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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "media/cast/sender/vp8_encoder.h"
6 
7 #include <vector>
8 
9 #include "base/logging.h"
10 #include "media/base/video_frame.h"
11 #include "media/cast/cast_defines.h"
12 #include "media/cast/net/cast_transport_config.h"
13 #include "third_party/libvpx/source/libvpx/vpx/vp8cx.h"
14 
15 namespace media {
16 namespace cast {
17 
18 static const uint32 kMinIntra = 300;
19 
Vp8Encoder(const VideoSenderConfig & video_config,int max_unacked_frames)20 Vp8Encoder::Vp8Encoder(const VideoSenderConfig& video_config,
21                        int max_unacked_frames)
22     : cast_config_(video_config),
23       use_multiple_video_buffers_(
24           cast_config_.max_number_of_video_buffers_used ==
25           kNumberOfVp8VideoBuffers),
26       key_frame_requested_(true),
27       first_frame_received_(false),
28       last_encoded_frame_id_(kStartFrameId),
29       last_acked_frame_id_(kStartFrameId),
30       frame_id_to_reference_(kStartFrameId - 1),
31       undroppable_frames_(0) {
32   // VP8 have 3 buffers available for prediction, with
33   // max_number_of_video_buffers_used set to 1 we maximize the coding efficiency
34   // however in this mode we can not skip frames in the receiver to catch up
35   // after a temporary network outage; with max_number_of_video_buffers_used
36   // set to 3 we allow 2 frames to be skipped by the receiver without error
37   // propagation.
38   DCHECK(cast_config_.max_number_of_video_buffers_used == 1 ||
39          cast_config_.max_number_of_video_buffers_used ==
40              kNumberOfVp8VideoBuffers)
41       << "Invalid argument";
42 
43   thread_checker_.DetachFromThread();
44 }
45 
~Vp8Encoder()46 Vp8Encoder::~Vp8Encoder() {
47   vpx_codec_destroy(encoder_.get());
48   vpx_img_free(raw_image_);
49 }
50 
Initialize()51 void Vp8Encoder::Initialize() {
52   DCHECK(thread_checker_.CalledOnValidThread());
53   config_.reset(new vpx_codec_enc_cfg_t());
54   encoder_.reset(new vpx_codec_ctx_t());
55 
56   // Creating a wrapper to the image - setting image data to NULL. Actual
57   // pointer will be set during encode. Setting align to 1, as it is
58   // meaningless (actual memory is not allocated).
59   raw_image_ = vpx_img_wrap(
60       NULL, VPX_IMG_FMT_I420, cast_config_.width, cast_config_.height, 1, NULL);
61 
62   for (int i = 0; i < kNumberOfVp8VideoBuffers; ++i) {
63     buffer_state_[i].frame_id = kStartFrameId;
64     buffer_state_[i].state = kBufferStartState;
65   }
66   InitEncode(cast_config_.number_of_encode_threads);
67 }
68 
InitEncode(int number_of_encode_threads)69 void Vp8Encoder::InitEncode(int number_of_encode_threads) {
70   DCHECK(thread_checker_.CalledOnValidThread());
71   // Populate encoder configuration with default values.
72   if (vpx_codec_enc_config_default(vpx_codec_vp8_cx(), config_.get(), 0)) {
73     DCHECK(false) << "Invalid return value";
74   }
75   config_->g_w = cast_config_.width;
76   config_->g_h = cast_config_.height;
77   config_->rc_target_bitrate = cast_config_.start_bitrate / 1000;  // In kbit/s.
78 
79   // Setting the codec time base.
80   config_->g_timebase.num = 1;
81   config_->g_timebase.den = kVideoFrequency;
82   config_->g_lag_in_frames = 0;
83   config_->kf_mode = VPX_KF_DISABLED;
84   if (use_multiple_video_buffers_) {
85     // We must enable error resilience when we use multiple buffers, due to
86     // codec requirements.
