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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/aura/window_event_dispatcher.h"
6 
7 #include <vector>
8 
9 #include "base/bind.h"
10 #include "base/run_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/capture_client.h"
13 #include "ui/aura/client/event_client.h"
14 #include "ui/aura/client/focus_client.h"
15 #include "ui/aura/env.h"
16 #include "ui/aura/test/aura_test_base.h"
17 #include "ui/aura/test/env_test_helper.h"
18 #include "ui/aura/test/test_cursor_client.h"
19 #include "ui/aura/test/test_screen.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/aura/window_tracker.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/events/event.h"
26 #include "ui/events/event_handler.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gestures/gesture_configuration.h"
29 #include "ui/events/keycodes/keyboard_codes.h"
30 #include "ui/events/test/event_generator.h"
31 #include "ui/events/test/test_event_handler.h"
32 #include "ui/gfx/point.h"
33 #include "ui/gfx/rect.h"
34 #include "ui/gfx/screen.h"
35 #include "ui/gfx/transform.h"
36 
37 namespace aura {
38 namespace {
39 
40 // A delegate that always returns a non-client component for hit tests.
41 class NonClientDelegate : public test::TestWindowDelegate {
42  public:
NonClientDelegate()43   NonClientDelegate()
44       : non_client_count_(0),
45         mouse_event_count_(0),
46         mouse_event_flags_(0x0) {
47   }
~NonClientDelegate()48   virtual ~NonClientDelegate() {}
49 
non_client_count() const50   int non_client_count() const { return non_client_count_; }
non_client_location() const51   gfx::Point non_client_location() const { return non_client_location_; }
mouse_event_count() const52   int mouse_event_count() const { return mouse_event_count_; }
mouse_event_location() const53   gfx::Point mouse_event_location() const { return mouse_event_location_; }
mouse_event_flags() const54   int mouse_event_flags() const { return mouse_event_flags_; }
55 
GetNonClientComponent(const gfx::Point & location) const56   virtual int GetNonClientComponent(const gfx::Point& location) const OVERRIDE {
57     NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
58     self->non_client_count_++;
59     self->non_client_location_ = location;
60     return HTTOPLEFT;
61   }
OnMouseEvent(ui::MouseEvent * event)62   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
63     mouse_event_count_++;
64     mouse_event_location_ = event->location();
65     mouse_event_flags_ = event->flags();
66     event->SetHandled();
67   }
68 
69  private:
70   int non_client_count_;
71   gfx::Point non_client_location_;
72   int mouse_event_count_;
73   gfx::Point mouse_event_location_;
74   int mouse_event_flags_;
75 
76   DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
77 };
78 
79 // A simple event handler that consumes key events.
80 class ConsumeKeyHandler : public ui::test::TestEventHandler {
81  public:
ConsumeKeyHandler()82   ConsumeKeyHandler() {}
~ConsumeKeyHandler()83   virtual ~ConsumeKeyHandler() {}
84 
85   // Overridden from ui::EventHandler:
OnKeyEvent(ui::KeyEvent * event)86   virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
87     ui::test::TestEventHandler::OnKeyEvent(event);
88     event->StopPropagation();
89   }
90 
91  private:
92   DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
93 };
94 
IsFocusedWindow(aura::Window * window)95 bool IsFocusedWindow(aura::Window* window) {
96   return client::GetFocusClient(window)->GetFocusedWindow() == window;
97 }
98 
99 }  // namespace
100 
101 typedef test::AuraTestBase WindowEventDispatcherTest;
102 
TEST_F(WindowEventDispatcherTest,OnHostMouseEvent)103 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
104   // Create two non-overlapping windows so we don't have to worry about which
105   // is on top.
106   scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
107   scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
108   const int kWindowWidth = 123;
109   const int kWindowHeight = 45;
110   gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
111   gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
112   scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
113       delegate1.get(), -1234, bounds1, root_window()));
114   scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
115       delegate2.get(), -5678, bounds2, root_window()));
116 
117   // Send a mouse event to window1.
118   gfx::Point point(101, 201);
119   ui::MouseEvent event1(
120       ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
121       ui::EF_LEFT_MOUSE_BUTTON);
122   DispatchEventUsingWindowDispatcher(&event1);
123 
124   // Event was tested for non-client area for the target window.
125   EXPECT_EQ(1, delegate1->non_client_count());
126   EXPECT_EQ(0, delegate2->non_client_count());
127   // The non-client component test was in local coordinates.
128   EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
129   // Mouse event was received by target window.
130   EXPECT_EQ(1, delegate1->mouse_event_count());
131   EXPECT_EQ(0, delegate2->mouse_event_count());
132   // Event was in local coordinates.
133   EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
134   // Non-client flag was set.
135   EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
136 }
137 
TEST_F(WindowEventDispatcherTest,RepostEvent)138 TEST_F(WindowEventDispatcherTest, RepostEvent) {
139   // Test RepostEvent in RootWindow. It only works for Mouse Press.
140   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
141   gfx::Point point(10, 10);
142   ui::MouseEvent event(
143       ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
144       ui::EF_LEFT_MOUSE_BUTTON);
145   host()->dispatcher()->RepostEvent(event);
146   RunAllPendingInMessageLoop();
147   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
148 }
149 
150 // Check that we correctly track the state of the mouse buttons in response to
151 // button press and release events.
TEST_F(WindowEventDispatcherTest,MouseButtonState)152 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
153   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
154 
155   gfx::Point location;
156   scoped_ptr<ui::MouseEvent> event;
157 
158   // Press the left button.
159   event.reset(new ui::MouseEvent(
160       ui::ET_MOUSE_PRESSED,
161       location,
162       location,
163       ui::EF_LEFT_MOUSE_BUTTON,
164       ui::EF_LEFT_MOUSE_BUTTON));
165   DispatchEventUsingWindowDispatcher(event.get());
166   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
167 
168   // Additionally press the right.
169   event.reset(new ui::MouseEvent(
170       ui::ET_MOUSE_PRESSED,
171       location,
172       location,
173       ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
174       ui::EF_RIGHT_MOUSE_BUTTON));
175   DispatchEventUsingWindowDispatcher(event.get());
176   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
177 
178   // Release the left button.
179   event.reset(new ui::MouseEvent(
180       ui::ET_MOUSE_RELEASED,
181       location,
182       location,
183       ui::EF_RIGHT_MOUSE_BUTTON,
184       ui::EF_LEFT_MOUSE_BUTTON));
185   DispatchEventUsingWindowDispatcher(event.get());
186   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
187 
188   // Release the right button.  We should ignore the Shift-is-down flag.
189   event.reset(new ui::MouseEvent(
190       ui::ET_MOUSE_RELEASED,
191       location,
192       location,
193       ui::EF_SHIFT_DOWN,
194       ui::EF_RIGHT_MOUSE_BUTTON));
195   DispatchEventUsingWindowDispatcher(event.get());
196   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
197 
198   // Press the middle button.
199   event.reset(new ui::MouseEvent(
200       ui::ET_MOUSE_PRESSED,
201       location,
202       location,
203       ui::EF_MIDDLE_MOUSE_BUTTON,
204       ui::EF_MIDDLE_MOUSE_BUTTON));
205   DispatchEventUsingWindowDispatcher(event.get());
206   EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
207 }
208 
TEST_F(WindowEventDispatcherTest,TranslatedEvent)209 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
210   scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
211       gfx::Rect(50, 50, 100, 100), root_window()));
212 
213   gfx::Point origin(100, 100);
214   ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
215 
216   EXPECT_EQ("100,100", root.location().ToString());
217   EXPECT_EQ("100,100", root.root_location().ToString());
218 
219   ui::MouseEvent translated_event(
220       root, static_cast<Window*>(root_window()), w1.get(),
221       ui::ET_MOUSE_ENTERED, root.flags());
222   EXPECT_EQ("50,50", translated_event.location().ToString());
223   EXPECT_EQ("100,100", translated_event.root_location().ToString());
224 }
225 
226 namespace {
227 
228 class TestEventClient : public client::EventClient {
229  public:
230   static const int kNonLockWindowId = 100;
231   static const int kLockWindowId = 200;
232 
TestEventClient(Window * root_window)233   explicit TestEventClient(Window* root_window)
234       : root_window_(root_window),
235         lock_(false) {
236     client::SetEventClient(root_window_, this);
237     Window* lock_window =
238         test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
239     lock_window->set_id(kLockWindowId);
240     Window* non_lock_window =
241         test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
242     non_lock_window->set_id(kNonLockWindowId);
243   }
~TestEventClient()244   virtual ~TestEventClient() {
245     client::SetEventClient(root_window_, NULL);
246   }
247 
248   // Starts/stops locking. Locking prevents windows other than those inside
249   // the lock container from receiving events, getting focus etc.
Lock()250   void Lock() {
251     lock_ = true;
252   }
Unlock()253   void Unlock() {
254     lock_ = false;
255   }
256 
GetLockWindow()257   Window* GetLockWindow() {
258     return const_cast<Window*>(
259         static_cast<const TestEventClient*>(this)->GetLockWindow());
260   }
GetLockWindow() const261   const Window* GetLockWindow() const {
262     return root_window_->GetChildById(kLockWindowId);
263   }
GetNonLockWindow()264   Window* GetNonLockWindow() {
265     return root_window_->GetChildById(kNonLockWindowId);
266   }
267 
268  private:
269   // Overridden from client::EventClient:
CanProcessEventsWithinSubtree(const Window * window) const270   virtual bool CanProcessEventsWithinSubtree(
271       const Window* window) const OVERRIDE {
272     return lock_ ?
273         window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
274         true;
275   }
276 
GetToplevelEventTarget()277   virtual ui::EventTarget* GetToplevelEventTarget() OVERRIDE {
278     return NULL;
279   }
280 
281   Window* root_window_;
282   bool lock_;
283 
284   DISALLOW_COPY_AND_ASSIGN(TestEventClient);
285 };
286 
287 }  // namespace
288 
TEST_F(WindowEventDispatcherTest,CanProcessEventsWithinSubtree)289 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
290   TestEventClient client(root_window());
291   test::TestWindowDelegate d;
292 
293   ui::test::TestEventHandler nonlock_ef;
294   ui::test::TestEventHandler lock_ef;
295   client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
296   client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
297 
298   Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
299                                                 client.GetNonLockWindow());
300   w1->set_id(1);
301   Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
302                                                 client.GetNonLockWindow());
303   w2->set_id(2);
304   scoped_ptr<Window> w3(
305       test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
306                                          client.GetLockWindow()));
307 
308   w1->Focus();
309   EXPECT_TRUE(IsFocusedWindow(w1));
310 
311   client.Lock();
312 
313   // Since we're locked, the attempt to focus w2 will be ignored.
314   w2->Focus();
315   EXPECT_TRUE(IsFocusedWindow(w1));
316   EXPECT_FALSE(IsFocusedWindow(w2));
317 
318   {
319     // Attempting to send a key event to w1 (not in the lock container) should
320     // cause focus to be reset.
