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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef GrGLPath_DEFINED
10 #define GrGLPath_DEFINED
11 
12 #include "../GrPath.h"
13 #include "gl/GrGLFunctions.h"
14 
15 class GrGpuGL;
16 
17 /**
18  * Currently this represents a path built using GL_NV_path_rendering. If we
19  * support other GL path extensions then this would have to have a type enum
20  * and/or be subclassed.
21  */
22 
23 class GrGLPath : public GrPath {
24 public:
25     static void InitPathObject(GrGpuGL*,
26                                GrGLuint pathID,
27                                const SkPath&,
28                                const SkStrokeRec&);
29 
30     GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke);
31     virtual ~GrGLPath();
pathID()32     GrGLuint pathID() const { return fPathID; }
33     // TODO: Figure out how to get an approximate size of the path in Gpu
34     // memory.
gpuMemorySize()35     virtual size_t gpuMemorySize() const SK_OVERRIDE { return 100; }
36 
37 protected:
38     virtual void onRelease() SK_OVERRIDE;
39     virtual void onAbandon() SK_OVERRIDE;
40 
41 private:
42     GrGLuint fPathID;
43 
44     typedef GrPath INHERITED;
45 };
46 
47 #endif
48