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1 
2 /*
3  * Copyright 2013 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "gm.h"
9 #include "SkBitmap.h"
10 #include "SkGradientShader.h"
11 #include "SkXfermode.h"
12 #include "SkColorPriv.h"
13 
14 #if SK_SUPPORT_GPU
15 #include "GrContext.h"
16 #include "SkGpuDevice.h"
17 #endif
18 
19 namespace skiagm {
20 
21 /**
22  * This tests drawing device-covering rects with solid colors and bitmap shaders over a
23  * checkerboard background using different xfermodes.
24  */
25 class Xfermodes3GM : public GM {
26 public:
Xfermodes3GM()27     Xfermodes3GM() {}
28 
29 protected:
onShortName()30     virtual SkString onShortName() SK_OVERRIDE {
31         return SkString("xfermodes3");
32     }
33 
onISize()34     virtual SkISize onISize() SK_OVERRIDE {
35         return SkISize::Make(630, 1215);
36     }
37 
onDrawBackground(SkCanvas * canvas)38     virtual void onDrawBackground(SkCanvas* canvas) SK_OVERRIDE {
39         SkPaint bgPaint;
40         bgPaint.setColor(0xFF70D0E0);
41         canvas->drawPaint(bgPaint);
42     }
43 
onDraw(SkCanvas * canvas)44     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
45         canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
46 
47         SkPaint labelP;
48         labelP.setAntiAlias(true);
49         sk_tool_utils::set_portable_typeface(&labelP);
50 
51         static const SkColor kSolidColors[] = {
52             SK_ColorTRANSPARENT,
53             SK_ColorBLUE,
54             0x80808000
55         };
56 
57         static const SkColor kBmpAlphas[] = {
58             0xff,
59             0x80,
60         };
61 
62         SkAutoTUnref<SkCanvas> tempCanvas(this->possiblyCreateTempCanvas(canvas, kSize, kSize));
63 
64         int test = 0;
65         int x = 0, y = 0;
66         static const struct { SkPaint::Style fStyle; SkScalar fWidth; } kStrokes[] = {
67             {SkPaint::kFill_Style, 0},
68             {SkPaint::kStroke_Style, SkIntToScalar(kSize) / 2},
69         };
70         for (size_t s = 0; s < SK_ARRAY_COUNT(kStrokes); ++s) {
71             for (size_t m = 0; m <= SkXfermode::kLastMode; ++m) {
72                 SkXfermode::Mode mode = static_cast<SkXfermode::Mode>(m);
73                 canvas->drawText(SkXfermode::ModeName(mode),
74                                  strlen(SkXfermode::ModeName(mode)),
75                                  SkIntToScalar(x),
76                                  SkIntToScalar(y + kSize + 3) + labelP.getTextSize(),
77                                  labelP);
78                 for (size_t c = 0; c < SK_ARRAY_COUNT(kSolidColors); ++c) {
79                     SkPaint modePaint;
80                     modePaint.setXfermodeMode(mode);
81                     modePaint.setColor(kSolidColors[c]);
82                     modePaint.setStyle(kStrokes[s].fStyle);
83                     modePaint.setStrokeWidth(kStrokes[s].fWidth);
84 
85                     this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempCanvas.get());
86 
87                     ++test;
88                     x += kSize + 10;
89                     if (!(test % kTestsPerRow)) {
90                         x = 0;
91                         y += kSize + 30;
92                     }
93                 }
94                 for (size_t a = 0; a < SK_ARRAY_COUNT(kBmpAlphas); ++a) {
95                     SkPaint modePaint;
96                     modePaint.setXfermodeMode(mode);
97                     modePaint.setAlpha(kBmpAlphas[a]);
98                     modePaint.setShader(fBmpShader);
99                     modePaint.setStyle(kStrokes[s].fStyle);
100                     modePaint.setStrokeWidth(kStrokes[s].fWidth);
101 
102                     this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempCanvas.get());
103 
104                     ++test;
105                     x += kSize + 10;
106                     if (!(test % kTestsPerRow)) {
107                         x = 0;
108                         y += kSize + 30;
109                     }
110                 }
111             }
112         }
113     }
114 
115 private:
116     /**
117      * GrContext has optimizations around full rendertarget draws that can be replaced with clears.
118      * We are trying to test those. We could use saveLayer() to create small SkGpuDevices but
119      * saveLayer() uses the texture cache. This means that the actual render target may be larger
120      * than the layer. Because the clip will contain the layer's bounds, no draws will be full-RT.
121      * So when running on a GPU canvas we explicitly create a temporary canvas using a texture with
122      * dimensions exactly matching the layer size.
