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1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  * Copyright (C) 2009 Google Inc. All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef Float32Array_h
28 #define Float32Array_h
29 
30 #include "wtf/TypedArrayBase.h"
31 #include "wtf/MathExtras.h"
32 
33 namespace WTF {
34 
35 class Float32Array final : public TypedArrayBase<float> {
36 public:
37     static inline PassRefPtr<Float32Array> create(unsigned length);
38     static inline PassRefPtr<Float32Array> create(const float* array, unsigned length);
39     static inline PassRefPtr<Float32Array> create(PassRefPtr<ArrayBuffer>, unsigned byteOffset, unsigned length);
40 
41     // Should only be used when it is known the entire array will be filled. Do
42     // not return these results directly to JavaScript without filling first.
43     static inline PassRefPtr<Float32Array> createUninitialized(unsigned length);
44 
45     using TypedArrayBase<float>::set;
46 
set(unsigned index,double value)47     void set(unsigned index, double value)
48     {
49         if (index >= TypedArrayBase<float>::m_length)
50             return;
51         TypedArrayBase<float>::data()[index] = static_cast<float>(value);
52     }
53 
54     inline PassRefPtr<Float32Array> subarray(int start) const;
55     inline PassRefPtr<Float32Array> subarray(int start, int end) const;
56 
type()57     virtual ViewType type() const override
58     {
59         return TypeFloat32;
60     }
61 
62 private:
63     inline Float32Array(PassRefPtr<ArrayBuffer>,
64                     unsigned byteOffset,
65                     unsigned length);
66     // Make constructor visible to superclass.
67     friend class TypedArrayBase<float>;
68 };
69 
create(unsigned length)70 PassRefPtr<Float32Array> Float32Array::create(unsigned length)
71 {
72     return TypedArrayBase<float>::create<Float32Array>(length);
73 }
74 
create(const float * array,unsigned length)75 PassRefPtr<Float32Array> Float32Array::create(const float* array, unsigned length)
76 {
77     return TypedArrayBase<float>::create<Float32Array>(array, length);
78 }
79 
create(PassRefPtr<ArrayBuffer> buffer,unsigned byteOffset,unsigned length)80 PassRefPtr<Float32Array> Float32Array::create(PassRefPtr<ArrayBuffer> buffer, unsigned byteOffset, unsigned length)
81 {
82     return TypedArrayBase<float>::create<Float32Array>(buffer, byteOffset, length);
83 }
84 
createUninitialized(unsigned length)85 PassRefPtr<Float32Array> Float32Array::createUninitialized(unsigned length)
86 {
87     return TypedArrayBase<float>::createUninitialized<Float32Array>(length);
88 }
89 
Float32Array(PassRefPtr<ArrayBuffer> buffer,unsigned byteOffset,unsigned length)90 Float32Array::Float32Array(PassRefPtr<ArrayBuffer> buffer, unsigned byteOffset, unsigned length)
91     : TypedArrayBase<float>(buffer, byteOffset, length)
92 {
93 }
94 
subarray(int start)95 PassRefPtr<Float32Array> Float32Array::subarray(int start) const
96 {
97     return subarray(start, length());
98 }
99 
subarray(int start,int end)100 PassRefPtr<Float32Array> Float32Array::subarray(int start, int end) const
101 {
102     return subarrayImpl<Float32Array>(start, end);
103 }
104 
105 } // namespace WTF
106 
107 using WTF::Float32Array;
108 
109 #endif // Float32Array_h
110