321     ui::test::EventGenerator generator(root_window());
322     generator.PressKey(ui::VKEY_SPACE, 0);
323     EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
324     EXPECT_FALSE(IsFocusedWindow(w1));
325   }
326 
327   {
328     // Events sent to a window not in the lock container will not be processed.
329     // i.e. never sent to the non-lock container's event filter.
330     ui::test::EventGenerator generator(root_window(), w1);
331     generator.ClickLeftButton();
332     EXPECT_EQ(0, nonlock_ef.num_mouse_events());
333 
334     // Events sent to a window in the lock container will be processed.
335     ui::test::EventGenerator generator3(root_window(), w3.get());
336     generator3.PressLeftButton();
337     EXPECT_EQ(1, lock_ef.num_mouse_events());
338   }
339 
340   // Prevent w3 from being deleted by the hierarchy since its delegate is owned
341   // by this scope.
342   w3->parent()->RemoveChild(w3.get());
343 }
344 
TEST_F(WindowEventDispatcherTest,IgnoreUnknownKeys)345 TEST_F(WindowEventDispatcherTest, IgnoreUnknownKeys) {
346   ConsumeKeyHandler handler;
347   root_window()->AddPreTargetHandler(&handler);
348 
349   ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, ui::EF_NONE);
350   DispatchEventUsingWindowDispatcher(&unknown_event);
351   EXPECT_FALSE(unknown_event.handled());
352   EXPECT_EQ(0, handler.num_key_events());
353 
354   handler.Reset();
355   ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
356   DispatchEventUsingWindowDispatcher(&known_event);
357   EXPECT_TRUE(known_event.handled());
358   EXPECT_EQ(1, handler.num_key_events());
359 
360   handler.Reset();
361   ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
362                          ui::EF_IME_FABRICATED_KEY);
363   DispatchEventUsingWindowDispatcher(&ime_event);
364   EXPECT_TRUE(ime_event.handled());
365   EXPECT_EQ(1, handler.num_key_events());
366 
367   handler.Reset();
368   ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
369                                            ui::EF_NONE);
370   unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
371   DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
372   EXPECT_TRUE(unknown_key_with_char_event.handled());
373   EXPECT_EQ(1, handler.num_key_events());
374 }
375 
TEST_F(WindowEventDispatcherTest,NoDelegateWindowReceivesKeyEvents)376 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
377   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
378   w1->Show();
379   w1->Focus();
380 
381   ui::test::TestEventHandler handler;
382   w1->AddPreTargetHandler(&handler);
383   ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
384   DispatchEventUsingWindowDispatcher(&key_press);
385   EXPECT_TRUE(key_press.handled());
386   EXPECT_EQ(1, handler.num_key_events());
387 
388   w1->RemovePreTargetHandler(&handler);
389 }
390 
391 // Tests that touch-events that are beyond the bounds of the root-window do get
392 // propagated to the event filters correctly with the root as the target.
TEST_F(WindowEventDispatcherTest,TouchEventsOutsideBounds)393 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
394   ui::test::TestEventHandler handler;
395   root_window()->AddPreTargetHandler(&handler);
396 
397   gfx::Point position = root_window()->bounds().origin();
398   position.Offset(-10, -10);
399   ui::TouchEvent press(
400       ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
401   DispatchEventUsingWindowDispatcher(&press);
402   EXPECT_EQ(1, handler.num_touch_events());
403 
404   position = root_window()->bounds().origin();
405   position.Offset(root_window()->bounds().width() + 10,
406                   root_window()->bounds().height() + 10);
407   ui::TouchEvent release(
408       ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
409   DispatchEventUsingWindowDispatcher(&release);
410   EXPECT_EQ(2, handler.num_touch_events());
411 }
412 
413 // Tests that scroll events are dispatched correctly.
TEST_F(WindowEventDispatcherTest,ScrollEventDispatch)414 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
415   base::TimeDelta now = ui::EventTimeForNow();
416   ui::test::TestEventHandler handler;
417   root_window()->AddPreTargetHandler(&handler);
418 
419   test::TestWindowDelegate delegate;
420   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
421   w1->SetBounds(gfx::Rect(20, 20, 40, 40));
422 
423   // A scroll event on the root-window itself is dispatched.
424   ui::ScrollEvent scroll1(ui::ET_SCROLL,
425                           gfx::Point(10, 10),
426                           now,
427                           0,
428                           0, -10,
429                           0, -10,
430                           2);
431   DispatchEventUsingWindowDispatcher(&scroll1);
432   EXPECT_EQ(1, handler.num_scroll_events());
433 
434   // Scroll event on a window should be dispatched properly.
435   ui::ScrollEvent scroll2(ui::ET_SCROLL,
436                           gfx::Point(25, 30),
437                           now,
438                           0,
439                           -10, 0,
440                           -10, 0,
441                           2);
442   DispatchEventUsingWindowDispatcher(&scroll2);
443   EXPECT_EQ(2, handler.num_scroll_events());
444   root_window()->RemovePreTargetHandler(&handler);
445 }
446 
447 namespace {
448 
449 // FilterFilter that tracks the types of events it's seen.
450 class EventFilterRecorder : public ui::EventHandler {
451  public:
452   typedef std::vector<ui::EventType> Events;
453   typedef std::vector<gfx::Point> EventLocations;
454   typedef std::vector<int> EventFlags;
455 
EventFilterRecorder()456   EventFilterRecorder()
457       : wait_until_event_(ui::ET_UNKNOWN) {
458   }
459 
events() const460   const Events& events() const { return events_; }
461 
mouse_locations() const462   const EventLocations& mouse_locations() const { return mouse_locations_; }
mouse_location(int i) const463   gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
touch_locations() const464   const EventLocations& touch_locations() const { return touch_locations_; }
gesture_locations() const465   const EventLocations& gesture_locations() const { return gesture_locations_; }
mouse_event_flags() const466   const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
467 
WaitUntilReceivedEvent(ui::EventType type)468   void WaitUntilReceivedEvent(ui::EventType type) {
469     wait_until_event_ = type;
470     run_loop_.reset(new base::RunLoop());
471     run_loop_->Run();
472   }
473 
GetAndResetEvents()474   Events GetAndResetEvents() {
475     Events events = events_;
476     Reset();
477     return events;
478   }
479 
Reset()480   void Reset() {
481     events_.clear();
482     mouse_locations_.clear();
483     touch_locations_.clear();
484     gesture_locations_.clear();
485     mouse_event_flags_.clear();
486   }
487 
488   // ui::EventHandler overrides:
OnEvent(ui::Event * event)489   virtual void OnEvent(ui::Event* event) OVERRIDE {
490     ui::EventHandler::OnEvent(event);
491     events_.push_back(event->type());
492     if (wait_until_event_ == event->type() && run_loop_) {
493       run_loop_->Quit();
494       wait_until_event_ = ui::ET_UNKNOWN;
495     }
496   }
497 
OnMouseEvent(ui::MouseEvent * event)498   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
499     mouse_locations_.push_back(event->location());
500     mouse_event_flags_.push_back(event->flags());
501   }
502 
OnTouchEvent(ui::TouchEvent * event)503   virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
504     touch_locations_.push_back(event->location());
505   }
506 
OnGestureEvent(ui::GestureEvent * event)507   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
508     gesture_locations_.push_back(event->location());
509   }
510 
HasReceivedEvent(ui::EventType type)511   bool HasReceivedEvent(ui::EventType type) {
512     return std::find(events_.begin(), events_.end(), type) != events_.end();
513   }
514 
515  private:
516   scoped_ptr<base::RunLoop> run_loop_;
517   ui::EventType wait_until_event_;
518 
519   Events events_;
520   EventLocations mouse_locations_;
521   EventLocations touch_locations_;
522   EventLocations gesture_locations_;
523   EventFlags mouse_event_flags_;
524 
525   DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
526 };
527 
528 // Converts an EventType to a string.
EventTypeToString(ui::EventType type)529 std::string EventTypeToString(ui::EventType type) {
530   switch (type) {
531     case ui::ET_TOUCH_RELEASED:
532       return "TOUCH_RELEASED";
533 
534     case ui::ET_TOUCH_CANCELLED:
535       return "TOUCH_CANCELLED";
536 
537     case ui::ET_TOUCH_PRESSED:
538       return "TOUCH_PRESSED";
539 
540     case ui::ET_TOUCH_MOVED:
541       return "TOUCH_MOVED";
542 
543     case ui::ET_MOUSE_PRESSED:
544       return "MOUSE_PRESSED";
545 
546     case ui::ET_MOUSE_DRAGGED:
547       return "MOUSE_DRAGGED";
548 
549     case ui::ET_MOUSE_RELEASED:
550       return "MOUSE_RELEASED";
551 
552     case ui::ET_MOUSE_MOVED:
553       return "MOUSE_MOVED";
554 
555     case ui::ET_MOUSE_ENTERED:
556       return "MOUSE_ENTERED";
557 
558     case ui::ET_MOUSE_EXITED:
559       return "MOUSE_EXITED";
560 
561     case ui::ET_GESTURE_SCROLL_BEGIN:
562       return "GESTURE_SCROLL_BEGIN";
563 
564     case ui::ET_GESTURE_SCROLL_END:
565       return "GESTURE_SCROLL_END";
566 
567     case ui::ET_GESTURE_SCROLL_UPDATE:
568       return "GESTURE_SCROLL_UPDATE";
569 
570     case ui::ET_GESTURE_PINCH_BEGIN:
571       return "GESTURE_PINCH_BEGIN";
572 
573     case ui::ET_GESTURE_PINCH_END:
574       return "GESTURE_PINCH_END";
575 
576     case ui::ET_GESTURE_PINCH_UPDATE:
577       return "GESTURE_PINCH_UPDATE";
578 
579     case ui::ET_GESTURE_TAP:
580       return "GESTURE_TAP";
581 
582     case ui::ET_GESTURE_TAP_DOWN:
583       return "GESTURE_TAP_DOWN";
584 
585     case ui::ET_GESTURE_TAP_CANCEL:
586       return "GESTURE_TAP_CANCEL";
587 
588     case ui::ET_GESTURE_SHOW_PRESS:
589       return "GESTURE_SHOW_PRESS";
590 
591     case ui::ET_GESTURE_BEGIN:
592       return "GESTURE_BEGIN";
593 
594     case ui::ET_GESTURE_END:
595       return "GESTURE_END";
596 
597     default:
598       // We should explicitly require each event type.
599       NOTREACHED() << "Received unexpected event: " << type;
600       break;
601   }
602   return "";
603 }
604 
EventTypesToString(const EventFilterRecorder::Events & events)605 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
606   std::string result;
607   for (size_t i = 0; i < events.size(); ++i) {
608     if (i != 0)
609       result += " ";
610     result += EventTypeToString(events[i]);
611   }
612   return result;
613 }
614 
615 }  // namespace
616 
617 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
618 #define MAYBE(x) DISABLED_##x
619 #else
620 #define MAYBE(x) x
621 #endif
622 
623 // Verifies a repost mouse event targets the window with capture (if there is
624 // one).
