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1/*
2 *  Copyright 2009 The WebRTC Project Authors. All rights reserved.
3 *
4 *  Use of this source code is governed by a BSD-style license
5 *  that can be found in the LICENSE file in the root of the source
6 *  tree. An additional intellectual property rights grant can be found
7 *  in the file PATENTS.  All contributing project authors may
8 *  be found in the AUTHORS file in the root of the source tree.
9 */
10
11#include "webrtc/base/gunit.h"
12#include "webrtc/base/scoped_ptr.h"
13#include "webrtc/base/thread.h"
14#include "webrtc/base/maccocoasocketserver.h"
15
16namespace rtc {
17
18class WakeThread : public Thread {
19 public:
20  WakeThread(SocketServer* ss) : ss_(ss) {
21  }
22  virtual ~WakeThread() {
23    Stop();
24  }
25  void Run() {
26    ss_->WakeUp();
27  }
28 private:
29  SocketServer* ss_;
30};
31
32// Test that MacCocoaSocketServer::Wait works as expected.
33TEST(MacCocoaSocketServer, TestWait) {
34  MacCocoaSocketServer server;
35  uint32 start = Time();
36  server.Wait(1000, true);
37  EXPECT_GE(TimeSince(start), 1000);
38}
39
40// Test that MacCocoaSocketServer::Wakeup works as expected.
41TEST(MacCocoaSocketServer, TestWakeup) {
42  MacCFSocketServer server;
43  WakeThread thread(&server);
44  uint32 start = Time();
45  thread.Start();
46  server.Wait(10000, true);
47  EXPECT_LT(TimeSince(start), 10000);
48}
49
50} // namespace rtc
51