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1 
2 /*
3  * Copyright 2014 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 // This test only works with the GPU backend.
10 
11 #include "gm.h"
12 
13 #if SK_SUPPORT_GPU
14 
15 #include "GrContext.h"
16 #include "GrTest.h"
17 #include "effects/GrTextureDomain.h"
18 #include "SkBitmap.h"
19 #include "SkGr.h"
20 #include "SkGradientShader.h"
21 
22 namespace skiagm {
23 /**
24  * This GM directly exercises GrTextureDomainEffect.
25  */
26 class TextureDomainEffect : public GM {
27 public:
TextureDomainEffect()28     TextureDomainEffect() {
29         this->setBGColor(0xFFFFFFFF);
30     }
31 
32 protected:
onShortName()33     virtual SkString onShortName() SK_OVERRIDE {
34         return SkString("texture_domain_effect");
35     }
36 
onISize()37     virtual SkISize onISize() SK_OVERRIDE {
38         const SkScalar canvasWidth = kDrawPad +
39                 (kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
40                 kTestPad * GrTextureDomain::kModeCount;
41         return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
42     }
43 
onGetFlags() const44     virtual uint32_t onGetFlags() const SK_OVERRIDE {
45         // This is a GPU-specific GM.
46         return kGPUOnly_Flag;
47     }
48 
onOnceBeforeDraw()49     virtual void onOnceBeforeDraw() SK_OVERRIDE {
50         fBmp.allocN32Pixels(kTargetWidth, kTargetHeight);
51         SkCanvas canvas(fBmp);
52         canvas.clear(0x00000000);
53         SkPaint paint;
54 
55         SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
56         paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1,
57                                                       NULL, SK_ARRAY_COUNT(colors1)))->unref();
58         canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
59                                          fBmp.width() + 10.f, fBmp.height() + 10.f), paint);
60 
61         SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW };
62         paint.setShader(SkGradientShader::CreateSweep(45.f, 55.f, colors2, NULL,
63                                                       SK_ARRAY_COUNT(colors2)))->unref();
64         paint.setXfermodeMode(SkXfermode::kDarken_Mode);
65         canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
66                                          fBmp.width() + 10.f, fBmp.height() + 10.f), paint);
67 
68         SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN };
69         paint.setShader(SkGradientShader::CreateSweep(25.f, 35.f, colors3, NULL,
70                                                       SK_ARRAY_COUNT(colors3)))->unref();
71         paint.setXfermodeMode(SkXfermode::kLighten_Mode);
72         canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
73                                          fBmp.width() + 10.f, fBmp.height() + 10.f), paint);
74     }
75 
onDraw(SkCanvas * canvas)76     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
77         GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
78         if (NULL == rt) {
79             return;
80         }
81         GrContext* context = rt->getContext();
82         if (NULL == context) {
83             return;
84         }
85 
86         GrTestTarget tt;
87         context->getTestTarget(&tt);
88         if (NULL == tt.target()) {
89             SkDEBUGFAIL("Couldn't get Gr test target.");
90             return;
91         }
92 
93         GrDrawState* drawState = tt.target()->drawState();
94 
95         GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fBmp, NULL);
96         if (NULL == texture) {
97             return;
98         }
99 
100         SkTArray<SkMatrix> textureMatrices;
101         textureMatrices.push_back().setIDiv(texture->width(), texture->height());
102         textureMatrices.push_back() = textureMatrices[0];
103         textureMatrices.back().postScale(1.5f, 0.85f);
104         textureMatrices.push_back() = textureMatrices[0];
105         textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture->height() / 2.f);
106 
107         const SkIRect texelDomains[] = {
108             SkIRect::MakeWH(fBmp.width(), fBmp.height()),
109             SkIRect::MakeXYWH(fBmp.width() / 4,
110                               fBmp.height() / 4,
111                               fBmp.width() / 2,
112                               fBmp.height() / 2),
113         };
114 
115         SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp.width()),
116                                            SkIntToScalar(fBmp.height()));
117         renderRect.outset(kDrawPad, kDrawPad);
118 
119         SkScalar y = kDrawPad + kTestPad;
120         for (int tm = 0; tm < textureMatrices.count(); ++tm) {
121             for (size_t d = 0; d < SK_ARRAY_COUNT(texelDomains); ++d) {
122                 SkScalar x = kDrawPad + kTestPad;
123                 for (int m = 0; m < GrTextureDomain::kModeCount; ++m) {
124                     GrTextureDomain::Mode mode = (GrTextureDomain::Mode) m;
125                     SkAutoTUnref<GrFragmentProcessor> fp(
126                         GrTextureDomainEffect::Create(texture, textureMatrices[tm],
127                                                 GrTextureDomain::MakeTexelDomain(texture,
128                                                                                 texelDomains[d]),
129                                                 mode, GrTextureParams::kNone_FilterMode));
130 
131                     if (!fp) {
132                         continue;
133                     }
134                     SkMatrix viewMatrix;
135                     viewMatrix.setTranslate(x, y);
136                     drawState->reset(viewMatrix);
137                     drawState->setRenderTarget(rt);
138                     drawState->setColor(0xffffffff);
139                     drawState->addColorProcessor(fp);
140 
141                     tt.target()->drawSimpleRect(renderRect);
142                     x += renderRect.width() + kTestPad;
143                 }
144                 y += renderRect.height() + kTestPad;
145             }
146         }
147         GrUnlockAndUnrefCachedBitmapTexture(texture);
148     }
149 
150 private:
151     static const SkScalar kDrawPad;
152     static const SkScalar kTestPad;
153     static const int      kTargetWidth = 100;
154     static const int      kTargetHeight = 100;
155     SkBitmap fBmp;
156 
157     typedef GM INHERITED;
158 };
159 
160 // Windows builds did not like SkScalar initialization in class :(
161 const SkScalar TextureDomainEffect::kDrawPad = 10.f;
162 const SkScalar TextureDomainEffect::kTestPad = 10.f;
163 
164 DEF_GM( return SkNEW(TextureDomainEffect); )
165 }
166 
167 #endif
168