625 // Flaky on 32-bit Windows bots.  http://crbug.com/388290
TEST_F(WindowEventDispatcherTest,MAYBE (RepostTargetsCaptureWindow))626 TEST_F(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) {
627   // Set capture on |window| generate a mouse event (that is reposted) and not
628   // over |window| and verify |window| gets it (|window| gets it because it has
629   // capture).
630   EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
631   EventFilterRecorder recorder;
632   scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
633   window->SetBounds(gfx::Rect(20, 20, 40, 30));
634   window->AddPreTargetHandler(&recorder);
635   window->SetCapture();
636   const ui::MouseEvent press_event(
637       ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
638       ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
639   host()->dispatcher()->RepostEvent(press_event);
640   RunAllPendingInMessageLoop();  // Necessitated by RepostEvent().
641   // Mouse moves/enters may be generated. We only care about a pressed.
642   EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
643               std::string::npos) << EventTypesToString(recorder.events());
644 }
645 
TEST_F(WindowEventDispatcherTest,MouseMovesHeld)646 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
647   EventFilterRecorder recorder;
648   root_window()->AddPreTargetHandler(&recorder);
649 
650   test::TestWindowDelegate delegate;
651   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
652       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
653 
654   ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
655                                   gfx::Point(0, 0), 0, 0);
656   DispatchEventUsingWindowDispatcher(&mouse_move_event);
657   // Discard MOUSE_ENTER.
658   recorder.Reset();
659 
660   host()->dispatcher()->HoldPointerMoves();
661 
662   // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
663   ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
664                                      gfx::Point(0, 0), 0, 0);
665   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
666   EXPECT_TRUE(recorder.events().empty());
667 
668   // Check that we do dispatch the held MOUSE_DRAGGED event before another type
669   // of event.
670   ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
671                                      gfx::Point(0, 0), 0, 0);
672   DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
673   EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
674             EventTypesToString(recorder.events()));
675   recorder.Reset();
676 
677   // Check that we coalesce held MOUSE_DRAGGED events.
678   ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
679                                       gfx::Point(10, 10), 0, 0);
680   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
681   DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
682   EXPECT_TRUE(recorder.events().empty());
683   DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
684   EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
685             EventTypesToString(recorder.events()));
686   recorder.Reset();
687 
688   // Check that on ReleasePointerMoves, held events are not dispatched
689   // immediately, but posted instead.
690   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
691   host()->dispatcher()->ReleasePointerMoves();
692   EXPECT_TRUE(recorder.events().empty());
693   RunAllPendingInMessageLoop();
694   EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
695   recorder.Reset();
696 
697   // However if another message comes in before the dispatch of the posted
698   // event, check that the posted event is dispatched before this new event.
699   host()->dispatcher()->HoldPointerMoves();
700   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
701   host()->dispatcher()->ReleasePointerMoves();
702   DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
703   EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
704             EventTypesToString(recorder.events()));
705   recorder.Reset();
706   RunAllPendingInMessageLoop();
707   EXPECT_TRUE(recorder.events().empty());
708 
709   // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
710   // them.
711   host()->dispatcher()->HoldPointerMoves();
712   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
713   host()->dispatcher()->ReleasePointerMoves();
714   DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
715   EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
716   recorder.Reset();
717   RunAllPendingInMessageLoop();
718   EXPECT_TRUE(recorder.events().empty());
719 
720   // Check that synthetic mouse move event has a right location when issued
721   // while holding pointer moves.
722   ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
723                                       gfx::Point(28, 28), 0, 0);
724   host()->dispatcher()->HoldPointerMoves();
725   DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
726   DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
727   window->SetBounds(gfx::Rect(15, 15, 80, 80));
728   DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
729   RunAllPendingInMessageLoop();
730   EXPECT_TRUE(recorder.events().empty());
731   host()->dispatcher()->ReleasePointerMoves();
732   RunAllPendingInMessageLoop();
733   EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
734   EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
735   recorder.Reset();
736   root_window()->RemovePreTargetHandler(&recorder);
737 }
738 
TEST_F(WindowEventDispatcherTest,TouchMovesHeld)739 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
740   EventFilterRecorder recorder;
741   root_window()->AddPreTargetHandler(&recorder);
742 
743   test::TestWindowDelegate delegate;
744   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
745       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
746 
747   // Starting the touch and throwing out the first few events, since the system
748   // is going to generate synthetic mouse events that are not relevant to the
749   // test.
750   ui::TouchEvent touch_pressed_event(
751       ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
752   DispatchEventUsingWindowDispatcher(&touch_pressed_event);
753   recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
754   recorder.Reset();
755 
756   host()->dispatcher()->HoldPointerMoves();
757 
758   // Check that we don't immediately dispatch the TOUCH_MOVED event.
759   ui::TouchEvent touch_moved_event(
760       ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
761   ui::TouchEvent touch_moved_event2(
762       ui::ET_TOUCH_MOVED, gfx::Point(11, 10), 0, ui::EventTimeForNow());
763   ui::TouchEvent touch_moved_event3(
764       ui::ET_TOUCH_MOVED, gfx::Point(12, 10), 0, ui::EventTimeForNow());
765 
766   DispatchEventUsingWindowDispatcher(&touch_moved_event);
767   EXPECT_TRUE(recorder.events().empty());
768 
769   // Check that on ReleasePointerMoves, held events are not dispatched
770   // immediately, but posted instead.
771   DispatchEventUsingWindowDispatcher(&touch_moved_event2);
772   host()->dispatcher()->ReleasePointerMoves();
773   EXPECT_TRUE(recorder.events().empty());
774 
775   RunAllPendingInMessageLoop();
776   EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
777   recorder.Reset();
778 
779   // If another touch event occurs then the held touch should be dispatched
780   // immediately before it.
781   ui::TouchEvent touch_released_event(
782       ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
783   recorder.Reset();
784   host()->dispatcher()->HoldPointerMoves();
785   DispatchEventUsingWindowDispatcher(&touch_moved_event3);
786   DispatchEventUsingWindowDispatcher(&touch_released_event);
787   EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
788             EventTypesToString(recorder.events()));
789   recorder.Reset();
790   host()->dispatcher()->ReleasePointerMoves();
791   RunAllPendingInMessageLoop();
792   EXPECT_TRUE(recorder.events().empty());
793 }
794 
795 // Verifies that a direct call to ProcessedTouchEvent() with a
796 // TOUCH_PRESSED event does not cause a crash.
TEST_F(WindowEventDispatcherTest,CallToProcessedTouchEvent)797 TEST_F(WindowEventDispatcherTest, CallToProcessedTouchEvent) {
798   test::TestWindowDelegate delegate;
799   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
800       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
801 
802   ui::TouchEvent touch(
803       ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1, ui::EventTimeForNow());
804   host()->dispatcher()->ProcessedTouchEvent(
805       &touch, window.get(), ui::ER_UNHANDLED);
806 }
807 
808 // This event handler requests the dispatcher to start holding pointer-move
809 // events when it receives the first scroll-update gesture.
810 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
811  public:
HoldPointerOnScrollHandler(WindowEventDispatcher * dispatcher,EventFilterRecorder * filter)812   HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
813                              EventFilterRecorder* filter)
814       : dispatcher_(dispatcher),
815         filter_(filter),
816         holding_moves_(false) {}
~HoldPointerOnScrollHandler()817   virtual ~HoldPointerOnScrollHandler() {}
818 
819  private:
820   // ui::test::TestEventHandler:
OnGestureEvent(ui::GestureEvent * gesture)821   virtual void OnGestureEvent(ui::GestureEvent* gesture) OVERRIDE {
822     if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
823       holding_moves_ = true;
824       dispatcher_->HoldPointerMoves();
825       filter_->Reset();
826     } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
827       dispatcher_->ReleasePointerMoves();
828       holding_moves_ = false;
829     }
830   }
831 
832   WindowEventDispatcher* dispatcher_;
833   EventFilterRecorder* filter_;
834   bool holding_moves_;
835 
836   DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
837 };
838 
839 // Tests that touch-move events don't contribute to an in-progress scroll
840 // gesture if touch-move events are being held by the dispatcher.
TEST_F(WindowEventDispatcherTest,TouchMovesHeldOnScroll)841 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
842   EventFilterRecorder recorder;
843   root_window()->AddPreTargetHandler(&recorder);
844   test::TestWindowDelegate delegate;
845   HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
846   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
847       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
848   window->AddPreTargetHandler(&handler);
849 
850   ui::test::EventGenerator generator(root_window());
851   generator.GestureScrollSequence(
852       gfx::Point(60, 60), gfx::Point(10, 60),
853       base::TimeDelta::FromMilliseconds(100), 25);
854 
855   // |handler| will have reset |filter| and started holding the touch-move
856   // events when scrolling started. At the end of the scroll (i.e. upon
857   // touch-release), the held touch-move event will have been dispatched first,
858   // along with the subsequent events (i.e. touch-release, scroll-end, and
859   // gesture-end).
860   const EventFilterRecorder::Events& events = recorder.events();
861   EXPECT_EQ(
862       "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
863       "GESTURE_SCROLL_END GESTURE_END",
864       EventTypesToString(events));
865   ASSERT_EQ(2u, recorder.touch_locations().size());
866   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
867             recorder.touch_locations()[0].ToString());
868   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
869             recorder.touch_locations()[1].ToString());
870 }
871 
872 // Tests that a 'held' touch-event does contribute to gesture event when it is
873 // dispatched.
TEST_F(WindowEventDispatcherTest,HeldTouchMoveContributesToGesture)874 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
875   EventFilterRecorder recorder;
876   root_window()->AddPreTargetHandler(&recorder);
877 
878   const gfx::Point location(20, 20);
879   ui::TouchEvent press(
880       ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
881   DispatchEventUsingWindowDispatcher(&press);
882   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
883   recorder.Reset();
884 
885   host()->dispatcher()->HoldPointerMoves();
886 
887   ui::TouchEvent move(ui::ET_TOUCH_MOVED,
888                       location + gfx::Vector2d(100, 100),
889                       0,
890                       ui::EventTimeForNow());
891   DispatchEventUsingWindowDispatcher(&move);
892   EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
893   EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
894   recorder.Reset();
895 
896   host()->dispatcher()->ReleasePointerMoves();
897   EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
898   RunAllPendingInMessageLoop();
899   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
900   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
901   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
902 
903   root_window()->RemovePreTargetHandler(&recorder);
904 }
905 
906 // Tests that synthetic mouse events are ignored when mouse
907 // events are disabled.
TEST_F(WindowEventDispatcherTest,DispatchSyntheticMouseEvents)908 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
909   EventFilterRecorder recorder;
910   root_window()->AddPreTargetHandler(&recorder);
911 
912   test::TestWindowDelegate delegate;
913   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
914       &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
915   window->Show();
916   window->SetCapture();
917 
918   test::TestCursorClient cursor_client(root_window());
919 
920   // Dispatch a non-synthetic mouse event when mouse events are enabled.
