1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/events/gesture_detection/motion_event_buffer.h"
6
7 #include "base/debug/trace_event.h"
8 #include "ui/events/gesture_detection/motion_event.h"
9 #include "ui/events/gesture_detection/motion_event_generic.h"
10
11 namespace ui {
12 namespace {
13
14 // Latency added during resampling. A few milliseconds doesn't hurt much but
15 // reduces the impact of mispredicted touch positions.
16 const int kResampleLatencyMs = 5;
17
18 // Minimum time difference between consecutive samples before attempting to
19 // resample.
20 const int kResampleMinDeltaMs = 2;
21
22 // Maximum time to predict forward from the last known state, to avoid
23 // predicting too far into the future. This time is further bounded by 50% of
24 // the last time delta.
25 const int kResampleMaxPredictionMs = 8;
26
27 typedef ScopedVector<MotionEvent> MotionEventVector;
28
Lerp(float a,float b,float alpha)29 float Lerp(float a, float b, float alpha) {
30 return a + alpha * (b - a);
31 }
32
CanAddSample(const MotionEvent & event0,const MotionEvent & event1)33 bool CanAddSample(const MotionEvent& event0, const MotionEvent& event1) {
34 DCHECK_EQ(event0.GetAction(), MotionEvent::ACTION_MOVE);
35 if (event1.GetAction() != MotionEvent::ACTION_MOVE)
36 return false;
37
38 const size_t pointer_count = event0.GetPointerCount();
39 if (pointer_count != event1.GetPointerCount())
40 return false;
41
42 for (size_t event0_i = 0; event0_i < pointer_count; ++event0_i) {
43 const int id = event0.GetPointerId(event0_i);
44 const int event1_i = event1.FindPointerIndexOfId(id);
45 if (event1_i == -1)
46 return false;
47 if (event0.GetToolType(event0_i) != event1.GetToolType(event1_i))
48 return false;
49 }
50
51 return true;
52 }
53
ShouldResampleTool(MotionEvent::ToolType tool)54 bool ShouldResampleTool(MotionEvent::ToolType tool) {
55 return tool == MotionEvent::TOOL_TYPE_UNKNOWN ||
56 tool == MotionEvent::TOOL_TYPE_FINGER;
57 }
58
CountSamplesNoLaterThan(const MotionEventVector & batch,base::TimeTicks time)59 size_t CountSamplesNoLaterThan(const MotionEventVector& batch,
60 base::TimeTicks time) {
61 size_t count = 0;
62 while (count < batch.size() && batch[count]->GetEventTime() <= time)
63 ++count;
64 return count;
65 }
66
ConsumeSamplesNoLaterThan(MotionEventVector * batch,base::TimeTicks time)67 MotionEventVector ConsumeSamplesNoLaterThan(MotionEventVector* batch,
68 base::TimeTicks time) {
69 DCHECK(batch);
70 size_t count = CountSamplesNoLaterThan(*batch, time);
71 DCHECK_GE(batch->size(), count);
72 if (count == 0)
73 return MotionEventVector();
74
75 if (count == batch->size())
76 return batch->Pass();
77
78 // TODO(jdduke): Use a ScopedDeque to work around this mess.
79 MotionEventVector unconsumed_batch;
80 unconsumed_batch.insert(
81 unconsumed_batch.begin(), batch->begin() + count, batch->end());
82 batch->weak_erase(batch->begin() + count, batch->end());
83
84 unconsumed_batch.swap(*batch);
85 DCHECK_GE(unconsumed_batch.size(), 1U);
86 return unconsumed_batch.Pass();
87 }
88
PointerFromMotionEvent(const MotionEvent & event,size_t pointer_index)89 PointerProperties PointerFromMotionEvent(const MotionEvent& event,
90 size_t pointer_index) {
91 PointerProperties result;
92 result.id = event.GetPointerId(pointer_index);
93 result.tool_type = event.GetToolType(pointer_index);
94 result.x = event.GetX(pointer_index);
95 result.y = event.GetY(pointer_index);
96 result.raw_x = event.GetRawX(pointer_index);
97 result.raw_y = event.GetRawY(pointer_index);
98 result.pressure = event.GetPressure(pointer_index);
99 result.touch_major = event.GetTouchMajor(pointer_index);
100 result.touch_minor = event.GetTouchMinor(pointer_index);
101 result.orientation = event.GetOrientation(pointer_index);
102 return result;
103 }
104
ResamplePointer(const MotionEvent & event0,const MotionEvent & event1,size_t event0_pointer_index,size_t event1_pointer_index,float alpha)105 PointerProperties ResamplePointer(const MotionEvent& event0,
106 const MotionEvent& event1,
107 size_t event0_pointer_index,
108 size_t event1_pointer_index,
109 float alpha) {
110 DCHECK_EQ(event0.GetPointerId(event0_pointer_index),
111 event1.GetPointerId(event1_pointer_index));
112 // If the tool should not be resampled, use the latest event in the valid
113 // horizon (i.e., the event no later than the time interpolated by alpha).
