1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mojo/gles2/command_buffer_client_impl.h"
6
7 #include <limits>
8
9 #include "base/logging.h"
10 #include "base/process/process_handle.h"
11 #include "mojo/services/gles2/command_buffer_type_conversions.h"
12 #include "mojo/services/gles2/mojo_buffer_backing.h"
13
14 namespace mojo {
15 namespace gles2 {
16
17 namespace {
18
CreateMapAndDupSharedBuffer(size_t size,void ** memory,mojo::ScopedSharedBufferHandle * handle,mojo::ScopedSharedBufferHandle * duped)19 bool CreateMapAndDupSharedBuffer(size_t size,
20 void** memory,
21 mojo::ScopedSharedBufferHandle* handle,
22 mojo::ScopedSharedBufferHandle* duped) {
23 MojoResult result = mojo::CreateSharedBuffer(NULL, size, handle);
24 if (result != MOJO_RESULT_OK)
25 return false;
26 DCHECK(handle->is_valid());
27
28 result = mojo::DuplicateBuffer(handle->get(), NULL, duped);
29 if (result != MOJO_RESULT_OK)
30 return false;
31 DCHECK(duped->is_valid());
32
33 result = mojo::MapBuffer(
34 handle->get(), 0, size, memory, MOJO_MAP_BUFFER_FLAG_NONE);
35 if (result != MOJO_RESULT_OK)
36 return false;
37 DCHECK(*memory);
38
39 return true;
40 }
41
42 } // namespace
43
~CommandBufferDelegate()44 CommandBufferDelegate::~CommandBufferDelegate() {}
45
ContextLost()46 void CommandBufferDelegate::ContextLost() {}
47
48 class CommandBufferClientImpl::SyncClientImpl
49 : public InterfaceImpl<CommandBufferSyncClient> {
50 public:
SyncClientImpl()51 SyncClientImpl() : initialized_successfully_(false) {}
52
WaitForInitialization()53 bool WaitForInitialization() {
54 if (!WaitForIncomingMethodCall())
55 return false;
56 return initialized_successfully_;
57 }
58
WaitForProgress()59 CommandBufferStatePtr WaitForProgress() {
60 if (!WaitForIncomingMethodCall())
61 return CommandBufferStatePtr();
62 return command_buffer_state_.Pass();
63 }
64
65 private:
66 // CommandBufferSyncClient methods:
DidInitialize(bool success)67 virtual void DidInitialize(bool success) OVERRIDE {
68 initialized_successfully_ = success;
69 }
DidMakeProgress(CommandBufferStatePtr state)70 virtual void DidMakeProgress(CommandBufferStatePtr state) OVERRIDE {
71 command_buffer_state_ = state.Pass();
72 }
73
74 bool initialized_successfully_;
75 CommandBufferStatePtr command_buffer_state_;
76 };
77
CommandBufferClientImpl(CommandBufferDelegate * delegate,const MojoAsyncWaiter * async_waiter,ScopedMessagePipeHandle command_buffer_handle)78 CommandBufferClientImpl::CommandBufferClientImpl(
79 CommandBufferDelegate* delegate,
80 const MojoAsyncWaiter* async_waiter,
81 ScopedMessagePipeHandle command_buffer_handle)
82 : delegate_(delegate),
83 shared_state_(NULL),
84 last_put_offset_(-1),
85 next_transfer_buffer_id_(0),
86 async_waiter_(async_waiter) {
87 command_buffer_.Bind(command_buffer_handle.Pass(), async_waiter);
88 command_buffer_.set_error_handler(this);
89 command_buffer_.set_client(this);
90 }
91
~CommandBufferClientImpl()92 CommandBufferClientImpl::~CommandBufferClientImpl() {}
93
Initialize()94 bool CommandBufferClientImpl::Initialize() {
95 const size_t kSharedStateSize = sizeof(gpu::CommandBufferSharedState);
96 void* memory = NULL;
97 mojo::ScopedSharedBufferHandle duped;
98 bool result = CreateMapAndDupSharedBuffer(
99 kSharedStateSize, &memory, &shared_state_handle_, &duped);
100 if (!result)
101 return false;
102
103 shared_state_ = static_cast<gpu::CommandBufferSharedState*>(memory);
104
105 shared_state()->Initialize();
106
107 CommandBufferSyncClientPtr sync_client;
108 sync_client_impl_.reset(
109 WeakBindToProxy(new SyncClientImpl(), &sync_client, async_waiter_));
110
111 command_buffer_->Initialize(sync_client.Pass(), duped.Pass());
112
113 // Wait for DidInitialize to come on the sync client pipe.