921   ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
922                         gfx::Point(10, 10), 0, 0);
923   DispatchEventUsingWindowDispatcher(&mouse1);
924   EXPECT_FALSE(recorder.events().empty());
925   recorder.Reset();
926 
927   // Dispatch a synthetic mouse event when mouse events are enabled.
928   ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
929                         gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
930   DispatchEventUsingWindowDispatcher(&mouse2);
931   EXPECT_FALSE(recorder.events().empty());
932   recorder.Reset();
933 
934   // Dispatch a synthetic mouse event when mouse events are disabled.
935   cursor_client.DisableMouseEvents();
936   DispatchEventUsingWindowDispatcher(&mouse2);
937   EXPECT_TRUE(recorder.events().empty());
938   root_window()->RemovePreTargetHandler(&recorder);
939 }
940 
941 // Tests that a mouse-move event is not synthesized when a mouse-button is down.
TEST_F(WindowEventDispatcherTest,DoNotSynthesizeWhileButtonDown)942 TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
943   EventFilterRecorder recorder;
944   test::TestWindowDelegate delegate;
945   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
946       &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
947   window->Show();
948 
949   window->AddPreTargetHandler(&recorder);
950   // Dispatch a non-synthetic mouse event when mouse events are enabled.
951   ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
952                         gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
953                         ui::EF_LEFT_MOUSE_BUTTON);
954   DispatchEventUsingWindowDispatcher(&mouse1);
955   ASSERT_EQ(1u, recorder.events().size());
956   EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
957   window->RemovePreTargetHandler(&recorder);
958   recorder.Reset();
959 
960   // Move |window| away from underneath the cursor.
961   root_window()->AddPreTargetHandler(&recorder);
962   window->SetBounds(gfx::Rect(30, 30, 100, 100));
963   EXPECT_TRUE(recorder.events().empty());
964   RunAllPendingInMessageLoop();
965   EXPECT_TRUE(recorder.events().empty());
966   root_window()->RemovePreTargetHandler(&recorder);
967 }
968 
969 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
970 #define MAYBE(x) DISABLED_##x
971 #else
972 #define MAYBE(x) x
973 #endif
974 
975 // Tests synthetic mouse events generated when window bounds changes such that
976 // the cursor previously outside the window becomes inside, or vice versa.
977 // Do not synthesize events if the window ignores events or is invisible.
978 // Flaky on 32-bit Windows bots.  http://crbug.com/388272
TEST_F(WindowEventDispatcherTest,MAYBE (SynthesizeMouseEventsOnWindowBoundsChanged))979 TEST_F(WindowEventDispatcherTest,
980        MAYBE(SynthesizeMouseEventsOnWindowBoundsChanged)) {
981   test::TestWindowDelegate delegate;
982   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
983       &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
984   window->Show();
985   window->SetCapture();
986 
987   EventFilterRecorder recorder;
988   window->AddPreTargetHandler(&recorder);
989 
990   // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
991   ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
992                        gfx::Point(10, 10), 0, 0);
993   DispatchEventUsingWindowDispatcher(&mouse);
994   EXPECT_FALSE(recorder.events().empty());
995   recorder.Reset();
996 
997   // Update the window bounds so that cursor is now outside the window.
998   // This should trigger a synthetic MOVED event.
999   gfx::Rect bounds1(20, 20, 100, 100);
1000   window->SetBounds(bounds1);
1001   RunAllPendingInMessageLoop();
1002   ASSERT_FALSE(recorder.events().empty());
1003   ASSERT_FALSE(recorder.mouse_event_flags().empty());
1004   EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
1005   EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
1006   recorder.Reset();
1007 
1008   // Set window to ignore events.
1009   window->set_ignore_events(true);
1010 
1011   // Update the window bounds so that cursor is back inside the window.
1012   // This should not trigger a synthetic event.
1013   gfx::Rect bounds2(5, 5, 100, 100);
1014   window->SetBounds(bounds2);
1015   RunAllPendingInMessageLoop();
1016   EXPECT_TRUE(recorder.events().empty());
1017   recorder.Reset();
1018 
1019   // Set window to accept events but invisible.
1020   window->set_ignore_events(false);
1021   window->Hide();
1022   recorder.Reset();
1023 
1024   // Update the window bounds so that cursor is outside the window.
1025   // This should not trigger a synthetic event.
1026   window->SetBounds(bounds1);
1027   RunAllPendingInMessageLoop();
1028   EXPECT_TRUE(recorder.events().empty());
1029 }
1030 
1031 // Tests that a mouse exit is dispatched to the last known cursor location
1032 // when the cursor becomes invisible.
TEST_F(WindowEventDispatcherTest,DispatchMouseExitWhenCursorHidden)1033 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
1034   EventFilterRecorder recorder;
1035   root_window()->AddPreTargetHandler(&recorder);
1036 
1037   test::TestWindowDelegate delegate;
1038   gfx::Point window_origin(7, 18);
1039   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1040       &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1041       root_window()));
1042   window->Show();
1043 
1044   // Dispatch a mouse move event into the window.
1045   gfx::Point mouse_location(gfx::Point(15, 25));
1046   ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1047                         mouse_location, 0, 0);
1048   EXPECT_TRUE(recorder.events().empty());
1049   DispatchEventUsingWindowDispatcher(&mouse1);
1050   EXPECT_FALSE(recorder.events().empty());
1051   recorder.Reset();
1052 
1053   // Hide the cursor and verify a mouse exit was dispatched.
1054   host()->OnCursorVisibilityChanged(false);
1055   EXPECT_FALSE(recorder.events().empty());
1056   EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
1057 
1058   // Verify the mouse exit was dispatched at the correct location
1059   // (in the correct coordinate space).
1060   int translated_x = mouse_location.x() - window_origin.x();
1061   int translated_y = mouse_location.y() - window_origin.y();
1062   gfx::Point translated_point(translated_x, translated_y);
1063   EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1064   root_window()->RemovePreTargetHandler(&recorder);
1065 }
1066 
1067 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1068 // location after mouse events are disabled on the cursor client.
TEST_F(WindowEventDispatcherTest,DispatchSyntheticMouseExitAfterMouseEventsDisabled)1069 TEST_F(WindowEventDispatcherTest,
1070        DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1071   EventFilterRecorder recorder;
1072   root_window()->AddPreTargetHandler(&recorder);
1073 
1074   test::TestWindowDelegate delegate;
1075   gfx::Point window_origin(7, 18);
1076   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1077       &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1078       root_window()));
1079   window->Show();
1080 
1081   // Dispatch a mouse move event into the window.
1082   gfx::Point mouse_location(gfx::Point(15, 25));
1083   ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1084                         mouse_location, 0, 0);
1085   EXPECT_TRUE(recorder.events().empty());
1086   DispatchEventUsingWindowDispatcher(&mouse1);
1087   EXPECT_FALSE(recorder.events().empty());
1088   recorder.Reset();
1089 
1090   test::TestCursorClient cursor_client(root_window());
1091   cursor_client.DisableMouseEvents();
1092 
1093   gfx::Point mouse_exit_location(gfx::Point(150, 150));
1094   ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1095                         gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1096   DispatchEventUsingWindowDispatcher(&mouse2);
1097 
1098   EXPECT_FALSE(recorder.events().empty());
1099   // We get the mouse exited event twice in our filter. Once during the
1100   // predispatch phase and during the actual dispatch.
1101   EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1102 
1103   // Verify the mouse exit was dispatched at the correct location
1104   // (in the correct coordinate space).
1105   int translated_x = mouse_exit_location.x() - window_origin.x();
1106   int translated_y = mouse_exit_location.y() - window_origin.y();
1107   gfx::Point translated_point(translated_x, translated_y);
1108   EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1109   root_window()->RemovePreTargetHandler(&recorder);
1110 }
1111 
1112 class DeletingEventFilter : public ui::EventHandler {
1113  public:
DeletingEventFilter()1114   DeletingEventFilter()
1115       : delete_during_pre_handle_(false) {}
~DeletingEventFilter()1116   virtual ~DeletingEventFilter() {}
1117 
Reset(bool delete_during_pre_handle)1118   void Reset(bool delete_during_pre_handle) {
1119     delete_during_pre_handle_ = delete_during_pre_handle;
1120   }
1121 
1122  private:
1123   // Overridden from ui::EventHandler:
OnKeyEvent(ui::KeyEvent * event)1124   virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1125     if (delete_during_pre_handle_)
1126       delete event->target();
1127   }
1128 
OnMouseEvent(ui::MouseEvent * event)1129   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1130     if (delete_during_pre_handle_)
1131       delete event->target();
1132   }
1133 
1134   bool delete_during_pre_handle_;
1135 
1136   DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1137 };
1138 
1139 class DeletingWindowDelegate : public test::TestWindowDelegate {
1140  public:
DeletingWindowDelegate()1141   DeletingWindowDelegate()
1142       : window_(NULL),
1143         delete_during_handle_(false),
1144         got_event_(false) {}
~DeletingWindowDelegate()1145   virtual ~DeletingWindowDelegate() {}
1146 
Reset(Window * window,bool delete_during_handle)1147   void Reset(Window* window, bool delete_during_handle) {
1148     window_ = window;
1149     delete_during_handle_ = delete_during_handle;
1150     got_event_ = false;
1151   }
got_event() const1152   bool got_event() const { return got_event_; }
1153 
1154  private:
1155   // Overridden from WindowDelegate:
OnKeyEvent(ui::KeyEvent * event)1156   virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1157     if (delete_during_handle_)
1158       delete window_;
1159     got_event_ = true;
1160   }
1161 
OnMouseEvent(ui::MouseEvent * event)1162   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1163     if (delete_during_handle_)
1164       delete window_;
1165     got_event_ = true;
1166   }
1167 
1168   Window* window_;
1169   bool delete_during_handle_;
1170   bool got_event_;
1171 
1172   DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1173 };
1174 
TEST_F(WindowEventDispatcherTest,DeleteWindowDuringDispatch)1175 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1176   // Verifies that we can delete a window during each phase of event handling.
1177   // Deleting the window should not cause a crash, only prevent further
1178   // processing from occurring.
1179   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1180   DeletingWindowDelegate d11;
1181   Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1182   WindowTracker tracker;
1183   DeletingEventFilter w1_filter;
1184   w1->AddPreTargetHandler(&w1_filter);
1185   client::GetFocusClient(w1.get())->FocusWindow(w11);
1186 
1187   ui::test::EventGenerator generator(root_window(), w11);
1188 
1189   // First up, no one deletes anything.
1190   tracker.Add(w11);
1191   d11.Reset(w11, false);
1192 
1193   generator.PressLeftButton();
1194   EXPECT_TRUE(tracker.Contains(w11));
1195   EXPECT_TRUE(d11.got_event());
1196   generator.ReleaseLeftButton();
1197 
1198   // Delegate deletes w11. This will prevent the post-handle step from applying.
