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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_COMMON_CHILD_PROCESS_HOST_IMPL_H_
6 #define CONTENT_COMMON_CHILD_PROCESS_HOST_IMPL_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "build/build_config.h"
12 
13 #include "base/basictypes.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/shared_memory.h"
16 #include "base/memory/singleton.h"
17 #include "base/strings/string16.h"
18 #include "content/public/common/child_process_host.h"
19 #include "ipc/ipc_listener.h"
20 
21 namespace base {
22 class FilePath;
23 }
24 
25 namespace gfx {
26 struct GpuMemoryBufferHandle;
27 }
28 
29 namespace IPC {
30 class MessageFilter;
31 }
32 
33 namespace content {
34 class ChildProcessHostDelegate;
35 
36 // Provides common functionality for hosting a child process and processing IPC
37 // messages between the host and the child process. Users are responsible
38 // for the actual launching and terminating of the child processes.
39 class CONTENT_EXPORT ChildProcessHostImpl : public ChildProcessHost,
40                                             public IPC::Listener {
41  public:
42   virtual ~ChildProcessHostImpl();
43 
44   // Public and static for reuse by RenderMessageFilter.
45   static void AllocateSharedMemory(
46       size_t buffer_size, base::ProcessHandle child_process,
47       base::SharedMemoryHandle* handle);
48 
49   // Returns a unique ID to identify a child process. On construction, this
50   // function will be used to generate the id_, but it is also used to generate
51   // IDs for the RenderProcessHost, which doesn't inherit from us, and whose IDs
52   // must be unique for all child processes.
53   //
54   // This function is threadsafe since RenderProcessHost is on the UI thread,
55   // but normally this will be used on the IO thread.
56   //
57   // This will never return ChildProcessHost::kInvalidUniqueID.
58   static int GenerateChildProcessUniqueId();
59 
60   // ChildProcessHost implementation
61   virtual bool Send(IPC::Message* message) OVERRIDE;
62   virtual void ForceShutdown() OVERRIDE;
63   virtual std::string CreateChannel() OVERRIDE;
64   virtual bool IsChannelOpening() OVERRIDE;
65   virtual void AddFilter(IPC::MessageFilter* filter) OVERRIDE;
66 #if defined(OS_POSIX)
67   virtual int TakeClientFileDescriptor() OVERRIDE;
68 #endif
69 
70  private:
71   friend class ChildProcessHost;
72 
73   explicit ChildProcessHostImpl(ChildProcessHostDelegate* delegate);
74 
75   // IPC::Listener methods:
76   virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
77   virtual void OnChannelConnected(int32 peer_pid) OVERRIDE;
78   virtual void OnChannelError() OVERRIDE;
79   virtual void OnBadMessageReceived(const IPC::Message& message) OVERRIDE;
80 
81   // Message handlers:
82   void OnShutdownRequest();
83   void OnAllocateSharedMemory(uint32 buffer_size,
84                               base::SharedMemoryHandle* handle);
85   void OnAllocateGpuMemoryBuffer(uint32 width,
86                                  uint32 height,
87                                  uint32 internalformat,
88                                  uint32 usage,
89                                  gfx::GpuMemoryBufferHandle* handle);
90 
91   ChildProcessHostDelegate* delegate_;
92   base::ProcessHandle peer_handle_;
93   bool opening_channel_;  // True while we're waiting the channel to be opened.
94   scoped_ptr<IPC::Channel> channel_;
95   std::string channel_id_;
96 
97   // Holds all the IPC message filters.  Since this object lives on the IO
98   // thread, we don't have a IPC::ChannelProxy and so we manage filters
99   // manually.
100   std::vector<scoped_refptr<IPC::MessageFilter> > filters_;
101 
102   DISALLOW_COPY_AND_ASSIGN(ChildProcessHostImpl);
103 };
104 
105 }  // namespace content
106 
107 #endif  // CONTENT_COMMON_CHILD_PROCESS_HOST_IMPL_H_
108