1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/views/widget/root_view.h"
6
7 #include <algorithm>
8
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "ui/accessibility/ax_view_state.h"
12 #include "ui/base/cursor/cursor.h"
13 #include "ui/base/dragdrop/drag_drop_types.h"
14 #include "ui/base/ui_base_switches_util.h"
15 #include "ui/compositor/layer.h"
16 #include "ui/events/event.h"
17 #include "ui/events/keycodes/keyboard_codes.h"
18 #include "ui/gfx/canvas.h"
19 #include "ui/views/drag_controller.h"
20 #include "ui/views/focus/view_storage.h"
21 #include "ui/views/layout/fill_layout.h"
22 #include "ui/views/view_targeter.h"
23 #include "ui/views/widget/root_view_targeter.h"
24 #include "ui/views/widget/widget.h"
25 #include "ui/views/widget/widget_delegate.h"
26
27 typedef ui::EventDispatchDetails DispatchDetails;
28
29 namespace views {
30 namespace internal {
31
32 namespace {
33
34 enum EventType {
35 EVENT_ENTER,
36 EVENT_EXIT
37 };
38
39 class MouseEnterExitEvent : public ui::MouseEvent {
40 public:
MouseEnterExitEvent(const ui::MouseEvent & event,ui::EventType type)41 MouseEnterExitEvent(const ui::MouseEvent& event, ui::EventType type)
42 : ui::MouseEvent(event,
43 static_cast<View*>(NULL),
44 static_cast<View*>(NULL)) {
45 DCHECK(type == ui::ET_MOUSE_ENTERED ||
46 type == ui::ET_MOUSE_EXITED);
47 SetType(type);
48 }
49
~MouseEnterExitEvent()50 virtual ~MouseEnterExitEvent() {}
51 };
52
53 } // namespace
54
55 // This event handler receives events in the pre-target phase and takes care of
56 // the following:
57 // - Shows keyboard-triggered context menus.
58 class PreEventDispatchHandler : public ui::EventHandler {
59 public:
PreEventDispatchHandler(View * owner)60 explicit PreEventDispatchHandler(View* owner)
61 : owner_(owner) {
62 }
~PreEventDispatchHandler()63 virtual ~PreEventDispatchHandler() {}
64
65 private:
66 // ui::EventHandler:
OnKeyEvent(ui::KeyEvent * event)67 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
68 CHECK_EQ(ui::EP_PRETARGET, event->phase());
69 if (event->handled())
70 return;
71
72 View* v = NULL;
73 if (owner_->GetFocusManager()) // Can be NULL in unittests.
74 v = owner_->GetFocusManager()->GetFocusedView();
75
76 // Special case to handle keyboard-triggered context menus.
77 if (v && v->enabled() && ((event->key_code() == ui::VKEY_APPS) ||
78 (event->key_code() == ui::VKEY_F10 && event->IsShiftDown()))) {
79 // Clamp the menu location within the visible bounds of each ancestor view
80 // to avoid showing the menu over a completely different view or window.
81 gfx::Point location = v->GetKeyboardContextMenuLocation();
82 for (View* parent = v->parent(); parent; parent = parent->parent()) {
83 const gfx::Rect& parent_bounds = parent->GetBoundsInScreen();
84 location.SetToMax(parent_bounds.origin());
85 location.SetToMin(parent_bounds.bottom_right());
86 }
87 v->ShowContextMenu(location, ui::MENU_SOURCE_KEYBOARD);
88 event->StopPropagation();
89 }
90 }
91
92 View* owner_;
93
94 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler);
95 };
96
97 // This event handler receives events in the post-target phase and takes care of
98 // the following:
99 // - Generates context menu, or initiates drag-and-drop, from gesture events.
