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1 /* deflate.h -- internal compression state
2  * Copyright (C) 1995-2010 Jean-loup Gailly
3  * For conditions of distribution and use, see copyright notice in zlib.h
4  */
5 
6 /* WARNING: this file should *not* be used by applications. It is
7    part of the implementation of the compression library and is
8    subject to change. Applications should only use zlib.h.
9  */
10 
11 /* @(#) $Id$ */
12 
13 #ifndef DEFLATE_H
14 #define DEFLATE_H
15 
16 #include "zutil.h"
17 
18 /* define NO_GZIP when compiling if you want to disable gzip header and
19    trailer creation by deflate().  NO_GZIP would be used to avoid linking in
20    the crc code when it is not needed.  For shared libraries, gzip encoding
21    should be left enabled. */
22 #ifndef NO_GZIP
23 #  define GZIP
24 #endif
25 
26 /* ===========================================================================
27  * Internal compression state.
28  */
29 
30 #define LENGTH_CODES 29
31 /* number of length codes, not counting the special END_BLOCK code */
32 
33 #define LITERALS  256
34 /* number of literal bytes 0..255 */
35 
36 #define L_CODES (LITERALS+1+LENGTH_CODES)
37 /* number of Literal or Length codes, including the END_BLOCK code */
38 
39 #define D_CODES   30
40 /* number of distance codes */
41 
42 #define BL_CODES  19
43 /* number of codes used to transfer the bit lengths */
44 
45 #define HEAP_SIZE (2*L_CODES+1)
46 /* maximum heap size */
47 
48 #define MAX_BITS 15
49 /* All codes must not exceed MAX_BITS bits */
50 
51 #define INIT_STATE    42
52 #define EXTRA_STATE   69
53 #define NAME_STATE    73
54 #define COMMENT_STATE 91
55 #define HCRC_STATE   103
56 #define BUSY_STATE   113
57 #define FINISH_STATE 666
58 /* Stream status */
59 
60 
61 /* Data structure describing a single value and its code string. */
62 typedef struct ct_data_s {
63     union {
64         ush  freq;       /* frequency count */
65         ush  code;       /* bit string */
66     } fc;
67     union {
68         ush  dad;        /* father node in Huffman tree */
69         ush  len;        /* length of bit string */
70     } dl;
71 } FAR ct_data;
72 
73 #define Freq fc.freq
74 #define Code fc.code
75 #define Dad  dl.dad
76 #define Len  dl.len
77 
78 typedef struct static_tree_desc_s  static_tree_desc;
79 
80 typedef struct tree_desc_s {
81     ct_data *dyn_tree;           /* the dynamic tree */
82     int     max_code;            /* largest code with non zero frequency */
83     static_tree_desc *stat_desc; /* the corresponding static tree */
84 } FAR tree_desc;
85 
86 typedef ush Pos;
87 typedef Pos FAR Posf;
88 typedef unsigned IPos;
89 
90 /* A Pos is an index in the character window. We use short instead of int to
91  * save space in the various tables. IPos is used only for parameter passing.
92  */
93 
94 #define Z_COOKIE_HASH_SIZE 256
95 #define Z_COOKIE_HASH_MASK (Z_COOKIE_HASH_SIZE-1)
96 
97 typedef struct internal_state {
98     z_streamp strm;      /* pointer back to this zlib stream */
99     int   status;        /* as the name implies */
100     Bytef *pending_buf;  /* output still pending */
101     ulg   pending_buf_size; /* size of pending_buf */
102     Bytef *pending_out;  /* next pending byte to output to the stream */
103     uInt   pending;      /* nb of bytes in the pending buffer */
104     int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
105     gz_headerp  gzhead;  /* gzip header information to write */
106     uInt   gzindex;      /* where in extra, name, or comment */
107     Byte  method;        /* STORED (for zip only) or DEFLATED */
108     int   last_flush;    /* value of flush param for previous deflate call */
109 
110                 /* used by deflate.c: */
111 
112     uInt  w_size;        /* LZ77 window size (32K by default) */
113     uInt  w_bits;        /* log2(w_size)  (8..16) */
114     uInt  w_mask;        /* w_size - 1 */
115 
116     Bytef *window;
117     /* Sliding window. Input bytes are read into the second half of the window,
118      * and move to the first half later to keep a dictionary of at least wSize
119      * bytes. With this organization, matches are limited to a distance of
120      * wSize-MAX_MATCH bytes, but this ensures that IO is always
121      * performed with a length multiple of the block size. Also, it limits
122      * the window size to 64K, which is quite useful on MSDOS.
