1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura/window_event_dispatcher.h"
6
7 #include <vector>
8
9 #include "base/bind.h"
10 #include "base/run_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/capture_client.h"
13 #include "ui/aura/client/event_client.h"
14 #include "ui/aura/client/focus_client.h"
15 #include "ui/aura/env.h"
16 #include "ui/aura/test/aura_test_base.h"
17 #include "ui/aura/test/env_test_helper.h"
18 #include "ui/aura/test/test_cursor_client.h"
19 #include "ui/aura/test/test_screen.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/aura/window_tracker.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/events/event.h"
26 #include "ui/events/event_handler.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gestures/gesture_configuration.h"
29 #include "ui/events/keycodes/keyboard_codes.h"
30 #include "ui/events/test/event_generator.h"
31 #include "ui/events/test/test_event_handler.h"
32 #include "ui/gfx/point.h"
33 #include "ui/gfx/rect.h"
34 #include "ui/gfx/screen.h"
35 #include "ui/gfx/transform.h"
36
37 namespace aura {
38 namespace {
39
40 // A delegate that always returns a non-client component for hit tests.
41 class NonClientDelegate : public test::TestWindowDelegate {
42 public:
NonClientDelegate()43 NonClientDelegate()
44 : non_client_count_(0),
45 mouse_event_count_(0),
46 mouse_event_flags_(0x0) {
47 }
~NonClientDelegate()48 virtual ~NonClientDelegate() {}
49
non_client_count() const50 int non_client_count() const { return non_client_count_; }
non_client_location() const51 gfx::Point non_client_location() const { return non_client_location_; }
mouse_event_count() const52 int mouse_event_count() const { return mouse_event_count_; }
mouse_event_location() const53 gfx::Point mouse_event_location() const { return mouse_event_location_; }
mouse_event_flags() const54 int mouse_event_flags() const { return mouse_event_flags_; }
55
GetNonClientComponent(const gfx::Point & location) const56 virtual int GetNonClientComponent(const gfx::Point& location) const OVERRIDE {
57 NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
58 self->non_client_count_++;
59 self->non_client_location_ = location;
60 return HTTOPLEFT;
61 }
OnMouseEvent(ui::MouseEvent * event)62 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
63 mouse_event_count_++;
64 mouse_event_location_ = event->location();
65 mouse_event_flags_ = event->flags();
66 event->SetHandled();
67 }
68
69 private:
70 int non_client_count_;
71 gfx::Point non_client_location_;
72 int mouse_event_count_;
73 gfx::Point mouse_event_location_;
74 int mouse_event_flags_;
75
76 DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
77 };
78
79 // A simple event handler that consumes key events.
80 class ConsumeKeyHandler : public ui::test::TestEventHandler {
81 public:
ConsumeKeyHandler()82 ConsumeKeyHandler() {}
~ConsumeKeyHandler()83 virtual ~ConsumeKeyHandler() {}
84
85 // Overridden from ui::EventHandler:
OnKeyEvent(ui::KeyEvent * event)86 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
87 ui::test::TestEventHandler::OnKeyEvent(event);
88 event->StopPropagation();
89 }
90
91 private:
92 DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
93 };
94
IsFocusedWindow(aura::Window * window)95 bool IsFocusedWindow(aura::Window* window) {
96 return client::GetFocusClient(window)->GetFocusedWindow() == window;
97 }
98
99 } // namespace
100
101 typedef test::AuraTestBase WindowEventDispatcherTest;
102
TEST_F(WindowEventDispatcherTest,OnHostMouseEvent)103 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
104 // Create two non-overlapping windows so we don't have to worry about which
105 // is on top.
106 scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
107 scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
108 const int kWindowWidth = 123;
109 const int kWindowHeight = 45;
110 gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
111 gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
112 scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
113 delegate1.get(), -1234, bounds1, root_window()));
114 scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
115 delegate2.get(), -5678, bounds2, root_window()));
116
117 // Send a mouse event to window1.
118 gfx::Point point(101, 201);
119 ui::MouseEvent event1(
120 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
121 ui::EF_LEFT_MOUSE_BUTTON);
122 DispatchEventUsingWindowDispatcher(&event1);
123
124 // Event was tested for non-client area for the target window.
125 EXPECT_EQ(1, delegate1->non_client_count());
126 EXPECT_EQ(0, delegate2->non_client_count());
127 // The non-client component test was in local coordinates.
128 EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
129 // Mouse event was received by target window.
130 EXPECT_EQ(1, delegate1->mouse_event_count());
131 EXPECT_EQ(0, delegate2->mouse_event_count());
132 // Event was in local coordinates.
133 EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
134 // Non-client flag was set.
135 EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
136 }
137
TEST_F(WindowEventDispatcherTest,RepostEvent)138 TEST_F(WindowEventDispatcherTest, RepostEvent) {
139 // Test RepostEvent in RootWindow. It only works for Mouse Press.
140 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
141 gfx::Point point(10, 10);
142 ui::MouseEvent event(
143 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
144 ui::EF_LEFT_MOUSE_BUTTON);
145 host()->dispatcher()->RepostEvent(event);
146 RunAllPendingInMessageLoop();
147 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
148 }
149
150 // Check that we correctly track the state of the mouse buttons in response to
151 // button press and release events.
TEST_F(WindowEventDispatcherTest,MouseButtonState)152 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
153 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
154
155 gfx::Point location;
156 scoped_ptr<ui::MouseEvent> event;
157
158 // Press the left button.
159 event.reset(new ui::MouseEvent(
160 ui::ET_MOUSE_PRESSED,
161 location,
162 location,
163 ui::EF_LEFT_MOUSE_BUTTON,
164 ui::EF_LEFT_MOUSE_BUTTON));
165 DispatchEventUsingWindowDispatcher(event.get());
166 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
167
168 // Additionally press the right.
169 event.reset(new ui::MouseEvent(
170 ui::ET_MOUSE_PRESSED,
171 location,
172 location,
173 ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
174 ui::EF_RIGHT_MOUSE_BUTTON));
175 DispatchEventUsingWindowDispatcher(event.get());
176 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
177
178 // Release the left button.
179 event.reset(new ui::MouseEvent(
180 ui::ET_MOUSE_RELEASED,
181 location,
182 location,
183 ui::EF_RIGHT_MOUSE_BUTTON,
184 ui::EF_LEFT_MOUSE_BUTTON));
185 DispatchEventUsingWindowDispatcher(event.get());
186 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
187
188 // Release the right button. We should ignore the Shift-is-down flag.
189 event.reset(new ui::MouseEvent(
190 ui::ET_MOUSE_RELEASED,
191 location,
192 location,
193 ui::EF_SHIFT_DOWN,
194 ui::EF_RIGHT_MOUSE_BUTTON));
195 DispatchEventUsingWindowDispatcher(event.get());
196 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
197
198 // Press the middle button.
199 event.reset(new ui::MouseEvent(
200 ui::ET_MOUSE_PRESSED,
201 location,
202 location,
203 ui::EF_MIDDLE_MOUSE_BUTTON,
204 ui::EF_MIDDLE_MOUSE_BUTTON));
205 DispatchEventUsingWindowDispatcher(event.get());
206 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
207 }
208
TEST_F(WindowEventDispatcherTest,TranslatedEvent)209 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
210 scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
211 gfx::Rect(50, 50, 100, 100), root_window()));
212
213 gfx::Point origin(100, 100);
214 ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
215
216 EXPECT_EQ("100,100", root.location().ToString());
217 EXPECT_EQ("100,100", root.root_location().ToString());
218
219 ui::MouseEvent translated_event(
220 root, static_cast<Window*>(root_window()), w1.get(),
221 ui::ET_MOUSE_ENTERED, root.flags());
222 EXPECT_EQ("50,50", translated_event.location().ToString());
223 EXPECT_EQ("100,100", translated_event.root_location().ToString());
224 }
225
226 namespace {
227
228 class TestEventClient : public client::EventClient {
229 public:
230 static const int kNonLockWindowId = 100;
231 static const int kLockWindowId = 200;
232
TestEventClient(Window * root_window)233 explicit TestEventClient(Window* root_window)
234 : root_window_(root_window),
235 lock_(false) {
236 client::SetEventClient(root_window_, this);
237 Window* lock_window =
238 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
239 lock_window->set_id(kLockWindowId);
240 Window* non_lock_window =
241 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
242 non_lock_window->set_id(kNonLockWindowId);
243 }
~TestEventClient()244 virtual ~TestEventClient() {
245 client::SetEventClient(root_window_, NULL);
246 }
247
248 // Starts/stops locking. Locking prevents windows other than those inside
249 // the lock container from receiving events, getting focus etc.
Lock()250 void Lock() {
251 lock_ = true;
252 }
Unlock()253 void Unlock() {
254 lock_ = false;
255 }
256
GetLockWindow()257 Window* GetLockWindow() {
258 return const_cast<Window*>(
259 static_cast<const TestEventClient*>(this)->GetLockWindow());
260 }
GetLockWindow() const261 const Window* GetLockWindow() const {
262 return root_window_->GetChildById(kLockWindowId);
263 }
GetNonLockWindow()264 Window* GetNonLockWindow() {
265 return root_window_->GetChildById(kNonLockWindowId);
266 }
267
268 private:
269 // Overridden from client::EventClient:
CanProcessEventsWithinSubtree(const Window * window) const270 virtual bool CanProcessEventsWithinSubtree(
271 const Window* window) const OVERRIDE {
272 return lock_ ?
273 window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
274 true;
275 }
276
GetToplevelEventTarget()277 virtual ui::EventTarget* GetToplevelEventTarget() OVERRIDE {
278 return NULL;
279 }
280
281 Window* root_window_;
282 bool lock_;
283
284 DISALLOW_COPY_AND_ASSIGN(TestEventClient);
285 };
286
287 } // namespace
288
TEST_F(WindowEventDispatcherTest,CanProcessEventsWithinSubtree)289 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
290 TestEventClient client(root_window());
291 test::TestWindowDelegate d;
292
293 ui::test::TestEventHandler nonlock_ef;
294 ui::test::TestEventHandler lock_ef;
295 client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
296 client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
297
298 Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
299 client.GetNonLockWindow());
300 w1->set_id(1);
301 Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
302 client.GetNonLockWindow());
303 w2->set_id(2);
304 scoped_ptr<Window> w3(
305 test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
306 client.GetLockWindow()));
307
308 w1->Focus();
309 EXPECT_TRUE(IsFocusedWindow(w1));
310
311 client.Lock();
312
313 // Since we're locked, the attempt to focus w2 will be ignored.
314 w2->Focus();
315 EXPECT_TRUE(IsFocusedWindow(w1));
316 EXPECT_FALSE(IsFocusedWindow(w2));
317
318 {
319 // Attempting to send a key event to w1 (not in the lock container) should
320 // cause focus to be reset.