87     config_->g_error_resilient = 1;
88   }
89   config_->g_threads = number_of_encode_threads;
90 
91   // Rate control settings.
92   // Never allow the encoder to drop frame internally.
93   config_->rc_dropframe_thresh = 0;
94   config_->rc_end_usage = VPX_CBR;
95   config_->g_pass = VPX_RC_ONE_PASS;
96   config_->rc_resize_allowed = 0;
97   config_->rc_min_quantizer = cast_config_.min_qp;
98   config_->rc_max_quantizer = cast_config_.max_qp;
99   config_->rc_undershoot_pct = 100;
100   config_->rc_overshoot_pct = 15;
101   config_->rc_buf_initial_sz = 500;
102   config_->rc_buf_optimal_sz = 600;
103   config_->rc_buf_sz = 1000;
104 
105   // set the maximum target size of any key-frame.
106   uint32 rc_max_intra_target = MaxIntraTarget(config_->rc_buf_optimal_sz);
107   vpx_codec_flags_t flags = 0;
108   if (vpx_codec_enc_init(
109           encoder_.get(), vpx_codec_vp8_cx(), config_.get(), flags)) {
110     DCHECK(false) << "vpx_codec_enc_init() failed.";
111     encoder_.reset();
112     return;
113   }
114   vpx_codec_control(encoder_.get(), VP8E_SET_STATIC_THRESHOLD, 1);
115   vpx_codec_control(encoder_.get(), VP8E_SET_NOISE_SENSITIVITY, 0);
116   vpx_codec_control(encoder_.get(), VP8E_SET_CPUUSED, -6);
117   vpx_codec_control(
118       encoder_.get(), VP8E_SET_MAX_INTRA_BITRATE_PCT, rc_max_intra_target);
119 }
120 
Encode(const scoped_refptr<media::VideoFrame> & video_frame,EncodedFrame * encoded_image)121 bool Vp8Encoder::Encode(const scoped_refptr<media::VideoFrame>& video_frame,
122                         EncodedFrame* encoded_image) {
123   DCHECK(thread_checker_.CalledOnValidThread());
124   // Image in vpx_image_t format.
125   // Input image is const. VP8's raw image is not defined as const.
126   raw_image_->planes[VPX_PLANE_Y] =
127       const_cast<uint8*>(video_frame->data(VideoFrame::kYPlane));
128   raw_image_->planes[VPX_PLANE_U] =
129       const_cast<uint8*>(video_frame->data(VideoFrame::kUPlane));
130   raw_image_->planes[VPX_PLANE_V] =
131       const_cast<uint8*>(video_frame->data(VideoFrame::kVPlane));
132 
133   raw_image_->stride[VPX_PLANE_Y] = video_frame->stride(VideoFrame::kYPlane);
134   raw_image_->stride[VPX_PLANE_U] = video_frame->stride(VideoFrame::kUPlane);
135   raw_image_->stride[VPX_PLANE_V] = video_frame->stride(VideoFrame::kVPlane);
136 
137   uint32 latest_frame_id_to_reference;
138   Vp8Buffers buffer_to_update;
139   vpx_codec_flags_t flags = 0;
140   if (key_frame_requested_) {
141     flags = VPX_EFLAG_FORCE_KF;
142     // Self reference.
143     latest_frame_id_to_reference = last_encoded_frame_id_ + 1;
144     // We can pick any buffer as buffer_to_update since we update
145     // them all.
146     buffer_to_update = kLastBuffer;
147   } else {
148     // Reference all acked frames (buffers).
149     latest_frame_id_to_reference = GetCodecReferenceFlags(&flags);
150     buffer_to_update = GetNextBufferToUpdate();
151     GetCodecUpdateFlags(buffer_to_update, &flags);
152   }
153 
154   // Note: The duration does not reflect the real time between frames. This is
155   // done to keep the encoder happy.
156   //
157   // TODO(miu): This is a semi-hack.  We should consider using
158   // |video_frame->timestamp()| instead.
