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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_CHILD_NPAPI_NP_CHANNEL_BASE_H_
6 #define CONTENT_CHILD_NPAPI_NP_CHANNEL_BASE_H_
7 
8 #include <string>
9 
10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/process/process.h"
15 #include "content/child/npapi/npobject_base.h"
16 #include "content/common/message_router.h"
17 #include "ipc/ipc_channel_handle.h"
18 #include "ipc/ipc_sync_channel.h"
19 
20 namespace base {
21 class MessageLoopProxy;
22 }
23 
24 #if defined(COMPILER_GCC)
25 namespace BASE_HASH_NAMESPACE {
26 
27 template<>
28 struct hash<NPObject*> {
29   std::size_t operator()(NPObject* const& ptr) const {
30     return hash<size_t>()(reinterpret_cast<size_t>(ptr));
31   }
32 };
33 
34 template<>
35 struct hash<struct _NPP*> {
36   std::size_t operator()(struct _NPP* const& ptr) const {
37     return hash<size_t>()(reinterpret_cast<size_t>(ptr));
38   }
39 };
40 
41 }  // namespace __gnu_cxx
42 #elif defined(COMPILER_MSVC)
43 namespace stdext {
44 
45 template<>
46 inline size_t hash_value(NPObject* const& ptr) {
47   return hash_value(reinterpret_cast<size_t>(ptr));
48 }
49 
50 }  // namespace stdext
51 #endif // COMPILER
52 
53 namespace content {
54 
55 // Encapsulates an IPC channel between a renderer and another process. Used to
56 // proxy access to NP objects.
57 class NPChannelBase : public IPC::Listener,
58                       public IPC::Sender,
59                       public base::RefCountedThreadSafe<NPChannelBase> {
60  public:
61 
62   // WebPlugin[Delegate] call these on construction and destruction to setup
63   // the routing and manage lifetime of this object (they pass NULL for
64   // npobject). These are also called by NPObjectProxy and NPObjectStub (which
65   // pass themselves for npobject).  However the latter don't control the
66   // lifetime of this object because we don't want a leak of an NPObject to
67   // keep the channel around longer than necessary.
68   void AddRoute(int route_id, IPC::Listener* listener, NPObjectBase* npobject);
69   void RemoveRoute(int route_id);
70 
71   void AddMappingForNPObjectProxy(int route_id, NPObject* object);
72   void RemoveMappingForNPObjectProxy(int route_id);
73 
74   void AddMappingForNPObjectStub(int route_id, NPObject* object);
75   void RemoveMappingForNPObjectStub(int route_id, NPObject* object);
76 
77   void AddMappingForNPObjectOwner(int route_id, struct _NPP* owner);
78   void SetDefaultNPObjectOwner(struct _NPP* owner);
79   void RemoveMappingForNPObjectOwner(int route_id);
80 
81   NPObject* GetExistingNPObjectProxy(int route_id);
82   int GetExistingRouteForNPObjectStub(NPObject* npobject);
83   struct _NPP* GetExistingNPObjectOwner(int route_id);
84   int GetExistingRouteForNPObjectOwner(struct _NPP* owner);
85 
86   // IPC::Sender implementation:
87   virtual bool Send(IPC::Message* msg) OVERRIDE;
88 
89   base::ProcessId peer_pid() { return channel_->GetPeerPID(); }
90   IPC::ChannelHandle channel_handle() const { return channel_handle_; }
91 
92   // Returns the number of open NPObject channels in this process.
93   static int Count();
94 
95   // Returns a new route id.
96   virtual int GenerateRouteID() = 0;
97 
98   // Returns whether the channel is valid or not. A channel is invalid
99   // if it is disconnected due to a channel error.
100   bool channel_valid() {
101     return channel_valid_;
102   }
103 
104   // Returns the most recent NPChannelBase to have received a message
105   // in this process.
106   static NPChannelBase* GetCurrentChannel();
107 
108   static void CleanupChannels();
109 
110   // Returns the NPObjectBase object for the route id passed in.
111   // Returns NULL on failure.
112   NPObjectBase* GetNPObjectListenerForRoute(int route_id);
113 
114   // Returns the event that's set when a call to the renderer causes a modal
115   // dialog to come up. The default implementation returns NULL. Derived
116   // classes should override this method if this functionality is required.