321 ui::test::EventGenerator generator(root_window());
322 generator.PressKey(ui::VKEY_SPACE, 0);
323 EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
324 EXPECT_FALSE(IsFocusedWindow(w1));
325 }
326
327 {
328 // Events sent to a window not in the lock container will not be processed.
329 // i.e. never sent to the non-lock container's event filter.
330 ui::test::EventGenerator generator(root_window(), w1);
331 generator.ClickLeftButton();
332 EXPECT_EQ(0, nonlock_ef.num_mouse_events());
333
334 // Events sent to a window in the lock container will be processed.
335 ui::test::EventGenerator generator3(root_window(), w3.get());
336 generator3.PressLeftButton();
337 EXPECT_EQ(1, lock_ef.num_mouse_events());
338 }
339
340 // Prevent w3 from being deleted by the hierarchy since its delegate is owned
341 // by this scope.
342 w3->parent()->RemoveChild(w3.get());
343 }
344
TEST_F(WindowEventDispatcherTest,IgnoreUnknownKeys)345 TEST_F(WindowEventDispatcherTest, IgnoreUnknownKeys) {
346 ConsumeKeyHandler handler;
347 root_window()->AddPreTargetHandler(&handler);
348
349 ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, ui::EF_NONE);
350 DispatchEventUsingWindowDispatcher(&unknown_event);
351 EXPECT_FALSE(unknown_event.handled());
352 EXPECT_EQ(0, handler.num_key_events());
353
354 handler.Reset();
355 ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
356 DispatchEventUsingWindowDispatcher(&known_event);
357 EXPECT_TRUE(known_event.handled());
358 EXPECT_EQ(1, handler.num_key_events());
359
360 handler.Reset();
361 ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
362 ui::EF_IME_FABRICATED_KEY);
363 DispatchEventUsingWindowDispatcher(&ime_event);
364 EXPECT_TRUE(ime_event.handled());
365 EXPECT_EQ(1, handler.num_key_events());
366
367 handler.Reset();
368 ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
369 ui::EF_NONE);
370 unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
371 DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
372 EXPECT_TRUE(unknown_key_with_char_event.handled());
373 EXPECT_EQ(1, handler.num_key_events());
374 }
375
TEST_F(WindowEventDispatcherTest,NoDelegateWindowReceivesKeyEvents)376 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
377 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
378 w1->Show();
379 w1->Focus();
380
381 ui::test::TestEventHandler handler;
382 w1->AddPreTargetHandler(&handler);
383 ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
384 DispatchEventUsingWindowDispatcher(&key_press);
385 EXPECT_TRUE(key_press.handled());
386 EXPECT_EQ(1, handler.num_key_events());
387
388 w1->RemovePreTargetHandler(&handler);
389 }
390
391 // Tests that touch-events that are beyond the bounds of the root-window do get
392 // propagated to the event filters correctly with the root as the target.
TEST_F(WindowEventDispatcherTest,TouchEventsOutsideBounds)393 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
394 ui::test::TestEventHandler handler;
395 root_window()->AddPreTargetHandler(&handler);
396
397 gfx::Point position = root_window()->bounds().origin();
398 position.Offset(-10, -10);
399 ui::TouchEvent press(
400 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
401 DispatchEventUsingWindowDispatcher(&press);
402 EXPECT_EQ(1, handler.num_touch_events());
403
404 position = root_window()->bounds().origin();
405 position.Offset(root_window()->bounds().width() + 10,
406 root_window()->bounds().height() + 10);
407 ui::TouchEvent release(
408 ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
409 DispatchEventUsingWindowDispatcher(&release);
410 EXPECT_EQ(2, handler.num_touch_events());
411 }
412
413 // Tests that scroll events are dispatched correctly.
TEST_F(WindowEventDispatcherTest,ScrollEventDispatch)414 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
415 base::TimeDelta now = ui::EventTimeForNow();
416 ui::test::TestEventHandler handler;
417 root_window()->AddPreTargetHandler(&handler);
418
419 test::TestWindowDelegate delegate;
420 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
421 w1->SetBounds(gfx::Rect(20, 20, 40, 40));
422
423 // A scroll event on the root-window itself is dispatched.
424 ui::ScrollEvent scroll1(ui::ET_SCROLL,
425 gfx::Point(10, 10),
426 now,
427 0,
428 0, -10,
429 0, -10,
430 2);
431 DispatchEventUsingWindowDispatcher(&scroll1);
432 EXPECT_EQ(1, handler.num_scroll_events());
433
434 // Scroll event on a window should be dispatched properly.
435 ui::ScrollEvent scroll2(ui::ET_SCROLL,
436 gfx::Point(25, 30),
437 now,
438 0,
439 -10, 0,
440 -10, 0,
441 2);
442 DispatchEventUsingWindowDispatcher(&scroll2);
443 EXPECT_EQ(2, handler.num_scroll_events());
444 root_window()->RemovePreTargetHandler(&handler);
445 }
446
447 namespace {
448
449 // FilterFilter that tracks the types of events it's seen.
450 class EventFilterRecorder : public ui::EventHandler {
451 public:
452 typedef std::vector<ui::EventType> Events;
453 typedef std::vector<gfx::Point> EventLocations;
454 typedef std::vector<int> EventFlags;
455
EventFilterRecorder()456 EventFilterRecorder()
457 : wait_until_event_(ui::ET_UNKNOWN) {
458 }
459
events() const460 const Events& events() const { return events_; }
461
mouse_locations() const462 const EventLocations& mouse_locations() const { return mouse_locations_; }
mouse_location(int i) const463 gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
touch_locations() const464 const EventLocations& touch_locations() const { return touch_locations_; }
gesture_locations() const465 const EventLocations& gesture_locations() const { return gesture_locations_; }
mouse_event_flags() const466 const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
467
WaitUntilReceivedEvent(ui::EventType type)468 void WaitUntilReceivedEvent(ui::EventType type) {
469 wait_until_event_ = type;
470 run_loop_.reset(new base::RunLoop());
471 run_loop_->Run();
472 }
473
GetAndResetEvents()474 Events GetAndResetEvents() {
475 Events events = events_;
476 Reset();
477 return events;
478 }
479
Reset()480 void Reset() {
481 events_.clear();
482 mouse_locations_.clear();
483 touch_locations_.clear();
484 gesture_locations_.clear();
485 mouse_event_flags_.clear();
486 }
487
488 // ui::EventHandler overrides:
OnEvent(ui::Event * event)489 virtual void OnEvent(ui::Event* event) OVERRIDE {
490 ui::EventHandler::OnEvent(event);
491 events_.push_back(event->type());
492 if (wait_until_event_ == event->type() && run_loop_) {
493 run_loop_->Quit();
494 wait_until_event_ = ui::ET_UNKNOWN;
495 }
496 }
497
OnMouseEvent(ui::MouseEvent * event)498 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
499 mouse_locations_.push_back(event->location());
500 mouse_event_flags_.push_back(event->flags());
501 }
502
OnTouchEvent(ui::TouchEvent * event)503 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
504 touch_locations_.push_back(event->location());
505 }
506
OnGestureEvent(ui::GestureEvent * event)507 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
508 gesture_locations_.push_back(event->location());
509 }
510
HasReceivedEvent(ui::EventType type)511 bool HasReceivedEvent(ui::EventType type) {
512 return std::find(events_.begin(), events_.end(), type) != events_.end();
513 }
514
515 private:
516 scoped_ptr<base::RunLoop> run_loop_;
517 ui::EventType wait_until_event_;
518
519 Events events_;
520 EventLocations mouse_locations_;
521 EventLocations touch_locations_;
522 EventLocations gesture_locations_;
523 EventFlags mouse_event_flags_;
524
525 DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
526 };
527
528 // Converts an EventType to a string.
EventTypeToString(ui::EventType type)529 std::string EventTypeToString(ui::EventType type) {
530 switch (type) {
531 case ui::ET_TOUCH_RELEASED:
532 return "TOUCH_RELEASED";
533
534 case ui::ET_TOUCH_CANCELLED:
535 return "TOUCH_CANCELLED";
536
537 case ui::ET_TOUCH_PRESSED:
538 return "TOUCH_PRESSED";
539
540 case ui::ET_TOUCH_MOVED:
541 return "TOUCH_MOVED";
542
543 case ui::ET_MOUSE_PRESSED:
544 return "MOUSE_PRESSED";
545
546 case ui::ET_MOUSE_DRAGGED:
547 return "MOUSE_DRAGGED";
548
549 case ui::ET_MOUSE_RELEASED:
550 return "MOUSE_RELEASED";
551
552 case ui::ET_MOUSE_MOVED:
553 return "MOUSE_MOVED";
554
555 case ui::ET_MOUSE_ENTERED:
556 return "MOUSE_ENTERED";
557
558 case ui::ET_MOUSE_EXITED:
559 return "MOUSE_EXITED";
560
561 case ui::ET_GESTURE_SCROLL_BEGIN:
562 return "GESTURE_SCROLL_BEGIN";
563
564 case ui::ET_GESTURE_SCROLL_END:
565 return "GESTURE_SCROLL_END";
566
567 case ui::ET_GESTURE_SCROLL_UPDATE:
568 return "GESTURE_SCROLL_UPDATE";
569
570 case ui::ET_GESTURE_PINCH_BEGIN:
571 return "GESTURE_PINCH_BEGIN";
572
573 case ui::ET_GESTURE_PINCH_END:
574 return "GESTURE_PINCH_END";
575
576 case ui::ET_GESTURE_PINCH_UPDATE:
577 return "GESTURE_PINCH_UPDATE";
578
579 case ui::ET_GESTURE_TAP:
580 return "GESTURE_TAP";
581
582 case ui::ET_GESTURE_TAP_DOWN:
583 return "GESTURE_TAP_DOWN";
584
585 case ui::ET_GESTURE_TAP_CANCEL:
586 return "GESTURE_TAP_CANCEL";
587
588 case ui::ET_GESTURE_SHOW_PRESS:
589 return "GESTURE_SHOW_PRESS";
590
591 case ui::ET_GESTURE_BEGIN:
592 return "GESTURE_BEGIN";
593
594 case ui::ET_GESTURE_END:
595 return "GESTURE_END";
596
597 default:
598 // We should explicitly require each event type.
599 NOTREACHED() << "Received unexpected event: " << type;
600 break;
601 }
602 return "";
603 }
604
EventTypesToString(const EventFilterRecorder::Events & events)605 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
606 std::string result;
607 for (size_t i = 0; i < events.size(); ++i) {
608 if (i != 0)
609 result += " ";
610 result += EventTypeToString(events[i]);
611 }
612 return result;
613 }
614
615 } // namespace
616
617 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
618 #define MAYBE(x) DISABLED_##x
619 #else
620 #define MAYBE(x) x
621 #endif
622
623 // Verifies a repost mouse event targets the window with capture (if there is
624 // one).