159   uint32 duration = kVideoFrequency / cast_config_.max_frame_rate;
160 
161   // Note: Timestamp here is used for bitrate calculation. The absolute value
162   // is not important.
163   if (!first_frame_received_) {
164     first_frame_received_ = true;
165     first_frame_timestamp_ = video_frame->timestamp();
166   }
167 
168   vpx_codec_pts_t timestamp =
169       (video_frame->timestamp() - first_frame_timestamp_).InMicroseconds() *
170       kVideoFrequency / base::Time::kMicrosecondsPerSecond;
171 
172   if (vpx_codec_encode(encoder_.get(),
173                        raw_image_,
174                        timestamp,
175                        duration,
176                        flags,
177                        VPX_DL_REALTIME) != VPX_CODEC_OK) {
178     LOG(ERROR) << "Failed to encode for once.";
179     return false;
180   }
181 
182   // Get encoded frame.
183   const vpx_codec_cx_pkt_t* pkt = NULL;
184   vpx_codec_iter_t iter = NULL;
185   bool is_key_frame = false;
186   while ((pkt = vpx_codec_get_cx_data(encoder_.get(), &iter)) != NULL) {
187     if (pkt->kind != VPX_CODEC_CX_FRAME_PKT)
188       continue;
189     encoded_image->data.assign(
190         static_cast<const uint8*>(pkt->data.frame.buf),
191         static_cast<const uint8*>(pkt->data.frame.buf) + pkt->data.frame.sz);
192     is_key_frame = !!(pkt->data.frame.flags & VPX_FRAME_IS_KEY);
193     break;  // Done, since all data is provided in one CX_FRAME_PKT packet.
194   }
195   // Don't update frame_id for zero size frames.
196   if (encoded_image->data.empty())
197     return true;
198 
199   // Populate the encoded frame.
200   encoded_image->frame_id = ++last_encoded_frame_id_;
201   if (is_key_frame) {
202     // TODO(Hubbe): Replace "dependency" with a "bool is_key_frame".
203     encoded_image->dependency = EncodedFrame::KEY;
204     encoded_image->referenced_frame_id = encoded_image->frame_id;
205   } else {
206     encoded_image->dependency = EncodedFrame::DEPENDENT;
207     encoded_image->referenced_frame_id = latest_frame_id_to_reference;
208   }
209 
210   DVLOG(1) << "VP8 encoded frame_id " << encoded_image->frame_id
211            << ", sized:" << encoded_image->data.size();
212 
213   if (is_key_frame) {
214     key_frame_requested_ = false;
215 
216     for (int i = 0; i < kNumberOfVp8VideoBuffers; ++i) {
217       buffer_state_[i].state = kBufferSent;
218       buffer_state_[i].frame_id = encoded_image->frame_id;
219     }
220   } else {
221     if (buffer_to_update != kNoBuffer) {
222       buffer_state_[buffer_to_update].state = kBufferSent;
223       buffer_state_[buffer_to_update].frame_id = encoded_image->frame_id;
224     }
225   }
226   return true;
227 }
228 
GetCodecReferenceFlags(vpx_codec_flags_t * flags)229 uint32 Vp8Encoder::GetCodecReferenceFlags(vpx_codec_flags_t* flags) {
230   if (!use_multiple_video_buffers_)
231     return last_encoded_frame_id_;
232 
233   const uint32 kMagicFrameOffset = 512;
234   // We set latest_frame_to_reference to an old frame so that
235   // IsNewerFrameId will work correctly.
236   uint32 latest_frame_to_reference =
237       last_encoded_frame_id_ - kMagicFrameOffset;
238 
239   // Reference all acked frames.
240   // TODO(hubbe): We may also want to allow references to the
241   // last encoded frame, if that frame was assigned to a buffer.
