• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef PDF_PAINT_AGGREGATOR_H_
6 #define PDF_PAINT_AGGREGATOR_H_
7 
8 #include <vector>
9 
10 #include "ppapi/cpp/image_data.h"
11 #include "ppapi/cpp/rect.h"
12 #include "ppapi/cpp/rect.h"
13 
14 // This class is responsible for aggregating multiple invalidation and scroll
15 // commands to produce a scroll and repaint sequence. You can use this manually
16 // to track your updates, but most applications will use the PaintManager to
17 // additionally handle the necessary callbacks on top of the PaintAggregator
18 // functionality.
19 //
20 // See http://code.google.com/p/ppapi/wiki/2DPaintingModel
21 class PaintAggregator {
22  public:
23   // Stores information about a rectangle that has finished painting.  The
24   // PaintManager will paint it only when everything else on the screen is also
25   // ready.
26   struct ReadyRect {
27     pp::Point offset;
28     pp::Rect rect;
29     pp::ImageData image_data;
30   };
31 
32   struct PaintUpdate {
33     PaintUpdate();
34     ~PaintUpdate();
35 
36     // True if there is a scroll applied. This indicates that the scroll delta
37     // and scroll_rect are nonzero (just as a convenience).
38     bool has_scroll;
39 
40     // The amount to scroll by. Either the X or Y may be nonzero to indicate a
41     // scroll in that direction, but there will never be a scroll in both
42     // directions at the same time (this will be converted to a paint of the
43     // region instead).
44     //
45     // If there is no scroll, this will be (0, 0).
46     pp::Point scroll_delta;
47 
48     // The rectangle that should be scrolled by the scroll_delta. If there is no
49     // scroll, this will be (0, 0, 0, 0). We only track one scroll command at
50     // once. If there are multiple ones, they will be converted to invalidates.
51     pp::Rect scroll_rect;
52 
53     // A list of all the individual dirty rectangles. This is an aggregated list
54     // of all invalidate calls. Different rectangles may be unified to produce a
55     // minimal list with no overlap that is more efficient to paint. This list
56     // also contains the region exposed by any scroll command.
57     std::vector<pp::Rect> paint_rects;
58   };
59 
60   PaintAggregator();
61 
62   // There is a PendingUpdate if InvalidateRect or ScrollRect were called and
63   // ClearPendingUpdate was not called.
64   bool HasPendingUpdate() const;
65   void ClearPendingUpdate();
66 
67   PaintUpdate GetPendingUpdate();
68 
69   // Sets the result of a call to the plugin to paint.  This includes rects that
70   // are finished painting (ready), and ones that are still in-progress
71   // (pending).
72   void SetIntermediateResults(const std::vector<ReadyRect>& ready,
73                               const std::vector<pp::Rect>& pending);
74 
75   // Returns the rectangles that are ready to be painted.
76   std::vector<ReadyRect> GetReadyRects() const;
77 
78   // The given rect should be repainted.
79   void InvalidateRect(const pp::Rect& rect);
80 
81   // The given rect should be scrolled by the given amounts.
82   void ScrollRect(const pp::Rect& clip_rect, const pp::Point& amount);
83 
84  private:
85   // This structure is an internal version of PaintUpdate. It's different in
86   // two respects:
87   //
88   //  - The scroll damange (area exposed by the scroll operation, if any) is
89   //    maintained separately from the dirty rects generated by calling
90   //    InvalidateRect. We need to know this distinction for some operations.
91   //
92   //  - The paint bounds union is computed on the fly so we don't have to keep
93   //    a rectangle up-to-date as we do different operations.
94   class InternalPaintUpdate {
95    public:
96     InternalPaintUpdate();
97     ~InternalPaintUpdate();
98 
99     // Computes the rect damaged by scrolling within |scroll_rect| by
100     // |scroll_delta|. This rect must be repainted. It is not included in
101     // paint_rects.
102     pp::Rect GetScrollDamage() const;
103 
104     pp::Point scroll_delta;
105     pp::Rect scroll_rect;
106 
107     // Does not include the scroll damage rect unless
108     // synthesized_scroll_damage_rect_ is set.
109     std::vector<pp::Rect> paint_rects;
110 
111     // Rectangles that are finished painting.
112     std::vector<ReadyRect> ready_rects;
113 
114     // Whether we have added the scroll damage rect to paint_rects yet or not.
115     bool synthesized_scroll_damage_rect_;
116   };
117 
118   pp::Rect ScrollPaintRect(const pp::Rect& paint_rect,
119                            const pp::Point& amount) const;
120   void InvalidateScrollRect();
121 
122   // Internal method used by InvalidateRect. If |check_scroll| is true, then the
123   // method checks if there's a pending scroll and if so also invalidates |rect|
124   // in the new scroll position.
125   void InvalidateRectInternal(const pp::Rect& rect, bool check_scroll);
126 
127   InternalPaintUpdate update_;
128 };
129 
130 #endif  // PDF_PAINT_AGGREGATOR_H_
131