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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
7 
8 #include <map>
9 
10 #include "ui/views/controls/menu/menu_delegate.h"
11 
12 namespace ui {
13 class MenuModel;
14 }
15 
16 namespace views {
17 class MenuItemView;
18 
19 // This class wraps an instance of ui::MenuModel with the
20 // views::MenuDelegate interface required by views::MenuItemView.
21 class VIEWS_EXPORT MenuModelAdapter : public MenuDelegate {
22  public:
23   // The caller retains ownership of the ui::MenuModel instance and
24   // must ensure it exists for the lifetime of the adapter.
25   explicit MenuModelAdapter(ui::MenuModel* menu_model);
26   virtual ~MenuModelAdapter();
27 
28   // Populate a MenuItemView menu with the ui::MenuModel items
29   // (including submenus).
30   virtual void BuildMenu(MenuItemView* menu);
31 
32   // Convenience for creating and populating a menu. The caller owns the
33   // returned MenuItemView.
34   MenuItemView* CreateMenu();
35 
set_triggerable_event_flags(int triggerable_event_flags)36   void set_triggerable_event_flags(int triggerable_event_flags) {
37     triggerable_event_flags_ = triggerable_event_flags;
38   }
triggerable_event_flags()39   int triggerable_event_flags() const { return triggerable_event_flags_; }
40 
41   // Creates a menu item for the specified entry in the model and adds it as
42   // a child to |menu| at the specified |menu_index|.
43   static MenuItemView* AddMenuItemFromModelAt(ui::MenuModel* model,
44                                               int model_index,
45                                               MenuItemView* menu,
46                                               int menu_index,
47                                               int item_id);
48 
49   // Creates a menu item for the specified entry in the model and appends it as
50   // a child to |menu|.
51   static MenuItemView* AppendMenuItemFromModel(ui::MenuModel* model,
52                                                int model_index,
53                                                MenuItemView* menu,
54                                                int item_id);
55 
56  protected:
57   // Create and add a menu item to |menu| for the item at index |index| in
58   // |model|. Subclasses override this to allow custom items to be added to the
59   // menu.
60   virtual MenuItemView* AppendMenuItem(MenuItemView* menu,
61                                        ui::MenuModel* model,
62                                        int index);
63 
64   // views::MenuDelegate implementation.
65   virtual void ExecuteCommand(int id) OVERRIDE;
66   virtual void ExecuteCommand(int id, int mouse_event_flags) OVERRIDE;
67   virtual bool IsTriggerableEvent(MenuItemView* source,
68                                   const ui::Event& e) OVERRIDE;
69   virtual bool GetAccelerator(int id,
70                               ui::Accelerator* accelerator) const OVERRIDE;
71   virtual base::string16 GetLabel(int id) const OVERRIDE;
72   virtual const gfx::FontList* GetLabelFontList(int id) const OVERRIDE;
73   virtual bool IsCommandEnabled(int id) const OVERRIDE;
74   virtual bool IsCommandVisible(int id) const OVERRIDE;
75   virtual bool IsItemChecked(int id) const OVERRIDE;
76   virtual void SelectionChanged(MenuItemView* menu) OVERRIDE;
77   virtual void WillShowMenu(MenuItemView* menu) OVERRIDE;
78   virtual void WillHideMenu(MenuItemView* menu) OVERRIDE;
79 
80  private:
81   // Implementation of BuildMenu().
82   void BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model);
83 
84   // Container of ui::MenuModel pointers as encountered by preorder
85   // traversal.  The first element is always the top-level model
86   // passed to the constructor.
87   ui::MenuModel* menu_model_;
88 
89   // Mouse event flags which can trigger menu actions.
90   int triggerable_event_flags_;
91 
92   // Map MenuItems to MenuModels.  Used to implement WillShowMenu().
93   std::map<MenuItemView*, ui::MenuModel*> menu_map_;
94 
95   DISALLOW_COPY_AND_ASSIGN(MenuModelAdapter);
96 };
97 
98 }  // namespace views
99 
100 #endif  // UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
101