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1/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#import "SkNSView.h"
9#include "SkCanvas.h"
10#include "SkSurface.h"
11#include "SkCGUtils.h"
12#include "SkEvent.h"
13SK_COMPILE_ASSERT(SK_SUPPORT_GPU, not_implemented_for_non_gpu_build);
14#include <OpenGL/gl.h>
15
16//#define FORCE_REDRAW
17// Can be dropped when we no longer support 10.6.
18#define RETINA_API_AVAILABLE (defined(MAC_OS_X_VERSION_10_7) && \
19                              MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7)
20@implementation SkNSView
21@synthesize fWind, fTitle, fOptionsDelegate, fGLContext;
22
23- (id)initWithCoder:(NSCoder*)coder {
24    if ((self = [super initWithCoder:coder])) {
25        self = [self initWithDefaults];
26        [self setUpWindow];
27    }
28    return self;
29}
30
31- (id)initWithFrame:(NSRect)frameRect {
32    if ((self = [super initWithFrame:frameRect])) {
33        self = [self initWithDefaults];
34        [self setUpWindow];
35    }
36    return self;
37}
38
39- (id)initWithDefaults {
40#if RETINA_API_AVAILABLE
41    [self setWantsBestResolutionOpenGLSurface:YES];
42#endif
43    fRedrawRequestPending = false;
44    fWind = NULL;
45    return self;
46}
47
48- (void)setUpWindow {
49    [[NSNotificationCenter defaultCenter] addObserver:self
50                                          selector:@selector(backingPropertiesChanged:)
51                                          name:@"NSWindowDidChangeBackingPropertiesNotification"
52                                          object:[self window]];
53    if (fWind) {
54        fWind->setVisibleP(true);
55        NSSize size = self.frame.size;
56#if RETINA_API_AVAILABLE
57        size = [self convertSizeToBacking:self.frame.size];
58#endif
59        fWind->resize((int) size.width, (int) size.height,
60                      kN32_SkColorType);
61    }
62}
63
64-(BOOL) isFlipped {
65    return YES;
66}
67
68- (BOOL)acceptsFirstResponder {
69    return YES;
70}
71
72- (float)scaleFactor {
73    NSWindow *window = [self window];
74#if RETINA_API_AVAILABLE
75    if (window) {
76        return [window backingScaleFactor];
77    }
78    return [[NSScreen mainScreen] backingScaleFactor];
79#else
80    if (window) {
81        return [window userSpaceScaleFactor];
82    }
83    return [[NSScreen mainScreen] userSpaceScaleFactor];
84#endif
85}
86
87- (void)backingPropertiesChanged:(NSNotification *)notification {
88    CGFloat oldBackingScaleFactor = (CGFloat)[
89        [notification.userInfo objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue
90    ];
91    CGFloat newBackingScaleFactor = [self scaleFactor];
92    if (oldBackingScaleFactor == newBackingScaleFactor) {
93        return;
94    }
95
96    // TODO: need a better way to force a refresh (that works).
97    // [fGLContext update] does not appear to update if the point size has not changed,
98    // even if the backing size has changed.