100 class PostEventDispatchHandler : public ui::EventHandler {
101 public:
PostEventDispatchHandler()102 PostEventDispatchHandler()
103 : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
104 }
~PostEventDispatchHandler()105 virtual ~PostEventDispatchHandler() {}
106
107 private:
108 // Overridden from ui::EventHandler:
OnGestureEvent(ui::GestureEvent * event)109 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
110 DCHECK_EQ(ui::EP_POSTTARGET, event->phase());
111 if (event->handled())
112 return;
113
114 View* target = static_cast<View*>(event->target());
115 gfx::Point location = event->location();
116 if (touch_dnd_enabled_ &&
117 event->type() == ui::ET_GESTURE_LONG_PRESS &&
118 (!target->drag_controller() ||
119 target->drag_controller()->CanStartDragForView(
120 target, location, location))) {
121 if (target->DoDrag(*event, location,
122 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) {
123 event->StopPropagation();
124 return;
125 }
126 }
127
128 if (target->context_menu_controller() &&
129 (event->type() == ui::ET_GESTURE_LONG_PRESS ||
130 event->type() == ui::ET_GESTURE_LONG_TAP ||
131 event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) {
132 gfx::Point screen_location(location);
133 View::ConvertPointToScreen(target, &screen_location);
134 target->ShowContextMenu(screen_location, ui::MENU_SOURCE_TOUCH);
135 event->StopPropagation();
136 }
137 }
138
139 bool touch_dnd_enabled_;
140
141 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler);
142 };
143
144 // static
145 const char RootView::kViewClassName[] = "RootView";
146
147 ////////////////////////////////////////////////////////////////////////////////
148 // RootView, public:
149
150 // Creation and lifetime -------------------------------------------------------
151
RootView(Widget * widget)152 RootView::RootView(Widget* widget)
153 : widget_(widget),
154 mouse_pressed_handler_(NULL),
155 mouse_move_handler_(NULL),
156 last_click_handler_(NULL),
157 explicit_mouse_handler_(false),
158 last_mouse_event_flags_(0),
159 last_mouse_event_x_(-1),
160 last_mouse_event_y_(-1),
161 gesture_handler_(NULL),
162 gesture_handler_set_before_processing_(false),
163 pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
164 post_dispatch_handler_(new internal::PostEventDispatchHandler),
165 focus_search_(this, false, false),
166 focus_traversable_parent_(NULL),
167 focus_traversable_parent_view_(NULL),
168 event_dispatch_target_(NULL),
169 old_dispatch_target_(NULL) {
170 AddPreTargetHandler(pre_dispatch_handler_.get());
171 AddPostTargetHandler(post_dispatch_handler_.get());
172 SetEventTargeter(scoped_ptr<ViewTargeter>(new RootViewTargeter(this, this)));
173 }
174
~RootView()175 RootView::~RootView() {
176 // If we have children remove them explicitly so to make sure a remove
177 // notification is sent for each one of them.
178 if (has_children())
179 RemoveAllChildViews(true);
180 }
181
182 // Tree operations -------------------------------------------------------------
183
SetContentsView(View * contents_view)184 void RootView::SetContentsView(View* contents_view) {
185 DCHECK(contents_view && GetWidget()->native_widget()) <<
186 "Can't be called until after the native widget is created!";
187 // The ContentsView must be set up _after_ the window is created so that its
188 // Widget pointer is valid.
189 SetLayoutManager(new FillLayout);
190 if (has_children())
191 RemoveAllChildViews(true);
192 AddChildView(contents_view);
193
194 // Force a layout now, since the attached hierarchy won't be ready for the
195 // containing window's bounds. Note that we call Layout directly rather than
196 // calling the widget's size changed handler, since the RootView's bounds may
197 // not have changed, which will cause the Layout not to be done otherwise.
