• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright 2012 Advanced Micro Devices, Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *	Tom Stellard <thomas.stellard@amd.com>
26  *	Michel Dänzer <michel.daenzer@amd.com>
27  *      Christian König <christian.koenig@amd.com>
28  */
29 
30 #include "gallivm/lp_bld_tgsi_action.h"
31 #include "gallivm/lp_bld_const.h"
32 #include "gallivm/lp_bld_gather.h"
33 #include "gallivm/lp_bld_intr.h"
34 #include "gallivm/lp_bld_tgsi.h"
35 #include "radeon_llvm.h"
36 #include "radeon_llvm_emit.h"
37 #include "tgsi/tgsi_info.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_scan.h"
40 #include "tgsi/tgsi_dump.h"
41 
42 #include "radeonsi_pipe.h"
43 #include "radeonsi_shader.h"
44 #include "si_state.h"
45 #include "sid.h"
46 
47 #include <assert.h>
48 #include <errno.h>
49 #include <stdio.h>
50 
51 /*
52 static ps_remap_inputs(
53 	struct tgsi_llvm_context * tl_ctx,
54 	unsigned tgsi_index,
55 	unsigned tgsi_chan)
56 {
57 	:
58 }
59 
60 struct si_input
61 {
62 	struct list_head head;
63 	unsigned tgsi_index;
64 	unsigned tgsi_chan;
65 	unsigned order;
66 };
67 */
68 
69 
70 struct si_shader_context
71 {
72 	struct radeon_llvm_context radeon_bld;
73 	struct r600_context *rctx;
74 	struct tgsi_parse_context parse;
75 	struct tgsi_token * tokens;
76 	struct si_pipe_shader *shader;
77 	unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
78 /*	unsigned num_inputs; */
79 /*	struct list_head inputs; */
80 /*	unsigned * input_mappings *//* From TGSI to SI hw */
81 /*	struct tgsi_shader_info info;*/
82 };
83 
si_shader_context(struct lp_build_tgsi_context * bld_base)84 static struct si_shader_context * si_shader_context(
85 	struct lp_build_tgsi_context * bld_base)
86 {
87 	return (struct si_shader_context *)bld_base;
88 }
89 
90 
91 #define PERSPECTIVE_BASE 0
92 #define LINEAR_BASE 9
93 
94 #define SAMPLE_OFFSET 0
95 #define CENTER_OFFSET 2
96 #define CENTROID_OFSET 4
97 
98 #define USE_SGPR_MAX_SUFFIX_LEN 5
99 #define CONST_ADDR_SPACE 2
100 #define USER_SGPR_ADDR_SPACE 8
101 
102 enum sgpr_type {
103 	SGPR_CONST_PTR_F32,
104 	SGPR_CONST_PTR_V4I32,
105 	SGPR_CONST_PTR_V8I32,
106 	SGPR_I32,
107 	SGPR_I64
108 };
109 
110 /**
111  * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
112  *
113  * @param offset The offset parameter specifies the number of
114  * elements to offset, not the number of bytes or dwords.  An element is the
115  * the type pointed to by the base_ptr parameter (e.g. int is the element of
116  * an int* pointer)
117  *
118  * When LLVM lowers the load instruction, it will convert the element offset
119  * into a dword offset automatically.
120  *
121  */
build_indexed_load(struct gallivm_state * gallivm,LLVMValueRef base_ptr,LLVMValueRef offset)122 static LLVMValueRef build_indexed_load(
123 	struct gallivm_state * gallivm,
124 	LLVMValueRef base_ptr,
125 	LLVMValueRef offset)
126 {
127 	LLVMValueRef computed_ptr = LLVMBuildGEP(
128 		gallivm->builder, base_ptr, &offset, 1, "");
129 
130 	return LLVMBuildLoad(gallivm->builder, computed_ptr, "");
131 }
132 
133 /**
134  * Load a value stored in one of the user SGPRs
135  *
136  * @param sgpr This is the sgpr to load the value from.  If you need to load a
137  * value that is stored in consecutive SGPR registers (e.g. a 64-bit pointer),
138  * then you should pass the index of the first SGPR that holds the value.  For
139  * example, if you want to load a pointer that is stored in SGPRs 2 and 3, then
140  * use pass 2 for the sgpr parameter.
141  *
142  * The value of the sgpr parameter must also be aligned to the width of the type
143  * being loaded, so that the sgpr parameter is divisible by the dword width of the
144  * type.  For example, if the value being loaded is two dwords wide, then the sgpr
145  * parameter must be divisible by two.