625 // Flaky on 32-bit Windows bots. http://crbug.com/388290
TEST_F(WindowEventDispatcherTest,MAYBE (RepostTargetsCaptureWindow))626 TEST_F(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) {
627 // Set capture on |window| generate a mouse event (that is reposted) and not
628 // over |window| and verify |window| gets it (|window| gets it because it has
629 // capture).
630 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
631 EventFilterRecorder recorder;
632 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
633 window->SetBounds(gfx::Rect(20, 20, 40, 30));
634 window->AddPreTargetHandler(&recorder);
635 window->SetCapture();
636 const ui::MouseEvent press_event(
637 ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
638 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
639 host()->dispatcher()->RepostEvent(press_event);
640 RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
641 // Mouse moves/enters may be generated. We only care about a pressed.
642 EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
643 std::string::npos) << EventTypesToString(recorder.events());
644 }
645
TEST_F(WindowEventDispatcherTest,MouseMovesHeld)646 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
647 EventFilterRecorder recorder;
648 root_window()->AddPreTargetHandler(&recorder);
649
650 test::TestWindowDelegate delegate;
651 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
652 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
653
654 ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
655 gfx::Point(0, 0), 0, 0);
656 DispatchEventUsingWindowDispatcher(&mouse_move_event);
657 // Discard MOUSE_ENTER.
658 recorder.Reset();
659
660 host()->dispatcher()->HoldPointerMoves();
661
662 // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
663 ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
664 gfx::Point(0, 0), 0, 0);
665 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
666 EXPECT_TRUE(recorder.events().empty());
667
668 // Check that we do dispatch the held MOUSE_DRAGGED event before another type
669 // of event.
670 ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
671 gfx::Point(0, 0), 0, 0);
672 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
673 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
674 EventTypesToString(recorder.events()));
675 recorder.Reset();
676
677 // Check that we coalesce held MOUSE_DRAGGED events.
678 ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
679 gfx::Point(10, 10), 0, 0);
680 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
681 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
682 EXPECT_TRUE(recorder.events().empty());
683 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
684 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
685 EventTypesToString(recorder.events()));
686 recorder.Reset();
687
688 // Check that on ReleasePointerMoves, held events are not dispatched
689 // immediately, but posted instead.
690 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
691 host()->dispatcher()->ReleasePointerMoves();
692 EXPECT_TRUE(recorder.events().empty());
693 RunAllPendingInMessageLoop();
694 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
695 recorder.Reset();
696
697 // However if another message comes in before the dispatch of the posted
698 // event, check that the posted event is dispatched before this new event.
699 host()->dispatcher()->HoldPointerMoves();
700 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
701 host()->dispatcher()->ReleasePointerMoves();
702 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
703 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
704 EventTypesToString(recorder.events()));
705 recorder.Reset();
706 RunAllPendingInMessageLoop();
707 EXPECT_TRUE(recorder.events().empty());
708
709 // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
710 // them.
711 host()->dispatcher()->HoldPointerMoves();
712 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
713 host()->dispatcher()->ReleasePointerMoves();
714 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
715 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
716 recorder.Reset();
717 RunAllPendingInMessageLoop();
718 EXPECT_TRUE(recorder.events().empty());
719
720 // Check that synthetic mouse move event has a right location when issued
721 // while holding pointer moves.
722 ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
723 gfx::Point(28, 28), 0, 0);
724 host()->dispatcher()->HoldPointerMoves();
725 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
726 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
727 window->SetBounds(gfx::Rect(15, 15, 80, 80));
728 DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
729 RunAllPendingInMessageLoop();
730 EXPECT_TRUE(recorder.events().empty());
731 host()->dispatcher()->ReleasePointerMoves();
732 RunAllPendingInMessageLoop();
733 EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
734 EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
735 recorder.Reset();
736 root_window()->RemovePreTargetHandler(&recorder);
737 }
738
TEST_F(WindowEventDispatcherTest,TouchMovesHeld)739 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
740 EventFilterRecorder recorder;
741 root_window()->AddPreTargetHandler(&recorder);
742
743 test::TestWindowDelegate delegate;
744 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
745 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
746
747 // Starting the touch and throwing out the first few events, since the system
748 // is going to generate synthetic mouse events that are not relevant to the
749 // test.
750 ui::TouchEvent touch_pressed_event(
751 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
752 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
753 recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
754 recorder.Reset();
755
756 host()->dispatcher()->HoldPointerMoves();
757
758 // Check that we don't immediately dispatch the TOUCH_MOVED event.
759 ui::TouchEvent touch_moved_event(
760 ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
761 ui::TouchEvent touch_moved_event2(
762 ui::ET_TOUCH_MOVED, gfx::Point(11, 10), 0, ui::EventTimeForNow());
763 ui::TouchEvent touch_moved_event3(
764 ui::ET_TOUCH_MOVED, gfx::Point(12, 10), 0, ui::EventTimeForNow());
765
766 DispatchEventUsingWindowDispatcher(&touch_moved_event);
767 EXPECT_TRUE(recorder.events().empty());
768
769 // Check that on ReleasePointerMoves, held events are not dispatched
770 // immediately, but posted instead.
771 DispatchEventUsingWindowDispatcher(&touch_moved_event2);
772 host()->dispatcher()->ReleasePointerMoves();
773 EXPECT_TRUE(recorder.events().empty());
774
775 RunAllPendingInMessageLoop();
776 EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
777 recorder.Reset();
778
779 // If another touch event occurs then the held touch should be dispatched
780 // immediately before it.
781 ui::TouchEvent touch_released_event(
782 ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
783 recorder.Reset();
784 host()->dispatcher()->HoldPointerMoves();
785 DispatchEventUsingWindowDispatcher(&touch_moved_event3);
786 DispatchEventUsingWindowDispatcher(&touch_released_event);
787 EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
788 EventTypesToString(recorder.events()));
789 recorder.Reset();
790 host()->dispatcher()->ReleasePointerMoves();
791 RunAllPendingInMessageLoop();
792 EXPECT_TRUE(recorder.events().empty());
793 }
794
795 // Verifies that a direct call to ProcessedTouchEvent() with a
796 // TOUCH_PRESSED event does not cause a crash.
TEST_F(WindowEventDispatcherTest,CallToProcessedTouchEvent)797 TEST_F(WindowEventDispatcherTest, CallToProcessedTouchEvent) {
798 test::TestWindowDelegate delegate;
799 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
800 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
801
802 ui::TouchEvent touch(
803 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1, ui::EventTimeForNow());
804 host()->dispatcher()->ProcessedTouchEvent(
805 &touch, window.get(), ui::ER_UNHANDLED);
806 }
807
808 // This event handler requests the dispatcher to start holding pointer-move
809 // events when it receives the first scroll-update gesture.
810 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
811 public:
HoldPointerOnScrollHandler(WindowEventDispatcher * dispatcher,EventFilterRecorder * filter)812 HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
813 EventFilterRecorder* filter)
814 : dispatcher_(dispatcher),
815 filter_(filter),
816 holding_moves_(false) {}
~HoldPointerOnScrollHandler()817 virtual ~HoldPointerOnScrollHandler() {}
818
819 private:
820 // ui::test::TestEventHandler:
OnGestureEvent(ui::GestureEvent * gesture)821 virtual void OnGestureEvent(ui::GestureEvent* gesture) OVERRIDE {
822 if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
823 holding_moves_ = true;
824 dispatcher_->HoldPointerMoves();
825 filter_->Reset();
826 } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
827 dispatcher_->ReleasePointerMoves();
828 holding_moves_ = false;
829 }
830 }
831
832 WindowEventDispatcher* dispatcher_;
833 EventFilterRecorder* filter_;
834 bool holding_moves_;
835
836 DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
837 };
838
839 // Tests that touch-move events don't contribute to an in-progress scroll
840 // gesture if touch-move events are being held by the dispatcher.
TEST_F(WindowEventDispatcherTest,TouchMovesHeldOnScroll)841 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
842 EventFilterRecorder recorder;
843 root_window()->AddPreTargetHandler(&recorder);
844 test::TestWindowDelegate delegate;
845 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
846 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
847 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
848 window->AddPreTargetHandler(&handler);
849
850 ui::test::EventGenerator generator(root_window());
851 generator.GestureScrollSequence(
852 gfx::Point(60, 60), gfx::Point(10, 60),
853 base::TimeDelta::FromMilliseconds(100), 25);
854
855 // |handler| will have reset |filter| and started holding the touch-move
856 // events when scrolling started. At the end of the scroll (i.e. upon
857 // touch-release), the held touch-move event will have been dispatched first,
858 // along with the subsequent events (i.e. touch-release, scroll-end, and
859 // gesture-end).
860 const EventFilterRecorder::Events& events = recorder.events();
861 EXPECT_EQ(
862 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
863 "GESTURE_SCROLL_END GESTURE_END",
864 EventTypesToString(events));
865 ASSERT_EQ(2u, recorder.touch_locations().size());
866 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
867 recorder.touch_locations()[0].ToString());
868 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
869 recorder.touch_locations()[1].ToString());
870 }
871
872 // Tests that a 'held' touch-event does contribute to gesture event when it is
873 // dispatched.
TEST_F(WindowEventDispatcherTest,HeldTouchMoveContributesToGesture)874 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
875 EventFilterRecorder recorder;
876 root_window()->AddPreTargetHandler(&recorder);
877
878 const gfx::Point location(20, 20);
879 ui::TouchEvent press(
880 ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
881 DispatchEventUsingWindowDispatcher(&press);
882 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
883 recorder.Reset();
884
885 host()->dispatcher()->HoldPointerMoves();
886
887 ui::TouchEvent move(ui::ET_TOUCH_MOVED,
888 location + gfx::Vector2d(100, 100),
889 0,
890 ui::EventTimeForNow());
891 DispatchEventUsingWindowDispatcher(&move);
892 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
893 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
894 recorder.Reset();
895
896 host()->dispatcher()->ReleasePointerMoves();
897 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
898 RunAllPendingInMessageLoop();
899 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
900 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
901 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
902
903 root_window()->RemovePreTargetHandler(&recorder);
904 }
905
906 // Tests that synthetic mouse events are ignored when mouse
907 // events are disabled.
TEST_F(WindowEventDispatcherTest,DispatchSyntheticMouseEvents)908 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
909 EventFilterRecorder recorder;
910 root_window()->AddPreTargetHandler(&recorder);
911
912 test::TestWindowDelegate delegate;
913 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
914 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
915 window->Show();
916 window->SetCapture();
917
918 test::TestCursorClient cursor_client(root_window());
919
920 // Dispatch a non-synthetic mouse event when mouse events are enabled.