242   for (int i = 0; i < kNumberOfVp8VideoBuffers; ++i) {
243     if (buffer_state_[i].state == kBufferAcked) {
244       if (IsNewerFrameId(buffer_state_[i].frame_id,
245                          latest_frame_to_reference)) {
246         latest_frame_to_reference = buffer_state_[i].frame_id;
247       }
248     } else {
249       switch (i) {
250         case kAltRefBuffer:
251           *flags |= VP8_EFLAG_NO_REF_ARF;
252           break;
253         case kGoldenBuffer:
254           *flags |= VP8_EFLAG_NO_REF_GF;
255           break;
256         case kLastBuffer:
257           *flags |= VP8_EFLAG_NO_REF_LAST;
258           break;
259       }
260     }
261   }
262 
263   if (latest_frame_to_reference ==
264       last_encoded_frame_id_ - kMagicFrameOffset) {
265     // We have nothing to reference, it's kind of like a key frame,
266     // but doesn't reset buffers.
267     latest_frame_to_reference = last_encoded_frame_id_ + 1;
268   }
269 
270   return latest_frame_to_reference;
271 }
272 
GetNextBufferToUpdate()273 Vp8Encoder::Vp8Buffers Vp8Encoder::GetNextBufferToUpdate() {
274   if (!use_multiple_video_buffers_)
275     return kNoBuffer;
276 
277   // The goal here is to make sure that we always keep one ACKed
278   // buffer while trying to get an ACK for a newer buffer as we go.
279   // Here are the rules for which buffer to select for update:
280   // 1. If there is a buffer in state kStartState, use it.
281   // 2. If there is a buffer other than the oldest buffer
282   //    which is Acked, use the oldest buffer.
283   // 3. If there are Sent buffers which are older than
284   //    latest_acked_frame_, use the oldest one.
285   // 4. If all else fails, just overwrite the newest buffer,
286   //    but no more than 3 times in a row.
287   //    TODO(hubbe): Figure out if 3 is optimal.
288   // Note, rule 1-3 describe cases where there is a "free" buffer
289   // that we can use. Rule 4 describes what happens when there is
290   // no free buffer available.
291 
292   // Buffers, sorted from oldest frame to newest.
293   Vp8Encoder::Vp8Buffers buffers[kNumberOfVp8VideoBuffers];
294 
295   for (int i = 0; i < kNumberOfVp8VideoBuffers; ++i) {
296     Vp8Encoder::Vp8Buffers buffer = static_cast<Vp8Encoder::Vp8Buffers>(i);
297 
298     // Rule 1
299     if (buffer_state_[buffer].state == kBufferStartState) {
300       undroppable_frames_ = 0;
301       return buffer;
302     }
303     buffers[buffer] = buffer;
304   }
305 
306   // Sorting three elements with selection sort.
307   for (int i = 0; i < kNumberOfVp8VideoBuffers - 1; i++) {
308     for (int j = i + 1; j < kNumberOfVp8VideoBuffers; j++) {
309       if (IsOlderFrameId(buffer_state_[buffers[j]].frame_id,
310                          buffer_state_[buffers[i]].frame_id)) {
311         std::swap(buffers[i], buffers[j]);
312       }
313     }
314   }
315 
316   // Rule 2
317   if (buffer_state_[buffers[1]].state == kBufferAcked ||
318       buffer_state_[buffers[2]].state == kBufferAcked) {
319     undroppable_frames_ = 0;
320     return buffers[0];
321   }
322 
323   // Rule 3
324   for (int i = 0; i < kNumberOfVp8VideoBuffers; i++) {
325     if (buffer_state_[buffers[i]].state == kBufferSent &&
326         IsOlderFrameId(buffer_state_[buffers[i]].frame_id,
327                        last_acked_frame_id_)) {
328       undroppable_frames_ = 0;
329       return buffers[i];
330     }
331   }
332 
333   // Rule 4
334   if (undroppable_frames_ >= 3) {
335     undroppable_frames_ = 0;
336     return kNoBuffer;
337   } else {
338     undroppable_frames_++;
339     return buffers[kNumberOfVp8VideoBuffers - 1];
340   }
341 }
342 
GetCodecUpdateFlags(Vp8Buffers buffer_to_update,vpx_codec_flags_t * flags)343 void Vp8Encoder::GetCodecUpdateFlags(Vp8Buffers buffer_to_update,
344                                      vpx_codec_flags_t* flags) {
345   if (!use_multiple_video_buffers_)
346     return;
347 
348   // Update at most one buffer, except for key-frames.
