1{{+bindTo:partials.standard_nacl_article}} 2 3<section id="publications-and-presentations"> 4<span id="id1"></span><h1 id="publications-and-presentations"><span id="id1"></span>Publications and Presentations</h1> 5<p>This page lists Native Client and Portable Native Client talks, demos, 6and publications from various conferences and academic symposiums.</p> 7<h2 id="recent-talks-and-demos">Recent talks and demos</h2> 8<table border="1" class="docutils"> 9<colgroup> 10</colgroup> 11<thead valign="bottom"> 12<tr class="row-odd"><th class="head">Date</th> 13<th class="head">Event</th> 14<th class="head">Talk</th> 15</tr> 16</thead> 17<tbody valign="top"> 18<tr class="row-even"><td>2013/05/16</td> 19<td><a class="reference external" href="https://developers.google.com/events/io/2013">Google I/O 2013</a></td> 20<td><a class="reference external" href="https://www.youtube.com/watch?v=5RFjOec-TI0">Introduction to Portable Native Client</a></td> 21</tr> 22<tr class="row-odd"><td>2012/12/11</td> 23<td><a class="reference external" href="https://developers.google.com/live/">Google Developers Live</a></td> 24<td><a class="reference external" href="https://developers.google.com/live/shows/7320022-5002/">Native Client Acceleration Modules</a> Learn 25how to use Native Client to deliver performance where it counts 26(<a class="reference external" href="https://github.com/johnmccutchan/NaClAMBase/">source code</a>)</td> 27</tr> 28<tr class="row-even"><td>2012/07/26</td> 29<td><a class="reference external" href="http://casualconnect.org/seattle/content.html">Casual Connect Seattle 2012</a></td> 30<td><a class="reference external" href="https://www.youtube.com/watch?v=RV7SMC3IJNo">Take your C++ To the Web with Native Client</a> Includes an 31overview of Native Client technology, porting legacy applications 32from the Windows desktop, and current third-party use of Native 33Client in middleware and games</td> 34</tr> 35<tr class="row-odd"><td>2012/06/28</td> 36<td><a class="reference external" href="https://developers.google.com/events/io/2012">Google I/O 2012</a></td> 37<td><a class="reference external" href="https://www.youtube.com/watch?v=1zvhs5FR0X8">Native Client Live</a> Demonstrates how 38to port an existing C application to Native Client using a Visual 39Studio add-in that lets developers debug their code as a trusted 40Chrome plugin</td> 41</tr> 42<tr class="row-even"><td>2012/06/28</td> 43<td><a class="reference external" href="https://developers.google.com/events/io/2012">Google I/O 2012</a></td> 44<td><a class="reference external" href="https://www.youtube.com/watch?v=KOsJIhmeXoc">The Life of a Native Client Instruction</a> (<a class="reference external" href="https://nacl-instruction-io12.appspot.com">slides</a>)</td> 45</tr> 46<tr class="row-odd"><td>2012/03/05</td> 47<td><a class="reference external" href="http://www.gdcvault.com/free/gdc-12">GDC 2012</a></td> 48<td><a class="reference external" href="https://www.youtube.com/watch?v=R281PhQufHo">Get Your Port On</a> 49Porting Your C++ Game to Native Client</td> 50</tr> 51<tr class="row-even"><td>2011/08/12</td> 52<td>—</td> 53<td><a class="reference external" href="https://www.youtube.com/watch?v=g3aBfkFbPWk">Native Client Update and Showcase</a></td> 54</tr> 55<tr class="row-odd"><td>2011/05/11</td> 56<td><a class="reference external" href="https://www.google.com/events/io/2011/index-live.html">Google I/O 2011</a></td> 57<td><a class="reference external" href="https://www.google.com/events/io/2011/sessions/beyond-javascript-programming-the-web-with-native-client.html">Beyond JavaScript: Programming the Web with Native Client</a></td> 58</tr> 59<tr class="row-even"><td>2010/11/04</td> 60<td><a class="reference external" href="http://llvm.org/devmtg/2010-11/">2010 LLVM Developers’ Meeting</a></td> 61<td><a class="reference external" href="http://llvm.org/devmtg/2010-11/videos/Sehr_NativeClient-desktop.mp4">Portable Native Client</a></td> 62</tr> 63</tbody> 64</table> 65<h2 id="publications">Publications</h2> 66<table border="1" class="docutils"> 67<colgroup> 68</colgroup> 69<thead valign="bottom"> 70<tr class="row-odd"><th class="head">Title</th> 71<th class="head">Authors</th> 72<th class="head">Published in</th> 73</tr> 74</thead> 75<tbody valign="top"> 76<tr class="row-even"><td><a class="reference external" href="http://research.google.com/pubs/archive/37204.pdf">Language-Independent Sandboxing of Just-In-Time Compilation and 77Self-Modifying Code</a></td> 78<td>Jason Ansel, Petr Marchenko, <a class="reference