1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef WebKitGamepad_h 6 #define WebKitGamepad_h 7 8 #include "bindings/core/v8/ScriptWrappable.h" 9 #include "modules/gamepad/GamepadCommon.h" 10 #include "platform/heap/Handle.h" 11 #include "wtf/Vector.h" 12 13 namespace blink { 14 15 class WebKitGamepad FINAL : public GarbageCollectedFinalized<WebKitGamepad>, public GamepadCommon, public ScriptWrappable { 16 DEFINE_WRAPPERTYPEINFO(); 17 public: create()18 static WebKitGamepad* create() 19 { 20 return new WebKitGamepad(); 21 } 22 ~WebKitGamepad(); 23 24 typedef Vector<float> FloatVector; 25 buttons()26 const FloatVector& buttons() const { return m_buttons; } 27 void setButtons(unsigned count, const WebGamepadButton* data); 28 trace(Visitor *)29 void trace(Visitor*) { } 30 31 private: 32 WebKitGamepad(); 33 FloatVector m_buttons; 34 }; 35 36 } // namespace blink 37 38 #endif // WebKitGamepad_h 39