114 if (!sync_client_impl_->WaitForInitialization()) {
115 VLOG(1) << "Channel encountered error while creating command buffer";
116 return false;
117 }
118 return true;
119 }
120
GetLastState()121 gpu::CommandBuffer::State CommandBufferClientImpl::GetLastState() {
122 return last_state_;
123 }
124
GetLastToken()125 int32 CommandBufferClientImpl::GetLastToken() {
126 TryUpdateState();
127 return last_state_.token;
128 }
129
Flush(int32 put_offset)130 void CommandBufferClientImpl::Flush(int32 put_offset) {
131 if (last_put_offset_ == put_offset)
132 return;
133
134 last_put_offset_ = put_offset;
135 command_buffer_->Flush(put_offset);
136 }
137
WaitForTokenInRange(int32 start,int32 end)138 void CommandBufferClientImpl::WaitForTokenInRange(int32 start, int32 end) {
139 TryUpdateState();
140 while (!InRange(start, end, last_state_.token) &&
141 last_state_.error == gpu::error::kNoError) {
142 MakeProgressAndUpdateState();
143 TryUpdateState();
144 }
145 }
146
WaitForGetOffsetInRange(int32 start,int32 end)147 void CommandBufferClientImpl::WaitForGetOffsetInRange(int32 start, int32 end) {
148 TryUpdateState();
149 while (!InRange(start, end, last_state_.get_offset) &&
150 last_state_.error == gpu::error::kNoError) {
151 MakeProgressAndUpdateState();
152 TryUpdateState();
153 }
154 }
155
SetGetBuffer(int32 shm_id)156 void CommandBufferClientImpl::SetGetBuffer(int32 shm_id) {
157 command_buffer_->SetGetBuffer(shm_id);
158 last_put_offset_ = -1;
159 }
160
CreateTransferBuffer(size_t size,int32 * id)161 scoped_refptr<gpu::Buffer> CommandBufferClientImpl::CreateTransferBuffer(
162 size_t size,
163 int32* id) {
164 if (size >= std::numeric_limits<uint32_t>::max())
165 return NULL;
166
167 void* memory = NULL;
168 mojo::ScopedSharedBufferHandle handle;
169 mojo::ScopedSharedBufferHandle duped;
170 if (!CreateMapAndDupSharedBuffer(size, &memory, &handle, &duped))
171 return NULL;
172
173 *id = ++next_transfer_buffer_id_;
174
175 command_buffer_->RegisterTransferBuffer(
176 *id, duped.Pass(), static_cast<uint32_t>(size));
177
178 scoped_ptr<gpu::BufferBacking> backing(
179 new MojoBufferBacking(handle.Pass(), memory, size));
180 scoped_refptr<gpu::Buffer> buffer(new gpu::Buffer(backing.Pass()));
181 return buffer;
182 }
183
DestroyTransferBuffer(int32 id)184 void CommandBufferClientImpl::DestroyTransferBuffer(int32 id) {
185 command_buffer_->DestroyTransferBuffer(id);
186 }
187
GetCapabilities()188 gpu::Capabilities CommandBufferClientImpl::GetCapabilities() {
189 // TODO(piman)
190 NOTIMPLEMENTED();
191 return gpu::Capabilities();
192 }
193
CreateGpuMemoryBuffer(size_t width,size_t height,unsigned internalformat,unsigned usage,int32 * id)194 gfx::GpuMemoryBuffer* CommandBufferClientImpl::CreateGpuMemoryBuffer(
195 size_t width,
196 size_t height,
197 unsigned internalformat,
198 unsigned usage,
199 int32* id) {
200 // TODO(piman)
201 NOTIMPLEMENTED();
202 return NULL;
203 }
204
DestroyGpuMemoryBuffer(int32 id)205 void CommandBufferClientImpl::DestroyGpuMemoryBuffer(int32 id) {
206 // TODO(piman)
207 NOTIMPLEMENTED();
208 }
209
InsertSyncPoint()210 uint32 CommandBufferClientImpl::InsertSyncPoint() {
211 // TODO(jamesr): Optimize this.