114 if (!ShouldResampleTool(event0.GetToolType(event0_pointer_index))) {
115 if (alpha > 1)
116 return PointerFromMotionEvent(event1, event1_pointer_index);
117 else
118 return PointerFromMotionEvent(event0, event0_pointer_index);
119 }
120
121 PointerProperties p(PointerFromMotionEvent(event0, event0_pointer_index));
122 p.x = Lerp(p.x, event1.GetX(event1_pointer_index), alpha);
123 p.y = Lerp(p.y, event1.GetY(event1_pointer_index), alpha);
124 p.raw_x = Lerp(p.raw_x, event1.GetRawX(event1_pointer_index), alpha);
125 p.raw_y = Lerp(p.raw_y, event1.GetRawY(event1_pointer_index), alpha);
126 return p;
127 }
128
ResampleMotionEvent(const MotionEvent & event0,const MotionEvent & event1,base::TimeTicks resample_time)129 scoped_ptr<MotionEvent> ResampleMotionEvent(const MotionEvent& event0,
130 const MotionEvent& event1,
131 base::TimeTicks resample_time) {
132 DCHECK_EQ(MotionEvent::ACTION_MOVE, event0.GetAction());
133 DCHECK_EQ(event0.GetPointerCount(), event1.GetPointerCount());
134
135 const base::TimeTicks time0 = event0.GetEventTime();
136 const base::TimeTicks time1 = event1.GetEventTime();
137 DCHECK(time0 < time1);
138 DCHECK(time0 <= resample_time);
139
140 const float alpha = (resample_time - time0).InMillisecondsF() /
141 (time1 - time0).InMillisecondsF();
142
143 scoped_ptr<MotionEventGeneric> event;
144 const size_t pointer_count = event0.GetPointerCount();
145 DCHECK_EQ(pointer_count, event1.GetPointerCount());
146 for (size_t event0_i = 0; event0_i < pointer_count; ++event0_i) {
147 int event1_i = event1.FindPointerIndexOfId(event0.GetPointerId(event0_i));
148 DCHECK_NE(event1_i, -1);
149 PointerProperties pointer = ResamplePointer(
150 event0, event1, event0_i, static_cast<size_t>(event1_i), alpha);
151
152 if (event0_i == 0) {
153 event.reset(new MotionEventGeneric(
154 MotionEvent::ACTION_MOVE, resample_time, pointer));
155 } else {
156 event->PushPointer(pointer);
157 }
158 }
159
160 DCHECK(event);
161 event->set_id(event0.GetId());
162 event->set_action_index(event0.GetActionIndex());
163 event->set_button_state(event0.GetButtonState());
164
165 return event.PassAs<MotionEvent>();
166 }
167
168 // MotionEvent implementation for storing multiple events, with the most
169 // recent event used as the base event, and prior events used as the history.
