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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/renderer/accessibility/renderer_accessibility_focus_only.h"
6 
7 #include "content/renderer/render_frame_impl.h"
8 #include "content/renderer/render_view_impl.h"
9 #include "third_party/WebKit/public/web/WebDocument.h"
10 #include "third_party/WebKit/public/web/WebElement.h"
11 #include "third_party/WebKit/public/web/WebLocalFrame.h"
12 #include "third_party/WebKit/public/web/WebNode.h"
13 #include "third_party/WebKit/public/web/WebView.h"
14 #include "ui/accessibility/ax_node_data.h"
15 
16 using blink::WebDocument;
17 using blink::WebElement;
18 using blink::WebNode;
19 using blink::WebView;
20 
21 namespace {
22 // The root node will always have id 1. Let each child node have a new
23 // id starting with 2.
24 const int kInitialId = 2;
25 }
26 
27 namespace content {
28 
RendererAccessibilityFocusOnly(RenderFrameImpl * render_frame)29 RendererAccessibilityFocusOnly::RendererAccessibilityFocusOnly(
30     RenderFrameImpl* render_frame)
31     : RendererAccessibility(render_frame),
32       next_id_(kInitialId) {
33 }
34 
~RendererAccessibilityFocusOnly()35 RendererAccessibilityFocusOnly::~RendererAccessibilityFocusOnly() {
36 }
37 
HandleWebAccessibilityEvent(const blink::WebAXObject & obj,blink::WebAXEvent event)38 void RendererAccessibilityFocusOnly::HandleWebAccessibilityEvent(
39     const blink::WebAXObject& obj, blink::WebAXEvent event) {
40   // Do nothing.
41 }
42 
GetType()43 RendererAccessibilityType RendererAccessibilityFocusOnly::GetType() {
44   return RendererAccessibilityTypeFocusOnly;
45 }
46 
FocusedNodeChanged(const WebNode & node)47 void RendererAccessibilityFocusOnly::FocusedNodeChanged(const WebNode& node) {
48   // Send the new accessible tree and post a native focus event.
49   HandleFocusedNodeChanged(node, true);
50 }
51 
DidFinishLoad()52 void RendererAccessibilityFocusOnly::DidFinishLoad() {
53   // Send an accessible tree to the browser, but do not post a native
54   // focus event. This is important so that if focus is initially in an
55   // editable text field, Windows will know to pop up the keyboard if the
56   // user touches it and focus doesn't change.
57   const WebDocument& document = GetMainDocument();
58   HandleFocusedNodeChanged(document.focusedElement(), false);
59 }
60 
HandleFocusedNodeChanged(const WebNode & node,bool send_focus_event)61 void RendererAccessibilityFocusOnly::HandleFocusedNodeChanged(
62     const WebNode& node,
63     bool send_focus_event) {
64   const WebDocument& document = GetMainDocument();
65   if (document.isNull())
66     return;
67 
68   bool node_has_focus;
69   bool node_is_editable_text;
70   // Check HasIMETextFocus first, because it will correctly handle
71   // focus in a text box inside a ppapi plug-in. Otherwise fall back on
72   // checking the focused node in Blink.
73   if (render_frame_->render_view()->HasIMETextFocus()) {
74     node_has_focus = true;
75     node_is_editable_text = true;
76   } else {
77     node_has_focus = !node.isNull();
78     node_is_editable_text =
79         node_has_focus && render_frame_->render_view()->IsEditableNode(node);
80   }
81 
82   std::vector<AccessibilityHostMsg_EventParams> events;
83   events.push_back(AccessibilityHostMsg_EventParams());
84   AccessibilityHostMsg_EventParams& event = events[0];
85 
86   // If we want to update the browser's accessibility tree but not send a
87   // native focus changed event, we can send a LayoutComplete
88   // event, which doesn't post a native event on Windows.
89   event.event_type =
90       send_focus_event ? ui::AX_EVENT_FOCUS : ui::AX_EVENT_LAYOUT_COMPLETE;
91 
92   // Set the id that the event applies to: the root node if nothing
93   // has focus, otherwise the focused node.
94   event.id = node_has_focus ? next_id_ : 1;
95 
96   event.update.nodes.resize(2);
97   ui::AXNodeData& root = event.update.nodes[0];
98   ui::AXNodeData& child = event.update.nodes[1];
99 
100   // Always include the root of the tree, the document. It always has id 1.
101   root.id = 1;
102   root.role = ui::AX_ROLE_ROOT_WEB_AREA;
103   root.state =
104       (1 << ui::AX_STATE_READ_ONLY) |
105       (1 << ui::AX_STATE_FOCUSABLE);
106   if (!node_has_focus)
107     root.state |= (1 << ui::AX_STATE_FOCUSED);
108   root.location = gfx::Rect(render_frame_->render_view()->size());
109   root.child_ids.push_back(next_id_);
110 
111   child.id = next_id_;
112   child.role = ui::AX_ROLE_GROUP;
113 
114   if (!node.isNull() && node.isElementNode()) {
115     child.location = gfx::Rect(
116         const_cast<WebNode&>(node).to<WebElement>().boundsInViewportSpace());
117   } else if (render_frame_->render_view()->HasIMETextFocus()) {
118     child.location = root.location;
119   } else {
120     child.location = gfx::Rect();
121   }
122 
123   if (node_has_focus) {
124     child.state =
125         (1 << ui::AX_STATE_FOCUSABLE) |
126         (1 << ui::AX_STATE_FOCUSED);
127     if (!node_is_editable_text)
128       child.state |= (1 << ui::AX_STATE_READ_ONLY);
129   }
130 
131 #ifndef NDEBUG
132   /**
133   if (logging_) {
134     VLOG(0) << "Accessibility update: \n"
135         << "routing id=" << routing_id()
136         << " event="
137         << AccessibilityEventToString(event.event_type)
138         << "\n" << event.nodes[0].DebugString(true);
139   }
140   **/
141 #endif
142 
143   Send(new AccessibilityHostMsg_Events(routing_id(), events, false));
144 
145   // Increment the id, wrap back when we get past a million.
146   next_id_++;
147   if (next_id_ > 1000000)
148     next_id_ = kInitialId;
149 }
150 
151 }  // namespace content
152