1 2 /* 3 * Copyright 2011 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 #ifndef GrPaint_DEFINED 11 #define GrPaint_DEFINED 12 13 #include "GrColor.h" 14 #include "GrProcessorStage.h" 15 16 #include "SkXfermode.h" 17 18 /** 19 * The paint describes how color and coverage are computed at each pixel by GrContext draw 20 * functions and the how color is blended with the destination pixel. 21 * 22 * The paint allows installation of custom color and coverage stages. New types of stages are 23 * created by subclassing GrProcessor. 24 * 25 * The primitive color computation starts with the color specified by setColor(). This color is the 26 * input to the first color stage. Each color stage feeds its output to the next color stage. The 27 * final color stage's output color is input to the color filter specified by 28 * setXfermodeColorFilter which produces the final source color, S. 29 * 30 * Fractional pixel coverage follows a similar flow. The coverage is initially the value specified 31 * by setCoverage(). This is input to the first coverage stage. Coverage stages are chained 32 * together in the same manner as color stages. The output of the last stage is modulated by any 33 * fractional coverage produced by anti-aliasing. This last step produces the final coverage, C. 34 * 35 * setBlendFunc() specifies blending coefficients for S (described above) and D, the initial value 36 * of the destination pixel, labeled Bs and Bd respectively. The final value of the destination 37 * pixel is then D' = (1-C)*D + C*(Bd*D + Bs*S). 38 * 39 * Note that the coverage is applied after the blend. This is why they are computed as distinct 40 * values. 41 * 42 * TODO: Encapsulate setXfermodeColorFilter in a GrProcessor and remove from GrPaint. 43 */ 44 class GrPaint { 45 public: GrPaint()46 GrPaint() { this->reset(); } 47 GrPaint(const GrPaint & paint)48 GrPaint(const GrPaint& paint) { *this = paint; } 49 ~GrPaint()50 ~GrPaint() {} 51 52 /** 53 * Sets the blending coefficients to use to blend the final primitive color with the 54 * destination color. Defaults to kOne for src and kZero for dst (i.e. src mode). 55 */ setBlendFunc(GrBlendCoeff srcCoeff,GrBlendCoeff dstCoeff)56 void setBlendFunc(GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff) { 57 fSrcBlendCoeff = srcCoeff; 58 fDstBlendCoeff = dstCoeff; 59 } getSrcBlendCoeff()60 GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlendCoeff; } getDstBlendCoeff()61 GrBlendCoeff getDstBlendCoeff() const { return fDstBlendCoeff; } 62 63 /** 64 * The initial color of the drawn primitive. Defaults to solid white. 65 */ setColor(GrColor color)66 void setColor(GrColor color) { fColor = color; } getColor()67 GrColor getColor() const { return fColor; } 68 69 /** 70 * Applies fractional coverage to the entire drawn primitive. Defaults to 0xff. 71 */ setCoverage(uint8_t coverage)72 void setCoverage(uint8_t coverage) { fCoverage = coverage; } getCoverage()73 uint8_t getCoverage() const { return fCoverage; } 74 75 /** 76 * Should primitives be anti-aliased or not. Defaults to false. 77 */ setAntiAlias(bool aa)78 void setAntiAlias(bool aa) { fAntiAlias = aa; } isAntiAlias()79 bool isAntiAlias() const { return fAntiAlias; } 80 81 /** 82 * Should dithering be applied. Defaults to false. 83 */ setDither(bool dither)84 void setDither(bool dither) { fDither = dither; } isDither()85 bool isDither() const { return fDither; } 86 87 /** 88 * Appends an additional color processor to the color computation. 89 */ addColorProcessor(const GrFragmentProcessor * fp)90 const GrFragmentProcessor* addColorProcessor(const GrFragmentProcessor* fp) { 91 SkASSERT(fp); 92 if (!fp->willUseInputColor()) { 93 fColorStages.reset(); 94 } 95 SkNEW_APPEND_TO_TARRAY(&fColorStages, GrProcessorStage, (fp)); 96 return fp; 97 } 98 99 /** 100 * Appends an additional coverage processor to the coverage computation. 101 */ addCoverageProcessor(const GrFragmentProcessor * fp)102 const GrFragmentProcessor* addCoverageProcessor(const GrFragmentProcessor* fp) { 103 SkASSERT(fp); 104 if (!fp->willUseInputColor()) { 105 fCoverageStages.reset(); 106 } 107 SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrProcessorStage, (fp)); 108 return fp; 109 } 110 111 /** 112 * Helpers for adding color or coverage effects that sample a texture. The matrix is applied 113 * to the src space position to compute texture coordinates. 