170 class CompoundMotionEvent : public ui::MotionEvent {
171 public:
CompoundMotionEvent(MotionEventVector events)172 explicit CompoundMotionEvent(MotionEventVector events)
173 : events_(events.Pass()) {
174 DCHECK_GE(events_.size(), 1U);
175 }
~CompoundMotionEvent()176 virtual ~CompoundMotionEvent() {}
177
GetId() const178 virtual int GetId() const OVERRIDE { return latest().GetId(); }
179
GetAction() const180 virtual Action GetAction() const OVERRIDE { return latest().GetAction(); }
181
GetActionIndex() const182 virtual int GetActionIndex() const OVERRIDE {
183 return latest().GetActionIndex();
184 }
185
GetPointerCount() const186 virtual size_t GetPointerCount() const OVERRIDE {
187 return latest().GetPointerCount();
188 }
189
GetPointerId(size_t pointer_index) const190 virtual int GetPointerId(size_t pointer_index) const OVERRIDE {
191 return latest().GetPointerId(pointer_index);
192 }
193
GetX(size_t pointer_index) const194 virtual float GetX(size_t pointer_index) const OVERRIDE {
195 return latest().GetX(pointer_index);
196 }
197
GetY(size_t pointer_index) const198 virtual float GetY(size_t pointer_index) const OVERRIDE {
199 return latest().GetY(pointer_index);
200 }
201
GetRawX(size_t pointer_index) const202 virtual float GetRawX(size_t pointer_index) const OVERRIDE {
203 return latest().GetRawX(pointer_index);
204 }
205
GetRawY(size_t pointer_index) const206 virtual float GetRawY(size_t pointer_index) const OVERRIDE {
207 return latest().GetRawY(pointer_index);
208 }
209
GetTouchMajor(size_t pointer_index) const210 virtual float GetTouchMajor(size_t pointer_index) const OVERRIDE {
211 return latest().GetTouchMajor(pointer_index);
212 }
213
GetTouchMinor(size_t pointer_index) const214 virtual float GetTouchMinor(size_t pointer_index) const OVERRIDE {
215 return latest().GetTouchMinor(pointer_index);
216 }
217
GetOrientation(size_t pointer_index) const218 virtual float GetOrientation(size_t pointer_index) const OVERRIDE {
219 return latest().GetOrientation(pointer_index);
220 }
221
GetPressure(size_t pointer_index) const222 virtual float GetPressure(size_t pointer_index) const OVERRIDE {
223 return latest().GetPressure(pointer_index);
224 }
225
GetToolType(size_t pointer_index) const226 virtual ToolType GetToolType(size_t pointer_index) const OVERRIDE {
227 return latest().GetToolType(pointer_index);
228 }
229
GetButtonState() const230 virtual int GetButtonState() const OVERRIDE {
231 return latest().GetButtonState();
232 }
233
GetFlags() const234 virtual int GetFlags() const OVERRIDE { return latest().GetFlags(); }
235
GetEventTime() const236 virtual base::TimeTicks GetEventTime() const OVERRIDE {
237 return latest().GetEventTime();
238 }
239
GetHistorySize() const240 virtual size_t GetHistorySize() const OVERRIDE { return events_.size() - 1; }
241
GetHistoricalEventTime(size_t historical_index) const242 virtual base::TimeTicks GetHistoricalEventTime(
243 size_t historical_index) const OVERRIDE {
244 DCHECK_LT(historical_index, GetHistorySize());
245 return events_[historical_index]->GetEventTime();
246 }
247
GetHistoricalTouchMajor(size_t pointer_index,size_t historical_index) const248 virtual float GetHistoricalTouchMajor(
249 size_t pointer_index,
250 size_t historical_index) const OVERRIDE {
251 DCHECK_LT(historical_index, GetHistorySize());
252 return events_[historical_index]->GetTouchMajor();
253 }
254
GetHistoricalX(size_t pointer_index,size_t historical_index) const255 virtual float GetHistoricalX(size_t pointer_index,
256 size_t historical_index) const OVERRIDE {
257 DCHECK_LT(historical_index, GetHistorySize());
258 return events_[historical_index]->GetX(pointer_index);
259 }
260
GetHistoricalY(size_t pointer_index,size_t historical_index) const261 virtual float GetHistoricalY(size_t pointer_index,
262 size_t historical_index) const OVERRIDE {
263 DCHECK_LT(historical_index, GetHistorySize());
264 return events_[historical_index]->GetY(pointer_index);
265 }
266
Clone() const267 virtual scoped_ptr<MotionEvent> Clone() const OVERRIDE {
268 MotionEventVector cloned_events;
269 cloned_events.reserve(events_.size());
270 for (size_t i = 0; i < events_.size(); ++i)
271 cloned_events.push_back(events_[i]->Clone().release());
272 return scoped_ptr<MotionEvent>(
273 new CompoundMotionEvent(cloned_events.Pass()));
274 }
275
Cancel() const276 virtual scoped_ptr<MotionEvent> Cancel() const OVERRIDE {
277 return latest().Cancel();
278 }
279
280 // Returns the new, resampled event, or NULL if none was created.
