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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrStencilAndCoverTextContext_DEFINED
9 #define GrStencilAndCoverTextContext_DEFINED
10 
11 #include "GrTextContext.h"
12 #include "GrDrawState.h"
13 #include "GrDrawTarget.h"
14 #include "SkStrokeRec.h"
15 
16 class GrTextStrike;
17 class GrPath;
18 class GrPathRange;
19 
20 /*
21  * This class implements text rendering using stencil and cover path rendering
22  * (by the means of GrDrawTarget::drawPath).
23  * This class exposes the functionality through GrTextContext interface.
24  */
25 class GrStencilAndCoverTextContext : public GrTextContext {
26 public:
27     GrStencilAndCoverTextContext(GrContext*, const SkDeviceProperties&);
28     virtual ~GrStencilAndCoverTextContext();
29 
30     virtual void drawText(const GrPaint&, const SkPaint&, const char text[],
31                           size_t byteLength,
32                           SkScalar x, SkScalar y) SK_OVERRIDE;
33     virtual void drawPosText(const GrPaint&, const SkPaint&,
34                              const char text[], size_t byteLength,
35                              const SkScalar pos[], SkScalar constY,
36                              int scalarsPerPosition) SK_OVERRIDE;
37 
38     virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE;
39 
40 private:
41     static const int kGlyphBufferSize = 1024;
42 
43     enum RenderMode {
44         /**
45          * This is the render mode used by drawText(), which is mainly used by
46          * the Skia unit tests. It tries match the other text backends exactly,
47          * with the exception of not implementing LCD text, and doing anti-
48          * aliasing with the built-in MSAA.
49          */
50         kMaxAccuracy_RenderMode,
51 
52         /**
53          * This is the render mode used by drawPosText(). It ignores hinting and
54          * LCD text, even if the client provided positions for hinted glyphs,
55          * and renders from a canonically-sized, generic set of paths for the
56          * given typeface. In the future we should work out a system for the
57          * client to know it should not provide hinted glyph positions. This
58          * render mode also tries to use GPU stroking for fake bold, even when
59          * SK_USE_FREETYPE_EMBOLDEN is set.
60          */
61         kMaxPerformance_RenderMode,
62     };
63 
64     void init(const GrPaint&, const SkPaint&, size_t textByteLength,
65               RenderMode, SkScalar textTranslateY = 0);
66     void initGlyphs(SkGlyphCache* cache);
67     void appendGlyph(uint16_t glyphID, float x);
68     void appendGlyph(uint16_t glyphID, float x, float y);
69     void flush();
70     void finish();
71 
72     GrDrawState::AutoRestoreEffects fStateRestore;
73     SkScalar fTextRatio;
74     float fTextInverseRatio;
75     SkGlyphCache* fGlyphCache;
76     GrPathRange* fGlyphs;
77     uint32_t fIndexBuffer[kGlyphBufferSize];
78     float fTransformBuffer[2 * kGlyphBufferSize];
79     GrDrawTarget::PathTransformType fTransformType;
80     int fPendingGlyphCount;
81     SkMatrix fContextInitialMatrix;
82     bool fNeedsDeviceSpaceGlyphs;
83 };
84 
85 #endif
86