921 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
922 gfx::Point(10, 10), 0, 0);
923 DispatchEventUsingWindowDispatcher(&mouse1);
924 EXPECT_FALSE(recorder.events().empty());
925 recorder.Reset();
926
927 // Dispatch a synthetic mouse event when mouse events are enabled.
928 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
929 gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
930 DispatchEventUsingWindowDispatcher(&mouse2);
931 EXPECT_FALSE(recorder.events().empty());
932 recorder.Reset();
933
934 // Dispatch a synthetic mouse event when mouse events are disabled.
935 cursor_client.DisableMouseEvents();
936 DispatchEventUsingWindowDispatcher(&mouse2);
937 EXPECT_TRUE(recorder.events().empty());
938 root_window()->RemovePreTargetHandler(&recorder);
939 }
940
941 // Tests that a mouse-move event is not synthesized when a mouse-button is down.
TEST_F(WindowEventDispatcherTest,DoNotSynthesizeWhileButtonDown)942 TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
943 EventFilterRecorder recorder;
944 test::TestWindowDelegate delegate;
945 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
946 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
947 window->Show();
948
949 window->AddPreTargetHandler(&recorder);
950 // Dispatch a non-synthetic mouse event when mouse events are enabled.
951 ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
952 gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
953 ui::EF_LEFT_MOUSE_BUTTON);
954 DispatchEventUsingWindowDispatcher(&mouse1);
955 ASSERT_EQ(1u, recorder.events().size());
956 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
957 window->RemovePreTargetHandler(&recorder);
958 recorder.Reset();
959
960 // Move |window| away from underneath the cursor.
961 root_window()->AddPreTargetHandler(&recorder);
962 window->SetBounds(gfx::Rect(30, 30, 100, 100));
963 EXPECT_TRUE(recorder.events().empty());
964 RunAllPendingInMessageLoop();
965 EXPECT_TRUE(recorder.events().empty());
966 root_window()->RemovePreTargetHandler(&recorder);
967 }
968
969 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
970 #define MAYBE(x) DISABLED_##x
971 #else
972 #define MAYBE(x) x
973 #endif
974
975 // Tests synthetic mouse events generated when window bounds changes such that
976 // the cursor previously outside the window becomes inside, or vice versa.
977 // Do not synthesize events if the window ignores events or is invisible.
978 // Flaky on 32-bit Windows bots. http://crbug.com/388272
TEST_F(WindowEventDispatcherTest,MAYBE (SynthesizeMouseEventsOnWindowBoundsChanged))979 TEST_F(WindowEventDispatcherTest,
980 MAYBE(SynthesizeMouseEventsOnWindowBoundsChanged)) {
981 test::TestWindowDelegate delegate;
982 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
983 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
984 window->Show();
985 window->SetCapture();
986
987 EventFilterRecorder recorder;
988 window->AddPreTargetHandler(&recorder);
989
990 // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
991 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
992 gfx::Point(10, 10), 0, 0);
993 DispatchEventUsingWindowDispatcher(&mouse);
994 EXPECT_FALSE(recorder.events().empty());
995 recorder.Reset();
996
997 // Update the window bounds so that cursor is now outside the window.
998 // This should trigger a synthetic MOVED event.
999 gfx::Rect bounds1(20, 20, 100, 100);
1000 window->SetBounds(bounds1);
1001 RunAllPendingInMessageLoop();
1002 ASSERT_FALSE(recorder.events().empty());
1003 ASSERT_FALSE(recorder.mouse_event_flags().empty());
1004 EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
1005 EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
1006 recorder.Reset();
1007
1008 // Set window to ignore events.
1009 window->set_ignore_events(true);
1010
1011 // Update the window bounds so that cursor is back inside the window.
1012 // This should not trigger a synthetic event.
1013 gfx::Rect bounds2(5, 5, 100, 100);
1014 window->SetBounds(bounds2);
1015 RunAllPendingInMessageLoop();
1016 EXPECT_TRUE(recorder.events().empty());
1017 recorder.Reset();
1018
1019 // Set window to accept events but invisible.
1020 window->set_ignore_events(false);
1021 window->Hide();
1022 recorder.Reset();
1023
1024 // Update the window bounds so that cursor is outside the window.
1025 // This should not trigger a synthetic event.
1026 window->SetBounds(bounds1);
1027 RunAllPendingInMessageLoop();
1028 EXPECT_TRUE(recorder.events().empty());
1029 }
1030
1031 // Tests that a mouse exit is dispatched to the last known cursor location
1032 // when the cursor becomes invisible.
TEST_F(WindowEventDispatcherTest,DispatchMouseExitWhenCursorHidden)1033 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
1034 EventFilterRecorder recorder;
1035 root_window()->AddPreTargetHandler(&recorder);
1036
1037 test::TestWindowDelegate delegate;
1038 gfx::Point window_origin(7, 18);
1039 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1040 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1041 root_window()));
1042 window->Show();
1043
1044 // Dispatch a mouse move event into the window.
1045 gfx::Point mouse_location(gfx::Point(15, 25));
1046 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1047 mouse_location, 0, 0);
1048 EXPECT_TRUE(recorder.events().empty());
1049 DispatchEventUsingWindowDispatcher(&mouse1);
1050 EXPECT_FALSE(recorder.events().empty());
1051 recorder.Reset();
1052
1053 // Hide the cursor and verify a mouse exit was dispatched.
1054 host()->OnCursorVisibilityChanged(false);
1055 EXPECT_FALSE(recorder.events().empty());
1056 EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
1057
1058 // Verify the mouse exit was dispatched at the correct location
1059 // (in the correct coordinate space).
1060 int translated_x = mouse_location.x() - window_origin.x();
1061 int translated_y = mouse_location.y() - window_origin.y();
1062 gfx::Point translated_point(translated_x, translated_y);
1063 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1064 root_window()->RemovePreTargetHandler(&recorder);
1065 }
1066
1067 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1068 // location after mouse events are disabled on the cursor client.
TEST_F(WindowEventDispatcherTest,DispatchSyntheticMouseExitAfterMouseEventsDisabled)1069 TEST_F(WindowEventDispatcherTest,
1070 DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1071 EventFilterRecorder recorder;
1072 root_window()->AddPreTargetHandler(&recorder);
1073
1074 test::TestWindowDelegate delegate;
1075 gfx::Point window_origin(7, 18);
1076 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1077 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1078 root_window()));
1079 window->Show();
1080
1081 // Dispatch a mouse move event into the window.
1082 gfx::Point mouse_location(gfx::Point(15, 25));
1083 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1084 mouse_location, 0, 0);
1085 EXPECT_TRUE(recorder.events().empty());
1086 DispatchEventUsingWindowDispatcher(&mouse1);
1087 EXPECT_FALSE(recorder.events().empty());
1088 recorder.Reset();
1089
1090 test::TestCursorClient cursor_client(root_window());
1091 cursor_client.DisableMouseEvents();
1092
1093 gfx::Point mouse_exit_location(gfx::Point(150, 150));
1094 ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1095 gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1096 DispatchEventUsingWindowDispatcher(&mouse2);
1097
1098 EXPECT_FALSE(recorder.events().empty());
1099 // We get the mouse exited event twice in our filter. Once during the
1100 // predispatch phase and during the actual dispatch.
1101 EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1102
1103 // Verify the mouse exit was dispatched at the correct location
1104 // (in the correct coordinate space).
1105 int translated_x = mouse_exit_location.x() - window_origin.x();
1106 int translated_y = mouse_exit_location.y() - window_origin.y();
1107 gfx::Point translated_point(translated_x, translated_y);
1108 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1109 root_window()->RemovePreTargetHandler(&recorder);
1110 }
1111
1112 class DeletingEventFilter : public ui::EventHandler {
1113 public:
DeletingEventFilter()1114 DeletingEventFilter()
1115 : delete_during_pre_handle_(false) {}
~DeletingEventFilter()1116 virtual ~DeletingEventFilter() {}
1117
Reset(bool delete_during_pre_handle)1118 void Reset(bool delete_during_pre_handle) {
1119 delete_during_pre_handle_ = delete_during_pre_handle;
1120 }
1121
1122 private:
1123 // Overridden from ui::EventHandler:
OnKeyEvent(ui::KeyEvent * event)1124 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1125 if (delete_during_pre_handle_)
1126 delete event->target();
1127 }
1128
OnMouseEvent(ui::MouseEvent * event)1129 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1130 if (delete_during_pre_handle_)
1131 delete event->target();
1132 }
1133
1134 bool delete_during_pre_handle_;
1135
1136 DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1137 };
1138
1139 class DeletingWindowDelegate : public test::TestWindowDelegate {
1140 public:
DeletingWindowDelegate()1141 DeletingWindowDelegate()
1142 : window_(NULL),
1143 delete_during_handle_(false),
1144 got_event_(false) {}
~DeletingWindowDelegate()1145 virtual ~DeletingWindowDelegate() {}
1146
Reset(Window * window,bool delete_during_handle)1147 void Reset(Window* window, bool delete_during_handle) {
1148 window_ = window;
1149 delete_during_handle_ = delete_during_handle;
1150 got_event_ = false;
1151 }
got_event() const1152 bool got_event() const { return got_event_; }
1153
1154 private:
1155 // Overridden from WindowDelegate:
OnKeyEvent(ui::KeyEvent * event)1156 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1157 if (delete_during_handle_)
1158 delete window_;
1159 got_event_ = true;
1160 }
1161
OnMouseEvent(ui::MouseEvent * event)1162 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1163 if (delete_during_handle_)
1164 delete window_;
1165 got_event_ = true;
1166 }
1167
1168 Window* window_;
1169 bool delete_during_handle_;
1170 bool got_event_;
1171
1172 DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1173 };
1174
TEST_F(WindowEventDispatcherTest,DeleteWindowDuringDispatch)1175 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1176 // Verifies that we can delete a window during each phase of event handling.
1177 // Deleting the window should not cause a crash, only prevent further
1178 // processing from occurring.
1179 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1180 DeletingWindowDelegate d11;
1181 Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1182 WindowTracker tracker;
1183 DeletingEventFilter w1_filter;
1184 w1->AddPreTargetHandler(&w1_filter);
1185 client::GetFocusClient(w1.get())->FocusWindow(w11);
1186
1187 ui::test::EventGenerator generator(root_window(), w11);
1188
1189 // First up, no one deletes anything.
1190 tracker.Add(w11);
1191 d11.Reset(w11, false);
1192
1193 generator.PressLeftButton();
1194 EXPECT_TRUE(tracker.Contains(w11));
1195 EXPECT_TRUE(d11.got_event());
1196 generator.ReleaseLeftButton();
1197
1198 // Delegate deletes w11. This will prevent the post-handle step from applying.
