1 // Copyright 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ 6 #define UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ 7 8 #include "ui/gfx/gfx_export.h" 9 10 #ifdef __OBJC__ 11 @class UIImage; 12 #else 13 class UIImage; 14 #endif 15 16 namespace gfx { 17 class ImageSkia; 18 class ImageSkiaRep; 19 20 // Converts to ImageSkia from UIImage. 21 GFX_EXPORT gfx::ImageSkia ImageSkiaFromUIImage(UIImage* image); 22 23 // Converts to an ImageSkiaRep of |scale_factor| from UIImage. 24 // |scale| is passed explicitly in order to allow this method to be used 25 // with a |scale| which is not supported by the platform. 26 GFX_EXPORT gfx::ImageSkiaRep ImageSkiaRepOfScaleFromUIImage( 27 UIImage* image, 28 float scale); 29 30 // Converts to UIImage from ImageSkia. The returned UIImage will be at the scale 31 // of the ImageSkiaRep in |image_skia| which most closely matches the device's 32 // scale factor (eg Retina iPad -> 2x). Returns an autoreleased UIImage. 33 GFX_EXPORT UIImage* UIImageFromImageSkia(const gfx::ImageSkia& image_skia); 34 35 // Converts to UIImage from ImageSkiaRep. Returns an autoreleased UIImage. 36 GFX_EXPORT UIImage* UIImageFromImageSkiaRep( 37 const gfx::ImageSkiaRep& image_skia_rep); 38 39 } // namespace gfx 40 41 #endif // UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ 42