198 Layout();
199 }
200
GetContentsView()201 View* RootView::GetContentsView() {
202 return child_count() > 0 ? child_at(0) : NULL;
203 }
204
NotifyNativeViewHierarchyChanged()205 void RootView::NotifyNativeViewHierarchyChanged() {
206 PropagateNativeViewHierarchyChanged();
207 }
208
209 // Focus -----------------------------------------------------------------------
210
SetFocusTraversableParent(FocusTraversable * focus_traversable)211 void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) {
212 DCHECK(focus_traversable != this);
213 focus_traversable_parent_ = focus_traversable;
214 }
215
SetFocusTraversableParentView(View * view)216 void RootView::SetFocusTraversableParentView(View* view) {
217 focus_traversable_parent_view_ = view;
218 }
219
220 // System events ---------------------------------------------------------------
221
ThemeChanged()222 void RootView::ThemeChanged() {
223 View::PropagateThemeChanged();
224 }
225
LocaleChanged()226 void RootView::LocaleChanged() {
227 View::PropagateLocaleChanged();
228 }
229
230 ////////////////////////////////////////////////////////////////////////////////
231 // RootView, FocusTraversable implementation:
232
GetFocusSearch()233 FocusSearch* RootView::GetFocusSearch() {
234 return &focus_search_;
235 }
236
GetFocusTraversableParent()237 FocusTraversable* RootView::GetFocusTraversableParent() {
238 return focus_traversable_parent_;
239 }
240
GetFocusTraversableParentView()241 View* RootView::GetFocusTraversableParentView() {
242 return focus_traversable_parent_view_;
243 }
244
245 ////////////////////////////////////////////////////////////////////////////////
246 // RootView, ui::EventProcessor overrides:
247
GetRootTarget()248 ui::EventTarget* RootView::GetRootTarget() {
249 return this;
250 }
251
OnEventFromSource(ui::Event * event)252 ui::EventDispatchDetails RootView::OnEventFromSource(ui::Event* event) {
253 if (event->IsKeyEvent())
254 return EventProcessor::OnEventFromSource(event);
255
256 if (event->IsScrollEvent())
257 return EventProcessor::OnEventFromSource(event);
258
259 if (event->IsGestureEvent()) {
260 // TODO(tdanderson): Once DispatchGestureEvent() has been removed, move
261 // all of this logic into an override of a new
262 // virtual method
263 // EventProcessor::OnEventProcessingStarted() (which
264 // returns false if no processing should take place).
265 // Also move the implementation of
266 // PrepareEventForDispatch() into this new method.
267 // Then RootView::OnEventFromSource() can be removed.
268 ui::GestureEvent* gesture_event = event->AsGestureEvent();
269
270 // Do not dispatch ui::ET_GESTURE_BEGIN events.
271 if (gesture_event->type() == ui::ET_GESTURE_BEGIN)
272 return DispatchDetails();
273
274 // Ignore ui::ET_GESTURE_END events which do not correspond to the
275 // removal of the final touch point.
276 if (gesture_event->type() == ui::ET_GESTURE_END &&
277 gesture_event->details().touch_points() > 1) {
278 return DispatchDetails();
279 }
280
281 // Ignore subsequent gesture scroll events if no handler was set for a
282 // ui::ET_GESTURE_SCROLL_BEGIN event.
283 if (!gesture_handler_ &&
284 (gesture_event->type() == ui::ET_GESTURE_SCROLL_UPDATE ||
285 gesture_event->type() == ui::ET_GESTURE_SCROLL_END ||
286 gesture_event->type() == ui::ET_SCROLL_FLING_START)) {
287 return DispatchDetails();
288 }
289
290 gesture_handler_set_before_processing_ = !!gesture_handler_;
291 return EventProcessor::OnEventFromSource(event);
292 }
293
294 if (event->IsTouchEvent())
295 NOTREACHED() << "Touch events should not be sent to RootView.";
296
297 if (event->IsMouseEvent())
298 NOTREACHED() << "Should not be called with a MouseEvent.";
299
300 return DispatchDetails();
301 }
302
OnEventProcessingFinished(ui::Event * event)303 void RootView::OnEventProcessingFinished(ui::Event* event) {
304 // If |event| was not handled and |gesture_handler_| was not set by the
305 // dispatch of a previous gesture event, then no default gesture handler
306 // should be set prior to the next gesture event being received.
