer() {
49   return this;
50 }
51 
52 namespace {
53 
54 typedef void (LayerImpl::*ScrollbarRegistrationOperation)(
55     ScrollbarLayerImplBase*);
56 
RegisterScrollbarWithLayers(ScrollbarLayerImplBase * scrollbar,LayerImpl * container_layer,LayerImpl * scroll_layer,ScrollbarRegistrationOperation operation)57 void RegisterScrollbarWithLayers(ScrollbarLayerImplBase* scrollbar,
58                                  LayerImpl* container_layer,
59                                  LayerImpl* scroll_layer,
60                                  ScrollbarRegistrationOperation operation) {
61   if (!container_layer || !scroll_layer)
62     return;
63 
64   DCHECK(scrollbar);
65 
66   // Scrollbars must be notifed of changes to their scroll and container layers
67   // and all scrollable layers in between.
68   for (LayerImpl* current_layer = scroll_layer;
69        current_layer && current_layer != container_layer->parent();
70        current_layer = current_layer->parent()) {
71     // TODO(wjmaclean) We shouldn't need to exempt the scroll_layer from the
72     // scrollable() test below. https://crbug.com/367858.
73     if (current_layer->scrollable() || current_layer == container_layer ||
74         current_layer == scroll_layer)
75       (current_layer->*operation)(scrollbar);
76   }
77 }
78 }  // namespace
79 
SetScrollLayerAndClipLayerByIds(int scroll_layer_id,int clip_layer_id)80 void ScrollbarLayerImplBase::SetScrollLayerAndClipLayerByIds(
81     int scroll_layer_id,
82     int clip_layer_id) {
83   LayerImpl* scroll_layer = layer_tree_impl()->LayerById(scroll_layer_id);
84   LayerImpl* clip_layer = layer_tree_impl()->LayerById(clip_layer_id);
85   if (scroll_layer_ == scroll_layer && clip_layer_ == clip_layer)
86     return;
87 
88   RegisterScrollbarWithLayers(
89       this, clip_layer_, scroll_layer_, &LayerImpl::RemoveScrollbar);
90   scroll_layer_ = scroll_layer;
91   clip_layer_ = clip_layer;
92   RegisterScrollbarWithLayers(
93       this, clip_layer_, scroll_layer_, &LayerImpl::AddScrollbar);
94 
95   ScrollbarParametersDidChange();
96 }
97 
ScrollbarLayerRectToContentRect(const gfx::RectF & layer_rect) const98 gfx::Rect ScrollbarLayerImplBase::ScrollbarLayerRectToContentRect(
99     const gfx::RectF& layer_rect) const {
100   // Don't intersect with the bounds as in LayerRectToContentRect() because
101   // layer_rect here might be in coordinates of the containing layer.
102   gfx::RectF content_rect = gfx::ScaleRect(layer_rect,
103       contents_scale_x(),
104       contents_scale_y());
105   return gfx::ToEnclosingRect(content_rect);
106 }
107 
SetCurrentPos(float current_pos)108 bool ScrollbarLayerImplBase::SetCurrentPos(float current_pos) {
109   if (current_pos_ == current_pos)
110     return false;
111   current_pos_ = current_pos;
112   NoteLayerPropertyChanged();
113   return true;
114 }
115 
SetMaximum(int maximum)116 bool ScrollbarLayerImplBase::SetMaximum(int maximum) {
117   if (maximum_ == maximum)
118     return false;
119   maximum_ = maximum;
120   NoteLayerPropertyChanged();
121   return true;
122 }
123 
SetVerticalAdjust(float vertical_adjust)124 bool ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust) {
125   if (vertical_adjust_ == vertical_adjust)
126     return false;
127   vertical_adjust_ = vertical_adjust;
128   NoteLayerPropertyChanged();
129   return true;
130 }
131 
SetVisibleToTotalLengthRatio(float ratio)132 bool ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio) {
133   if (!IsThumbResizable())
134     return false;
135 
136   if (visible_to_total_length_ratio_ == ratio)
137     return false;
138   visible_to_total_length_ratio_ = ratio;
139   NoteLayerPropertyChanged();
140   return true;
141 }
142 
SetThumbThicknessScaleFactor(float factor)143 bool ScrollbarLayerImplBase::SetThumbThicknessScaleFactor(float factor) {
144   if (thumb_thickness_scale_factor_ == factor)
145     return false;
146   thumb_thickness_scale_factor_ = factor;
147   NoteLayerPropertyChanged();
148   return true;
149 }
150 
ComputeThumbQuadRect() const151 gfx::Rect ScrollbarLayerImplBase::ComputeThumbQuadRect() const {
152   // Thumb extent is the length of the thumb in the scrolling direction, thumb
153   // thickness is in the perpendicular direction. Here's an example of a
154   // horizontal scrollbar - inputs are above the scrollbar, computed values
155   // below:
156   //
157   //    |<------------------- track_length_ ------------------->|
158   //
159   // |--| <-- start_offset
160   //
161   // +--+----------------------------+------------------+-------+--+
162   // |<||                            |##################|       ||>|
163   // +--+----------------------------+------------------+-------+--+
164   //
165   //                                 |<- thumb_length ->|
166   //
167   // |<------- thumb_offset -------->|
168   //
169   // For painted, scrollbars, the length is fixed. For solid color scrollbars we
170   // have to compute it. The ratio of the thumb's length to the track's length
171   // is the same as that of the visible viewport to the total viewport, unless
172   // that would make the thumb's length less than its thickness.
