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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_
6 #define UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_
7 
8 #include "ui/gfx/gfx_export.h"
9 
10 #ifdef __OBJC__
11 @class UIImage;
12 #else
13 class UIImage;
14 #endif
15 
16 namespace gfx {
17 class ImageSkia;
18 class ImageSkiaRep;
19 
20 // Converts to ImageSkia from UIImage.
21 GFX_EXPORT gfx::ImageSkia ImageSkiaFromUIImage(UIImage* image);
22 
23 // Converts to an ImageSkiaRep of |scale_factor| from UIImage.
24 // |scale| is passed explicitly in order to allow this method to be used
25 // with a |scale| which is not supported by the platform.
26 GFX_EXPORT gfx::ImageSkiaRep ImageSkiaRepOfScaleFromUIImage(
27     UIImage* image,
28     float scale);
29 
30 // Converts to UIImage from ImageSkia. The returned UIImage will be at the scale
31 // of the ImageSkiaRep in |image_skia| which most closely matches the device's
32 // scale factor (eg Retina iPad -> 2x). Returns an autoreleased UIImage.
33 GFX_EXPORT UIImage* UIImageFromImageSkia(const gfx::ImageSkia& image_skia);
34 
35 // Converts to UIImage from ImageSkiaRep. Returns an autoreleased UIImage.
36 GFX_EXPORT UIImage* UIImageFromImageSkiaRep(
37     const gfx::ImageSkiaRep& image_skia_rep);
38 
39 }  // namespace gfx
40 
41 #endif  // UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_
42