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1 /*
2  *  Copyright 2010 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "webrtc/base/socketstream.h"
12 
13 namespace rtc {
14 
SocketStream(AsyncSocket * socket)15 SocketStream::SocketStream(AsyncSocket* socket) : socket_(NULL) {
16   Attach(socket);
17 }
18 
~SocketStream()19 SocketStream::~SocketStream() {
20   delete socket_;
21 }
22 
Attach(AsyncSocket * socket)23 void SocketStream::Attach(AsyncSocket* socket) {
24   if (socket_)
25     delete socket_;
26   socket_ = socket;
27   if (socket_) {
28     socket_->SignalConnectEvent.connect(this, &SocketStream::OnConnectEvent);
29     socket_->SignalReadEvent.connect(this,    &SocketStream::OnReadEvent);
30     socket_->SignalWriteEvent.connect(this,   &SocketStream::OnWriteEvent);
31     socket_->SignalCloseEvent.connect(this,   &SocketStream::OnCloseEvent);
32   }
33 }
34 
Detach()35 AsyncSocket* SocketStream::Detach() {
36   AsyncSocket* socket = socket_;
37   if (socket_) {
38     socket_->SignalConnectEvent.disconnect(this);
39     socket_->SignalReadEvent.disconnect(this);
40     socket_->SignalWriteEvent.disconnect(this);
41     socket_->SignalCloseEvent.disconnect(this);
42     socket_ = NULL;
43   }
44   return socket;
45 }
46 
GetState() const47 StreamState SocketStream::GetState() const {
48   ASSERT(socket_ != NULL);
49   switch (socket_->GetState()) {
50     case Socket::CS_CONNECTED:
51       return SS_OPEN;
52     case Socket::CS_CONNECTING:
53       return SS_OPENING;
54     case Socket::CS_CLOSED:
55     default:
56       return SS_CLOSED;
57   }
58 }
59 
Read(void * buffer,size_t buffer_len,size_t * read,int * error)60 StreamResult SocketStream::Read(void* buffer, size_t buffer_len,
61                                 size_t* read, int* error) {
62   ASSERT(socket_ != NULL);
63   int result = socket_->Recv(buffer, buffer_len);
64   if (result < 0) {
65     if (socket_->IsBlocking())
66       return SR_BLOCK;
67     if (error)
68       *error = socket_->GetError();
69     return SR_ERROR;
70   }
71   if ((result > 0) || (buffer_len == 0)) {
72     if (read)
73       *read = result;
74     return SR_SUCCESS;
75   }
76   return SR_EOS;
77 }
78 
Write(const void * data,size_t data_len,size_t * written,int * error)79 StreamResult SocketStream::Write(const void* data, size_t data_len,
80                                  size_t* written, int* error) {
81   ASSERT(socket_ != NULL);
82   int result = socket_->Send(data, data_len);
83   if (result < 0) {
84     if (socket_->IsBlocking())
85       return SR_BLOCK;
86     if (error)
87       *error = socket_->GetError();
88     return SR_ERROR;
89   }
90   if (written)
91     *written = result;
92   return SR_SUCCESS;
93 }
94 
Close()95 void SocketStream::Close() {
96   ASSERT(socket_ != NULL);
97   socket_->Close();
98 }
99 
OnConnectEvent(AsyncSocket * socket)100 void SocketStream::OnConnectEvent(AsyncSocket* socket) {
101   ASSERT(socket == socket_);
102   SignalEvent(this, SE_OPEN | SE_READ | SE_WRITE, 0);
103 }
104 
OnReadEvent(AsyncSocket * socket)105 void SocketStream::OnReadEvent(AsyncSocket* socket) {
106   ASSERT(socket == socket_);
107   SignalEvent(this, SE_READ, 0);
108 }
109 
OnWriteEvent(AsyncSocket * socket)110 void SocketStream::OnWriteEvent(AsyncSocket* socket) {
111   ASSERT(socket == socket_);
112   SignalEvent(this, SE_WRITE, 0);
113 }
114 
OnCloseEvent(AsyncSocket * socket,int err)115 void SocketStream::OnCloseEvent(AsyncSocket* socket, int err) {
116   ASSERT(socket == socket_);
117   SignalEvent(this, SE_CLOSE, err);
118 }
119 
120 
121 }  // namespace rtc
122