307 if (event->IsGestureEvent() &&
308 !event->handled() &&
309 !gesture_handler_set_before_processing_) {
310 gesture_handler_ = NULL;
311 }
312 }
313
314 ////////////////////////////////////////////////////////////////////////////////
315 // RootView, View overrides:
316
GetWidget() const317 const Widget* RootView::GetWidget() const {
318 return widget_;
319 }
320
GetWidget()321 Widget* RootView::GetWidget() {
322 return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget());
323 }
324
IsDrawn() const325 bool RootView::IsDrawn() const {
326 return visible();
327 }
328
Layout()329 void RootView::Layout() {
330 View::Layout();
331 widget_->OnRootViewLayout();
332 }
333
GetClassName() const334 const char* RootView::GetClassName() const {
335 return kViewClassName;
336 }
337
SchedulePaintInRect(const gfx::Rect & rect)338 void RootView::SchedulePaintInRect(const gfx::Rect& rect) {
339 if (layer()) {
340 layer()->SchedulePaint(rect);
341 } else {
342 gfx::Rect xrect = ConvertRectToParent(rect);
343 gfx::Rect invalid_rect = gfx::IntersectRects(GetLocalBounds(), xrect);
344 if (!invalid_rect.IsEmpty())
345 widget_->SchedulePaintInRect(invalid_rect);
346 }
347 }
348
OnMousePressed(const ui::MouseEvent & event)349 bool RootView::OnMousePressed(const ui::MouseEvent& event) {
350 UpdateCursor(event);
351 SetMouseLocationAndFlags(event);
352
353 // If mouse_pressed_handler_ is non null, we are currently processing
354 // a pressed -> drag -> released session. In that case we send the
355 // event to mouse_pressed_handler_
356 if (mouse_pressed_handler_) {
357 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
358 mouse_pressed_handler_);
359 drag_info_.Reset();
360 ui::EventDispatchDetails dispatch_details =
361 DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
362 if (dispatch_details.dispatcher_destroyed)
363 return true;
364 return true;
365 }
366 DCHECK(!explicit_mouse_handler_);
367
368 bool hit_disabled_view = false;
369 // Walk up the tree until we find a view that wants the mouse event.
370 for (mouse_pressed_handler_ = GetEventHandlerForPoint(event.location());
371 mouse_pressed_handler_ && (mouse_pressed_handler_ != this);
372 mouse_pressed_handler_ = mouse_pressed_handler_->parent()) {
373 DVLOG(1) << "OnMousePressed testing "
374 << mouse_pressed_handler_->GetClassName();
375 if (!mouse_pressed_handler_->enabled()) {
376 // Disabled views should eat events instead of propagating them upwards.
377 hit_disabled_view = true;
378 break;
379 }
380
381 // See if this view wants to handle the mouse press.
382 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
383 mouse_pressed_handler_);
384
385 // Remove the double-click flag if the handler is different than the
386 // one which got the first click part of the double-click.
387 if (mouse_pressed_handler_ != last_click_handler_)
388 mouse_pressed_event.set_flags(event.flags() & ~ui::EF_IS_DOUBLE_CLICK);
389
390 drag_info_.Reset();
391 ui::EventDispatchDetails dispatch_details =
392 DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
393 if (dispatch_details.dispatcher_destroyed)
394 return mouse_pressed_event.handled();
395
396 // The view could have removed itself from the tree when handling
397 // OnMousePressed(). In this case, the removal notification will have
398 // reset mouse_pressed_handler_ to NULL out from under us. Detect this
399 // case and stop. (See comments in view.h.)
400 //
401 // NOTE: Don't return true here, because we don't want the frame to
402 // forward future events to us when there's no handler.
403 if (!mouse_pressed_handler_)
404 break;
405
406 // If the view handled the event, leave mouse_pressed_handler_ set and
407 // return true, which will cause subsequent drag/release events to get
408 // forwarded to that view.
409 if (mouse_pressed_event.handled()) {
410 last_click_handler_ = mouse_pressed_handler_;
411 DVLOG(1) << "OnMousePressed handled by "
412 << mouse_pressed_handler_->GetClassName();
413 return true;
414 }
415 }
416
417 // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
418 mouse_pressed_handler_ = NULL;
419
420 // In the event that a double-click is not handled after traversing the
421 // entire hierarchy (even as a single-click when sent to a different view),
422 // it must be marked as handled to avoid anything happening from default
423 // processing if it the first click-part was handled by us.
424 if (last_click_handler_ && (event.flags() & ui::EF_IS_DOUBLE_CLICK))
425 hit_disabled_view = true;
426
427 last_click_handler_ = NULL;
428 return hit_disabled_view;
429 }
430
OnMouseDragged(const ui::MouseEvent & event)431 bool RootView::OnMouseDragged(const ui::MouseEvent& event) {
432 if (mouse_pressed_handler_) {
433 SetMouseLocationAndFlags(event);
434
435 ui::MouseEvent mouse_event(event, static_cast<View*>(this),
436 mouse_pressed_handler_);
437 ui::EventDispatchDetails dispatch_details =
438 DispatchEvent(mouse_pressed_handler_, &mouse_event);
439 if (dispatch_details.dispatcher_destroyed)
440 return false;
441 }
442 return false;
443 }
444
OnMouseReleased(const ui::MouseEvent & event)445 void RootView::OnMouseReleased(const ui::MouseEvent& event) {
446 UpdateCursor(event);
447
448 if (mouse_pressed_handler_) {
449 ui::MouseEvent mouse_released(event, static_cast<View*>(this),
450 mouse_pressed_handler_);
451 // We allow the view to delete us from the event dispatch callback. As such,
452 // configure state such that we're done first, then call View.