1199 w1_filter.Reset(false);
1200 d11.Reset(w11, true);
1201 generator.PressKey(ui::VKEY_A, 0);
1202 EXPECT_FALSE(tracker.Contains(w11));
1203 EXPECT_TRUE(d11.got_event());
1204
1205 // Pre-handle step deletes w11. This will prevent the delegate and the post-
1206 // handle steps from applying.
1207 w11 = CreateNormalWindow(11, w1.get(), &d11);
1208 w1_filter.Reset(true);
1209 d11.Reset(w11, false);
1210 generator.PressLeftButton();
1211 EXPECT_FALSE(tracker.Contains(w11));
1212 EXPECT_FALSE(d11.got_event());
1213 }
1214
1215 namespace {
1216
1217 // A window delegate that detaches the parent of the target's parent window when
1218 // it receives a tap event.
1219 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1220 public:
DetachesParentOnTapDelegate()1221 DetachesParentOnTapDelegate() {}
~DetachesParentOnTapDelegate()1222 virtual ~DetachesParentOnTapDelegate() {}
1223
1224 private:
OnGestureEvent(ui::GestureEvent * event)1225 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1226 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1227 event->SetHandled();
1228 return;
1229 }
1230
1231 if (event->type() == ui::ET_GESTURE_TAP) {
1232 Window* parent = static_cast<Window*>(event->target())->parent();
1233 parent->parent()->RemoveChild(parent);
1234 event->SetHandled();
1235 }
1236 }
1237
1238 DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1239 };
1240
1241 } // namespace
1242
1243 // Tests that the gesture recognizer is reset for all child windows when a
1244 // window hides. No expectations, just checks that the test does not crash.
TEST_F(WindowEventDispatcherTest,GestureRecognizerResetsTargetWhenParentHides)1245 TEST_F(WindowEventDispatcherTest,
1246 GestureRecognizerResetsTargetWhenParentHides) {
1247 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1248 DetachesParentOnTapDelegate delegate;
1249 scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1250 Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1251 ui::test::EventGenerator generator(root_window(), child);
1252 generator.GestureTapAt(gfx::Point(40, 40));
1253 }
1254
1255 namespace {
1256
1257 // A window delegate that processes nested gestures on tap.
1258 class NestedGestureDelegate : public test::TestWindowDelegate {
1259 public:
NestedGestureDelegate(ui::test::EventGenerator * generator,const gfx::Point tap_location)1260 NestedGestureDelegate(ui::test::EventGenerator* generator,
1261 const gfx::Point tap_location)
1262 : generator_(generator),
1263 tap_location_(tap_location),
1264 gesture_end_count_(0) {}
~NestedGestureDelegate()1265 virtual ~NestedGestureDelegate() {}
1266
gesture_end_count() const1267 int gesture_end_count() const { return gesture_end_count_; }
1268
1269 private:
OnGestureEvent(ui::GestureEvent * event)1270 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1271 switch (event->type()) {
1272 case ui::ET_GESTURE_TAP_DOWN:
1273 event->SetHandled();
1274 break;
1275 case ui::ET_GESTURE_TAP:
1276 if (generator_)
1277 generator_->GestureTapAt(tap_location_);
1278 event->SetHandled();
1279 break;
1280 case ui::ET_GESTURE_END:
1281 ++gesture_end_count_;
1282 break;
1283 default:
1284 break;
1285 }
1286 }
1287
1288 ui::test::EventGenerator* generator_;
1289 const gfx::Point tap_location_;
1290 int gesture_end_count_;
1291 DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1292 };
1293
1294 } // namespace
1295
1296 // Tests that gesture end is delivered after nested gesture processing.
TEST_F(WindowEventDispatcherTest,GestureEndDeliveredAfterNestedGestures)1297 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1298 NestedGestureDelegate d1(NULL, gfx::Point());
1299 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1300 w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1301
1302 ui::test::EventGenerator nested_generator(root_window(), w1.get());
1303 NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1304 scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1305 w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1306
1307 // Tap on w2 which triggers nested gestures for w1.
1308 ui::test::EventGenerator generator(root_window(), w2.get());
1309 generator.GestureTapAt(w2->bounds().CenterPoint());
1310
1311 // Both windows should get their gesture end events.
1312 EXPECT_EQ(1, d1.gesture_end_count());
1313 EXPECT_EQ(1, d2.gesture_end_count());
1314 }
1315
1316 // Tests whether we can repost the Tap down gesture event.
TEST_F(WindowEventDispatcherTest,RepostTapdownGestureTest)1317 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1318 EventFilterRecorder recorder;
1319 root_window()->AddPreTargetHandler(&recorder);
1320
1321 test::TestWindowDelegate delegate;
1322 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1323 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1324
1325 ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN);
1326 gfx::Point point(10, 10);
1327 ui::GestureEvent event(point.x(),
1328 point.y(),
1329 0,
1330 ui::EventTimeForNow(),
1331 details);
1332 host()->dispatcher()->RepostEvent(event);
1333 RunAllPendingInMessageLoop();
1334 // TODO(rbyers): Currently disabled - crbug.com/170987
1335 EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1336 std::string::npos);
1337 recorder.Reset();
1338 root_window()->RemovePreTargetHandler(&recorder);
1339 }
1340
1341 // This class inherits from the EventFilterRecorder class which provides a
1342 // facility to record events. This class additionally provides a facility to
1343 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1344 // events after that.
1345 class RepostGestureEventRecorder : public EventFilterRecorder {
1346 public:
RepostGestureEventRecorder(aura::Window * repost_source,aura::Window * repost_target)1347 RepostGestureEventRecorder(aura::Window* repost_source,
1348 aura::Window* repost_target)
1349 : repost_source_(repost_source),
1350 repost_target_(repost_target),
1351 reposted_(false),
1352 done_cleanup_(false) {}
1353
~RepostGestureEventRecorder()1354 virtual ~RepostGestureEventRecorder() {}
1355
OnTouchEvent(ui::TouchEvent * event)1356 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
1357 if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1358 done_cleanup_ = true;
1359 Reset();
1360 }
1361 EventFilterRecorder::OnTouchEvent(event);
1362 }
1363
OnGestureEvent(ui::GestureEvent * event)1364 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1365 EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1366 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1367 if (!reposted_) {
1368 EXPECT_NE(repost_target_, event->target());
1369 reposted_ = true;
1370 repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1371 // Ensure that the reposted gesture event above goes to the
1372 // repost_target_;
1373 repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1374 return;
1375 }
1376 }
1377 EventFilterRecorder::OnGestureEvent(event);
1378 }
1379
1380 // Ignore mouse events as they don't fire at all times. This causes
1381 // the GestureRepostEventOrder test to fail randomly.
OnMouseEvent(ui::MouseEvent * event)1382 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {}
1383
1384 private:
1385 aura::Window* repost_source_;
1386 aura::Window* repost_target_;
1387 // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1388 bool reposted_;
1389 // set true if we're done cleaning up after hiding repost_source_;
1390 bool done_cleanup_;
1391 DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1392 };
1393
1394 // Tests whether events which are generated after the reposted gesture event
1395 // are received after that. In this case the scroll sequence events should
1396 // be received after the reposted gesture event.
TEST_F(WindowEventDispatcherTest,GestureRepostEventOrder)1397 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1398 // Expected events at the end for the repost_target window defined below.
1399 const char kExpectedTargetEvents[] =
1400 // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1401 // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1402 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1403 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1404 "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1405 "GESTURE_SCROLL_END GESTURE_END";
1406 // We create two windows.
1407 // The first window (repost_source) is the one to which the initial tap
1408 // gesture is sent. It reposts this event to the second window
1409 // (repost_target).
1410 // We then generate the scroll sequence for repost_target and look for two
1411 // ET_GESTURE_TAP_DOWN events in the event list at the end.
1412 test::TestWindowDelegate delegate;
1413 scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1414 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1415
1416 scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1417 &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1418
1419 RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1420 repost_target.get());
1421 root_window()->AddPreTargetHandler(&repost_event_recorder);
1422
1423 // Generate a tap down gesture for the repost_source. This will be reposted
1424 // to repost_target.
1425 ui::test::EventGenerator repost_generator(root_window(), repost_source.get());
1426 repost_generator.GestureTapAt(gfx::Point(40, 40));
1427 RunAllPendingInMessageLoop();
1428
1429 ui::test::EventGenerator scroll_generator(root_window(), repost_target.get());
1430 scroll_generator.GestureScrollSequence(
1431 gfx::Point(80, 80),
1432 gfx::Point(100, 100),
1433 base::TimeDelta::FromMilliseconds(100),
1434 3);
1435 RunAllPendingInMessageLoop();
1436
1437 int tap_down_count = 0;
1438 for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1439 if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1440 ++tap_down_count;
1441 }
1442
1443 // We expect two tap down events. One from the repost and the other one from
1444 // the scroll sequence posted above.
1445 // TODO(rbyers): Currently disabled - crbug.com/170987
1446 EXPECT_EQ(1, tap_down_count);
1447
1448 EXPECT_EQ(kExpectedTargetEvents,
1449 EventTypesToString(repost_event_recorder.events()));
1450 root_window()->RemovePreTargetHandler(&repost_event_recorder);
1451 }
1452
1453 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1454 public:
OnMouseExitDeletingEventFilter()1455 OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
~OnMouseExitDeletingEventFilter()1456 virtual ~OnMouseExitDeletingEventFilter() {}
1457
set_window_to_delete(Window * window_to_delete)1458 void set_window_to_delete(Window* window_to_delete) {
1459 window_to_delete_ = window_to_delete;
1460 }
1461
1462 private:
1463 // Overridden from ui::EventHandler:
OnMouseEvent(ui::MouseEvent * event)1464 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1465 EventFilterRecorder::OnMouseEvent(event);
1466 if (window_to_delete_) {
1467 delete window_to_delete_;
1468 window_to_delete_ = NULL;
1469 }
1470 }
1471
1472 Window* window_to_delete_;
1473
1474 DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1475 };
1476
1477 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1478 // a child, but the child is destroyed because of the synthesized mouse-exit
1479 // event generated on the previous mouse_moved_handler_.
TEST_F(WindowEventDispatcherTest,DeleteWindowDuringMouseMovedDispatch)1480 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1481 // Create window 1 and set its event filter. Window 1 will take ownership of
1482 // the event filter.
1483 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1484 OnMouseExitDeletingEventFilter w1_filter;
1485 w1->AddPreTargetHandler(&w1_filter);
1486 w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1487 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1488
1489 ui::test::EventGenerator generator(root_window(), w1.get());
1490
1491 // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1492 // root window.