281 // TODO(jdduke): Revisit resampling to handle cases where alternating frames
282 // are resampled or resampling is otherwise inconsistent, e.g., a 90hz input
283 // and 60hz frame signal could phase-align such that even frames yield an
284 // extrapolated event and odd frames are not resampled, crbug.com/399381.
TryResample(base::TimeTicks resample_time,const ui::MotionEvent * next)285 const MotionEvent* TryResample(base::TimeTicks resample_time,
286 const ui::MotionEvent* next) {
287 DCHECK_EQ(GetAction(), ACTION_MOVE);
288 const ui::MotionEvent* event0 = NULL;
289 const ui::MotionEvent* event1 = NULL;
290 if (next) {
291 DCHECK(resample_time < next->GetEventTime());
292 // Interpolate between current sample and future sample.
293 event0 = events_.back();
294 event1 = next;
295 } else if (events_.size() >= 2) {
296 // Extrapolate future sample using current sample and past sample.
297 event0 = events_[events_.size() - 2];
298 event1 = events_[events_.size() - 1];
299
300 const base::TimeTicks time1 = event1->GetEventTime();
301 base::TimeTicks max_predict =
302 time1 +
303 std::min((event1->GetEventTime() - event0->GetEventTime()) / 2,
304 base::TimeDelta::FromMilliseconds(kResampleMaxPredictionMs));
305 if (resample_time > max_predict) {
306 TRACE_EVENT_INSTANT2("input",
307 "MotionEventBuffer::TryResample prediction adjust",
308 TRACE_EVENT_SCOPE_THREAD,
309 "original(ms)",
310 (resample_time - time1).InMilliseconds(),
311 "adjusted(ms)",
312 (max_predict - time1).InMilliseconds());
313 resample_time = max_predict;
314 }
315 } else {
316 TRACE_EVENT_INSTANT0("input",
317 "MotionEventBuffer::TryResample insufficient data",
318 TRACE_EVENT_SCOPE_THREAD);
319 return NULL;
320 }
321
322 DCHECK(event0);
323 DCHECK(event1);
324 const base::TimeTicks time0 = event0->GetEventTime();
325 const base::TimeTicks time1 = event1->GetEventTime();
326 base::TimeDelta delta = time1 - time0;
327 if (delta < base::TimeDelta::FromMilliseconds(kResampleMinDeltaMs)) {
328 TRACE_EVENT_INSTANT1("input",
329 "MotionEventBuffer::TryResample failure",
330 TRACE_EVENT_SCOPE_THREAD,
331 "event_delta_too_small(ms)",
332 delta.InMilliseconds());
333 return NULL;
334 }
335
336 events_.push_back(
337 ResampleMotionEvent(*event0, *event1, resample_time).release());
338 return events_.back();
339 }
340
samples() const341 size_t samples() const { return events_.size(); }
342
343 private:
latest() const344 const MotionEvent& latest() const { return *events_.back(); }
345
346 // Events are in order from oldest to newest.
347 MotionEventVector events_;
348
349 DISALLOW_COPY_AND_ASSIGN(CompoundMotionEvent);
350 };
351
352 } // namespace
353
MotionEventBuffer(MotionEventBufferClient * client,bool enable_resampling)354 MotionEventBuffer::MotionEventBuffer(MotionEventBufferClient* client,
355 bool enable_resampling)
356 : client_(client), resample_(enable_resampling) {
357 }
358
~MotionEventBuffer()359 MotionEventBuffer::~MotionEventBuffer() {
360 }
361
OnMotionEvent(const MotionEvent & event)362 void MotionEventBuffer::OnMotionEvent(const MotionEvent& event) {
363 if (event.GetAction() != MotionEvent::ACTION_MOVE) {
364 last_extrapolated_event_time_ = base::TimeTicks();
365 if (!buffered_events_.empty())
366 FlushWithoutResampling(buffered_events_.Pass());
367 client_->ForwardMotionEvent(event);
368 return;
369 }
370
371 // Guard against events that are *older* than the last one that may have been
372 // artificially synthesized.
