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1 /*
2 *******************************************************************************
3 *   Copyright (C) 2010-2012, International Business Machines
4 *   Corporation and others.  All Rights Reserved.
5 *******************************************************************************
6 *   file name:  stringtriebuilder.h
7 *   encoding:   US-ASCII
8 *   tab size:   8 (not used)
9 *   indentation:4
10 *
11 *   created on: 2010dec24
12 *   created by: Markus W. Scherer
13 */
14 
15 #ifndef __STRINGTRIEBUILDER_H__
16 #define __STRINGTRIEBUILDER_H__
17 
18 #include "unicode/utypes.h"
19 #include "unicode/uobject.h"
20 
21 /**
22  * \file
23  * \brief C++ API: Builder API for trie builders
24  */
25 
26 // Forward declaration.
27 struct UHashtable;
28 typedef struct UHashtable UHashtable;
29 
30 /**
31  * Build options for BytesTrieBuilder and CharsTrieBuilder.
32  * @stable ICU 4.8
33  */
34 enum UStringTrieBuildOption {
35     /**
36      * Builds a trie quickly.
37      * @stable ICU 4.8
38      */
39     USTRINGTRIE_BUILD_FAST,
40     /**
41      * Builds a trie more slowly, attempting to generate
42      * a shorter but equivalent serialization.
43      * This build option also uses more memory.
44      *
45      * This option can be effective when many integer values are the same
46      * and string/byte sequence suffixes can be shared.
47      * Runtime speed is not expected to improve.
48      * @stable ICU 4.8
49      */
50     USTRINGTRIE_BUILD_SMALL
51 };
52 
53 U_NAMESPACE_BEGIN
54 
55 /**
56  * Base class for string trie builder classes.
57  *
58  * This class is not intended for public subclassing.
59  * @stable ICU 4.8
60  */
61 class U_COMMON_API StringTrieBuilder : public UObject {
62 public:
63 #ifndef U_HIDE_INTERNAL_API
64     /** @internal */
65     static UBool hashNode(const void *node);
66     /** @internal */
67     static UBool equalNodes(const void *left, const void *right);
68 #endif  /* U_HIDE_INTERNAL_API */
69 
70 protected:
71     // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
72     // or else the compiler will create a public default constructor.
73     /** @internal */
74     StringTrieBuilder();
75     /** @internal */
76     virtual ~StringTrieBuilder();
77 
78 #ifndef U_HIDE_INTERNAL_API
79     /** @internal */
80     void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
81     /** @internal */
82     void deleteCompactBuilder();
83 
84     /** @internal */
85     void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
86 
87     /** @internal */
88     int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
89     /** @internal */
90     int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
91 #endif  /* U_HIDE_INTERNAL_API */
92 
93     class Node;
94 
95 #ifndef U_HIDE_INTERNAL_API
96     /** @internal */
97     Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
98     /** @internal */
99     Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
100                             int32_t length, UErrorCode &errorCode);
101 #endif  /* U_HIDE_INTERNAL_API */
102 
103     /** @internal */
104     virtual int32_t getElementStringLength(int32_t i) const = 0;
105     /** @internal */
106     virtual UChar getElementUnit(int32_t i, int32_t unitIndex) const = 0;
107     /** @internal */
108     virtual int32_t getElementValue(int32_t i) const = 0;
109 
110     // Finds the first unit index after this one where
111     // the first and last element have different units again.
112     /** @internal */
113     virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
114 
115     // Number of different units at unitIndex.
116     /** @internal */
117     virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
118     /** @internal */
119     virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
120     /** @internal */
121     virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, UChar unit) const = 0;
122 
123     /** @internal */
124     virtual UBool matchNodesCanHaveValues() const = 0;
125 
126     /** @internal */
127     virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
128     /** @internal */
129     virtual int32_t getMinLinearMatch() const = 0;
130     /** @internal */
131     virtual int32_t getMaxLinearMatchLength() const = 0;
132 
133 #ifndef U_HIDE_INTERNAL_API
134     // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
135     /** @internal */
136     static const int32_t kMaxBranchLinearSubNodeLength=5;
137 
138     // Maximum number of nested split-branch levels for a branch on all 2^16 possible UChar units.
139     // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
140     /** @internal */
141     static const int32_t kMaxSplitBranchLevels=14;
142 
143     /**
144      * Makes sure that there is only one unique node registered that is
145      * equivalent to newNode.
146      * @param newNode Input node. The builder takes ownership.
147      * @param errorCode ICU in/out UErrorCode.