349   switch (buffer_to_update) {
350     case kAltRefBuffer:
351       *flags |= VP8_EFLAG_NO_UPD_GF;
352       *flags |= VP8_EFLAG_NO_UPD_LAST;
353       break;
354     case kLastBuffer:
355       *flags |= VP8_EFLAG_NO_UPD_GF;
356       *flags |= VP8_EFLAG_NO_UPD_ARF;
357       break;
358     case kGoldenBuffer:
359       *flags |= VP8_EFLAG_NO_UPD_ARF;
360       *flags |= VP8_EFLAG_NO_UPD_LAST;
361       break;
362     case kNoBuffer:
363       *flags |= VP8_EFLAG_NO_UPD_ARF;
364       *flags |= VP8_EFLAG_NO_UPD_GF;
365       *flags |= VP8_EFLAG_NO_UPD_LAST;
366       *flags |= VP8_EFLAG_NO_UPD_ENTROPY;
367       break;
368   }
369 }
370 
UpdateRates(uint32 new_bitrate)371 void Vp8Encoder::UpdateRates(uint32 new_bitrate) {
372   DCHECK(thread_checker_.CalledOnValidThread());
373   uint32 new_bitrate_kbit = new_bitrate / 1000;
374   if (config_->rc_target_bitrate == new_bitrate_kbit)
375     return;
376 
377   config_->rc_target_bitrate = new_bitrate_kbit;
378 
379   // Update encoder context.
380   if (vpx_codec_enc_config_set(encoder_.get(), config_.get())) {
381     DCHECK(false) << "Invalid return value";
382   }
383 }
384 
LatestFrameIdToReference(uint32 frame_id)385 void Vp8Encoder::LatestFrameIdToReference(uint32 frame_id) {
386   DCHECK(thread_checker_.CalledOnValidThread());
387   if (!use_multiple_video_buffers_)
388     return;
389 
390   VLOG(1) << "VP8 ok to reference frame:" << static_cast<int>(frame_id);
391   for (int i = 0; i < kNumberOfVp8VideoBuffers; ++i) {
392     if (frame_id == buffer_state_[i].frame_id) {
393       buffer_state_[i].state = kBufferAcked;
394       break;
395     }
396   }
397   if (IsOlderFrameId(last_acked_frame_id_, frame_id)) {
398     last_acked_frame_id_ = frame_id;
399   }
400 }
401 
GenerateKeyFrame()402 void Vp8Encoder::GenerateKeyFrame() {
403   DCHECK(thread_checker_.CalledOnValidThread());
404   key_frame_requested_ = true;
405 }
406 
407 // Calculate the max size of the key frame relative to a normal delta frame.
MaxIntraTarget(uint32 optimal_buffer_size_ms) const408 uint32 Vp8Encoder::MaxIntraTarget(uint32 optimal_buffer_size_ms) const {
409   // Set max to the optimal buffer level (normalized by target BR),
410   // and scaled by a scale_parameter.
411   // Max target size = scalePar * optimalBufferSize * targetBR[Kbps].
412   // This values is presented in percentage of perFrameBw:
413   // perFrameBw = targetBR[Kbps] * 1000 / frameRate.
414   // The target in % is as follows:
415 
416   float scale_parameter = 0.5;
417   uint32 target_pct = optimal_buffer_size_ms * scale_parameter *
418                       cast_config_.max_frame_rate / 10;
419 
420   // Don't go below 3 times the per frame bandwidth.
421   return std::max(target_pct, kMinIntra);
422 }
423 
424 }  // namespace cast
425 }  // namespace media
426