117   virtual base::WaitableEvent* GetModalDialogEvent(int render_view_id);
118 
119  protected:
120   typedef NPChannelBase* (*ChannelFactory)();
121 
122   friend class base::RefCountedThreadSafe<NPChannelBase>;
123 
124   virtual ~NPChannelBase();
125 
126   // Returns a NPChannelBase derived object for the given channel name.
127   // If an existing channel exists returns that object, otherwise creates a
128   // new one.  Even though on creation the object is refcounted, each caller
129   // must still ref count the returned value.  When there are no more routes
130   // on the channel and its ref count is 0, the object deletes itself.
131   static NPChannelBase* GetChannel(
132       const IPC::ChannelHandle& channel_handle, IPC::Channel::Mode mode,
133       ChannelFactory factory, base::MessageLoopProxy* ipc_message_loop,
134       bool create_pipe_now, base::WaitableEvent* shutdown_event);
135 
136   // Sends a message to all instances.
137   static void Broadcast(IPC::Message* message);
138 
139   // Called on the worker thread
140   NPChannelBase();
141 
142   virtual void CleanUp() { }
143 
144   // Implemented by derived classes to handle control messages
145   virtual bool OnControlMessageReceived(const IPC::Message& msg);
146 
147   // IPC::Listener implementation:
148   virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
149   virtual void OnChannelConnected(int32 peer_pid) OVERRIDE;
150   virtual void OnChannelError() OVERRIDE;
151 
152   void set_send_unblocking_only_during_unblock_dispatch() {
153     send_unblocking_only_during_unblock_dispatch_ = true;
154   }
155 
156   virtual bool Init(base::MessageLoopProxy* ipc_message_loop,
157                     bool create_pipe_now,
158                     base::WaitableEvent* shutdown_event);
159 
160   scoped_ptr<IPC::SyncChannel> channel_;
161   IPC::ChannelHandle channel_handle_;
162 
163  private:
164   IPC::Channel::Mode mode_;
165   // This tracks the number of routes registered without an NPObject. It's used
166   // to manage the lifetime of this object. See comment for AddRoute() and
167   // RemoveRoute().
168   int non_npobject_count_;
169   int peer_pid_;
170 
171   // true when in the middle of a RemoveRoute call
172   bool in_remove_route_;
173 
174   // Keep track of all the registered NPObjects proxies/stubs so that when the
175   // channel is closed we can inform them.
176   typedef base::hash_map<int, NPObjectBase*> ListenerMap;
177   ListenerMap npobject_listeners_;
178 
179   typedef base::hash_map<int, NPObject*> ProxyMap;
180   ProxyMap proxy_map_;
181 
182   typedef base::hash_map<NPObject*, int> StubMap;
183   StubMap stub_map_;
184 
185   typedef base::hash_map<struct _NPP*, int> OwnerToRouteMap;
186   OwnerToRouteMap owner_to_route_;
187 
188   typedef base::hash_map<int, struct _NPP*> RouteToOwnerMap;
189   RouteToOwnerMap route_to_owner_;
190 
191   // Used on the plugin side to represent any object received that does
192   // not belong to a plugin instance.
193   struct _NPP* default_owner_;
194 
195   // Used to implement message routing functionality to WebPlugin[Delegate]
196   // objects
197   MessageRouter router_;
198 
199   // A channel is invalid if it is disconnected as a result of a channel
200   // error. This flag is used to indicate the same.
201   bool channel_valid_;
202 
203   // Track whether we're dispatching a message with the unblock flag; works like
204   // a refcount, 0 when we're not.
205   int in_unblock_dispatch_;
206 
207   // If true, sync messages will only be marked as unblocking if the channel is
208   // in the middle of dispatching an unblocking message.  The non-renderer
209   // process wants to avoid setting the unblock flag on its sync messages
210   // unless necessary, since it can potentially introduce reentrancy into
211   // WebKit in ways that it doesn't expect (i.e. causing layout during paint).
212   // However to avoid deadlock, we must ensure that any message that's sent as
213   // a result of a sync call from the renderer must unblock the renderer.  We
214   // additionally have to do this for async messages from the renderer that
215   // have the unblock flag set, since they could be followed by a sync message
216   // that won't get dispatched until the call to the renderer is complete.
217   bool send_unblocking_only_during_unblock_dispatch_;
218 
219   DISALLOW_COPY_AND_ASSIGN(NPChannelBase);
220 };
221 
222 }  // namespace content
223 
224 #endif  // CONTENT_CHILD_NPAPI_NP_CHANNEL_BASE_H_
225