453 View* mouse_pressed_handler = mouse_pressed_handler_;
454 SetMouseHandler(NULL);
455 ui::EventDispatchDetails dispatch_details =
456 DispatchEvent(mouse_pressed_handler, &mouse_released);
457 if (dispatch_details.dispatcher_destroyed)
458 return;
459 }
460 }
461
OnMouseCaptureLost()462 void RootView::OnMouseCaptureLost() {
463 // TODO: this likely needs to reset touch handler too.
464
465 if (mouse_pressed_handler_ || gesture_handler_) {
466 // Synthesize a release event for UpdateCursor.
467 if (mouse_pressed_handler_) {
468 gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_);
469 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
470 last_point, last_point,
471 last_mouse_event_flags_,
472 0);
473 UpdateCursor(release_event);
474 }
475 // We allow the view to delete us from OnMouseCaptureLost. As such,
476 // configure state such that we're done first, then call View.
477 View* mouse_pressed_handler = mouse_pressed_handler_;
478 View* gesture_handler = gesture_handler_;
479 SetMouseHandler(NULL);
480 if (mouse_pressed_handler)
481 mouse_pressed_handler->OnMouseCaptureLost();
482 else
483 gesture_handler->OnMouseCaptureLost();
484 // WARNING: we may have been deleted.
485 }
486 }
487
OnMouseMoved(const ui::MouseEvent & event)488 void RootView::OnMouseMoved(const ui::MouseEvent& event) {
489 View* v = GetEventHandlerForPoint(event.location());
490 // Find the first enabled view, or the existing move handler, whichever comes
491 // first. The check for the existing handler is because if a view becomes
492 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
493 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
494 while (v && !v->enabled() && (v != mouse_move_handler_))
495 v = v->parent();
496 if (v && v != this) {
497 if (v != mouse_move_handler_) {
498 if (mouse_move_handler_ != NULL &&
499 (!mouse_move_handler_->notify_enter_exit_on_child() ||
500 !mouse_move_handler_->Contains(v))) {
501 MouseEnterExitEvent exit(event, ui::ET_MOUSE_EXITED);
502 exit.ConvertLocationToTarget(static_cast<View*>(this),
503 mouse_move_handler_);
504 ui::EventDispatchDetails dispatch_details =
505 DispatchEvent(mouse_move_handler_, &exit);
506 if (dispatch_details.dispatcher_destroyed)
507 return;
508 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
509 mouse_move_handler_, v);
510 }
511 View* old_handler = mouse_move_handler_;
512 mouse_move_handler_ = v;
513 if (!mouse_move_handler_->notify_enter_exit_on_child() ||
514 !mouse_move_handler_->Contains(old_handler)) {
515 MouseEnterExitEvent entered(event, ui::ET_MOUSE_ENTERED);
516 entered.ConvertLocationToTarget(static_cast<View*>(this),
517 mouse_move_handler_);
518 ui::EventDispatchDetails dispatch_details =
519 DispatchEvent(mouse_move_handler_, &entered);
520 if (dispatch_details.dispatcher_destroyed)
521 return;
522 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_ENTERED,
523 mouse_move_handler_, old_handler);
524 }
525 }
526 ui::MouseEvent moved_event(event, static_cast<View*>(this),
527 mouse_move_handler_);
528 mouse_move_handler_->OnMouseMoved(moved_event);
529 // TODO(tdanderson): It may be possible to avoid setting the cursor twice
530 // (once here and once from CompoundEventFilter) on a
531 // mousemove. See crbug.com/351469.
532 if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT))
533 widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event));
534 } else if (mouse_move_handler_ != NULL) {
535 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
536 ui::EventDispatchDetails dispatch_details =
537 DispatchEvent(mouse_move_handler_, &exited);
538 if (dispatch_details.dispatcher_destroyed)
539 return;
540 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
541 mouse_move_handler_, v);
542 // On Aura the non-client area extends slightly outside the root view for
543 // some windows. Let the non-client cursor handling code set the cursor
544 // as we do above.