1199   w1_filter.Reset(false);
1200   d11.Reset(w11, true);
1201   generator.PressKey(ui::VKEY_A, 0);
1202   EXPECT_FALSE(tracker.Contains(w11));
1203   EXPECT_TRUE(d11.got_event());
1204 
1205   // Pre-handle step deletes w11. This will prevent the delegate and the post-
1206   // handle steps from applying.
1207   w11 = CreateNormalWindow(11, w1.get(), &d11);
1208   w1_filter.Reset(true);
1209   d11.Reset(w11, false);
1210   generator.PressLeftButton();
1211   EXPECT_FALSE(tracker.Contains(w11));
1212   EXPECT_FALSE(d11.got_event());
1213 }
1214 
1215 namespace {
1216 
1217 // A window delegate that detaches the parent of the target's parent window when
1218 // it receives a tap event.
1219 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1220  public:
DetachesParentOnTapDelegate()1221   DetachesParentOnTapDelegate() {}
~DetachesParentOnTapDelegate()1222   virtual ~DetachesParentOnTapDelegate() {}
1223 
1224  private:
OnGestureEvent(ui::GestureEvent * event)1225   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1226     if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1227       event->SetHandled();
1228       return;
1229     }
1230 
1231     if (event->type() == ui::ET_GESTURE_TAP) {
1232       Window* parent = static_cast<Window*>(event->target())->parent();
1233       parent->parent()->RemoveChild(parent);
1234       event->SetHandled();
1235     }
1236   }
1237 
1238   DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1239 };
1240 
1241 }  // namespace
1242 
1243 // Tests that the gesture recognizer is reset for all child windows when a
1244 // window hides. No expectations, just checks that the test does not crash.
TEST_F(WindowEventDispatcherTest,GestureRecognizerResetsTargetWhenParentHides)1245 TEST_F(WindowEventDispatcherTest,
1246        GestureRecognizerResetsTargetWhenParentHides) {
1247   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1248   DetachesParentOnTapDelegate delegate;
1249   scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1250   Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1251   ui::test::EventGenerator generator(root_window(), child);
1252   generator.GestureTapAt(gfx::Point(40, 40));
1253 }
1254 
1255 namespace {
1256 
1257 // A window delegate that processes nested gestures on tap.
1258 class NestedGestureDelegate : public test::TestWindowDelegate {
1259  public:
NestedGestureDelegate(ui::test::EventGenerator * generator,const gfx::Point tap_location)1260   NestedGestureDelegate(ui::test::EventGenerator* generator,
1261                         const gfx::Point tap_location)
1262       : generator_(generator),
1263         tap_location_(tap_location),
1264         gesture_end_count_(0) {}
~NestedGestureDelegate()1265   virtual ~NestedGestureDelegate() {}
1266 
gesture_end_count() const1267   int gesture_end_count() const { return gesture_end_count_; }
1268 
1269  private:
OnGestureEvent(ui::GestureEvent * event)1270   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1271     switch (event->type()) {
1272       case ui::ET_GESTURE_TAP_DOWN:
1273         event->SetHandled();
1274         break;
1275       case ui::ET_GESTURE_TAP:
1276         if (generator_)
1277           generator_->GestureTapAt(tap_location_);
1278         event->SetHandled();
1279         break;
1280       case ui::ET_GESTURE_END:
1281         ++gesture_end_count_;
1282         break;
1283       default:
1284         break;
1285     }
1286   }
1287 
1288   ui::test::EventGenerator* generator_;
1289   const gfx::Point tap_location_;
1290   int gesture_end_count_;
1291   DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1292 };
1293 
1294 }  // namespace
1295 
1296 // Tests that gesture end is delivered after nested gesture processing.
TEST_F(WindowEventDispatcherTest,GestureEndDeliveredAfterNestedGestures)1297 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1298   NestedGestureDelegate d1(NULL, gfx::Point());
1299   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1300   w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1301 
1302   ui::test::EventGenerator nested_generator(root_window(), w1.get());
1303   NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1304   scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1305   w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1306 
1307   // Tap on w2 which triggers nested gestures for w1.
1308   ui::test::EventGenerator generator(root_window(), w2.get());
1309   generator.GestureTapAt(w2->bounds().CenterPoint());
1310 
1311   // Both windows should get their gesture end events.
1312   EXPECT_EQ(1, d1.gesture_end_count());
1313   EXPECT_EQ(1, d2.gesture_end_count());
1314 }
1315 
1316 // Tests whether we can repost the Tap down gesture event.
TEST_F(WindowEventDispatcherTest,RepostTapdownGestureTest)1317 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1318   EventFilterRecorder recorder;
1319   root_window()->AddPreTargetHandler(&recorder);
1320 
1321   test::TestWindowDelegate delegate;
1322   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1323       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1324 
1325   ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN);
1326   gfx::Point point(10, 10);
1327   ui::GestureEvent event(point.x(),
1328                          point.y(),
1329                          0,
1330                          ui::EventTimeForNow(),
1331                          details);
1332   host()->dispatcher()->RepostEvent(event);
1333   RunAllPendingInMessageLoop();
1334   // TODO(rbyers): Currently disabled - crbug.com/170987
1335   EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1336               std::string::npos);
1337   recorder.Reset();
1338   root_window()->RemovePreTargetHandler(&recorder);
1339 }
1340 
1341 // This class inherits from the EventFilterRecorder class which provides a
1342 // facility to record events. This class additionally provides a facility to
1343 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1344 // events after that.
1345 class RepostGestureEventRecorder : public EventFilterRecorder {
1346  public:
RepostGestureEventRecorder(aura::Window * repost_source,aura::Window * repost_target)1347   RepostGestureEventRecorder(aura::Window* repost_source,
1348                              aura::Window* repost_target)
1349       : repost_source_(repost_source),
1350         repost_target_(repost_target),
1351         reposted_(false),
1352         done_cleanup_(false) {}
1353 
~RepostGestureEventRecorder()1354   virtual ~RepostGestureEventRecorder() {}
1355 
OnTouchEvent(ui::TouchEvent * event)1356   virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
1357     if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1358       done_cleanup_ = true;
1359       Reset();
1360     }
1361     EventFilterRecorder::OnTouchEvent(event);
1362   }
1363 
OnGestureEvent(ui::GestureEvent * event)1364   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1365     EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1366     if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1367       if (!reposted_) {
1368         EXPECT_NE(repost_target_, event->target());
1369         reposted_ = true;
1370         repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1371         // Ensure that the reposted gesture event above goes to the
1372         // repost_target_;
1373         repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1374         return;
1375       }
1376     }
1377     EventFilterRecorder::OnGestureEvent(event);
1378   }
1379 
1380   // Ignore mouse events as they don't fire at all times. This causes
1381   // the GestureRepostEventOrder test to fail randomly.
OnMouseEvent(ui::MouseEvent * event)1382   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {}
1383 
1384  private:
1385   aura::Window* repost_source_;
1386   aura::Window* repost_target_;
1387   // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1388   bool reposted_;
1389   // set true if we're done cleaning up after hiding repost_source_;
1390   bool done_cleanup_;
1391   DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1392 };
1393 
1394 // Tests whether events which are generated after the reposted gesture event
1395 // are received after that. In this case the scroll sequence events should
1396 // be received after the reposted gesture event.
TEST_F(WindowEventDispatcherTest,GestureRepostEventOrder)1397 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1398   // Expected events at the end for the repost_target window defined below.
1399   const char kExpectedTargetEvents[] =
1400     // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1401     // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1402     "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1403     "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1404     "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1405     "GESTURE_SCROLL_END GESTURE_END";
1406   // We create two windows.
1407   // The first window (repost_source) is the one to which the initial tap
1408   // gesture is sent. It reposts this event to the second window
1409   // (repost_target).
1410   // We then generate the scroll sequence for repost_target and look for two
1411   // ET_GESTURE_TAP_DOWN events in the event list at the end.
1412   test::TestWindowDelegate delegate;
1413   scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1414       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1415 
1416   scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1417       &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1418 
1419   RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1420                                                    repost_target.get());
1421   root_window()->AddPreTargetHandler(&repost_event_recorder);
1422 
1423   // Generate a tap down gesture for the repost_source. This will be reposted
1424   // to repost_target.
1425   ui::test::EventGenerator repost_generator(root_window(), repost_source.get());
1426   repost_generator.GestureTapAt(gfx::Point(40, 40));
1427   RunAllPendingInMessageLoop();
1428 
1429   ui::test::EventGenerator scroll_generator(root_window(), repost_target.get());
1430   scroll_generator.GestureScrollSequence(
1431       gfx::Point(80, 80),
1432       gfx::Point(100, 100),
1433       base::TimeDelta::FromMilliseconds(100),
1434       3);
1435   RunAllPendingInMessageLoop();
1436 
1437   int tap_down_count = 0;
1438   for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1439     if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1440       ++tap_down_count;
1441   }
1442 
1443   // We expect two tap down events. One from the repost and the other one from
1444   // the scroll sequence posted above.
1445   // TODO(rbyers): Currently disabled - crbug.com/170987
1446   EXPECT_EQ(1, tap_down_count);
1447 
1448   EXPECT_EQ(kExpectedTargetEvents,
1449             EventTypesToString(repost_event_recorder.events()));
1450   root_window()->RemovePreTargetHandler(&repost_event_recorder);
1451 }
1452 
1453 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1454  public:
OnMouseExitDeletingEventFilter()1455   OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
~OnMouseExitDeletingEventFilter()1456   virtual ~OnMouseExitDeletingEventFilter() {}
1457 
set_window_to_delete(Window * window_to_delete)1458   void set_window_to_delete(Window* window_to_delete) {
1459     window_to_delete_ = window_to_delete;
1460   }
1461 
1462  private:
1463   // Overridden from ui::EventHandler:
OnMouseEvent(ui::MouseEvent * event)1464   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1465     EventFilterRecorder::OnMouseEvent(event);
1466     if (window_to_delete_) {
1467       delete window_to_delete_;
1468       window_to_delete_ = NULL;
1469     }
1470   }
1471 
1472   Window* window_to_delete_;
1473 
1474   DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1475 };
1476 
1477 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1478 // a child, but the child is destroyed because of the synthesized mouse-exit
1479 // event generated on the previous mouse_moved_handler_.
TEST_F(WindowEventDispatcherTest,DeleteWindowDuringMouseMovedDispatch)1480 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1481   // Create window 1 and set its event filter. Window 1 will take ownership of
1482   // the event filter.
1483   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1484   OnMouseExitDeletingEventFilter w1_filter;
1485   w1->AddPreTargetHandler(&w1_filter);
1486   w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1487   EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1488 
1489   ui::test::EventGenerator generator(root_window(), w1.get());
1490 
1491   // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1492   // root window.
1493   generator.MoveMouseTo(51, 51);
1494   EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1495 
1496   // Create window 2 under the mouse cursor and stack it above window 1.