148                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
149      * @return newNode if it is the first of its kind, or
150      *         an equivalent node if newNode is a duplicate.
151      * @internal
152      */
153     Node *registerNode(Node *newNode, UErrorCode &errorCode);
154     /**
155      * Makes sure that there is only one unique FinalValueNode registered
156      * with this value.
157      * Avoids creating a node if the value is a duplicate.
158      * @param value A final value.
159      * @param errorCode ICU in/out UErrorCode.
160                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
161      * @return A FinalValueNode with the given value.
162      * @internal
163      */
164     Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
165 
166     /*
167      * C++ note:
168      * registerNode() and registerFinalValue() take ownership of their input nodes,
169      * and only return owned nodes.
170      * If they see a failure UErrorCode, they will delete the input node.
171      * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
172      * If there is a failure, they return NULL.
173      *
174      * NULL Node pointers can be safely passed into other Nodes because
175      * they call the static Node::hashCode() which checks for a NULL pointer first.
176      *
177      * Therefore, as long as builder functions register a new node,
178      * they need to check for failures only before explicitly dereferencing
179      * a Node pointer, or before setting a new UErrorCode.
180      */
181 
182     // Hash set of nodes, maps from nodes to integer 1.
183     /** @internal */
184     UHashtable *nodes;
185 
186     /** @internal */
187     class Node : public UObject {
188     public:
Node(int32_t initialHash)189         Node(int32_t initialHash) : hash(initialHash), offset(0) {}
hashCode()190         inline int32_t hashCode() const { return hash; }
191         // Handles node==NULL.
hashCode(const Node * node)192         static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
193         // Base class operator==() compares the actual class types.
194         virtual UBool operator==(const Node &other) const;
195         inline UBool operator!=(const Node &other) const { return !operator==(other); }
196         /**
197          * Traverses the Node graph and numbers branch edges, with rightmost edges first.
198          * This is to avoid writing a duplicate node twice.
199          *
200          * Branch nodes in this trie data structure are not symmetric.
201          * Most branch edges "jump" to other nodes but the rightmost branch edges
202          * just continue without a jump.
203          * Therefore, write() must write the rightmost branch edge last
204          * (trie units are written backwards), and must write it at that point even if
205          * it is a duplicate of a node previously written elsewhere.
206          *
207          * This function visits and marks right branch edges first.
208          * Edges are numbered with increasingly negative values because we share the
209          * offset field which gets positive values when nodes are written.
210          * A branch edge also remembers the first number for any of its edges.
211          *
212          * When a further-left branch edge has a number in the range of the rightmost
213          * edge's numbers, then it will be written as part of the required right edge
214          * and we can avoid writing it first.
215          *
216          * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
217          * edge numbers.
218          *
219          * @param edgeNumber The first edge number for this node and its sub-nodes.
220          * @return An edge number that is at least the maximum-negative
221          *         of the input edge number and the numbers of this node and all of its sub-nodes.
222          */
223         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
224         // write() must set the offset to a positive value.
225         virtual void write(StringTrieBuilder &builder) = 0;
226         // See markRightEdgesFirst.
writeUnlessInsideRightEdge(int32_t firstRight,int32_t lastRight,StringTrieBuilder & builder)227         inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
228                                                StringTrieBuilder &builder) {
229             // Note: Edge numbers are negative, lastRight<=firstRight.
230             // If offset>0 then this node and its sub-nodes have been written already
231             // and we need not write them again.
232             // If this node is part of the unwritten right branch edge,
233             // then we wait until that is written.
234             if(offset<0 && (offset<lastRight || firstRight<offset)) {
235                 write(builder);
236             }
237         }
getOffset()238         inline int32_t getOffset() const { return offset; }
239     protected:
240         int32_t hash;
241         int32_t offset;
242     };
243 
244     // This class should not be overridden because
245     // registerFinalValue() compares a stack-allocated FinalValueNode
246     // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
247     // with the input node, and the
248     // !Node::operator==(other) used inside FinalValueNode::operator==(other)
249     // will be false if the typeid's are different.
