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1 /*
2  * The authors of this software are Rob Pike and Ken Thompson.
3  * Copyright (c) 1998-2002 by Lucent Technologies.
4  * Portions Copyright (c) 2009 The Go Authors. All rights reserved.
5  * Permission to use, copy, modify, and distribute this software for any
6  * purpose without fee is hereby granted, provided that this entire notice
7  * is included in all copies of any software which is or includes a copy
8  * or modification of this software and in all copies of the supporting
9  * documentation for such software.
10  * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
11  * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
12  * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
13  * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
14  */
15 
16 #ifndef _UTFH_
17 #define _UTFH_ 1
18 
19 // stdint.h content doesn't seem to be used in this file and doesn't exist on
20 // Windows, therefore we comment it out here so that the code could be compiled
21 // on Windows.
22 //#include <stdint.h>
23 
24 typedef signed int Rune;	/* Code-point values in Unicode 4.0 are 21 bits wide.*/
25 
26 enum
27 {
28   UTFmax	= 4,		/* maximum bytes per rune */
29   Runesync	= 0x80,		/* cannot represent part of a UTF sequence (<) */
30   Runeself	= 0x80,		/* rune and UTF sequences are the same (<) */
31   Runeerror	= 0xFFFD,	/* decoding error in UTF */
32   Runemax	= 0x10FFFF,	/* maximum rune value */
33 };
34 
35 #ifdef	__cplusplus
36 extern "C" {
37 #endif
38 
39 /*
40  * rune routines
41  */
42 
43 /*
44  * These routines were written by Rob Pike and Ken Thompson
45  * and first appeared in Plan 9.
46  * SEE ALSO
47  * utf (7)
48  * tcs (1)
49 */
50 
51 // runetochar copies (encodes) one rune, pointed to by r, to at most
52 // UTFmax bytes starting at s and returns the number of bytes generated.
53 
54 int runetochar(char* s, const Rune* r);
55 
56 
57 // chartorune copies (decodes) at most UTFmax bytes starting at s to
58 // one rune, pointed to by r, and returns the number of bytes consumed.
59 // If the input is not exactly in UTF format, chartorune will set *r
60 // to Runeerror and return 1.
61 //
62 // Note: There is no special case for a "null-terminated" string. A
63 // string whose first byte has the value 0 is the UTF8 encoding of the
64 // Unicode value 0 (i.e., ASCII NULL). A byte value of 0 is illegal
65 // anywhere else in a UTF sequence.
66 
67 int chartorune(Rune* r, const char* s);
68 
69 
70 // charntorune is like chartorune, except that it will access at most
71 // n bytes of s.  If the UTF sequence is incomplete within n bytes,
72 // charntorune will set *r to Runeerror and return 0. If it is complete
73 // but not in UTF format, it will set *r to Runeerror and return 1.
74 //
75 // Added 2004-09-24 by Wei-Hwa Huang
76 
77 int charntorune(Rune* r, const char* s, int n);
78 
79 // isvalidcharntorune(str, n, r, consumed)
80 // is a convenience function that calls "*consumed = charntorune(r, str, n)"
81 // and returns an int (logically boolean) indicating whether the first
82 // n bytes of str was a valid and complete UTF sequence.
83 
84 int isvalidcharntorune(const char* str, int n, Rune* r, int* consumed);
85 
86 // runelen returns the number of bytes required to convert r into UTF.
87 
88 int runelen(Rune r);
89 
90 
91 // runenlen returns the number of bytes required to convert the n
92 // runes pointed to by r into UTF.
93 
94 int runenlen(const Rune* r, int n);
95 
96 
97 // fullrune returns 1 if the string s of length n is long enough to be
98 // decoded by chartorune, and 0 otherwise. This does not guarantee
99 // that the string contains a legal UTF encoding. This routine is used
100 // by programs that obtain input one byte at a time and need to know
101 // when a full rune has arrived.
102 
103 int fullrune(const char* s, int n);
104 
105 // The following routines are analogous to the corresponding string
106 // routines with "utf" substituted for "str", and "rune" substituted
107 // for "chr".
108 
109 // utflen returns the number of runes that are represented by the UTF
110 // string s. (cf. strlen)
111 
112 int utflen(const char* s);
113 
114 
115 // utfnlen returns the number of complete runes that are represented
116 // by the first n bytes of the UTF string s. If the last few bytes of
117 // the string contain an incompletely coded rune, utfnlen will not
118 // count them; in this way, it differs from utflen, which includes
119 // every byte of the string. (cf. strnlen)
120 
121 int utfnlen(const char* s, long n);
122 
123 
124 // utfrune returns a pointer to the first occurrence of rune r in the
125 // UTF string s, or 0 if r does not occur in the string.  The NULL
126 // byte terminating a string is considered to be part of the string s.