99    [self setFrameSize:NSMakeSize(self.frame.size.width + 1, self.frame.size.height + 1)];
100}
101
102- (void)resizeSkView:(NSSize)newSize {
103#if RETINA_API_AVAILABLE
104    newSize = [self convertSizeToBacking:newSize];
105#endif
106    if (fWind && (fWind->width()  != newSize.width || fWind->height() != newSize.height)) {
107        fWind->resize((int) newSize.width, (int) newSize.height);
108        if (fGLContext) {
109            glClear(GL_STENCIL_BUFFER_BIT);
110            [fGLContext update];
111        }
112    }
113}
114
115- (void) setFrameSize:(NSSize)newSize {
116    [super setFrameSize:newSize];
117    [self resizeSkView:newSize];
118}
119
120- (void)dealloc {
121    delete fWind;
122    self.fGLContext = nil;
123    self.fTitle = nil;
124    [super dealloc];
125}
126
127////////////////////////////////////////////////////////////////////////////////
128
129- (void)drawSkia {
130    fRedrawRequestPending = false;
131    if (fWind) {
132        SkAutoTUnref<SkSurface> surface(fWind->createSurface());
133        fWind->draw(surface->getCanvas());
134#ifdef FORCE_REDRAW
135        fWind->inval(NULL);
136#endif
137    }
138}
139
140- (void)setSkTitle:(const char *)title {
141    self.fTitle = [NSString stringWithUTF8String:title];
142    [[self window] setTitle:self.fTitle];
143}
144
145- (BOOL)onHandleEvent:(const SkEvent&)evt {
146    return false;
147}
148
149#include "SkOSMenu.h"
150- (void)onAddMenu:(const SkOSMenu*)menu {
151    [self.fOptionsDelegate view:self didAddMenu:menu];
152}
153
154- (void)onUpdateMenu:(const SkOSMenu*)menu {
155    [self.fOptionsDelegate view:self didUpdateMenu:menu];
156}
157
158- (void)postInvalWithRect:(const SkIRect*)r {
159    if (!fRedrawRequestPending) {
160        fRedrawRequestPending = true;
161        [self setNeedsDisplay:YES];
162        [self performSelector:@selector(drawSkia) withObject:nil afterDelay:0];
163    }
164}
165///////////////////////////////////////////////////////////////////////////////
166
167#include "SkKey.h"
168enum {
169	SK_MacReturnKey		= 36,
170	SK_MacDeleteKey		= 51,
171	SK_MacEndKey		= 119,
172	SK_MacLeftKey		= 123,
173	SK_MacRightKey		= 124,
174	SK_MacDownKey		= 125,
175	SK_MacUpKey			= 126,
176    SK_Mac0Key          = 0x52,
177    SK_Mac1Key          = 0x53,
178    SK_Mac2Key          = 0x54,
179    SK_Mac3Key          = 0x55,
180    SK_Mac4Key          = 0x56,
181    SK_Mac5Key          = 0x57,
182    SK_Mac6Key          = 0x58,
183    SK_Mac7Key          = 0x59,
184    SK_Mac8Key          = 0x5b,
185    SK_Mac9Key          = 0x5c
186};
187
188static SkKey raw2key(UInt32 raw)
189{
190	static const struct {
191		UInt32  fRaw;
192		SkKey   fKey;
193	} gKeys[] = {
194		{ SK_MacUpKey,		kUp_SkKey		},
195		{ SK_MacDownKey,	kDown_SkKey		},
196		{ SK_MacLeftKey,	kLeft_SkKey		},
197		{ SK_MacRightKey,   kRight_SkKey	},
198		{ SK_MacReturnKey,  kOK_SkKey		},
199		{ SK_MacDeleteKey,  kBack_SkKey		},
200		{ SK_MacEndKey,		kEnd_SkKey		},
201        { SK_Mac0Key,       k0_SkKey        },
202        { SK_Mac1Key,       k1_SkKey        },
203        { SK_Mac2Key,       k2_SkKey        },
204        { SK_Mac3Key,       k3_SkKey        },
205        { SK_Mac4Key,       k4_SkKey        },
206        { SK_Mac5Key,       k5_SkKey        },
207        { SK_Mac6Key,       k6_SkKey        },
208        { SK_Mac7Key,       k7_SkKey        },
209        { SK_Mac8Key,       k8_SkKey        },
210        { SK_Mac9Key,       k9_SkKey        }
211	};
212
213	for (unsigned i = 0; i < SK_ARRAY_COUNT(gKeys); i++)
214		if (gKeys[i].fRaw == raw)