250     /** @internal */
251     class FinalValueNode : public Node {
252     public:
FinalValueNode(int32_t v)253         FinalValueNode(int32_t v) : Node(0x111111*37+v), value(v) {}
254         virtual UBool operator==(const Node &other) const;
255         virtual void write(StringTrieBuilder &builder);
256     protected:
257         int32_t value;
258     };
259 
260     /**
261      * @internal
262      */
263     class ValueNode : public Node {
264     public:
ValueNode(int32_t initialHash)265         ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
266         virtual UBool operator==(const Node &other) const;
setValue(int32_t v)267         void setValue(int32_t v) {
268             hasValue=TRUE;
269             value=v;
270             hash=hash*37+v;
271         }
272     protected:
273         UBool hasValue;
274         int32_t value;
275     };
276 
277     /**
278      * @internal
279      */
280     class IntermediateValueNode : public ValueNode {
281     public:
IntermediateValueNode(int32_t v,Node * nextNode)282         IntermediateValueNode(int32_t v, Node *nextNode)
283                 : ValueNode(0x222222*37+hashCode(nextNode)), next(nextNode) { setValue(v); }
284         virtual UBool operator==(const Node &other) const;
285         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
286         virtual void write(StringTrieBuilder &builder);
287     protected:
288         Node *next;
289     };
290 
291     /**
292      * @internal
293      */
294     class LinearMatchNode : public ValueNode {
295     public:
LinearMatchNode(int32_t len,Node * nextNode)296         LinearMatchNode(int32_t len, Node *nextNode)
297                 : ValueNode((0x333333*37+len)*37+hashCode(nextNode)),
298                   length(len), next(nextNode) {}
299         virtual UBool operator==(const Node &other) const;
300         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
301     protected:
302         int32_t length;
303         Node *next;
304     };
305 
306     /**
307      * @internal
308      */
309     class BranchNode : public Node {
310     public:
BranchNode(int32_t initialHash)311         BranchNode(int32_t initialHash) : Node(initialHash) {}
312     protected:
313         int32_t firstEdgeNumber;
314     };
315 
316     /**
317      * @internal
318      */
319     class ListBranchNode : public BranchNode {
320     public:
ListBranchNode()321         ListBranchNode() : BranchNode(0x444444), length(0) {}
322         virtual UBool operator==(const Node &other) const;
323         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
324         virtual void write(StringTrieBuilder &builder);
325         // Adds a unit with a final value.
add(int32_t c,int32_t value)326         void add(int32_t c, int32_t value) {
327             units[length]=(UChar)c;
328             equal[length]=NULL;
329             values[length]=value;
330             ++length;
331             hash=(hash*37+c)*37+value;
332         }
333         // Adds a unit which leads to another match node.
add(int32_t c,Node * node)334         void add(int32_t c, Node *node) {
335             units[length]=(UChar)c;
336             equal[length]=node;
337             values[length]=0;
338             ++length;
339             hash=(hash*37+c)*37+hashCode(node);
340         }
341     protected:
342         Node *equal[kMaxBranchLinearSubNodeLength];  // NULL means "has final value".
343         int32_t length;
344         int32_t values[kMaxBranchLinearSubNodeLength];
345         UChar units[kMaxBranchLinearSubNodeLength];
346     };
347 
348     /**
349      * @internal
350      */
351     class SplitBranchNode : public BranchNode {
352     public:
SplitBranchNode(UChar middleUnit,Node * lessThanNode,Node * greaterOrEqualNode)353         SplitBranchNode(UChar middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
354                 : BranchNode(((0x555555*37+middleUnit)*37+
355                               hashCode(lessThanNode))*37+hashCode(greaterOrEqualNode)),
356                   unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
357         virtual UBool operator==(const Node &other) const;
358         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
359         virtual void write(StringTrieBuilder &builder);
360     protected:
361         UChar unit;
362         Node *lessThan;
363         Node *greaterOrEqual;
364     };
365 
366     // Branch head node, for writing the actual node lead unit.
367     /** @internal */
368     class BranchHeadNode : public ValueNode {
369     public:
BranchHeadNode(int32_t len,Node * subNode)370         BranchHeadNode(int32_t len, Node *subNode)
371                 : ValueNode((0x666666*37+len)*37+hashCode(subNode)),
372                   length(len), next(subNode) {}
373         virtual UBool operator==(const Node &other) const;
374         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
375         virtual void write(StringTrieBuilder &builder);
376     protected:
377         int32_t length;
378         Node *next;  // A branch sub-node.
379     };
380 #endif  /* U_HIDE_INTERNAL_API */
381 
382     /** @internal */
383     virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
384                                         Node *nextNode) const = 0;
385 
386     /** @internal */
387     virtual int32_t write(int32_t unit) = 0;
388     /** @internal */
389     virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
390     /** @internal */
391     virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
392     /** @internal */
393     virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
394     /** @internal */
395     virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
396 };
397 
398 U_NAMESPACE_END
399 
400 #endif  // __STRINGTRIEBUILDER_H__
401