373 if (!last_extrapolated_event_time_.is_null()) {
374 DCHECK(buffered_events_.empty());
375 if (event.GetEventTime() < last_extrapolated_event_time_)
376 return;
377 last_extrapolated_event_time_ = base::TimeTicks();
378 }
379
380 scoped_ptr<MotionEvent> clone = event.Clone();
381 if (buffered_events_.empty()) {
382 buffered_events_.push_back(clone.release());
383 client_->SetNeedsFlush();
384 return;
385 }
386
387 if (CanAddSample(*buffered_events_.front(), *clone)) {
388 DCHECK(buffered_events_.back()->GetEventTime() <= clone->GetEventTime());
389 } else {
390 FlushWithoutResampling(buffered_events_.Pass());
391 }
392
393 buffered_events_.push_back(clone.release());
394 // No need to request another flush as the first event will have requested it.
395 }
396
Flush(base::TimeTicks frame_time)397 void MotionEventBuffer::Flush(base::TimeTicks frame_time) {
398 if (buffered_events_.empty())
399 return;
400
401 // Shifting the sample time back slightly minimizes the potential for
402 // misprediction when extrapolating events.
403 if (resample_)
404 frame_time -= base::TimeDelta::FromMilliseconds(kResampleLatencyMs);
405
406 // TODO(jdduke): Use a persistent MotionEventVector vector for temporary
407 // storage.
408 MotionEventVector events(
409 ConsumeSamplesNoLaterThan(&buffered_events_, frame_time));
410 if (events.empty()) {
411 DCHECK(!buffered_events_.empty());
412 client_->SetNeedsFlush();
413 return;
414 }
415
416 if (!resample_ || (events.size() == 1 && buffered_events_.empty())) {
417 FlushWithoutResampling(events.Pass());
418 if (!buffered_events_.empty())
419 client_->SetNeedsFlush();
420 return;
421 }
422
423 CompoundMotionEvent resampled_event(events.Pass());
424 base::TimeTicks original_event_time = resampled_event.GetEventTime();
425 const MotionEvent* next_event =
426 !buffered_events_.empty() ? buffered_events_.front() : NULL;
427
428 // Try to interpolate/extrapolate a new event at |frame_time|. Note that
429 // |new_event|, if non-NULL, is owned by |resampled_event_|.
430 const MotionEvent* new_event =
431 resampled_event.TryResample(frame_time, next_event);
432
433 // Log the extrapolated event time, guarding against subsequently queued
434 // events that might have an earlier timestamp.
435 if (!next_event && new_event &&
436 new_event->GetEventTime() > original_event_time) {
437 last_extrapolated_event_time_ = new_event->GetEventTime();
438 } else {
439 last_extrapolated_event_time_ = base::TimeTicks();
440 }
441
442 client_->ForwardMotionEvent(resampled_event);
443 if (!buffered_events_.empty())
444 client_->SetNeedsFlush();
445 }
446
FlushWithoutResampling(MotionEventVector events)447 void MotionEventBuffer::FlushWithoutResampling(MotionEventVector events) {
448 last_extrapolated_event_time_ = base::TimeTicks();
449 if (events.empty())
450 return;
451
452 if (events.size() == 1) {
453 // Avoid CompoundEvent creation to prevent unnecessary allocations.
454 scoped_ptr<MotionEvent> event(events.front());
455 events.weak_clear();
456 client_->ForwardMotionEvent(*event);
457 return;
458 }
459
460 CompoundMotionEvent compound_event(events.Pass());
461 client_->ForwardMotionEvent(compound_event);
462 }
463
464 } // namespace ui
465