215			return gKeys[i].fKey;
216	return kNONE_SkKey;
217}
218
219- (void)keyDown:(NSEvent *)event {
220    if (NULL == fWind)
221        return;
222
223    SkKey key = raw2key([event keyCode]);
224    if (kNONE_SkKey != key)
225        fWind->handleKey(key);
226    else{
227        unichar c = [[event characters] characterAtIndex:0];
228        fWind->handleChar((SkUnichar)c);
229    }
230}
231
232- (void)keyUp:(NSEvent *)event {
233    if (NULL == fWind)
234        return;
235
236    SkKey key = raw2key([event keyCode]);
237    if (kNONE_SkKey != key)
238        fWind->handleKeyUp(key);
239 // else
240 //     unichar c = [[event characters] characterAtIndex:0];
241}
242
243static const struct {
244    unsigned    fNSModifierMask;
245    unsigned    fSkModifierMask;
246} gModifierMasks[] = {
247    { NSAlphaShiftKeyMask,  kShift_SkModifierKey },
248    { NSShiftKeyMask,       kShift_SkModifierKey },
249    { NSControlKeyMask,     kControl_SkModifierKey },
250    { NSAlternateKeyMask,   kOption_SkModifierKey },
251    { NSCommandKeyMask,     kCommand_SkModifierKey },
252};
253
254static unsigned convertNSModifiersToSk(NSUInteger nsModi) {
255    unsigned skModi = 0;
256    for (size_t i = 0; i < SK_ARRAY_COUNT(gModifierMasks); ++i) {
257        if (nsModi & gModifierMasks[i].fNSModifierMask) {
258            skModi |= gModifierMasks[i].fSkModifierMask;
259        }
260    }
261    return skModi;
262}
263
264- (void)mouseDown:(NSEvent *)event {
265    NSPoint p = [event locationInWindow];
266    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
267
268    if ([self mouse:p inRect:[self bounds]] && fWind) {
269        NSPoint loc = [self convertPoint:p fromView:nil];
270#if RETINA_API_AVAILABLE
271        loc = [self convertPointToBacking:loc]; //y-up
272        loc.y = -loc.y;
273#endif
274        fWind->handleClick((int) loc.x, (int) loc.y,
275                           SkView::Click::kDown_State, self, modi);
276    }
277}
278
279- (void)mouseDragged:(NSEvent *)event {
280    NSPoint p = [event locationInWindow];
281    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
282
283    if ([self mouse:p inRect:[self bounds]] && fWind) {
284        NSPoint loc = [self convertPoint:p fromView:nil];
285#if RETINA_API_AVAILABLE
286        loc = [self convertPointToBacking:loc]; //y-up
287        loc.y = -loc.y;
288#endif
289        fWind->handleClick((int) loc.x, (int) loc.y,
290                           SkView::Click::kMoved_State, self, modi);
291    }
292}
293
294- (void)mouseMoved:(NSEvent *)event {
295    NSPoint p = [event locationInWindow];
296    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
297
298    if ([self mouse:p inRect:[self bounds]] && fWind) {
299        NSPoint loc = [self convertPoint:p fromView:nil];
300#if RETINA_API_AVAILABLE
301        loc = [self convertPointToBacking:loc]; //y-up
302        loc.y = -loc.y;
303#endif
304        fWind->handleClick((int) loc.x, (int) loc.y,
305                           SkView::Click::kMoved_State, self, modi);
306    }
307}
308
309- (void)mouseUp:(NSEvent *)event {
310    NSPoint p = [event locationInWindow];
311    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
312
313    if ([self mouse:p inRect:[self bounds]] && fWind) {
314        NSPoint loc = [self convertPoint:p fromView:nil];
315#if RETINA_API_AVAILABLE
316        loc = [self convertPointToBacking:loc]; //y-up
317        loc.y = -loc.y;
318#endif
319        fWind->handleClick((int) loc.x, (int) loc.y,
320                           SkView::Click::kUp_State, self, modi);