173   //
174   // vertical_adjust_ is used when the layer geometry from the main thread is
175   // not in sync with what the user sees. For instance on Android scrolling the
176   // top bar controls out of view reveals more of the page content. We want the
177   // root layer scrollbars to reflect what the user sees even if we haven't
178   // received new layer geometry from the main thread.  If the user has scrolled
179   // down by 50px and the initial viewport size was 950px the geometry would
180   // look something like this:
181   //
182   // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
183   // Layer geometry:             Desired thumb positions:
184   // +--------------------+-+   +----------------------+   <-- 0px
185   // |                    |v|   |                     #|
186   // |                    |e|   |                     #|
187   // |                    |r|   |                     #|
188   // |                    |t|   |                     #|
189   // |                    |i|   |                     #|
190   // |                    |c|   |                     #|
191   // |                    |a|   |                     #|
192   // |                    |l|   |                     #|
193   // |                    | |   |                     #|
194   // |                    |l|   |                     #|
195   // |                    |a|   |                     #|
196   // |                    |y|   |                     #|
197   // |                    |e|   |                     #|
198   // |                    |r|   |                     #|
199   // +--------------------+-+   |                     #|
200   // | horizontal  layer  | |   |                     #|
201   // +--------------------+-+   |                     #|  <-- 950px
202   // |                      |   |                     #|
203   // |                      |   |##################### |
204   // +----------------------+   +----------------------+  <-- 1000px
205   //
206   // The layer geometry is set up for a 950px tall viewport, but the user can
207   // actually see down to 1000px. Thus we have to move the quad for the
208   // horizontal scrollbar down by the vertical_adjust_ factor and lay the
209   // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
210   // means the quads may extend outside the layer's bounds.
211 
212   // With the length known, we can compute the thumb's position.
213   float track_length = TrackLength();
214   int thumb_length = ThumbLength();
215   int thumb_thickness = ThumbThickness();
216 
217   // With the length known, we can compute the thumb's position.
218   float clamped_current_pos =
219       std::min(std::max(current_pos_, 0.f), static_cast<float>(maximum_));
220 
221   int thumb_offset = TrackStart();
222   if (maximum_ > 0) {
223     float ratio = clamped_current_pos / maximum_;
224     float max_offset = track_length - thumb_length;
225     thumb_offset += static_cast<int>(ratio * max_offset);
226   }
227 
228   float thumb_thickness_adjustment =
229       thumb_thickness * (1.f - thumb_thickness_scale_factor_);
230 
231   gfx::RectF thumb_rect;
232   if (orientation_ == HORIZONTAL) {
233     thumb_rect = gfx::RectF(thumb_offset,
234                             vertical_adjust_ + thumb_thickness_adjustment,
235                             thumb_length,
236                             thumb_thickness - thumb_thickness_adjustment);
237   } else {
238     thumb_rect = gfx::RectF(
239         is_left_side_vertical_scrollbar_
240             ? bounds().width() - thumb_thickness
241             : thumb_thickness_adjustment,
242         thumb_offset,
243         thumb_thickness - thumb_thickness_adjustment,
244         thumb_length);
245   }
246 
247   return ScrollbarLayerRectToContentRect(thumb_rect);
248 }
249 
ScrollbarParametersDidChange()250 void ScrollbarLayerImplBase::ScrollbarParametersDidChange() {
251   if (!clip_layer_ || !scroll_layer_)
252     return;
253 
254   scroll_layer_->SetScrollbarPosition(this, clip_layer_);
255 }
256 
257 }  // namespace cc
258