212 WaitForGetOffsetInRange(last_put_offset_, last_put_offset_);
213 return 0;
214 }
215
InsertFutureSyncPoint()216 uint32 CommandBufferClientImpl::InsertFutureSyncPoint() {
217 // TODO(jamesr): Optimize this.
218 WaitForGetOffsetInRange(last_put_offset_, last_put_offset_);
219 return 0;
220 }
221
RetireSyncPoint(uint32 sync_point)222 void CommandBufferClientImpl::RetireSyncPoint(uint32 sync_point) {
223 // TODO(piman)
224 NOTIMPLEMENTED();
225 }
226
SignalSyncPoint(uint32 sync_point,const base::Closure & callback)227 void CommandBufferClientImpl::SignalSyncPoint(uint32 sync_point,
228 const base::Closure& callback) {
229 // TODO(piman)
230 NOTIMPLEMENTED();
231 }
232
SignalQuery(uint32 query,const base::Closure & callback)233 void CommandBufferClientImpl::SignalQuery(uint32 query,
234 const base::Closure& callback) {
235 // TODO(piman)
236 NOTIMPLEMENTED();
237 }
238
SetSurfaceVisible(bool visible)239 void CommandBufferClientImpl::SetSurfaceVisible(bool visible) {
240 // TODO(piman)
241 NOTIMPLEMENTED();
242 }
243
Echo(const base::Closure & callback)244 void CommandBufferClientImpl::Echo(const base::Closure& callback) {
245 command_buffer_->Echo(callback);
246 }
247
CreateStreamTexture(uint32 texture_id)248 uint32 CommandBufferClientImpl::CreateStreamTexture(uint32 texture_id) {
249 // TODO(piman)
250 NOTIMPLEMENTED();
251 return 0;
252 }
253
DidDestroy()254 void CommandBufferClientImpl::DidDestroy() {
255 LostContext(gpu::error::kUnknown);
256 }
257
LostContext(int32_t lost_reason)258 void CommandBufferClientImpl::LostContext(int32_t lost_reason) {
259 last_state_.error = gpu::error::kLostContext;
260 last_state_.context_lost_reason =
261 static_cast<gpu::error::ContextLostReason>(lost_reason);
262 delegate_->ContextLost();
263 }
264
OnConnectionError()265 void CommandBufferClientImpl::OnConnectionError() {
266 LostContext(gpu::error::kUnknown);
267 }
268
TryUpdateState()269 void CommandBufferClientImpl::TryUpdateState() {
270 if (last_state_.error == gpu::error::kNoError)
271 shared_state()->Read(&last_state_);
272 }
273
MakeProgressAndUpdateState()274 void CommandBufferClientImpl::MakeProgressAndUpdateState() {
275 command_buffer_->MakeProgress(last_state_.get_offset);
276
277 CommandBufferStatePtr state = sync_client_impl_->WaitForProgress();
278 if (!state) {
279 VLOG(1) << "Channel encountered error while waiting for command buffer";
280 // TODO(piman): is it ok for this to re-enter?
281 DidDestroy();
282 return;
283 }
284
285 if (state->generation - last_state_.generation < 0x80000000U)
286 last_state_ = state.To<State>();
287 }
288
289 } // namespace gles2
290 } // namespace mojo
291