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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // An InvalidationStateTracker is an interface that handles persisting state
6 // needed for invalidations. Currently, it is responsible for managing the
7 // following information:
8 // - Max version seen from the invalidation server to help dedupe invalidations.
9 // - Bootstrap data for the invalidation client.
10 // - Payloads and locally generated ack handles, to support local acking.
11 
12 #ifndef COMPONENTS_INVALIDATION_INVALIDATION_STATE_TRACKER_H_
13 #define COMPONENTS_INVALIDATION_INVALIDATION_STATE_TRACKER_H_
14 
15 #include <map>
16 #include <string>
17 
18 #include "base/basictypes.h"
19 #include "base/callback_forward.h"
20 #include "base/memory/ref_counted.h"
21 #include "components/invalidation/invalidation.h"
22 #include "components/invalidation/invalidation_export.h"
23 #include "components/invalidation/invalidation_util.h"
24 #include "components/invalidation/unacked_invalidation_set.h"
25 #include "google/cacheinvalidation/include/types.h"
26 
27 namespace base {
28 class TaskRunner;
29 }  // namespace base
30 
31 namespace syncer {
32 
33 class INVALIDATION_EXPORT InvalidationStateTracker {
34  public:
35   InvalidationStateTracker();
36   virtual ~InvalidationStateTracker();
37 
38   // The per-client unique ID used to register the invalidation client with the
39   // server.  This is used to squelch invalidation notifications that originate
40   // from changes made by this client.  Setting the client ID clears all other
41   // state.
42   virtual void ClearAndSetNewClientId(const std::string& data) = 0;
43   virtual std::string GetInvalidatorClientId() const = 0;
44 
45   // Used by invalidation::InvalidationClient for persistence. |data| is an
46   // opaque blob that an invalidation client can use after a restart to
47   // bootstrap itself. |data| is binary data (not valid UTF8, embedded nulls,
48   // etc).
49   virtual void SetBootstrapData(const std::string& data) = 0;
50   virtual std::string GetBootstrapData() const = 0;
51 
52   // Used to store invalidations that have been acked to the server, but not yet
53   // handled by our clients.  We store these invalidations on disk so we won't
54   // lose them if we need to restart.
55   virtual void SetSavedInvalidations(const UnackedInvalidationsMap& states) = 0;
56   virtual UnackedInvalidationsMap GetSavedInvalidations() const = 0;
57 
58   // Erases invalidation versions, client ID, and state stored on disk.
59   virtual void Clear() = 0;
60 };
61 
62 }  // namespace syncer
63 
64 #endif  // COMPONENTS_INVALIDATION_INVALIDATION_STATE_TRACKER_H_
65