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1 /*
2 **********************************************************************
3 *   Copyright (C) 1997-2011, International Business Machines
4 *   Corporation and others.  All Rights Reserved.
5 **********************************************************************
6 *
7 * File USCRIPT.C
8 *
9 * Modification History:
10 *
11 *   Date        Name        Description
12 *   07/06/2001    Ram         Creation.
13 ******************************************************************************
14 */
15 
16 #include "unicode/uscript.h"
17 #include "unicode/ures.h"
18 #include "unicode/uchar.h"
19 #include "unicode/putil.h"
20 #include "uprops.h"
21 #include "cmemory.h"
22 #include "cstring.h"
23 
24 static const char kLocaleScript[] = "LocaleScript";
25 
26 /* TODO: this is a bad API should be deprecated */
27 U_CAPI int32_t  U_EXPORT2
uscript_getCode(const char * nameOrAbbrOrLocale,UScriptCode * fillIn,int32_t capacity,UErrorCode * err)28 uscript_getCode(const char* nameOrAbbrOrLocale,
29                 UScriptCode* fillIn,
30                 int32_t capacity,
31                 UErrorCode* err){
32 
33     UScriptCode code = USCRIPT_INVALID_CODE;
34     int32_t numFilled=0;
35     int32_t len=0;
36     /* check arguments */
37     if(err==NULL ||U_FAILURE(*err)){
38         return numFilled;
39     }
40     if(nameOrAbbrOrLocale==NULL || fillIn == NULL || capacity<0){
41         *err = U_ILLEGAL_ARGUMENT_ERROR;
42         return numFilled;
43     }
44 
45     if(uprv_strchr(nameOrAbbrOrLocale, '-')==NULL && uprv_strchr(nameOrAbbrOrLocale, '_')==NULL ){
46         /* try long and abbreviated script names first */
47         code = (UScriptCode) u_getPropertyValueEnum(UCHAR_SCRIPT, nameOrAbbrOrLocale);
48 
49     }
50     if(code==(UScriptCode)UCHAR_INVALID_CODE){
51        /* Do not propagate error codes from just not finding a locale bundle. */
52         UErrorCode localErrorCode = U_ZERO_ERROR;
53         UResourceBundle* resB = ures_open(NULL,nameOrAbbrOrLocale,&localErrorCode);
54         if(U_SUCCESS(localErrorCode)&& localErrorCode != U_USING_DEFAULT_WARNING){
55             UResourceBundle* resD = ures_getByKey(resB,kLocaleScript,NULL,&localErrorCode);
56             if(U_SUCCESS(localErrorCode) ){
57                 len =0;
58                 while(ures_hasNext(resD)){
59                     const UChar* name = ures_getNextString(resD,&len,NULL,&localErrorCode);
60                     if(U_SUCCESS(localErrorCode)){
61                         char cName[50] = {'\0'};
62                         u_UCharsToChars(name,cName,len);
63                         code = (UScriptCode) u_getPropertyValueEnum(UCHAR_SCRIPT, cName);
64                         /* got the script code now fill in the buffer */
65                         if(numFilled<capacity){
66                             *(fillIn)++=code;
67                             numFilled++;
68                         }else{
69                             ures_close(resD);
70                             ures_close(resB);
71                             *err=U_BUFFER_OVERFLOW_ERROR;
72                             return len;
73                         }
74                     }
75                 }
76             }
77             ures_close(resD);
78         }
79         ures_close(resB);
80         code = USCRIPT_INVALID_CODE;
81     }
82     if(code==(UScriptCode)UCHAR_INVALID_CODE){
83        /* still not found .. try long and abbreviated script names again */
84         code = (UScriptCode) u_getPropertyValueEnum(UCHAR_SCRIPT, nameOrAbbrOrLocale);
85     }
86     if(code!=(UScriptCode)UCHAR_INVALID_CODE){
87         /* we found it */
88         if(numFilled<capacity){
89             *(fillIn)++=code;
90             numFilled++;
91         }else{
92             *err=U_BUFFER_OVERFLOW_ERROR;
93             return len;
94         }
95     }
96     return numFilled;
97 }
98