545 if (!(event.flags() & ui::EF_IS_NON_CLIENT))
546 widget_->SetCursor(gfx::kNullCursor);
547 mouse_move_handler_ = NULL;
548 }
549 }
550
OnMouseExited(const ui::MouseEvent & event)551 void RootView::OnMouseExited(const ui::MouseEvent& event) {
552 if (mouse_move_handler_ != NULL) {
553 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
554 ui::EventDispatchDetails dispatch_details =
555 DispatchEvent(mouse_move_handler_, &exited);
556 if (dispatch_details.dispatcher_destroyed)
557 return;
558 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
559 mouse_move_handler_, NULL);
560 mouse_move_handler_ = NULL;
561 }
562 }
563
OnMouseWheel(const ui::MouseWheelEvent & event)564 bool RootView::OnMouseWheel(const ui::MouseWheelEvent& event) {
565 for (View* v = GetEventHandlerForPoint(event.location());
566 v && v != this && !event.handled(); v = v->parent()) {
567 ui::EventDispatchDetails dispatch_details =
568 DispatchEvent(v, const_cast<ui::MouseWheelEvent*>(&event));
569 if (dispatch_details.dispatcher_destroyed ||
570 dispatch_details.target_destroyed) {
571 return event.handled();
572 }
573 }
574 return event.handled();
575 }
576
SetMouseHandler(View * new_mh)577 void RootView::SetMouseHandler(View* new_mh) {
578 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
579 explicit_mouse_handler_ = (new_mh != NULL);
580 mouse_pressed_handler_ = new_mh;
581 gesture_handler_ = new_mh;
582 drag_info_.Reset();
583 }
584
GetAccessibleState(ui::AXViewState * state)585 void RootView::GetAccessibleState(ui::AXViewState* state) {
586 state->name = widget_->widget_delegate()->GetAccessibleWindowTitle();
587 state->role = widget_->widget_delegate()->GetAccessibleWindowRole();
588 }
589
UpdateParentLayer()590 void RootView::UpdateParentLayer() {
591 if (layer())
592 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_->GetLayer());
593 }
594
595 ////////////////////////////////////////////////////////////////////////////////
596 // RootView, protected:
597
ViewHierarchyChanged(const ViewHierarchyChangedDetails & details)598 void RootView::ViewHierarchyChanged(
599 const ViewHierarchyChangedDetails& details) {
600 widget_->ViewHierarchyChanged(details);
601
602 if (!details.is_add) {
603 if (!explicit_mouse_handler_ && mouse_pressed_handler_ == details.child)
604 mouse_pressed_handler_ = NULL;
605 if (mouse_move_handler_ == details.child)
606 mouse_move_handler_ = NULL;
607 if (gesture_handler_ == details.child)
608 gesture_handler_ = NULL;
609 if (event_dispatch_target_ == details.child)
610 event_dispatch_target_ = NULL;
611 if (old_dispatch_target_ == details.child)
612 old_dispatch_target_ = NULL;
613 }
614 }
615
VisibilityChanged(View *,bool is_visible)616 void RootView::VisibilityChanged(View* /*starting_from*/, bool is_visible) {
617 if (!is_visible) {
618 // When the root view is being hidden (e.g. when widget is minimized)
619 // handlers are reset, so that after it is reshown, events are not captured
620 // by old handlers.