1497   Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1498   w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1499   root_window()->StackChildAbove(w2, w1.get());
1500 
1501   // Set window 2 as the window that is to be deleted when a mouse-exited event
1502   // happens on window 1.
1503   w1_filter.set_window_to_delete(w2);
1504 
1505   // Move mosue over window 2. This should generate a mouse-exited event for
1506   // window 1 resulting in deletion of window 2. The original mouse-moved event
1507   // that was targeted to window 2 should be dropped since window 2 is
1508   // destroyed. This test passes if no crash happens.
1509   generator.MoveMouseTo(52, 52);
1510   EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1511 
1512   // Check events received by window 1.
1513   EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1514             EventTypesToString(w1_filter.events()));
1515 }
1516 
1517 namespace {
1518 
1519 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1520 // RootWindow at such time.
1521 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1522  public:
ValidRootDuringDestructionWindowObserver(bool * got_destroying,bool * has_valid_root)1523   ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1524                                            bool* has_valid_root)
1525       : got_destroying_(got_destroying),
1526         has_valid_root_(has_valid_root) {
1527   }
1528 
1529   // WindowObserver:
OnWindowDestroying(aura::Window * window)1530   virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
1531     *got_destroying_ = true;
1532     *has_valid_root_ = (window->GetRootWindow() != NULL);
1533   }
1534 
1535  private:
1536   bool* got_destroying_;
1537   bool* has_valid_root_;
1538 
1539   DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1540 };
1541 
1542 }  // namespace
1543 
1544 // Verifies GetRootWindow() from ~Window returns a valid root.
TEST_F(WindowEventDispatcherTest,ValidRootDuringDestruction)1545 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1546   bool got_destroying = false;
1547   bool has_valid_root = false;
1548   ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1549                                                     &has_valid_root);
1550   {
1551     scoped_ptr<WindowTreeHost> host(
1552         WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1553     host->InitHost();
1554     // Owned by WindowEventDispatcher.
1555     Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1556     w1->AddObserver(&observer);
1557   }
1558   EXPECT_TRUE(got_destroying);
1559   EXPECT_TRUE(has_valid_root);
1560 }
1561 
1562 namespace {
1563 
1564 // See description above DontResetHeldEvent for details.
1565 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1566  public:
DontResetHeldEventWindowDelegate(aura::Window * root)1567   explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1568       : root_(root),
1569         mouse_event_count_(0) {}
~DontResetHeldEventWindowDelegate()1570   virtual ~DontResetHeldEventWindowDelegate() {}
1571 
mouse_event_count() const1572   int mouse_event_count() const { return mouse_event_count_; }
1573 
1574   // TestWindowDelegate:
OnMouseEvent(ui::MouseEvent * event)1575   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1576     if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1577         mouse_event_count_++ == 0) {
1578       ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1579                                  gfx::Point(10, 10), gfx::Point(10, 10),
1580                                  ui::EF_SHIFT_DOWN, 0);
1581       root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1582     }
1583   }
1584 
1585  private:
1586   Window* root_;
1587   int mouse_event_count_;
1588 
1589   DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1590 };
1591 
1592 }  // namespace
1593 
1594 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1595 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1596 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1597 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1598 // schedule another reposted event.
TEST_F(WindowEventDispatcherTest,DontResetHeldEvent)1599 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1600   DontResetHeldEventWindowDelegate delegate(root_window());
1601   scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1602   w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1603   ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1604                          gfx::Point(10, 10), gfx::Point(10, 10),
1605                          ui::EF_SHIFT_DOWN, 0);
1606   root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1607   ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1608                           gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1609   // Dispatch an event to flush event scheduled by way of RepostEvent().
1610   DispatchEventUsingWindowDispatcher(&pressed2);
1611   // Delegate should have seen reposted event (identified by way of
1612   // EF_SHIFT_DOWN). Dispatch another event to flush the second
1613   // RepostedEvent().
1614   EXPECT_EQ(1, delegate.mouse_event_count());
1615   DispatchEventUsingWindowDispatcher(&pressed2);
1616   EXPECT_EQ(2, delegate.mouse_event_count());
1617 }
1618 
1619 namespace {
1620 
1621 // See description above DeleteHostFromHeldMouseEvent for details.
1622 class DeleteHostFromHeldMouseEventDelegate
1623     : public test::TestWindowDelegate {
1624  public:
DeleteHostFromHeldMouseEventDelegate(WindowTreeHost * host)1625   explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1626       : host_(host),
1627         got_mouse_event_(false),
1628         got_destroy_(false) {
1629   }
~DeleteHostFromHeldMouseEventDelegate()1630   virtual ~DeleteHostFromHeldMouseEventDelegate() {}
1631 
got_mouse_event() const1632   bool got_mouse_event() const { return got_mouse_event_; }
got_destroy() const1633   bool got_destroy() const { return got_destroy_; }
1634 
1635   // TestWindowDelegate:
OnMouseEvent(ui::MouseEvent * event)1636   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1637     if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1638       got_mouse_event_ = true;
1639       delete host_;
1640     }
1641   }
OnWindowDestroyed(Window * window)1642   virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1643     got_destroy_ = true;
1644   }
1645 
1646  private:
1647   WindowTreeHost* host_;
1648   bool got_mouse_event_;
1649   bool got_destroy_;
1650 
1651   DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1652 };
1653 
1654 }  // namespace
1655 
1656 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1657 // we don't crash.
TEST_F(WindowEventDispatcherTest,DeleteHostFromHeldMouseEvent)1658 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1659   // Should be deleted by |delegate|.
1660   WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1661   h2->InitHost();
1662   DeleteHostFromHeldMouseEventDelegate delegate(h2);
1663   // Owned by |h2|.
1664   Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1665   w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1666   ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1667                          gfx::Point(10, 10), gfx::Point(10, 10),
1668                          ui::EF_SHIFT_DOWN, 0);
1669   h2->dispatcher()->RepostEvent(pressed);
1670   // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1671   RunAllPendingInMessageLoop();
1672   EXPECT_TRUE(delegate.got_mouse_event());
1673   EXPECT_TRUE(delegate.got_destroy());
1674 }
1675 
TEST_F(WindowEventDispatcherTest,WindowHideCancelsActiveTouches)1676 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1677   EventFilterRecorder recorder;
1678   root_window()->AddPreTargetHandler(&recorder);
1679 
1680   test::TestWindowDelegate delegate;
1681   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1682       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1683 
1684   gfx::Point position1 = root_window()->bounds().origin();
1685   ui::TouchEvent press(
1686       ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1687   DispatchEventUsingWindowDispatcher(&press);
1688 
1689   EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1690             EventTypesToString(recorder.GetAndResetEvents()));
1691 
1692   window->Hide();
1693 
1694   EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1695   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1696   EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1697   EXPECT_EQ(3U, recorder.events().size());
1698   root_window()->RemovePreTargetHandler(&recorder);
1699 }
1700 
TEST_F(WindowEventDispatcherTest,WindowHideCancelsActiveGestures)1701 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1702   EventFilterRecorder recorder;
1703   root_window()->AddPreTargetHandler(&recorder);
1704 
1705   test::TestWindowDelegate delegate;
1706   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1707       &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1708 
1709   gfx::Point position1 = root_window()->bounds().origin();
1710   gfx::Point position2 = root_window()->bounds().CenterPoint();
1711   ui::TouchEvent press(
1712       ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1713   DispatchEventUsingWindowDispatcher(&press);
1714 
1715   ui::TouchEvent move(
1716       ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1717   DispatchEventUsingWindowDispatcher(&move);
1718 
1719   ui::TouchEvent press2(
1720       ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1721   DispatchEventUsingWindowDispatcher(&press2);
1722 
1723   // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1724   // special casing here. See crbug.com/332418 for details.
1725   std::string expected =
1726       "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1727       "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1728       "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1729 
1730   std::string expected_ugr =
1731       "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1732       "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1733       "TOUCH_PRESSED GESTURE_BEGIN";
1734 
1735   std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1736   EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1737 
1738   window->Hide();
1739 
1740   expected =
1741       "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1742       "GESTURE_SCROLL_END GESTURE_END";
1743   expected_ugr =
1744       "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END TOUCH_CANCELLED "
1745       "GESTURE_END";
1746 
1747   events_string = EventTypesToString(recorder.GetAndResetEvents());
1748   EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1749 
1750   root_window()->RemovePreTargetHandler(&recorder);
1751 }
1752 
1753 // Places two windows side by side. Presses down on one window, and starts a
1754 // scroll. Sets capture on the other window and ensures that the "ending" events
1755 // aren't sent to the window which gained capture.
TEST_F(WindowEventDispatcherTest,EndingEventDoesntRetarget)1756 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1757   EventFilterRecorder recorder1;
1758   EventFilterRecorder recorder2;
1759   scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1760   window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1761 
1762   scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1763   window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1764 
1765   window1->AddPreTargetHandler(&recorder1);
1766   window2->AddPreTargetHandler(&recorder2);
1767 
1768   gfx::Point position = window1->bounds().origin();
1769   ui::TouchEvent press(
1770       ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1771   DispatchEventUsingWindowDispatcher(&press);
1772 
1773   gfx::Point position2 = window1->bounds().CenterPoint();
1774   ui::TouchEvent move(
1775       ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1776   DispatchEventUsingWindowDispatcher(&move);
1777 
1778   window2->SetCapture();
1779 
1780   EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1781             "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1782             "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1783             EventTypesToString(recorder1.events()));
1784 
1785   EXPECT_TRUE(recorder2.events().empty());
1786 }
1787 
1788 namespace {
1789 
1790 // This class creates and manages a window which is destroyed as soon as
1791 // capture is lost. This is the case for the drag and drop capture window.
1792 class CaptureWindowTracker : public test::TestWindowDelegate {
1793  public:
CaptureWindowTracker()1794   CaptureWindowTracker() {}
~CaptureWindowTracker()1795   virtual ~CaptureWindowTracker() {}
1796 
CreateCaptureWindow(aura::Window * root_window)1797   void CreateCaptureWindow(aura::Window* root_window) {
1798     capture_window_.reset(test::CreateTestWindowWithDelegate(
1799         this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1800     capture_window_->SetCapture();
1801   }
1802 
reset()1803   void reset() {
1804     capture_window_.reset();
1805   }
1806 
OnCaptureLost()1807   virtual void OnCaptureLost() OVERRIDE {
1808     capture_window_.reset();
1809   }
1810 
OnWindowDestroyed(Window * window)1811   virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1812     TestWindowDelegate::OnWindowDestroyed(window);
1813     capture_window_.reset();
1814   }
1815 
capture_window()1816   aura::Window* capture_window() { return capture_window_.get(); }
1817 
1818  private:
1819   scoped_ptr<aura::Window> capture_window_;
1820 
1821   DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1822 };
1823 
1824 }
1825 
1826 // Verifies handling loss of capture by the capture window being hidden.