123      */
possiblyCreateTempCanvas(SkCanvas * baseCanvas,int w,int h)124     SkCanvas* possiblyCreateTempCanvas(SkCanvas* baseCanvas, int w, int h) {
125         SkCanvas* tempCanvas = NULL;
126 #if SK_SUPPORT_GPU
127         GrContext* context = baseCanvas->getGrContext();
128         if (context) {
129             GrTextureDesc desc;
130             desc.fWidth = w;
131             desc.fHeight = h;
132             desc.fConfig = SkImageInfo2GrPixelConfig(baseCanvas->imageInfo());
133             desc.fFlags = kRenderTarget_GrTextureFlagBit;
134             SkAutoTUnref<GrSurface> surface(context->createUncachedTexture(desc, NULL, 0));
135             SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(surface.get(),
136                                           SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)));
137             if (device.get()) {
138                 tempCanvas = SkNEW_ARGS(SkCanvas, (device.get()));
139             }
140         }
141 #endif
142         return tempCanvas;
143     }
144 
drawMode(SkCanvas * canvas,int x,int y,int w,int h,const SkPaint & modePaint,SkCanvas * layerCanvas)145     void drawMode(SkCanvas* canvas,
146                   int x, int y, int w, int h,
147                   const SkPaint& modePaint, SkCanvas* layerCanvas) {
148         canvas->save();
149 
150         canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
151 
152         SkRect r = SkRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h));
153 
154         SkCanvas* modeCanvas;
155         if (NULL == layerCanvas) {
156             canvas->saveLayer(&r, NULL);
157             modeCanvas = canvas;
158         } else {
159             modeCanvas = layerCanvas;
160         }
161 
162         SkPaint bgPaint;
163         bgPaint.setAntiAlias(false);
164         bgPaint.setShader(fBGShader);
165         modeCanvas->drawRect(r, bgPaint);
166         modeCanvas->drawRect(r, modePaint);
167         modeCanvas = NULL;
168 
169         if (NULL == layerCanvas) {
170             canvas->restore();
171         } else {
172             SkAutoROCanvasPixels ropixels(layerCanvas);
173             SkBitmap bitmap;
174             if (ropixels.asROBitmap(&bitmap)) {
175                 canvas->drawBitmap(bitmap, 0, 0);
176             }
177         }
178 
179         r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
180         SkPaint borderPaint;
181         borderPaint.setStyle(SkPaint::kStroke_Style);
182         canvas->drawRect(r, borderPaint);
183 
184         canvas->restore();
185     }
186 
onOnceBeforeDraw()187     virtual void onOnceBeforeDraw() SK_OVERRIDE {
188         static const uint32_t kCheckData[] = {
189             SkPackARGB32(0xFF, 0x40, 0x40, 0x40),
190             SkPackARGB32(0xFF, 0xD0, 0xD0, 0xD0),
191             SkPackARGB32(0xFF, 0xD0, 0xD0, 0xD0),
192             SkPackARGB32(0xFF, 0x40, 0x40, 0x40)
193         };
194         SkBitmap bg;
195         bg.allocN32Pixels(2, 2, true);
196         SkAutoLockPixels bgAlp(bg);
197         memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData));
198 
199         SkMatrix lm;
200         lm.setScale(SkIntToScalar(kCheckSize), SkIntToScalar(kCheckSize));
201         fBGShader.reset(SkShader::CreateBitmapShader(bg,
202                                                      SkShader::kRepeat_TileMode,
203                                                      SkShader::kRepeat_TileMode,
204                                                      &lm));
205 
206         SkPaint bmpPaint;
207         static const SkPoint kCenter = { SkIntToScalar(kSize) / 2, SkIntToScalar(kSize) / 2 };
208         static const SkColor kColors[] = { SK_ColorTRANSPARENT, 0x80800000,
209                                           0xF020F060, SK_ColorWHITE };
210         bmpPaint.setShader(SkGradientShader::CreateRadial(kCenter,
211                                                           3 * SkIntToScalar(kSize) / 4,
212                                                           kColors,
213                                                           NULL,
214                                                           SK_ARRAY_COUNT(kColors),
215                                                           SkShader::kRepeat_TileMode))->unref();
216 
217         SkBitmap bmp;
218         bmp.allocN32Pixels(kSize, kSize);
219         SkCanvas bmpCanvas(bmp);
220 
221         bmpCanvas.clear(SK_ColorTRANSPARENT);
222         SkRect rect = { SkIntToScalar(kSize) / 8, SkIntToScalar(kSize) / 8,
223                         7 * SkIntToScalar(kSize) / 8, 7 * SkIntToScalar(kSize) / 8};
224         bmpCanvas.drawRect(rect, bmpPaint);
225 
226         fBmpShader.reset(SkShader::CreateBitmapShader(bmp,
227                                                       SkShader::kClamp_TileMode,
228                                                       SkShader::kClamp_TileMode));
229     }
230 
231     enum {
232         kCheckSize = 8,
233         kSize = 30,
234         kTestsPerRow = 15,
235     };
236 
237     SkAutoTUnref<SkShader> fBGShader;
238     SkAutoTUnref<SkShader> fBmpShader;
239 
240     typedef GM INHERITED;
241 };
242 
243 //////////////////////////////////////////////////////////////////////////////
244 
245 DEF_GM(return new Xfermodes3GM;)
246 
247 }
248