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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_WM_PUBLIC_ANIMATION_HOST_H_
6 #define UI_WM_PUBLIC_ANIMATION_HOST_H_
7 
8 #include "base/compiler_specific.h"
9 #include "ui/aura/aura_export.h"
10 
11 namespace gfx {
12 class Vector2d;
13 }
14 
15 namespace aura {
16 class Window;
17 namespace client {
18 
19 // Interface for top level window host of animation. Communicates additional
20 // bounds required for animation as well as animation completion for deferring
21 // window closes on hide.
22 class AURA_EXPORT AnimationHost {
23  public:
24   // Ensure the host window is at least this large so that transitions have
25   // sufficient space.
26   // The |top_left_delta| parameter contains the offset to be subtracted from
27   // the window bounds for the top left corner.
28   // The |bottom_right_delta| parameter contains the offset to be added to the
29   // window bounds for the bottom right.
30   virtual void SetHostTransitionOffsets(
31       const gfx::Vector2d& top_left_delta,
32       const gfx::Vector2d& bottom_right_delta) = 0;
33 
34   // Called after the window has faded out on a hide.
35   virtual void OnWindowHidingAnimationCompleted() = 0;
36 
37  protected:
~AnimationHost()38   virtual ~AnimationHost() {}
39 };
40 
41 AURA_EXPORT void SetAnimationHost(Window* window,
42                                   AnimationHost* animation_host);
43 AURA_EXPORT AnimationHost* GetAnimationHost(Window* window);
44 
45 }  // namespace client
46 }  // namespace aura
47 
48 #endif  // UI_WM_PUBLIC_ANIMATION_HOST_H_
49