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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GL_GL_CONTEXT_CGL_H_
6 #define UI_GL_GL_CONTEXT_CGL_H_
7 
8 #include <OpenGL/CGLTypes.h>
9 
10 #include "ui/gl/gl_context.h"
11 
12 namespace gfx {
13 
14 class GLSurface;
15 
16 // Encapsulates a CGL OpenGL context.
17 class GLContextCGL : public GLContextReal {
18  public:
19   explicit GLContextCGL(GLShareGroup* share_group);
20 
21   // Implement GLContext.
22   virtual bool Initialize(GLSurface* compatible_surface,
23                           GpuPreference gpu_preference) OVERRIDE;
24   virtual void Destroy() OVERRIDE;
25   virtual bool MakeCurrent(GLSurface* surface) OVERRIDE;
26   virtual void ReleaseCurrent(GLSurface* surface) OVERRIDE;
27   virtual bool IsCurrent(GLSurface* surface) OVERRIDE;
28   virtual void* GetHandle() OVERRIDE;
29   virtual void SetSwapInterval(int interval) OVERRIDE;
30   virtual bool GetTotalGpuMemory(size_t* bytes) OVERRIDE;
31   virtual void SetSafeToForceGpuSwitch() OVERRIDE;
32 
33  protected:
34   virtual ~GLContextCGL();
35 
36  private:
37   GpuPreference GetGpuPreference();
38 
39   void* context_;
40   GpuPreference gpu_preference_;
41 
42   CGLPixelFormatObj discrete_pixelformat_;
43 
44   int screen_;
45   int renderer_id_;
46   bool safe_to_force_gpu_switch_;
47 
48   DISALLOW_COPY_AND_ASSIGN(GLContextCGL);
49 };
50 
51 }  // namespace gfx
52 
53 #endif  // UI_GL_GL_CONTEXT_CGL_H_
54