1493 generator.MoveMouseTo(51, 51);
1494 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1495
1496 // Create window 2 under the mouse cursor and stack it above window 1.
1497 Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1498 w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1499 root_window()->StackChildAbove(w2, w1.get());
1500
1501 // Set window 2 as the window that is to be deleted when a mouse-exited event
1502 // happens on window 1.
1503 w1_filter.set_window_to_delete(w2);
1504
1505 // Move mosue over window 2. This should generate a mouse-exited event for
1506 // window 1 resulting in deletion of window 2. The original mouse-moved event
1507 // that was targeted to window 2 should be dropped since window 2 is
1508 // destroyed. This test passes if no crash happens.
1509 generator.MoveMouseTo(52, 52);
1510 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1511
1512 // Check events received by window 1.
1513 EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1514 EventTypesToString(w1_filter.events()));
1515 }
1516
1517 namespace {
1518
1519 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1520 // RootWindow at such time.
1521 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1522 public:
ValidRootDuringDestructionWindowObserver(bool * got_destroying,bool * has_valid_root)1523 ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1524 bool* has_valid_root)
1525 : got_destroying_(got_destroying),
1526 has_valid_root_(has_valid_root) {
1527 }
1528
1529 // WindowObserver:
OnWindowDestroying(aura::Window * window)1530 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
1531 *got_destroying_ = true;
1532 *has_valid_root_ = (window->GetRootWindow() != NULL);
1533 }
1534
1535 private:
1536 bool* got_destroying_;
1537 bool* has_valid_root_;
1538
1539 DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1540 };
1541
1542 } // namespace
1543
1544 // Verifies GetRootWindow() from ~Window returns a valid root.
TEST_F(WindowEventDispatcherTest,ValidRootDuringDestruction)1545 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1546 bool got_destroying = false;
1547 bool has_valid_root = false;
1548 ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1549 &has_valid_root);
1550 {
1551 scoped_ptr<WindowTreeHost> host(
1552 WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1553 host->InitHost();
1554 // Owned by WindowEventDispatcher.
1555 Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1556 w1->AddObserver(&observer);
1557 }
1558 EXPECT_TRUE(got_destroying);
1559 EXPECT_TRUE(has_valid_root);
1560 }
1561
1562 namespace {
1563
1564 // See description above DontResetHeldEvent for details.
1565 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1566 public:
DontResetHeldEventWindowDelegate(aura::Window * root)1567 explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1568 : root_(root),
1569 mouse_event_count_(0) {}
~DontResetHeldEventWindowDelegate()1570 virtual ~DontResetHeldEventWindowDelegate() {}
1571
mouse_event_count() const1572 int mouse_event_count() const { return mouse_event_count_; }
1573
1574 // TestWindowDelegate:
OnMouseEvent(ui::MouseEvent * event)1575 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1576 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1577 mouse_event_count_++ == 0) {
1578 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1579 gfx::Point(10, 10), gfx::Point(10, 10),
1580 ui::EF_SHIFT_DOWN, 0);
1581 root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1582 }
1583 }
1584
1585 private:
1586 Window* root_;
1587 int mouse_event_count_;
1588
1589 DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1590 };
1591
1592 } // namespace
1593
1594 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1595 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1596 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1597 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1598 // schedule another reposted event.
TEST_F(WindowEventDispatcherTest,DontResetHeldEvent)1599 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1600 DontResetHeldEventWindowDelegate delegate(root_window());
1601 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1602 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1603 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1604 gfx::Point(10, 10), gfx::Point(10, 10),
1605 ui::EF_SHIFT_DOWN, 0);
1606 root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1607 ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1608 gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1609 // Dispatch an event to flush event scheduled by way of RepostEvent().
1610 DispatchEventUsingWindowDispatcher(&pressed2);
1611 // Delegate should have seen reposted event (identified by way of
1612 // EF_SHIFT_DOWN). Dispatch another event to flush the second
1613 // RepostedEvent().
1614 EXPECT_EQ(1, delegate.mouse_event_count());
1615 DispatchEventUsingWindowDispatcher(&pressed2);
1616 EXPECT_EQ(2, delegate.mouse_event_count());
1617 }
1618
1619 namespace {
1620
1621 // See description above DeleteHostFromHeldMouseEvent for details.
1622 class DeleteHostFromHeldMouseEventDelegate
1623 : public test::TestWindowDelegate {
1624 public:
DeleteHostFromHeldMouseEventDelegate(WindowTreeHost * host)1625 explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1626 : host_(host),
1627 got_mouse_event_(false),
1628 got_destroy_(false) {
1629 }
~DeleteHostFromHeldMouseEventDelegate()1630 virtual ~DeleteHostFromHeldMouseEventDelegate() {}
1631
got_mouse_event() const1632 bool got_mouse_event() const { return got_mouse_event_; }
got_destroy() const1633 bool got_destroy() const { return got_destroy_; }
1634
1635 // TestWindowDelegate:
OnMouseEvent(ui::MouseEvent * event)1636 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1637 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1638 got_mouse_event_ = true;
1639 delete host_;
1640 }
1641 }
OnWindowDestroyed(Window * window)1642 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1643 got_destroy_ = true;
1644 }
1645
1646 private:
1647 WindowTreeHost* host_;
1648 bool got_mouse_event_;
1649 bool got_destroy_;
1650
1651 DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1652 };
1653
1654 } // namespace
1655
1656 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1657 // we don't crash.
TEST_F(WindowEventDispatcherTest,DeleteHostFromHeldMouseEvent)1658 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1659 // Should be deleted by |delegate|.
1660 WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1661 h2->InitHost();
1662 DeleteHostFromHeldMouseEventDelegate delegate(h2);
1663 // Owned by |h2|.
1664 Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1665 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1666 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1667 gfx::Point(10, 10), gfx::Point(10, 10),
1668 ui::EF_SHIFT_DOWN, 0);
1669 h2->dispatcher()->RepostEvent(pressed);
1670 // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1671 RunAllPendingInMessageLoop();
1672 EXPECT_TRUE(delegate.got_mouse_event());
1673 EXPECT_TRUE(delegate.got_destroy());
1674 }
1675
TEST_F(WindowEventDispatcherTest,WindowHideCancelsActiveTouches)1676 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1677 EventFilterRecorder recorder;
1678 root_window()->AddPreTargetHandler(&recorder);
1679
1680 test::TestWindowDelegate delegate;
1681 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1682 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1683
1684 gfx::Point position1 = root_window()->bounds().origin();
1685 ui::TouchEvent press(
1686 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1687 DispatchEventUsingWindowDispatcher(&press);
1688
1689 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1690 EventTypesToString(recorder.GetAndResetEvents()));
1691
1692 window->Hide();
1693
1694 EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1695 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1696 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1697 EXPECT_EQ(3U, recorder.events().size());
1698 root_window()->RemovePreTargetHandler(&recorder);
1699 }
1700
TEST_F(WindowEventDispatcherTest,WindowHideCancelsActiveGestures)1701 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1702 EventFilterRecorder recorder;
1703 root_window()->AddPreTargetHandler(&recorder);
1704
1705 test::TestWindowDelegate delegate;
1706 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1707 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1708
1709 gfx::Point position1 = root_window()->bounds().origin();
1710 gfx::Point position2 = root_window()->bounds().CenterPoint();
1711 ui::TouchEvent press(
1712 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1713 DispatchEventUsingWindowDispatcher(&press);
1714
1715 ui::TouchEvent move(
1716 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1717 DispatchEventUsingWindowDispatcher(&move);
1718
1719 ui::TouchEvent press2(
1720 ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1721 DispatchEventUsingWindowDispatcher(&press2);
1722
1723 // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1724 // special casing here. See crbug.com/332418 for details.
1725 std::string expected =
1726 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1727 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1728 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1729
1730 std::string expected_ugr =
1731 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1732 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1733 "TOUCH_PRESSED GESTURE_BEGIN";
1734
1735 std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1736 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1737
1738 window->Hide();
1739
1740 expected =
1741 "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1742 "GESTURE_SCROLL_END GESTURE_END";
1743 expected_ugr =
1744 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END TOUCH_CANCELLED "
1745 "GESTURE_END";
1746
1747 events_string = EventTypesToString(recorder.GetAndResetEvents());
1748 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1749
1750 root_window()->RemovePreTargetHandler(&recorder);
1751 }
1752
1753 // Places two windows side by side. Presses down on one window, and starts a
1754 // scroll. Sets capture on the other window and ensures that the "ending" events
1755 // aren't sent to the window which gained capture.
TEST_F(WindowEventDispatcherTest,EndingEventDoesntRetarget)1756 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1757 EventFilterRecorder recorder1;
1758 EventFilterRecorder recorder2;
1759 scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1760 window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1761
1762 scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1763 window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1764
1765 window1->AddPreTargetHandler(&recorder1);
1766 window2->AddPreTargetHandler(&recorder2);
1767
1768 gfx::Point position = window1->bounds().origin();
1769 ui::TouchEvent press(
1770 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1771 DispatchEventUsingWindowDispatcher(&press);
1772
1773 gfx::Point position2 = window1->bounds().CenterPoint();
1774 ui::TouchEvent move(
1775 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1776 DispatchEventUsingWindowDispatcher(&move);
1777
1778 window2->SetCapture();
1779
1780 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1781 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1782 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1783 EventTypesToString(recorder1.events()));
1784
1785 EXPECT_TRUE(recorder2.events().empty());
1786 }
1787
1788 namespace {
1789
1790 // This class creates and manages a window which is destroyed as soon as
1791 // capture is lost. This is the case for the drag and drop capture window.
1792 class CaptureWindowTracker : public test::TestWindowDelegate {
1793 public:
CaptureWindowTracker()1794 CaptureWindowTracker() {}
~CaptureWindowTracker()1795 virtual ~CaptureWindowTracker() {}
1796
CreateCaptureWindow(aura::Window * root_window)1797 void CreateCaptureWindow(aura::Window* root_window) {
1798 capture_window_.reset(test::CreateTestWindowWithDelegate(
1799 this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1800 capture_window_->SetCapture();
1801 }
1802
reset()1803 void reset() {
1804 capture_window_.reset();
1805 }
1806
OnCaptureLost()1807 virtual void OnCaptureLost() OVERRIDE {
1808 capture_window_.reset();
1809 }
1810
OnWindowDestroyed(Window * window)1811 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1812 TestWindowDelegate::OnWindowDestroyed(window);
1813 capture_window_.reset();
1814 }
1815
capture_window()1816 aura::Window* capture_window() { return capture_window_.get(); }
1817
1818 private:
1819 scoped_ptr<aura::Window> capture_window_;
1820
1821 DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1822 };
1823
1824 }
1825
1826 // Verifies handling loss of capture by the capture window being hidden.