123      * To do: use the user input buffer as sliding window.
124      */
125 
126     ulg window_size;
127     /* Actual size of window: 2*wSize, except when the user input buffer
128      * is directly used as sliding window.
129      */
130 
131     Posf *prev;
132     /* Link to older string with same hash index. To limit the size of this
133      * array to 64K, this link is maintained only for the last 32K strings.
134      * An index in this array is thus a window index modulo 32K.
135      */
136 
137     Posf *head; /* Heads of the hash chains or NIL. */
138 
139     uInt  ins_h;          /* hash index of string to be inserted */
140     uInt  hash_size;      /* number of elements in hash table */
141     uInt  hash_bits;      /* log2(hash_size) */
142     uInt  hash_mask;      /* hash_size-1 */
143 
144     uInt  hash_shift;
145     Bytef *class_bitmap;  /* bitmap of class for each byte in window */
146     IPos cookie_locations[Z_COOKIE_HASH_SIZE];
147     /* Number of bits by which ins_h must be shifted at each input
148      * step. It must be such that after MIN_MATCH steps, the oldest
149      * byte no longer takes part in the hash key, that is:
150      *   hash_shift * MIN_MATCH >= hash_bits
151      */
152 
153     long block_start;
154     /* Window position at the beginning of the current output block. Gets
155      * negative when the window is moved backwards.
156      */
157 
158     uInt match_length;           /* length of best match */
159     IPos prev_match;             /* previous match */
160     int match_available;         /* set if previous match exists */
161     uInt strstart;               /* start of string to insert */
162     uInt match_start;            /* start of matching string */
163     uInt lookahead;              /* number of valid bytes ahead in window */
164 
165     uInt prev_length;
166     /* Length of the best match at previous step. Matches not greater than this
167      * are discarded. This is used in the lazy match evaluation.
168      */
169 
170     uInt max_chain_length;
171     /* To speed up deflation, hash chains are never searched beyond this
172      * length.  A higher limit improves compression ratio but degrades the
173      * speed.
174      */
175 
176     uInt max_lazy_match;
177     /* Attempt to find a better match only when the current match is strictly
178      * smaller than this value. This mechanism is used only for compression
179      * levels >= 4.
180      */
181 #   define max_insert_length  max_lazy_match
182     /* Insert new strings in the hash table only if the match length is not
183      * greater than this length. This saves time but degrades compression.
184      * max_insert_length is used only for compression levels <= 3.
185      */
186 
187     int level;    /* compression level (1..9) */
188     int strategy; /* favor or force Huffman coding*/
189 
190     uInt good_match;
191     /* Use a faster search when the previous match is longer than this */
192 
193     int nice_match; /* Stop searching when current match exceeds this */
194 
195                 /* used by trees.c: */
196     /* Didn't use ct_data typedef below to supress compiler warning */
197     struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
198     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
199     struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
200 
201     struct tree_desc_s l_desc;               /* desc. for literal tree */
202     struct tree_desc_s d_desc;               /* desc. for distance tree */
203     struct tree_desc_s bl_desc;              /* desc. for bit length tree */
204 
205     ush bl_count[MAX_BITS+1];
206     /* number of codes at each bit length for an optimal tree */
207 
208     int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
209     int heap_len;               /* number of elements in the heap */
210     int heap_max;               /* element of largest frequency */
211     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
212      * The same heap array is used to build all trees.
213      */
214 
215     uch depth[2*L_CODES+1];
216     /* Depth of each subtree used as tie breaker for trees of equal frequency
217      */
218 
219     uchf *l_buf;          /* buffer for literals or lengths */
220 
221     uInt  lit_bufsize;
222     /* Size of match buffer for literals/lengths.  There are 4 reasons for
223      * limiting lit_bufsize to 64K:
224      *   - frequencies can be kept in 16 bit counters
225      *   - if compression is not successful for the first block, all input
226      *     data is still in the window so we can still emit a stored block even
227      *     when input comes from standard input.  (This can also be done for
228      *     all blocks if lit_bufsize is not greater than 32K.)
