1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // Multiply-included message file, no include guard. 6 7 #include "base/memory/shared_memory.h" 8 #include "content/common/gamepad_param_traits.h" 9 #include "ipc/ipc_message_macros.h" 10 #include "ipc/ipc_param_traits.h" 11 #include "ipc/ipc_platform_file.h" 12 #include "third_party/WebKit/public/platform/WebGamepad.h" 13 14 #define IPC_MESSAGE_START GamepadMsgStart 15 16 IPC_MESSAGE_CONTROL2(GamepadMsg_GamepadConnected, 17 int /* index */, 18 blink::WebGamepad) 19 20 IPC_MESSAGE_CONTROL2(GamepadMsg_GamepadDisconnected, 21 int /* index */, 22 blink::WebGamepad) 23 24 // Messages sent from the renderer to the browser. 25 26 // Asks the browser process to start polling, and return a shared memory 27 // handles that will hold the data from the hardware. See 28 // gamepad_hardware_buffer.h for a description of how synchronization is 29 // handled. The number of Starts should match the number of Stops. 30 IPC_SYNC_MESSAGE_CONTROL0_1(GamepadHostMsg_StartPolling, 31 base::SharedMemoryHandle /* handle */) 32 33 IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_StopPolling) 34