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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef TreeNode_h
32 #define TreeNode_h
33 
34 #include "wtf/Assertions.h"
35 
36 namespace WTF {
37 
38 //
39 // TreeNode is generic, ContainerNode-like linked tree data structure.
40 // There are a few notable difference between TreeNode and Node:
41 //
42 //  * Each TreeNode node is NOT ref counted. The user have to retain its lifetime somehow.
43 //    FIXME: lifetime management could be parameterized so that ref counted implementations can be used.
44 //  * It ASSERT()s invalid input. The callers have to ensure that given parameter is sound.
45 //  * There is no branch-leaf difference. Every node can be a parent of other node.
46 //
47 // FIXME: oilpan: Trace tree node edges to ensure we don't have dangling pointers.
48 // As it is used in HTMLImport it is safe since they all die together.
49 template <class T>
50 class TreeNode {
51 public:
52     typedef T NodeType;
53 
TreeNode()54     TreeNode()
55         : m_next(0)
56         , m_previous(0)
57         , m_parent(0)
58         , m_firstChild(0)
59         , m_lastChild(0)
60     {
61     }
62 
next()63     NodeType* next() const { return m_next; }
previous()64     NodeType* previous() const { return m_previous; }
parent()65     NodeType* parent() const { return m_parent; }
firstChild()66     NodeType* firstChild() const { return m_firstChild; }
lastChild()67     NodeType* lastChild() const { return m_lastChild; }
here()68     NodeType* here() const { return static_cast<NodeType*>(const_cast<TreeNode*>(this)); }
69 
orphan()70     bool orphan() const { return !m_parent && !m_next && !m_previous && !m_firstChild && !m_lastChild; }
hasChildren()71     bool hasChildren() const { return m_firstChild; }
72 
insertBefore(NodeType * newChild,NodeType * refChild)73     void insertBefore(NodeType* newChild, NodeType* refChild)
74     {
75         ASSERT(!newChild->parent());
76         ASSERT(!newChild->next());
77         ASSERT(!newChild->previous());
78 
79         ASSERT(!refChild || this == refChild->parent());
80 
81         if (!refChild) {
82             appendChild(newChild);
83             return;
84         }
85 
86         NodeType* newPrevious = refChild->previous();
87         newChild->m_parent = here();
88         newChild->m_next = refChild;
89         newChild->m_previous = newPrevious;
90         refChild->m_previous = newChild;
91         if (newPrevious)
92             newPrevious->m_next = newChild;
93         else
94             m_firstChild = newChild;
95     }
96 
appendChild(NodeType * child)97     void appendChild(NodeType* child)
98     {
99         ASSERT(!child->parent());
100         ASSERT(!child->next());
101         ASSERT(!child->previous());
102 
103         child->m_parent = here();
104 
105         if (!m_lastChild) {
106             ASSERT(!m_firstChild);
107             m_lastChild = m_firstChild = child;
108             return;
109         }
110 
111         ASSERT(!m_lastChild->m_next);
112         NodeType* oldLast = m_lastChild;
113         m_lastChild = child;
114 
115         child->m_previous = oldLast;
116         oldLast->m_next = child;
117     }
118 
removeChild(NodeType * child)119     NodeType* removeChild(NodeType* child)
120     {
121         ASSERT(child->parent() == this);
122 
123         if (m_firstChild == child)
124             m_firstChild = child->next();
125         if (m_lastChild == child)
126             m_lastChild = child->previous();
127 
128         NodeType* oldNext = child->next();
129         NodeType* oldPrevious = child->previous();
130         child->m_parent = child->m_next = child->m_previous = 0;
131 
132         if (oldNext)
133             oldNext->m_previous = oldPrevious;
134         if (oldPrevious)
135             oldPrevious->m_next = oldNext;
136 
137         return child;
138     }
139 
takeChildrenFrom(NodeType * oldParent)140     void takeChildrenFrom(NodeType* oldParent)
141     {
142         ASSERT(oldParent != this);
143         while (oldParent->hasChildren()) {
144             NodeType* child = oldParent->firstChild();
145             oldParent->removeChild(child);
146             this->appendChild(child);
147         }
148     }
149 
150 private:
151     NodeType* m_next;
152     NodeType* m_previous;
153     NodeType* m_parent;
154     NodeType* m_firstChild;
155     NodeType* m_lastChild;
156 };
157 
158 template<class T>
159 inline typename TreeNode<T>::NodeType* traverseNext(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0)
160 {
161     if (typename TreeNode<T>::NodeType* next = current->firstChild())
162         return next;
163     if (current == stayWithin)
164         return 0;
165     if (typename TreeNode<T>::NodeType* next = current->next())
166         return next;
167     for (typename TreeNode<T>::NodeType* parent = current->parent(); parent; parent = parent->parent()) {
168         if (parent == stayWithin)
169             return 0;
170         if (typename TreeNode<T>::NodeType* next = parent->next())
171             return next;
172     }
173 
174     return 0;
175 }
176 
177 template<class T>
traverseFirstPostOrder(const TreeNode<T> * current)178 inline typename TreeNode<T>::NodeType* traverseFirstPostOrder(const TreeNode<T>* current)
179 {
180     typename TreeNode<T>::NodeType* first = current->here();
181     while (first->firstChild())
182         first = first->firstChild();
183     return first;
184 }
185 
186 template<class T>
187 inline typename TreeNode<T>::NodeType* traverseNextPostOrder(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0)
188 {
189     if (current == stayWithin)
190         return 0;
191 
192     typename TreeNode<T>::NodeType* next = current->next();
193     if (!next)
194         return current->parent();
195     while (next->firstChild())
196         next = next->firstChild();
197     return next;
198 }
199 
200 }
201 
202 using WTF::TreeNode;
203 using WTF::traverseNext;
204 using WTF::traverseNextPostOrder;
205 
206 #endif
207