229      *   - if compression is not successful for a file smaller than 64K, we can
230      *     even emit a stored file instead of a stored block (saving 5 bytes).
231      *     This is applicable only for zip (not gzip or zlib).
232      *   - creating new Huffman trees less frequently may not provide fast
233      *     adaptation to changes in the input data statistics. (Take for
234      *     example a binary file with poorly compressible code followed by
235      *     a highly compressible string table.) Smaller buffer sizes give
236      *     fast adaptation but have of course the overhead of transmitting
237      *     trees more frequently.
238      *   - I can't count above 4
239      */
240 
241     uInt last_lit;      /* running index in l_buf */
242 
243     ushf *d_buf;
244     /* Buffer for distances. To simplify the code, d_buf and l_buf have
245      * the same number of elements. To use different lengths, an extra flag
246      * array would be necessary.
247      */
248 
249     ulg opt_len;        /* bit length of current block with optimal trees */
250     ulg static_len;     /* bit length of current block with static trees */
251     uInt matches;       /* number of string matches in current block */
252     int last_eob_len;   /* bit length of EOB code for last block */
253 
254 #ifdef DEBUG
255     ulg compressed_len; /* total bit length of compressed file mod 2^32 */
256     ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
257 #endif
258 
259     ush bi_buf;
260     /* Output buffer. bits are inserted starting at the bottom (least
261      * significant bits).
262      */
263     int bi_valid;
264     /* Number of valid bits in bi_buf.  All bits above the last valid bit
265      * are always zero.
266      */
267 
268     ulg high_water;
269     /* High water mark offset in window for initialized bytes -- bytes above
270      * this are set to zero in order to avoid memory check warnings when
271      * longest match routines access bytes past the input.  This is then
272      * updated to the new high water mark.
273      */
274 
275 } FAR deflate_state;
276 
277 /* Output a byte on the stream.
278  * IN assertion: there is enough room in pending_buf.
279  */
280 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
281 
282 
283 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
284 /* Minimum amount of lookahead, except at the end of the input file.
285  * See deflate.c for comments about the MIN_MATCH+1.
286  */
287 
288 #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
289 /* In order to simplify the code, particularly on 16 bit machines, match
290  * distances are limited to MAX_DIST instead of WSIZE.
291  */
292 
293 #define WIN_INIT MAX_MATCH
294 /* Number of bytes after end of data in window to initialize in order to avoid
295    memory checker errors from longest match routines */
296 
297         /* in trees.c */
298 void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
299 int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
300 void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
301                         ulg stored_len, int last));
302 void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
303 void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
304                         ulg stored_len, int last));
305 
306 #define d_code(dist) \
307    ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
308 /* Mapping from a distance to a distance code. dist is the distance - 1 and
309  * must not have side effects. _dist_code[256] and _dist_code[257] are never
310  * used.
311  */
312 
313 #ifndef DEBUG
314 /* Inline versions of _tr_tally for speed: */
315 
316 #if defined(GEN_TREES_H) || !defined(STDC)
317   extern uch ZLIB_INTERNAL _length_code[];
318   extern uch ZLIB_INTERNAL _dist_code[];
319 #else
320   extern const uch ZLIB_INTERNAL _length_code[];
321   extern const uch ZLIB_INTERNAL _dist_code[];
322 #endif
323 
324 # define _tr_tally_lit(s, c, flush) \
325   { uch cc = (c); \
326     s->d_buf[s->last_lit] = 0; \
327     s->l_buf[s->last_lit++] = cc; \
328     s->dyn_ltree[cc].Freq++; \
329     flush = (s->last_lit == s->lit_bufsize-1); \
330    }
331 # define _tr_tally_dist(s, distance, length, flush) \
332   { uch len = (length); \
333     ush dist = (distance); \
334     s->d_buf[s->last_lit] = dist; \
335     s->l_buf[s->last_lit++] = len; \
336     dist--; \
337     s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
338     s->dyn_dtree[d_code(dist)].Freq++; \
339     flush = (s->last_lit == s->lit_bufsize-1); \
340   }
341 #else
342 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
343 # define _tr_tally_dist(s, distance, length, flush) \
344               flush = _tr_tally(s, distance, length)
345 #endif
346 
347 #endif /* DEFLATE_H */
348