TEST_F(WindowEventDispatcherTest,CaptureWindowHidden)1827 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1828   CaptureWindowTracker capture_window_tracker;
1829   capture_window_tracker.CreateCaptureWindow(root_window());
1830   capture_window_tracker.capture_window()->Hide();
1831   EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1832 }
1833 
1834 // Verifies handling loss of capture by the capture window being destroyed.
TEST_F(WindowEventDispatcherTest,CaptureWindowDestroyed)1835 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1836   CaptureWindowTracker capture_window_tracker;
1837   capture_window_tracker.CreateCaptureWindow(root_window());
1838   capture_window_tracker.reset();
1839   EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1840 }
1841 
1842 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1843  public:
ExitMessageLoopOnMousePress()1844   ExitMessageLoopOnMousePress() {}
~ExitMessageLoopOnMousePress()1845   virtual ~ExitMessageLoopOnMousePress() {}
1846 
1847  protected:
OnMouseEvent(ui::MouseEvent * event)1848   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1849     ui::test::TestEventHandler::OnMouseEvent(event);
1850     if (event->type() == ui::ET_MOUSE_PRESSED)
1851       base::MessageLoopForUI::current()->Quit();
1852   }
1853 
1854  private:
1855   DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1856 };
1857 
1858 class WindowEventDispatcherTestWithMessageLoop
1859     : public WindowEventDispatcherTest {
1860  public:
WindowEventDispatcherTestWithMessageLoop()1861   WindowEventDispatcherTestWithMessageLoop() {}
~WindowEventDispatcherTestWithMessageLoop()1862   virtual ~WindowEventDispatcherTestWithMessageLoop() {}
1863 
RunTest()1864   void RunTest() {
1865     // Reset any event the window may have received when bringing up the window
1866     // (e.g. mouse-move events if the mouse cursor is over the window).
1867     handler_.Reset();
1868 
1869     // Start a nested message-loop, post an event to be dispatched, and then
1870     // terminate the message-loop. When the message-loop unwinds and gets back,
1871     // the reposted event should not have fired.
1872     scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1873                                                         gfx::Point(10, 10),
1874                                                         gfx::Point(10, 10),
1875                                                         ui::EF_NONE,
1876                                                         ui::EF_NONE));
1877     message_loop()->PostTask(
1878         FROM_HERE,
1879         base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1880                    host()->dispatcher(),
1881                    base::Passed(&mouse)));
1882     message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1883 
1884     base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1885     base::RunLoop loop;
1886     loop.Run();
1887     EXPECT_EQ(0, handler_.num_mouse_events());
1888 
1889     // Let the current message-loop run. The event-handler will terminate the
1890     // message-loop when it receives the reposted event.
1891   }
1892 
message_loop()1893   base::MessageLoop* message_loop() {
1894     return base::MessageLoopForUI::current();
1895   }
1896 
1897  protected:
SetUp()1898   virtual void SetUp() OVERRIDE {
1899     WindowEventDispatcherTest::SetUp();
1900     window_.reset(CreateNormalWindow(1, root_window(), NULL));
1901     window_->AddPreTargetHandler(&handler_);
1902   }
1903 
TearDown()1904   virtual void TearDown() OVERRIDE {
1905     window_.reset();
1906     WindowEventDispatcherTest::TearDown();
1907   }
1908 
1909  private:
1910   // Used to avoid a copying |event| when binding to a closure.
RepostEventHelper(WindowEventDispatcher * dispatcher,scoped_ptr<ui::MouseEvent> event)1911   static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1912                                 scoped_ptr<ui::MouseEvent> event) {
1913     dispatcher->RepostEvent(*event);
1914   }
1915 
1916   scoped_ptr<Window> window_;
1917   ExitMessageLoopOnMousePress handler_;
1918 
1919   DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1920 };
1921 
TEST_F(WindowEventDispatcherTestWithMessageLoop,EventRepostedInNonNestedLoop)1922 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1923   CHECK(!message_loop()->is_running());
1924   // Perform the test in a callback, so that it runs after the message-loop
1925   // starts.
1926   message_loop()->PostTask(
1927       FROM_HERE, base::Bind(
1928           &WindowEventDispatcherTestWithMessageLoop::RunTest,
1929           base::Unretained(this)));
1930   message_loop()->Run();
1931 }
1932 
1933 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1934  public:
WindowEventDispatcherTestInHighDPI()1935   WindowEventDispatcherTestInHighDPI() {}
~WindowEventDispatcherTestInHighDPI()1936   virtual ~WindowEventDispatcherTestInHighDPI() {}
1937 
1938  protected:
SetUp()1939   virtual void SetUp() OVERRIDE {
1940     WindowEventDispatcherTest::SetUp();
1941     test_screen()->SetDeviceScaleFactor(2.f);
1942   }
1943 };
1944 
TEST_F(WindowEventDispatcherTestInHighDPI,EventLocationTransform)1945 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
1946   test::TestWindowDelegate delegate;
1947   scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
1948       1234, gfx::Rect(20, 20, 100, 100), root_window()));
1949   child->Show();
1950 
1951   ui::test::TestEventHandler handler_child;
1952   ui::test::TestEventHandler handler_root;
1953   root_window()->AddPreTargetHandler(&handler_root);
1954   child->AddPreTargetHandler(&handler_child);
1955 
1956   {
1957     ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1958                         gfx::Point(30, 30), gfx::Point(30, 30),
1959                         ui::EF_NONE, ui::EF_NONE);
1960     DispatchEventUsingWindowDispatcher(&move);
1961     EXPECT_EQ(0, handler_child.num_mouse_events());
1962     EXPECT_EQ(1, handler_root.num_mouse_events());
1963   }
1964 
1965   {
1966     ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1967                         gfx::Point(50, 50), gfx::Point(50, 50),
1968                         ui::EF_NONE, ui::EF_NONE);
1969     DispatchEventUsingWindowDispatcher(&move);
1970     // The child receives an ENTER, and a MOVED event.
1971     EXPECT_EQ(2, handler_child.num_mouse_events());
1972     // The root receives both the ENTER and the MOVED events dispatched to
1973     // |child|, as well as an EXIT event.
1974     EXPECT_EQ(3, handler_root.num_mouse_events());
1975   }
1976 
1977   child->RemovePreTargetHandler(&handler_child);
1978   root_window()->RemovePreTargetHandler(&handler_root);
1979 }
1980 
TEST_F(WindowEventDispatcherTestInHighDPI,TouchMovesHeldOnScroll)1981 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
1982   EventFilterRecorder recorder;
1983   root_window()->AddPreTargetHandler(&recorder);
1984   test::TestWindowDelegate delegate;
1985   HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
1986   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1987       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1988   window->AddPreTargetHandler(&handler);
1989 
1990   ui::test::EventGenerator generator(root_window());
1991   generator.GestureScrollSequence(
1992       gfx::Point(120, 120), gfx::Point(20, 120),
1993       base::TimeDelta::FromMilliseconds(100), 25);
1994 
1995   // |handler| will have reset |filter| and started holding the touch-move
1996   // events when scrolling started. At the end of the scroll (i.e. upon
1997   // touch-release), the held touch-move event will have been dispatched first,
1998   // along with the subsequent events (i.e. touch-release, scroll-end, and
1999   // gesture-end).
2000   const EventFilterRecorder::Events& events = recorder.events();
2001   EXPECT_EQ(
2002       "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
2003       "GESTURE_SCROLL_END GESTURE_END",
2004       EventTypesToString(events));
2005   ASSERT_EQ(2u, recorder.touch_locations().size());
2006   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2007             recorder.touch_locations()[0].ToString());
2008   EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2009             recorder.touch_locations()[1].ToString());
2010 }
2011 
2012 class SelfDestructDelegate : public test::TestWindowDelegate {
2013  public:
SelfDestructDelegate()2014   SelfDestructDelegate() {}
~SelfDestructDelegate()2015   virtual ~SelfDestructDelegate() {}
2016 
OnMouseEvent(ui::MouseEvent * event)2017   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
2018     window_.reset();
2019   }
2020 
set_window(scoped_ptr<aura::Window> window)2021   void set_window(scoped_ptr<aura::Window> window) {
2022     window_ = window.Pass();
2023   }
has_window() const2024   bool has_window() const { return !!window_.get(); }
2025 
2026  private:
2027   scoped_ptr<aura::Window> window_;
2028   DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
2029 };
2030 
TEST_F(WindowEventDispatcherTest,SynthesizedLocatedEvent)2031 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
2032   ui::test::EventGenerator generator(root_window());
2033   generator.MoveMouseTo(10, 10);
2034   EXPECT_EQ("10,10",
2035             Env::GetInstance()->last_mouse_location().ToString());
2036 
2037   // Synthesized event should not update the mouse location.
2038   ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
2039                          ui::EF_IS_SYNTHESIZED, 0);
2040   generator.Dispatch(&mouseev);
2041   EXPECT_EQ("10,10",
2042             Env::GetInstance()->last_mouse_location().ToString());
2043 
2044   generator.MoveMouseTo(0, 0);
2045   EXPECT_EQ("0,0",
2046             Env::GetInstance()->last_mouse_location().ToString());
2047 
2048   // Make sure the location gets updated when a syntheiszed enter
2049   // event destroyed the window.
2050   SelfDestructDelegate delegate;
2051   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2052       &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2053   delegate.set_window(window.Pass());
2054   EXPECT_TRUE(delegate.has_window());
2055 
2056   generator.MoveMouseTo(100, 100);
2057   EXPECT_FALSE(delegate.has_window());
2058   EXPECT_EQ("100,100",
2059             Env::GetInstance()->last_mouse_location().ToString());
2060 }
2061 
2062 class StaticFocusClient : public client::FocusClient {
2063  public:
StaticFocusClient(Window * focused)2064   explicit StaticFocusClient(Window* focused)
2065       : focused_(focused) {}
~StaticFocusClient()2066   virtual ~StaticFocusClient() {}
2067 
2068  private:
2069   // client::FocusClient:
AddObserver(client::FocusChangeObserver * observer)2070   virtual void AddObserver(client::FocusChangeObserver* observer) OVERRIDE {}
RemoveObserver(client::FocusChangeObserver * observer)2071   virtual void RemoveObserver(client::FocusChangeObserver* observer) OVERRIDE {}
FocusWindow(Window * window)2072   virtual void FocusWindow(Window* window) OVERRIDE {}
ResetFocusWithinActiveWindow(Window * window)2073   virtual void ResetFocusWithinActiveWindow(Window* window) OVERRIDE {}
GetFocusedWindow()2074   virtual Window* GetFocusedWindow() OVERRIDE { return focused_; }
2075 
2076   Window* focused_;
2077 
2078   DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2079 };
2080 
2081 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2082 // when the focused window does not live in the dispatcher's tree.