TEST_F(WindowEventDispatcherTest,CaptureWindowHidden)1827 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1828 CaptureWindowTracker capture_window_tracker;
1829 capture_window_tracker.CreateCaptureWindow(root_window());
1830 capture_window_tracker.capture_window()->Hide();
1831 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1832 }
1833
1834 // Verifies handling loss of capture by the capture window being destroyed.
TEST_F(WindowEventDispatcherTest,CaptureWindowDestroyed)1835 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1836 CaptureWindowTracker capture_window_tracker;
1837 capture_window_tracker.CreateCaptureWindow(root_window());
1838 capture_window_tracker.reset();
1839 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1840 }
1841
1842 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1843 public:
ExitMessageLoopOnMousePress()1844 ExitMessageLoopOnMousePress() {}
~ExitMessageLoopOnMousePress()1845 virtual ~ExitMessageLoopOnMousePress() {}
1846
1847 protected:
OnMouseEvent(ui::MouseEvent * event)1848 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1849 ui::test::TestEventHandler::OnMouseEvent(event);
1850 if (event->type() == ui::ET_MOUSE_PRESSED)
1851 base::MessageLoopForUI::current()->Quit();
1852 }
1853
1854 private:
1855 DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1856 };
1857
1858 class WindowEventDispatcherTestWithMessageLoop
1859 : public WindowEventDispatcherTest {
1860 public:
WindowEventDispatcherTestWithMessageLoop()1861 WindowEventDispatcherTestWithMessageLoop() {}
~WindowEventDispatcherTestWithMessageLoop()1862 virtual ~WindowEventDispatcherTestWithMessageLoop() {}
1863
RunTest()1864 void RunTest() {
1865 // Reset any event the window may have received when bringing up the window
1866 // (e.g. mouse-move events if the mouse cursor is over the window).
1867 handler_.Reset();
1868
1869 // Start a nested message-loop, post an event to be dispatched, and then
1870 // terminate the message-loop. When the message-loop unwinds and gets back,
1871 // the reposted event should not have fired.
1872 scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1873 gfx::Point(10, 10),
1874 gfx::Point(10, 10),
1875 ui::EF_NONE,
1876 ui::EF_NONE));
1877 message_loop()->PostTask(
1878 FROM_HERE,
1879 base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1880 host()->dispatcher(),
1881 base::Passed(&mouse)));
1882 message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1883
1884 base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1885 base::RunLoop loop;
1886 loop.Run();
1887 EXPECT_EQ(0, handler_.num_mouse_events());
1888
1889 // Let the current message-loop run. The event-handler will terminate the
1890 // message-loop when it receives the reposted event.
1891 }
1892
message_loop()1893 base::MessageLoop* message_loop() {
1894 return base::MessageLoopForUI::current();
1895 }
1896
1897 protected:
SetUp()1898 virtual void SetUp() OVERRIDE {
1899 WindowEventDispatcherTest::SetUp();
1900 window_.reset(CreateNormalWindow(1, root_window(), NULL));
1901 window_->AddPreTargetHandler(&handler_);
1902 }
1903
TearDown()1904 virtual void TearDown() OVERRIDE {
1905 window_.reset();
1906 WindowEventDispatcherTest::TearDown();
1907 }
1908
1909 private:
1910 // Used to avoid a copying |event| when binding to a closure.
RepostEventHelper(WindowEventDispatcher * dispatcher,scoped_ptr<ui::MouseEvent> event)1911 static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1912 scoped_ptr<ui::MouseEvent> event) {
1913 dispatcher->RepostEvent(*event);
1914 }
1915
1916 scoped_ptr<Window> window_;
1917 ExitMessageLoopOnMousePress handler_;
1918
1919 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1920 };
1921
TEST_F(WindowEventDispatcherTestWithMessageLoop,EventRepostedInNonNestedLoop)1922 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1923 CHECK(!message_loop()->is_running());
1924 // Perform the test in a callback, so that it runs after the message-loop
1925 // starts.
1926 message_loop()->PostTask(
1927 FROM_HERE, base::Bind(
1928 &WindowEventDispatcherTestWithMessageLoop::RunTest,
1929 base::Unretained(this)));
1930 message_loop()->Run();
1931 }
1932
1933 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1934 public:
WindowEventDispatcherTestInHighDPI()1935 WindowEventDispatcherTestInHighDPI() {}
~WindowEventDispatcherTestInHighDPI()1936 virtual ~WindowEventDispatcherTestInHighDPI() {}
1937
1938 protected:
SetUp()1939 virtual void SetUp() OVERRIDE {
1940 WindowEventDispatcherTest::SetUp();
1941 test_screen()->SetDeviceScaleFactor(2.f);
1942 }
1943 };
1944
TEST_F(WindowEventDispatcherTestInHighDPI,EventLocationTransform)1945 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
1946 test::TestWindowDelegate delegate;
1947 scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
1948 1234, gfx::Rect(20, 20, 100, 100), root_window()));
1949 child->Show();
1950
1951 ui::test::TestEventHandler handler_child;
1952 ui::test::TestEventHandler handler_root;
1953 root_window()->AddPreTargetHandler(&handler_root);
1954 child->AddPreTargetHandler(&handler_child);
1955
1956 {
1957 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1958 gfx::Point(30, 30), gfx::Point(30, 30),
1959 ui::EF_NONE, ui::EF_NONE);
1960 DispatchEventUsingWindowDispatcher(&move);
1961 EXPECT_EQ(0, handler_child.num_mouse_events());
1962 EXPECT_EQ(1, handler_root.num_mouse_events());
1963 }
1964
1965 {
1966 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1967 gfx::Point(50, 50), gfx::Point(50, 50),
1968 ui::EF_NONE, ui::EF_NONE);
1969 DispatchEventUsingWindowDispatcher(&move);
1970 // The child receives an ENTER, and a MOVED event.
1971 EXPECT_EQ(2, handler_child.num_mouse_events());
1972 // The root receives both the ENTER and the MOVED events dispatched to
1973 // |child|, as well as an EXIT event.
1974 EXPECT_EQ(3, handler_root.num_mouse_events());
1975 }
1976
1977 child->RemovePreTargetHandler(&handler_child);
1978 root_window()->RemovePreTargetHandler(&handler_root);
1979 }
1980
TEST_F(WindowEventDispatcherTestInHighDPI,TouchMovesHeldOnScroll)1981 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
1982 EventFilterRecorder recorder;
1983 root_window()->AddPreTargetHandler(&recorder);
1984 test::TestWindowDelegate delegate;
1985 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
1986 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1987 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1988 window->AddPreTargetHandler(&handler);
1989
1990 ui::test::EventGenerator generator(root_window());
1991 generator.GestureScrollSequence(
1992 gfx::Point(120, 120), gfx::Point(20, 120),
1993 base::TimeDelta::FromMilliseconds(100), 25);
1994
1995 // |handler| will have reset |filter| and started holding the touch-move
1996 // events when scrolling started. At the end of the scroll (i.e. upon
1997 // touch-release), the held touch-move event will have been dispatched first,
1998 // along with the subsequent events (i.e. touch-release, scroll-end, and
1999 // gesture-end).
2000 const EventFilterRecorder::Events& events = recorder.events();
2001 EXPECT_EQ(
2002 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
2003 "GESTURE_SCROLL_END GESTURE_END",
2004 EventTypesToString(events));
2005 ASSERT_EQ(2u, recorder.touch_locations().size());
2006 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2007 recorder.touch_locations()[0].ToString());
2008 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2009 recorder.touch_locations()[1].ToString());
2010 }
2011
2012 class SelfDestructDelegate : public test::TestWindowDelegate {
2013 public:
SelfDestructDelegate()2014 SelfDestructDelegate() {}
~SelfDestructDelegate()2015 virtual ~SelfDestructDelegate() {}
2016
OnMouseEvent(ui::MouseEvent * event)2017 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
2018 window_.reset();
2019 }
2020
set_window(scoped_ptr<aura::Window> window)2021 void set_window(scoped_ptr<aura::Window> window) {
2022 window_ = window.Pass();
2023 }
has_window() const2024 bool has_window() const { return !!window_.get(); }
2025
2026 private:
2027 scoped_ptr<aura::Window> window_;
2028 DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
2029 };
2030
TEST_F(WindowEventDispatcherTest,SynthesizedLocatedEvent)2031 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
2032 ui::test::EventGenerator generator(root_window());
2033 generator.MoveMouseTo(10, 10);
2034 EXPECT_EQ("10,10",
2035 Env::GetInstance()->last_mouse_location().ToString());
2036
2037 // Synthesized event should not update the mouse location.
2038 ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
2039 ui::EF_IS_SYNTHESIZED, 0);
2040 generator.Dispatch(&mouseev);
2041 EXPECT_EQ("10,10",
2042 Env::GetInstance()->last_mouse_location().ToString());
2043
2044 generator.MoveMouseTo(0, 0);
2045 EXPECT_EQ("0,0",
2046 Env::GetInstance()->last_mouse_location().ToString());
2047
2048 // Make sure the location gets updated when a syntheiszed enter
2049 // event destroyed the window.
2050 SelfDestructDelegate delegate;
2051 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2052 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2053 delegate.set_window(window.Pass());
2054 EXPECT_TRUE(delegate.has_window());
2055
2056 generator.MoveMouseTo(100, 100);
2057 EXPECT_FALSE(delegate.has_window());
2058 EXPECT_EQ("100,100",
2059 Env::GetInstance()->last_mouse_location().ToString());
2060 }
2061
2062 class StaticFocusClient : public client::FocusClient {
2063 public:
StaticFocusClient(Window * focused)2064 explicit StaticFocusClient(Window* focused)
2065 : focused_(focused) {}
~StaticFocusClient()2066 virtual ~StaticFocusClient() {}
2067
2068 private:
2069 // client::FocusClient:
AddObserver(client::FocusChangeObserver * observer)2070 virtual void AddObserver(client::FocusChangeObserver* observer) OVERRIDE {}
RemoveObserver(client::FocusChangeObserver * observer)2071 virtual void RemoveObserver(client::FocusChangeObserver* observer) OVERRIDE {}
FocusWindow(Window * window)2072 virtual void FocusWindow(Window* window) OVERRIDE {}
ResetFocusWithinActiveWindow(Window * window)2073 virtual void ResetFocusWithinActiveWindow(Window* window) OVERRIDE {}
GetFocusedWindow()2074 virtual Window* GetFocusedWindow() OVERRIDE { return focused_; }
2075
2076 Window* focused_;
2077
2078 DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2079 };
2080
2081 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2082 // when the focused window does not live in the dispatcher's tree.