621 explicit_mouse_handler_ = false;
622 mouse_pressed_handler_ = NULL;
623 mouse_move_handler_ = NULL;
624 gesture_handler_ = NULL;
625 event_dispatch_target_ = NULL;
626 old_dispatch_target_ = NULL;
627 }
628 }
629
OnPaint(gfx::Canvas * canvas)630 void RootView::OnPaint(gfx::Canvas* canvas) {
631 if (!layer() || !layer()->fills_bounds_opaquely())
632 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
633
634 View::OnPaint(canvas);
635 }
636
CalculateOffsetToAncestorWithLayer(ui::Layer ** layer_parent)637 gfx::Vector2d RootView::CalculateOffsetToAncestorWithLayer(
638 ui::Layer** layer_parent) {
639 gfx::Vector2d offset(View::CalculateOffsetToAncestorWithLayer(layer_parent));
640 if (!layer() && layer_parent)
641 *layer_parent = widget_->GetLayer();
642 return offset;
643 }
644
GetDragInfo()645 View::DragInfo* RootView::GetDragInfo() {
646 return &drag_info_;
647 }
648
649 ////////////////////////////////////////////////////////////////////////////////
650 // RootView, private:
651
652 // Input -----------------------------------------------------------------------
653
UpdateCursor(const ui::MouseEvent & event)654 void RootView::UpdateCursor(const ui::MouseEvent& event) {
655 if (!(event.flags() & ui::EF_IS_NON_CLIENT)) {
656 View* v = GetEventHandlerForPoint(event.location());
657 ui::MouseEvent me(event, static_cast<View*>(this), v);
658 widget_->SetCursor(v->GetCursor(me));
659 }
660 }
661
SetMouseLocationAndFlags(const ui::MouseEvent & event)662 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) {
663 last_mouse_event_flags_ = event.flags();
664 last_mouse_event_x_ = event.x();
665 last_mouse_event_y_ = event.y();
666 }
667
NotifyEnterExitOfDescendant(const ui::MouseEvent & event,ui::EventType type,View * view,View * sibling)668 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent& event,
669 ui::EventType type,
670 View* view,
671 View* sibling) {
672 for (View* p = view->parent(); p; p = p->parent()) {
673 if (!p->notify_enter_exit_on_child())
674 continue;
675 if (sibling && p->Contains(sibling))
676 break;
677 // It is necessary to recreate the notify-event for each dispatch, since one
678 // of the callbacks can mark the event as handled, and that would cause
679 // incorrect event dispatch.
680 MouseEnterExitEvent notify_event(event, type);
681 ui::EventDispatchDetails dispatch_details = DispatchEvent(p, ¬ify_event);
682 if (dispatch_details.dispatcher_destroyed ||
683 dispatch_details.target_destroyed) {
684 return;
685 }
686 }
687 }
688
CanDispatchToTarget(ui::EventTarget * target)689 bool RootView::CanDispatchToTarget(ui::EventTarget* target) {
690 return event_dispatch_target_ == target;
691 }
692
PreDispatchEvent(ui::EventTarget * target,ui::Event * event)693 ui::EventDispatchDetails RootView::PreDispatchEvent(ui::EventTarget* target,
694 ui::Event* event) {
695 View* view = static_cast<View*>(target);
696 if (event->IsGestureEvent()) {
697 // Update |gesture_handler_| to indicate which View is currently handling
698 // gesture events.
699 // TODO(tdanderson): Look into moving this to PostDispatchEvent() and
700 // using |event_dispatch_target_| instead of
701 // |gesture_handler_| to detect if the view has been
702 // removed from the tree.
703 gesture_handler_ = view;
704
705 // Disabled views are permitted to be targets of gesture events, but
706 // gesture events should never actually be dispatched to them. Prevent
707 // dispatch by marking the event as handled.
708 if (!view->enabled())
709 event->SetHandled();
710 }
711
712 old_dispatch_target_ = event_dispatch_target_;
713 event_dispatch_target_ = view;
714 return DispatchDetails();
715 }
716
PostDispatchEvent(ui::EventTarget * target,const ui::Event & event)717 ui::EventDispatchDetails RootView::PostDispatchEvent(ui::EventTarget* target,
718 const ui::Event& event) {
719 // The GESTURE_END event corresponding to the removal of the final touch
720 // point marks the end of a gesture sequence, so reset |gesture_handler_|
721 // to NULL.
722 if (event.type() == ui::ET_GESTURE_END) {
723 // In case a drag was in progress, reset all the handlers. Otherwise, just
724 // reset the gesture handler.
725 if (gesture_handler_ && gesture_handler_ == mouse_pressed_handler_)
726 SetMouseHandler(NULL);
727 else
728 gesture_handler_ = NULL;
729 }
730
731 DispatchDetails details;
732 if (target != event_dispatch_target_)
733 details.target_destroyed = true;
734
735 event_dispatch_target_ = old_dispatch_target_;
736 old_dispatch_target_ = NULL;
737
738 #ifndef NDEBUG
739 DCHECK(!event_dispatch_target_ || Contains(event_dispatch_target_));
740 #endif
741
742 return details;
743 }
744
745 } // namespace internal
746 } // namespace views
747