114 */ 115 void addColorTextureProcessor(GrTexture*, const SkMatrix&); 116 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&); 117 void addColorTextureProcessor(GrTexture*, const SkMatrix&, const GrTextureParams&); 118 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&, const GrTextureParams&); 119 numColorStages()120 int numColorStages() const { return fColorStages.count(); } numCoverageStages()121 int numCoverageStages() const { return fCoverageStages.count(); } numTotalStages()122 int numTotalStages() const { return this->numColorStages() + this->numCoverageStages(); } 123 getColorStage(int s)124 const GrFragmentStage& getColorStage(int s) const { return fColorStages[s]; } getCoverageStage(int s)125 const GrFragmentStage& getCoverageStage(int s) const { return fCoverageStages[s]; } 126 127 GrPaint& operator=(const GrPaint& paint) { 128 fSrcBlendCoeff = paint.fSrcBlendCoeff; 129 fDstBlendCoeff = paint.fDstBlendCoeff; 130 fAntiAlias = paint.fAntiAlias; 131 fDither = paint.fDither; 132 133 fColor = paint.fColor; 134 fCoverage = paint.fCoverage; 135 136 fColorStages = paint.fColorStages; 137 fCoverageStages = paint.fCoverageStages; 138 139 return *this; 140 } 141 142 /** 143 * Resets the paint to the defaults. 144 */ reset()145 void reset() { 146 this->resetBlend(); 147 this->resetOptions(); 148 this->resetColor(); 149 this->resetCoverage(); 150 this->resetStages(); 151 } 152 153 /** 154 * Determines whether the drawing with this paint is opaque with respect to both color blending 155 * and fractional coverage. It does not consider whether AA has been enabled on the paint or 156 * not. Depending upon whether multisampling or coverage-based AA is in use, AA may make the 157 * result only apply to the interior of primitives. 158 * 159 */ 160 bool isOpaque() const; 161 162 /** 163 * Returns true if isOpaque would return true and the paint represents a solid constant color 164 * draw. If the result is true, constantColor will be updated to contain the constant color. 165 */ 166 bool isOpaqueAndConstantColor(GrColor* constantColor) const; 167 168 private: 169 170 /** 171 * Helper for isOpaque and isOpaqueAndConstantColor. 172 */ 173 bool getOpaqueAndKnownColor(GrColor* solidColor, uint32_t* solidColorKnownComponents) const; 174 175 /** 176 * Called when the source coord system from which geometry is rendered changes. It ensures that 177 * the local coordinates seen by effects remains unchanged. oldToNew gives the transformation 178 * from the previous coord system to the new coord system. 179 */ localCoordChange(const SkMatrix & oldToNew)180 void localCoordChange(const SkMatrix& oldToNew) { 181 for (int i = 0; i < fColorStages.count(); ++i) { 182 fColorStages[i].localCoordChange(oldToNew); 183 } 184 for (int i = 0; i < fCoverageStages.count(); ++i) { 185 fCoverageStages[i].localCoordChange(oldToNew); 186 } 187 } 188 localCoordChangeInverse(const SkMatrix & newToOld)189 bool localCoordChangeInverse(const SkMatrix& newToOld) { 190 SkMatrix oldToNew; 191 bool computed = false; 192 for (int i = 0; i < fColorStages.count(); ++i) { 193 if (!computed && !newToOld.invert(&oldToNew)) { 194 return false; 195 } else { 196 computed = true; 197 } 198 fColorStages[i].localCoordChange(oldToNew); 199 } 200 for (int i = 0; i < fCoverageStages.count(); ++i) { 201 if (!computed && !newToOld.invert(&oldToNew)) { 202 return false; 203 } else { 204 computed = true; 205 } 206 fCoverageStages[i].localCoordChange(oldToNew); 207 } 208 return true; 209 } 210 211 friend class GrContext; // To access above two functions 212 friend class GrStencilAndCoverTextContext; // To access above two functions 213 214 SkSTArray<4, GrFragmentStage> fColorStages; 215 SkSTArray<2, GrFragmentStage> fCoverageStages; 216 217 GrBlendCoeff fSrcBlendCoeff; 218 GrBlendCoeff fDstBlendCoeff; 219 bool fAntiAlias; 220 bool fDither; 221 222 GrColor fColor; 223 uint8_t fCoverage; 224 resetBlend()225 void resetBlend() { 226 fSrcBlendCoeff = kOne_GrBlendCoeff; 227 fDstBlendCoeff = kZero_GrBlendCoeff; 228 } 229 resetOptions()230 void resetOptions() { 231 fAntiAlias = false; 232 fDither = false; 233 } 234 resetColor()235 void resetColor() { 236 fColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff); 237 } 238 resetCoverage()239 void resetCoverage() { 240 fCoverage = 0xff; 241 } 242 resetStages()243 void resetStages() { 244 fColorStages.reset(); 245 fCoverageStages.reset(); 246 } 247 }; 248 249 #endif 250