TEST_F(WindowEventDispatcherTest,HostCancelModeWithFocusedWindowOutside)2083 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2084 test::TestWindowDelegate delegate;
2085 scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2086 gfx::Rect(20, 30, 100, 50), NULL));
2087 StaticFocusClient focus_client(focused.get());
2088 client::SetFocusClient(root_window(), &focus_client);
2089 EXPECT_FALSE(root_window()->Contains(focused.get()));
2090 EXPECT_EQ(focused.get(),
2091 client::GetFocusClient(root_window())->GetFocusedWindow());
2092 host()->dispatcher()->DispatchCancelModeEvent();
2093 EXPECT_EQ(focused.get(),
2094 client::GetFocusClient(root_window())->GetFocusedWindow());
2095 }
2096
2097 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2098 // event.
2099 class DispatchEventHandler : public ui::EventHandler {
2100 public:
DispatchEventHandler(Window * target)2101 explicit DispatchEventHandler(Window* target)
2102 : target_(target),
2103 dispatched_(false) {}
~DispatchEventHandler()2104 virtual ~DispatchEventHandler() {}
2105
dispatched() const2106 bool dispatched() const { return dispatched_; }
2107 private:
2108 // ui::EventHandler:
OnMouseEvent(ui::MouseEvent * mouse)2109 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2110 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2111 ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2112 target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2113 ui::EventDispatchDetails details =
2114 target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2115 ASSERT_FALSE(details.dispatcher_destroyed);
2116 EXPECT_FALSE(details.target_destroyed);
2117 EXPECT_EQ(target_, move.target());
2118 dispatched_ = true;
2119 }
2120 ui::EventHandler::OnMouseEvent(mouse);
2121 }
2122
2123 Window* target_;
2124 bool dispatched_;
2125
2126 DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2127 };
2128
2129 // Moves |window| to |root_window| when it receives a mouse-move event.
2130 class MoveWindowHandler : public ui::EventHandler {
2131 public:
MoveWindowHandler(Window * window,Window * root_window)2132 MoveWindowHandler(Window* window, Window* root_window)
2133 : window_to_move_(window),
2134 root_window_to_move_to_(root_window) {}
~MoveWindowHandler()2135 virtual ~MoveWindowHandler() {}
2136
2137 private:
2138 // ui::EventHandler:
OnMouseEvent(ui::MouseEvent * mouse)2139 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2140 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2141 root_window_to_move_to_->AddChild(window_to_move_);
2142 }
2143 ui::EventHandler::OnMouseEvent(mouse);
2144 }
2145
2146 Window* window_to_move_;
2147 Window* root_window_to_move_to_;
2148
2149 DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2150 };
2151
2152 // Tests that nested event dispatch works correctly if the target of the older
2153 // event being dispatched is moved to a different dispatcher in response to an
2154 // event in the inner loop.
TEST_F(WindowEventDispatcherTest,NestedEventDispatchTargetMoved)2155 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2156 scoped_ptr<WindowTreeHost> second_host(
2157 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2158 second_host->InitHost();
2159 Window* second_root = second_host->window();
2160
2161 // Create two windows parented to |root_window()|.
2162 test::TestWindowDelegate delegate;
2163 scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2164 gfx::Rect(20, 10, 10, 20), root_window()));
2165 scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2166 gfx::Rect(40, 10, 50, 20), root_window()));
2167
2168 // Setup a handler on |first| so that it dispatches an event to |second| when
2169 // |first| receives an event.
2170 DispatchEventHandler dispatch_event(second.get());
2171 first->AddPreTargetHandler(&dispatch_event);
2172
2173 // Setup a handler on |second| so that it moves |first| into |second_root|
2174 // when |second| receives an event.
2175 MoveWindowHandler move_window(first.get(), second_root);
2176 second->AddPreTargetHandler(&move_window);
2177
2178 // Some sanity checks: |first| is inside |root_window()|'s tree.
2179 EXPECT_EQ(root_window(), first->GetRootWindow());
2180 // The two root windows are different.
2181 EXPECT_NE(root_window(), second_root);
2182
2183 // Dispatch an event to |first|.
2184 ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2185 first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2186 ui::EventDispatchDetails details =
2187 host()->dispatcher()->OnEventFromSource(&move);
2188 ASSERT_FALSE(details.dispatcher_destroyed);
2189 EXPECT_TRUE(details.target_destroyed);
2190 EXPECT_EQ(first.get(), move.target());
2191 EXPECT_TRUE(dispatch_event.dispatched());
2192 EXPECT_EQ(second_root, first->GetRootWindow());
2193
2194 first->RemovePreTargetHandler(&dispatch_event);
2195 second->RemovePreTargetHandler(&move_window);
2196 }
2197
2198 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2199 public:
AlwaysMouseDownInputStateLookup()2200 AlwaysMouseDownInputStateLookup() {}
~AlwaysMouseDownInputStateLookup()2201 virtual ~AlwaysMouseDownInputStateLookup() {}
2202
2203 private:
2204 // InputStateLookup:
IsMouseButtonDown() const2205 virtual bool IsMouseButtonDown() const OVERRIDE { return true; }
2206
2207 DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2208 };
2209
TEST_F(WindowEventDispatcherTest,CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher)2210 TEST_F(WindowEventDispatcherTest,
2211 CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2212 test::EventCountDelegate delegate;
2213 scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2214 gfx::Rect(20, 10, 10, 20), root_window()));
2215 window->Show();
2216
2217 scoped_ptr<WindowTreeHost> second_host(
2218 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2219 second_host->InitHost();
2220 WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2221
2222 // Install an InputStateLookup on the Env that always claims that a
2223 // mouse-button is down.
2224 test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2225 scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2226
2227 window->SetCapture();
2228
2229 // Because the mouse button is down, setting the capture on |window| will set
2230 // it as the mouse-move handler for |root_window()|.
2231 EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2232
2233 // This does not set |window| as the mouse-move handler for the second
2234 // dispatcher.
2235 EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2236
2237 // However, some capture-client updates the capture in each root-window on a
2238 // capture. Emulate that here. Because of this, the second dispatcher also has
2239 // |window| as the mouse-move handler.
2240 client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2241 second_capture_delegate->UpdateCapture(NULL, window.get());
2242 EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2243
2244 // Reset the mouse-event counts for |window|.
2245 delegate.GetMouseMotionCountsAndReset();
2246
2247 // Notify both hosts that the cursor is now hidden. This should send a single
2248 // mouse-exit event to |window|.
2249 host()->OnCursorVisibilityChanged(false);
2250 second_host->OnCursorVisibilityChanged(false);
2251 EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());
2252 }
2253
TEST_F(WindowEventDispatcherTest,RedirectedEventToDifferentDispatcherLocation)2254 TEST_F(WindowEventDispatcherTest,
2255 RedirectedEventToDifferentDispatcherLocation) {
2256 scoped_ptr<WindowTreeHost> second_host(
2257 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2258 second_host->InitHost();
2259 client::SetCaptureClient(second_host->window(),
2260 client::GetCaptureClient(root_window()));
2261
2262 test::EventCountDelegate delegate;
2263 scoped_ptr<Window> window_first(CreateTestWindowWithDelegate(&delegate, 123,
2264 gfx::Rect(20, 10, 10, 20), root_window()));
2265 window_first->Show();
2266
2267 scoped_ptr<Window> window_second(CreateTestWindowWithDelegate(&delegate, 12,
2268 gfx::Rect(10, 10, 20, 30), second_host->window()));
2269 window_second->Show();
2270
2271 window_second->SetCapture();
2272 EXPECT_EQ(window_second.get(),
2273 client::GetCaptureWindow(root_window()));
2274
2275 // Send an event to the first host. Make sure it goes to |window_second| in
2276 // |second_host| instead (since it has capture).
2277 EventFilterRecorder recorder_first;
2278 window_first->AddPreTargetHandler(&recorder_first);
2279 EventFilterRecorder recorder_second;
2280 window_second->AddPreTargetHandler(&recorder_second);
2281 const gfx::Point event_location(25, 15);
2282 ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, event_location,
2283 event_location, ui::EF_LEFT_MOUSE_BUTTON,
2284 ui::EF_LEFT_MOUSE_BUTTON);
2285 DispatchEventUsingWindowDispatcher(&mouse);
2286 EXPECT_TRUE(recorder_first.events().empty());
2287 ASSERT_EQ(1u, recorder_second.events().size());
2288 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder_second.events()[0]);
2289 EXPECT_EQ(event_location.ToString(),
2290 recorder_second.mouse_locations()[0].ToString());
2291 }
2292
2293 class AsyncWindowDelegate : public test::TestWindowDelegate {
2294 public:
AsyncWindowDelegate(WindowEventDispatcher * dispatcher)2295 AsyncWindowDelegate(WindowEventDispatcher* dispatcher)
2296 : dispatcher_(dispatcher) {}
2297
set_window(Window * window)2298 void set_window(Window* window) {
2299 window_ = window;
2300 }
2301 private:
OnTouchEvent(ui::TouchEvent * event)2302 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
2303 // Convert touch event back to root window coordinates.
2304 event->ConvertLocationToTarget(window_, window_->GetRootWindow());
2305 dispatcher_->ProcessedTouchEvent(event, window_, ui::ER_UNHANDLED);
2306 event->StopPropagation();
2307 }
2308
2309 WindowEventDispatcher* dispatcher_;
2310 Window* window_;
2311
2312 DISALLOW_COPY_AND_ASSIGN(AsyncWindowDelegate);
2313 };
2314
2315 // Tests that gesture events dispatched through the asynchronous flow have
2316 // co-ordinates in the right co-ordinate space.
TEST_F(WindowEventDispatcherTest,GestureEventCoordinates)2317 TEST_F(WindowEventDispatcherTest, GestureEventCoordinates) {
2318 const float kX = 67.3f;
2319 const float kY = 97.8f;
2320
2321 const int kWindowOffset = 50;
2322 EventFilterRecorder recorder;
2323 root_window()->AddPreTargetHandler(&recorder);
2324 AsyncWindowDelegate delegate(host()->dispatcher());
2325 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
2326 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2327 &delegate,
2328 1,
2329 gfx::Rect(kWindowOffset, kWindowOffset, 100, 100),
2330 root_window()));
2331 window->AddPreTargetHandler(&handler);
2332
2333 delegate.set_window(window.get());
2334
2335 ui::TouchEvent touch_pressed_event(
2336 ui::ET_TOUCH_PRESSED, gfx::PointF(kX, kY), 0, ui::EventTimeForNow());
2337
2338 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
2339
2340 ASSERT_EQ(1u, recorder.touch_locations().size());
2341 EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2342 recorder.touch_locations()[0].ToString());
2343
2344 ASSERT_EQ(2u, recorder.gesture_locations().size());
2345 EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2346 recorder.gesture_locations()[0].ToString());
2347 }
2348
2349 } // namespace aura
2350