external" href="http://research.google.com/pubs/ulfar.html">Úlfar Erlingsson</a>, Elijah Taylor, 79<a class="reference external" href="http://research.google.com/pubs/author37895.html">Brad Chen</a>, 80Derek Schuff, David Sehr, <a class="reference external" href="http://research.google.com/pubs/author38542.html">Cliff L. Biffle</a>, Bennet 81S. Yee</td> 82<td>ACM SIGPLAN Conference on Programming Language Design and 83Implementation (PLDI), 2011</td> 84</tr> 85<tr class="row-odd"><td><a class="reference external" href="http://research.google.com/pubs/pub35649.html">Adapting Software Fault Isolation to Contemporary CPU 86Architectures</a></td> 87<td>David Sehr, Robert Muth, <a class="reference external" href="http://research.google.com/pubs/author38542.html">Cliff L. Biffle</a>, Victor 88Khimenko, Egor Pasko, Bennet S. Yee, Karl Schimpf, <a class="reference external" href="http://research.google.com/pubs/author37895.html">Brad Chen</a></td> 89<td>19th USENIX Security Symposium, 2010, pp. 1-11</td> 90</tr> 91<tr class="row-even"><td><a class="reference external" href="http://research.google.com/pubs/pub34913.html">Native Client: A Sandbox for Portable, Untrusted x86 Native Code</a></td> 92<td>Bennet S. Yee, David Sehr, Greg Dardyk, <a class="reference external" href="http://research.google.com/pubs/author37895.html">Brad Chen</a>, Robert 93Muth, Tavis Ormandy, Shiki Okasaka, Neha Narula, Nicholas 94Fullagar</td> 95<td>IEEE Symposium on Security and Privacy (Oakland ‘09), 2009</td> 96</tr> 97<tr class="row-odd"><td><a class="reference external" href="http://nativeclient.googlecode.com/svn/data/site/pnacl.pdf">PNaCl: Portable Native Client Executables</a></td> 98<td>Alan Donovan, Robert Muth, Brad Chen, David Sehr</td> 99<td>February 2010</td> 100</tr> 101</tbody> 102</table> 103<h2 id="external-publications">External Publications</h2> 104<p>In these articles outside developers and Google engineers describe their 105experience porting libraries and applications to Native Client and 106Portable Native Client. They share their insights and provide some tips 107and instructions for how to port your own code.</p> 108<h3 id="porting-nebula3-to-portable-native-client">Porting Nebula3 to Portable Native Client</h3> 109<p>Andre Weissflog ported his Nebula3 engine to Portable Native Client (see 110<a class="reference external" href="http://www.flohofwoe.net/demos.html">his demos</a>). He discusses 111<a class="reference external" href="http://flohofwoe.blogspot.de/2013/08/emscripten-and-pnacl-build-systems.html">build systems</a> 112and <a class="reference external" href="http://flohofwoe.blogspot.de/2013/09/emscripten-and-pnacl-app-entry-in-pnacl.html">app entry</a>.</p> 113<h3 id="porting-go-home-dinosaurs">Porting Go Home Dinosaurs</h3> 114<p><a class="reference external" href="http://firehosegames.com">Fire Hose Games</a> developed a new webgame 115<a class="reference external" href="https://chrome.google.com/webstore/detail/icefnknicgejiphafapflechfoeelbeo">Go Home Dinosaurs</a>. 116It features tower defense, dinosaurs, and good old fashioned BBQ. This 117article explains their experiences developing for Native Client 118including useful lessons learned to help you get started.</p> 119<p><a class="reference external" href="http://www.gamasutra.com/view/feature/175210/the_ins_and_outs_of_native_client.php">Read more</a></p> 120<h3 id="porting-zombie-track-meat">Porting Zombie Track Meat</h3> 121<p><a class="reference external" href="http://www.fuzzycubesoftware.com">Fuzzycube Software</a>, traditionally 122a mobile game development studio, talks about their adventure into the 123web, porting the undead decathlon <a class="reference external" href="https://chrome.google.com/webstore/detail/jmfhnfnjfdoplkgbkmibfkdjolnemfdk/reviews">Zombie Track Meat</a> 124from Objective C to Native Client.</p> 125<p><a class="reference external" href="http://fuzzycube.blogspot.com/2012/04/zombie-track-meat-post-mortem.html">Read more</a></p> 126<h3 id="porting-airmech">Porting AirMech</h3> 127<p><a class="reference external" href="http://carbongames.com/">Carbon Games</a> chose Native Client as a 128solution for cross-platform delivery of their PC game <a class="reference external" href="https://chrome.google.com/webstore/detail/hdahlabpinmfcemhcbcfoijcpoalfgdn">AirMech</a> 129to Linux and Macintosh in lieu of native ports. They describe the 130porting process on their blog.</p> 131<p><a class="reference external" href="http://carbongames.com/2012/01/Native-Client">Read more</a></p> 132</section> 133 134{{/partials.standard_nacl_article}} 135