321    }
322}
323
324///////////////////////////////////////////////////////////////////////////////
325#include <OpenGL/OpenGL.h>
326
327namespace {
328CGLContextObj createGLContext(int msaaSampleCount) {
329    GLint major, minor;
330    CGLGetVersion(&major, &minor);
331
332    static const CGLPixelFormatAttribute attributes[] = {
333        kCGLPFAStencilSize, (CGLPixelFormatAttribute) 8,
334        kCGLPFAAccelerated,
335        kCGLPFADoubleBuffer,
336        (CGLPixelFormatAttribute)0
337    };
338
339    CGLPixelFormatObj format;
340    GLint npix = 0;
341    if (msaaSampleCount > 0) {
342        static int kAttributeCount = SK_ARRAY_COUNT(attributes);
343        CGLPixelFormatAttribute msaaAttributes[kAttributeCount + 5];
344        memcpy(msaaAttributes, attributes, sizeof(attributes));
345        SkASSERT(0 == msaaAttributes[kAttributeCount - 1]);
346        msaaAttributes[kAttributeCount - 1] = kCGLPFASampleBuffers;
347        msaaAttributes[kAttributeCount + 0] = (CGLPixelFormatAttribute)1;
348        msaaAttributes[kAttributeCount + 1] = kCGLPFAMultisample;
349        msaaAttributes[kAttributeCount + 2] = kCGLPFASamples;
350        msaaAttributes[kAttributeCount + 3] =
351                                    (CGLPixelFormatAttribute)msaaSampleCount;
352        msaaAttributes[kAttributeCount + 4] = (CGLPixelFormatAttribute)0;
353        CGLChoosePixelFormat(msaaAttributes, &format, &npix);
354    }
355    if (!npix) {
356        CGLChoosePixelFormat(attributes, &format, &npix);
357    }
358    CGLContextObj ctx;
359    CGLCreateContext(format, NULL, &ctx);
360    CGLDestroyPixelFormat(format);
361
362    static const GLint interval = 1;
363    CGLSetParameter(ctx, kCGLCPSwapInterval, &interval);
364    CGLSetCurrentContext(ctx);
365    return ctx;
366}
367}
368
369- (void)viewDidMoveToWindow {
370    [super viewDidMoveToWindow];
371
372    //Attaching view to fGLContext requires that the view to be part of a window,
373    //and that the NSWindow instance must have a CoreGraphics counterpart (or
374    //it must NOT be deferred or should have been on screen at least once)
375    if ([fGLContext view] != self && nil != self.window) {
376        [fGLContext setView:self];
377    }
378}
379- (bool)attach:(SkOSWindow::SkBackEndTypes)attachType
380        withMSAASampleCount:(int) sampleCount
381        andGetInfo:(SkOSWindow::AttachmentInfo*) info {
382    if (nil == fGLContext) {
383        CGLContextObj ctx = createGLContext(sampleCount);
384        fGLContext = [[NSOpenGLContext alloc] initWithCGLContextObj:ctx];
385        CGLReleaseContext(ctx);
386        if (NULL == fGLContext) {
387            return false;
388        }
389        [fGLContext setView:self];
390    }
391
392    [fGLContext makeCurrentContext];
393    CGLPixelFormatObj format = CGLGetPixelFormat((CGLContextObj)[fGLContext CGLContextObj]);
394    CGLDescribePixelFormat(format, 0, kCGLPFASamples, &info->fSampleCount);
395    CGLDescribePixelFormat(format, 0, kCGLPFAStencilSize, &info->fStencilBits);
396    NSSize size = self.bounds.size;
397#if RETINA_API_AVAILABLE
398    size = [self convertSizeToBacking:size];
399#endif
400    glViewport(0, 0, (int) size.width, (int) size.height);
401    glClearColor(0, 0, 0, 0);
402    glClearStencil(0);
403    glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
404    return true;
405}
406
407- (void)detach {
408    [fGLContext release];
409    fGLContext = nil;
410}
411
412- (void)present {
413    if (nil != fGLContext) {
414        [fGLContext flushBuffer];
415    }
416}
417@end
418