1; RUN: llc < %s -mtriple=i686-win32 | FileCheck %s 2; RUN: llc < %s -mtriple=i686-win32 -O0 | FileCheck %s 3 4; IR simplified from the following C++ snippet compiled for i686-windows-msvc: 5 6; struct A { A(); ~A(); int a; }; 7; 8; struct B { 9; virtual int f(int); 10; virtual int g(A, int, A); 11; virtual void h(A, int, A); 12; virtual A i(A, int, A); 13; virtual A j(int); 14; }; 15; 16; int (B::*mp_f)(int) = &B::f; 17; int (B::*mp_g)(A, int, A) = &B::g; 18; void (B::*mp_h)(A, int, A) = &B::h; 19; A (B::*mp_i)(A, int, A) = &B::i; 20; A (B::*mp_j)(int) = &B::j; 21 22; Each member pointer creates a thunk. The ones with inalloca are required to 23; tail calls by the ABI, even at O0. 24 25%struct.B = type { i32 (...)** } 26%struct.A = type { i32 } 27 28; CHECK-LABEL: f_thunk: 29; CHECK: jmpl 30; CHECK-NOT: ret 31define x86_thiscallcc i32 @f_thunk(%struct.B* %this, i32) { 32entry: 33 %1 = bitcast %struct.B* %this to i32 (%struct.B*, i32)*** 34 %vtable = load i32 (%struct.B*, i32)*** %1 35 %2 = load i32 (%struct.B*, i32)** %vtable 36 %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, i32 %0) 37 ret i32 %3 38} 39 40; Inalloca thunks shouldn't require any stores to the stack. 41; CHECK-LABEL: g_thunk: 42; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}} 43; CHECK: jmpl 44; CHECK-NOT: ret 45define x86_thiscallcc i32 @g_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) { 46entry: 47 %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** 48 %vtable = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1 49 %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 1 50 %2 = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn 51 %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0) 52 ret i32 %3 53} 54 55; CHECK-LABEL: h_thunk: 56; CHECK: jmpl 57; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}} 58; CHECK-NOT: ret 59define x86_thiscallcc void @h_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) { 60entry: 61 %1 = bitcast %struct.B* %this to void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** 62 %vtable = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1 63 %vfn = getelementptr inbounds void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 2 64 %2 = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn 65 musttail call x86_thiscallcc void %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0) 66 ret void 67} 68 69; CHECK-LABEL: i_thunk: 70; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}} 71; CHECK: jmpl 72; CHECK-NOT: ret 73define x86_thiscallcc %struct.A* @i_thunk(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca) { 74entry: 75 %1 = bitcast %struct.B* %this to %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)*** 76 %vtable = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)*** %1 77 %vfn = getelementptr inbounds %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vtable, i32 3 78 %2 = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vfn 79 %3 = musttail call x86_thiscallcc %struct.A* %2(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca %0) 80 ret %struct.A* %3 81} 82 83; CHECK-LABEL: j_thunk: 84; CHECK: jmpl 85; CHECK-NOT: ret 86define x86_thiscallcc void @j_thunk(%struct.A* noalias sret %agg.result, %struct.B* %this, i32) { 87entry: 88 %1 = bitcast %struct.B* %this to void (%struct.A*, %struct.B*, i32)*** 89 %vtable = load void (%struct.A*, %struct.B*, i32)*** %1 90 %vfn = getelementptr inbounds void (%struct.A*, %struct.B*, i32)** %vtable, i32 4 91 %2 = load void (%struct.A*, %struct.B*, i32)** %vfn 92 musttail call x86_thiscallcc void %2(%struct.A* sret %agg.result, %struct.B* %this, i32 %0) 93 ret void 94} 95 96; CHECK-LABEL: _stdcall_thunk@8: 97; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}} 98; CHECK: jmpl 99; CHECK-NOT: ret 100define x86_stdcallcc i32 @stdcall_thunk(<{ %struct.B*, %struct.A }>* inalloca) { 101entry: 102 %this_ptr = getelementptr inbounds <{ %struct.B*, %struct.A }>* %0, i32 0, i32 0 103 %this = load %struct.B** %this_ptr 104 %1 = bitcast %struct.B* %this to i32 (<{ %struct.B*, %struct.A }>*)*** 105 %vtable = load i32 (<{ %struct.B*, %struct.A }>*)*** %1 106 %vfn = getelementptr inbounds i32 (<{ %struct.B*, %struct.A }>*)** %vtable, i32 1 107 %2 = load i32 (<{ %struct.B*, %struct.A }>*)** %vfn 108 %3 = musttail call x86_stdcallcc i32 %2(<{ %struct.B*, %struct.A }>* inalloca %0) 109 ret i32 %3 110} 111 112; CHECK-LABEL: @fastcall_thunk@8: 113; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}} 114; CHECK: jmpl 115; CHECK-NOT: ret 116define x86_fastcallcc i32 @fastcall_thunk(%struct.B* inreg %this, <{ %struct.A }>* inalloca) { 117entry: 118 %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A }>*)*** 119 %vtable = load i32 (%struct.B*, <{ %struct.A }>*)*** %1 120 %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A }>*)** %vtable, i32 1 121 %2 = load i32 (%struct.B*, <{ %struct.A }>*)** %vfn 122 %3 = musttail call x86_fastcallcc i32 %2(%struct.B* inreg %this, <{ %struct.A }>* inalloca %0) 123 ret i32 %3 124} 125