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1 #ifndef DMQuiltTask_DEFINED
2 #define DMQuiltTask_DEFINED
3 
4 #include "DMTask.h"
5 #include "SkBitmap.h"
6 #include "SkString.h"
7 #include "SkTemplates.h"
8 #include "gm.h"
9 
10 // Records a GM through an SkPicture, draws it in tiles, and compares against the reference bitmap.
11 
12 namespace DM {
13 
14 class QuiltTask : public CpuTask {
15 public:
16     enum BBH {
17         kNone_BBH,
18         kRTree_BBH,
19         kTileGrid_BBH,
20     };
21     enum Backend {
22         kDefault_Backend,
23         kSkRecord_Backend,
24     };
25 
26     QuiltTask(const Task& parent,  // QuiltTask must be a child task.  Pass its parent here.
27               skiagm::GM*,         // GM to run through a picture.  Takes ownership.
28               SkBitmap reference,  // Bitmap to compare picture replay results to.
29               BBH, Backend);
30 
31     virtual void draw() SK_OVERRIDE;
32     virtual bool shouldSkip() const SK_OVERRIDE;
name()33     virtual SkString name() const SK_OVERRIDE { return fName; }
34 
35 private:
36     const BBH fBBH;
37     const Backend fBackend;
38     const SkString fName;
39     SkAutoTDelete<skiagm::GM> fGM;
40     const SkBitmap fReference;
41 };
42 
43 }  // namespace DM
44 
45 #endif  // DMReplayTask_DEFINED
46