TEST_F(WindowEventDispatcherTest,HostCancelModeWithFocusedWindowOutside)2083 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2084   test::TestWindowDelegate delegate;
2085   scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2086       gfx::Rect(20, 30, 100, 50), NULL));
2087   StaticFocusClient focus_client(focused.get());
2088   client::SetFocusClient(root_window(), &focus_client);
2089   EXPECT_FALSE(root_window()->Contains(focused.get()));
2090   EXPECT_EQ(focused.get(),
2091             client::GetFocusClient(root_window())->GetFocusedWindow());
2092   host()->dispatcher()->DispatchCancelModeEvent();
2093   EXPECT_EQ(focused.get(),
2094             client::GetFocusClient(root_window())->GetFocusedWindow());
2095 }
2096 
2097 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2098 // event.
2099 class DispatchEventHandler : public ui::EventHandler {
2100  public:
DispatchEventHandler(Window * target)2101   explicit DispatchEventHandler(Window* target)
2102       : target_(target),
2103         dispatched_(false) {}
~DispatchEventHandler()2104   virtual ~DispatchEventHandler() {}
2105 
dispatched() const2106   bool dispatched() const { return dispatched_; }
2107  private:
2108   // ui::EventHandler:
OnMouseEvent(ui::MouseEvent * mouse)2109   virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2110     if (mouse->type() == ui::ET_MOUSE_MOVED) {
2111       ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2112           target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2113       ui::EventDispatchDetails details =
2114           target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2115       ASSERT_FALSE(details.dispatcher_destroyed);
2116       EXPECT_FALSE(details.target_destroyed);
2117       EXPECT_EQ(target_, move.target());
2118       dispatched_ = true;
2119     }
2120     ui::EventHandler::OnMouseEvent(mouse);
2121   }
2122 
2123   Window* target_;
2124   bool dispatched_;
2125 
2126   DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2127 };
2128 
2129 // Moves |window| to |root_window| when it receives a mouse-move event.
2130 class MoveWindowHandler : public ui::EventHandler {
2131  public:
MoveWindowHandler(Window * window,Window * root_window)2132   MoveWindowHandler(Window* window, Window* root_window)
2133       : window_to_move_(window),
2134         root_window_to_move_to_(root_window) {}
~MoveWindowHandler()2135   virtual ~MoveWindowHandler() {}
2136 
2137  private:
2138   // ui::EventHandler:
OnMouseEvent(ui::MouseEvent * mouse)2139   virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2140     if (mouse->type() == ui::ET_MOUSE_MOVED) {
2141       root_window_to_move_to_->AddChild(window_to_move_);
2142     }
2143     ui::EventHandler::OnMouseEvent(mouse);
2144   }
2145 
2146   Window* window_to_move_;
2147   Window* root_window_to_move_to_;
2148 
2149   DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2150 };
2151 
2152 // Tests that nested event dispatch works correctly if the target of the older
2153 // event being dispatched is moved to a different dispatcher in response to an
2154 // event in the inner loop.
TEST_F(WindowEventDispatcherTest,NestedEventDispatchTargetMoved)2155 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2156   scoped_ptr<WindowTreeHost> second_host(
2157       WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2158   second_host->InitHost();
2159   Window* second_root = second_host->window();
2160 
2161   // Create two windows parented to |root_window()|.
2162   test::TestWindowDelegate delegate;
2163   scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2164       gfx::Rect(20, 10, 10, 20), root_window()));
2165   scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2166       gfx::Rect(40, 10, 50, 20), root_window()));
2167 
2168   // Setup a handler on |first| so that it dispatches an event to |second| when
2169   // |first| receives an event.
2170   DispatchEventHandler dispatch_event(second.get());
2171   first->AddPreTargetHandler(&dispatch_event);
2172 
2173   // Setup a handler on |second| so that it moves |first| into |second_root|
2174   // when |second| receives an event.
2175   MoveWindowHandler move_window(first.get(), second_root);
2176   second->AddPreTargetHandler(&move_window);
2177 
2178   // Some sanity checks: |first| is inside |root_window()|'s tree.
2179   EXPECT_EQ(root_window(), first->GetRootWindow());
2180   // The two root windows are different.
2181   EXPECT_NE(root_window(), second_root);
2182 
2183   // Dispatch an event to |first|.
2184   ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2185                       first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2186   ui::EventDispatchDetails details =
2187       host()->dispatcher()->OnEventFromSource(&move);
2188   ASSERT_FALSE(details.dispatcher_destroyed);
2189   EXPECT_TRUE(details.target_destroyed);
2190   EXPECT_EQ(first.get(), move.target());
2191   EXPECT_TRUE(dispatch_event.dispatched());
2192   EXPECT_EQ(second_root, first->GetRootWindow());
2193 
2194   first->RemovePreTargetHandler(&dispatch_event);
2195   second->RemovePreTargetHandler(&move_window);
2196 }
2197 
2198 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2199  public:
AlwaysMouseDownInputStateLookup()2200   AlwaysMouseDownInputStateLookup() {}
~AlwaysMouseDownInputStateLookup()2201   virtual ~AlwaysMouseDownInputStateLookup() {}
2202 
2203  private:
2204   // InputStateLookup:
IsMouseButtonDown() const2205   virtual bool IsMouseButtonDown() const OVERRIDE { return true; }
2206 
2207   DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2208 };
2209 
TEST_F(WindowEventDispatcherTest,CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher)2210 TEST_F(WindowEventDispatcherTest,
2211        CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2212   test::EventCountDelegate delegate;
2213   scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2214       gfx::Rect(20, 10, 10, 20), root_window()));
2215   window->Show();
2216 
2217   scoped_ptr<WindowTreeHost> second_host(
2218       WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2219   second_host->InitHost();
2220   WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2221 
2222   // Install an InputStateLookup on the Env that always claims that a
2223   // mouse-button is down.
2224   test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2225       scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2226 
2227   window->SetCapture();
2228 
2229   // Because the mouse button is down, setting the capture on |window| will set
2230   // it as the mouse-move handler for |root_window()|.
2231   EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2232 
2233   // This does not set |window| as the mouse-move handler for the second
2234   // dispatcher.
2235   EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2236 
2237   // However, some capture-client updates the capture in each root-window on a
2238   // capture. Emulate that here. Because of this, the second dispatcher also has
2239   // |window| as the mouse-move handler.
2240   client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2241   second_capture_delegate->UpdateCapture(NULL, window.get());
2242   EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2243 
2244   // Reset the mouse-event counts for |window|.
2245   delegate.GetMouseMotionCountsAndReset();
2246 
2247   // Notify both hosts that the cursor is now hidden. This should send a single
2248   // mouse-exit event to |window|.
2249   host()->OnCursorVisibilityChanged(false);
2250   second_host->OnCursorVisibilityChanged(false);
2251   EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());
2252 }
2253 
TEST_F(WindowEventDispatcherTest,RedirectedEventToDifferentDispatcherLocation)2254 TEST_F(WindowEventDispatcherTest,
2255        RedirectedEventToDifferentDispatcherLocation) {
2256   scoped_ptr<WindowTreeHost> second_host(
2257       WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2258   second_host->InitHost();
2259   client::SetCaptureClient(second_host->window(),
2260                            client::GetCaptureClient(root_window()));
2261 
2262   test::EventCountDelegate delegate;
2263   scoped_ptr<Window> window_first(CreateTestWindowWithDelegate(&delegate, 123,
2264       gfx::Rect(20, 10, 10, 20), root_window()));
2265   window_first->Show();
2266 
2267   scoped_ptr<Window> window_second(CreateTestWindowWithDelegate(&delegate, 12,
2268       gfx::Rect(10, 10, 20, 30), second_host->window()));
2269   window_second->Show();
2270 
2271   window_second->SetCapture();
2272   EXPECT_EQ(window_second.get(),
2273             client::GetCaptureWindow(root_window()));
2274 
2275   // Send an event to the first host. Make sure it goes to |window_second| in
2276   // |second_host| instead (since it has capture).
2277   EventFilterRecorder recorder_first;
2278   window_first->AddPreTargetHandler(&recorder_first);
2279   EventFilterRecorder recorder_second;
2280   window_second->AddPreTargetHandler(&recorder_second);
2281   const gfx::Point event_location(25, 15);
2282   ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, event_location,
2283                        event_location, ui::EF_LEFT_MOUSE_BUTTON,
2284                        ui::EF_LEFT_MOUSE_BUTTON);
2285   DispatchEventUsingWindowDispatcher(&mouse);
2286   EXPECT_TRUE(recorder_first.events().empty());
2287   ASSERT_EQ(1u, recorder_second.events().size());
2288   EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder_second.events()[0]);
2289   EXPECT_EQ(event_location.ToString(),
2290             recorder_second.mouse_locations()[0].ToString());
2291 }
2292 
2293 class AsyncWindowDelegate : public test::TestWindowDelegate {
2294  public:
AsyncWindowDelegate(WindowEventDispatcher * dispatcher)2295   AsyncWindowDelegate(WindowEventDispatcher* dispatcher)
2296       : dispatcher_(dispatcher) {}
2297 
set_window(Window * window)2298   void set_window(Window* window) {
2299     window_ = window;
2300   }
2301  private:
OnTouchEvent(ui::TouchEvent * event)2302   virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
2303     // Convert touch event back to root window coordinates.
2304     event->ConvertLocationToTarget(window_, window_->GetRootWindow());
2305     dispatcher_->ProcessedTouchEvent(event, window_, ui::ER_UNHANDLED);
2306     event->StopPropagation();
2307   }
2308 
2309   WindowEventDispatcher* dispatcher_;
2310   Window* window_;
2311 
2312   DISALLOW_COPY_AND_ASSIGN(AsyncWindowDelegate);
2313 };
2314 
2315 // Tests that gesture events dispatched through the asynchronous flow have
2316 // co-ordinates in the right co-ordinate space.
TEST_F(WindowEventDispatcherTest,GestureEventCoordinates)2317 TEST_F(WindowEventDispatcherTest, GestureEventCoordinates) {
2318   const float kX = 67.3f;
2319   const float kY = 97.8f;
2320 
2321   const int kWindowOffset = 50;
2322   EventFilterRecorder recorder;
2323   root_window()->AddPreTargetHandler(&recorder);
2324   AsyncWindowDelegate delegate(host()->dispatcher());
2325   HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
2326   scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2327       &delegate,
2328       1,
2329       gfx::Rect(kWindowOffset, kWindowOffset, 100, 100),
2330       root_window()));
2331   window->AddPreTargetHandler(&handler);
2332 
2333   delegate.set_window(window.get());
2334 
2335   ui::TouchEvent touch_pressed_event(
2336       ui::ET_TOUCH_PRESSED, gfx::PointF(kX, kY), 0, ui::EventTimeForNow());
2337 
2338   DispatchEventUsingWindowDispatcher(&touch_pressed_event);
2339 
2340   ASSERT_EQ(1u, recorder.touch_locations().size());
2341   EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2342             recorder.touch_locations()[0].ToString());
2343 
2344   ASSERT_EQ(2u, recorder.gesture_locations().size());
2345   EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2346             recorder.gesture_locations()[0].ToString());
2347 }
2348 
2349 }  // namespace aura
2350