127 // (cf. strchr)
128 
129 const char* utfrune(const char* s, Rune r);
130 
131 
132 // utfrrune returns a pointer to the last occurrence of rune r in the
133 // UTF string s, or 0 if r does not occur in the string.  The NULL
134 // byte terminating a string is considered to be part of the string s.
135 // (cf. strrchr)
136 
137 const char* utfrrune(const char* s, Rune r);
138 
139 
140 // utfutf returns a pointer to the first occurrence of the UTF string
141 // s2 as a UTF substring of s1, or 0 if there is none. If s2 is the
142 // null string, utfutf returns s1. (cf. strstr)
143 
144 const char* utfutf(const char* s1, const char* s2);
145 
146 
147 // utfecpy copies UTF sequences until a null sequence has been copied,
148 // but writes no sequences beyond es1.  If any sequences are copied,
149 // s1 is terminated by a null sequence, and a pointer to that sequence
150 // is returned.  Otherwise, the original s1 is returned. (cf. strecpy)
151 
152 char* utfecpy(char *s1, char *es1, const char *s2);
153 
154 
155 
156 // These functions are rune-string analogues of the corresponding
157 // functions in strcat (3).
158 //
159 // These routines first appeared in Plan 9.
160 // SEE ALSO
161 // memmove (3)
162 // rune (3)
163 // strcat (2)
164 //
165 // BUGS: The outcome of overlapping moves varies among implementations.
166 
167 Rune* runestrcat(Rune* s1, const Rune* s2);
168 Rune* runestrncat(Rune* s1, const Rune* s2, long n);
169 
170 const Rune* runestrchr(const Rune* s, Rune c);
171 
172 int runestrcmp(const Rune* s1, const Rune* s2);
173 int runestrncmp(const Rune* s1, const Rune* s2, long n);
174 
175 Rune* runestrcpy(Rune* s1, const Rune* s2);
176 Rune* runestrncpy(Rune* s1, const Rune* s2, long n);
177 Rune* runestrecpy(Rune* s1, Rune* es1, const Rune* s2);
178 
179 Rune* runestrdup(const Rune* s);
180 
181 const Rune* runestrrchr(const Rune* s, Rune c);
182 long runestrlen(const Rune* s);
183 const Rune* runestrstr(const Rune* s1, const Rune* s2);
184 
185 
186 
187 // The following routines test types and modify cases for Unicode
188 // characters.  Unicode defines some characters as letters and
189 // specifies three cases: upper, lower, and title.  Mappings among the
190 // cases are also defined, although they are not exhaustive: some
191 // upper case letters have no lower case mapping, and so on.  Unicode
192 // also defines several character properties, a subset of which are
193 // checked by these routines.  These routines are based on Unicode
194 // version 3.0.0.
195 //
196 // NOTE: The routines are implemented in C, so the boolean functions
197 // (e.g., isupperrune) return 0 for false and 1 for true.
198 //
199 //
200 // toupperrune, tolowerrune, and totitlerune are the Unicode case
201 // mappings. These routines return the character unchanged if it has
202 // no defined mapping.
203 
204 Rune toupperrune(Rune r);
205 Rune tolowerrune(Rune r);
206 Rune totitlerune(Rune r);
207 
208 
209 // isupperrune tests for upper case characters, including Unicode
210 // upper case letters and targets of the toupper mapping. islowerrune
211 // and istitlerune are defined analogously.
212 
213 int isupperrune(Rune r);
214 int islowerrune(Rune r);
215 int istitlerune(Rune r);
216 
217 
218 // isalpharune tests for Unicode letters; this includes ideographs in
219 // addition to alphabetic characters.
220 
221 int isalpharune(Rune r);
222 
223 
224 // isdigitrune tests for digits. Non-digit numbers, such as Roman
225 // numerals, are not included.
226 
227 int isdigitrune(Rune r);
228 
229 
230 // isideographicrune tests for ideographic characters and numbers, as
231 // defined by the Unicode standard.
232 
233 int isideographicrune(Rune r);
234 
235 
236 // isspacerune tests for whitespace characters, including "C" locale
237 // whitespace, Unicode defined whitespace, and the "zero-width
238 // non-break space" character.
239 
240 int isspacerune(Rune r);
241 
242 
243 // (The comments in this file were copied from the manpage files rune.3,
244 // isalpharune.3, and runestrcat.3. Some formatting changes were also made
245 // to conform to Google style. /JRM 11/11/05)
246 
247 #ifdef	__cplusplus
248 }
249 #endif
250 
251 #endif
252