146  */
use_sgpr(struct gallivm_state * gallivm,enum sgpr_type type,unsigned sgpr)147 static LLVMValueRef use_sgpr(
148 	struct gallivm_state * gallivm,
149 	enum sgpr_type type,
150 	unsigned sgpr)
151 {
152 	LLVMValueRef sgpr_index;
153 	LLVMTypeRef ret_type;
154 	LLVMValueRef ptr;
155 
156 	sgpr_index = lp_build_const_int32(gallivm, sgpr);
157 
158 	switch (type) {
159 	case SGPR_CONST_PTR_F32:
160 		assert(sgpr % 2 == 0);
161 		ret_type = LLVMFloatTypeInContext(gallivm->context);
162 		ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
163 		break;
164 
165 	case SGPR_I32:
166 		ret_type = LLVMInt32TypeInContext(gallivm->context);
167 		break;
168 
169 	case SGPR_I64:
170 		assert(sgpr % 2 == 0);
171 		ret_type= LLVMInt64TypeInContext(gallivm->context);
172 		break;
173 
174 	case SGPR_CONST_PTR_V4I32:
175 		assert(sgpr % 2 == 0);
176 		ret_type = LLVMInt32TypeInContext(gallivm->context);
177 		ret_type = LLVMVectorType(ret_type, 4);
178 		ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
179 		break;
180 
181 	case SGPR_CONST_PTR_V8I32:
182 		assert(sgpr % 2 == 0);
183 		ret_type = LLVMInt32TypeInContext(gallivm->context);
184 		ret_type = LLVMVectorType(ret_type, 8);
185 		ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
186 		break;
187 
188 	default:
189 		assert(!"Unsupported SGPR type in use_sgpr()");
190 		return NULL;
191 	}
192 
193 	ret_type = LLVMPointerType(ret_type, USER_SGPR_ADDR_SPACE);
194 	ptr = LLVMBuildIntToPtr(gallivm->builder, sgpr_index, ret_type, "");
195 	return LLVMBuildLoad(gallivm->builder, ptr, "");
196 }
197 
declare_input_vs(struct si_shader_context * si_shader_ctx,unsigned input_index,const struct tgsi_full_declaration * decl)198 static void declare_input_vs(
199 	struct si_shader_context * si_shader_ctx,
200 	unsigned input_index,
201 	const struct tgsi_full_declaration *decl)
202 {
203 	LLVMValueRef t_list_ptr;
204 	LLVMValueRef t_offset;
205 	LLVMValueRef t_list;
206 	LLVMValueRef attribute_offset;
207 	LLVMValueRef buffer_index_reg;
208 	LLVMValueRef args[3];
209 	LLVMTypeRef vec4_type;
210 	LLVMValueRef input;
211 	struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
212 	struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
213 	struct r600_context *rctx = si_shader_ctx->rctx;
214 	//struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[input_index];
215 	unsigned chan;
216 
217 	/* Load the T list */
218 	/* XXX: Communicate with the rest of the driver about which SGPR the T#
219 	 * list pointer is going to be stored in.  Hard code to SGPR[6:7] for
220  	 * now */
221 	t_list_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_V4I32, 6);
222 
223 	t_offset = lp_build_const_int32(base->gallivm, input_index);
224 
225 	t_list = build_indexed_load(base->gallivm, t_list_ptr, t_offset);
226 
227 	/* Build the attribute offset */
228 	attribute_offset = lp_build_const_int32(base->gallivm, 0);
229 
230 	/* Load the buffer index is always, which is always stored in VGPR0
231 	 * for Vertex Shaders */
232 	buffer_index_reg = build_intrinsic(base->gallivm->builder,
233 		"llvm.SI.vs.load.buffer.index", uint->elem_type, NULL, 0,
234 		LLVMReadNoneAttribute);
235 
236 	vec4_type = LLVMVectorType(base->elem_type, 4);
237 	args[0] = t_list;
238 	args[1] = attribute_offset;
239 	args[2] = buffer_index_reg;
240 	input = lp_build_intrinsic(base->gallivm->builder,
241 		"llvm.SI.vs.load.input", vec4_type, args, 3);
242 
243 	/* Break up the vec4 into individual components */
244 	for (chan = 0; chan < 4; chan++) {
245 		LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
246 		/* XXX: Use a helper function for this.  There is one in
247  		 * tgsi_llvm.c. */
248 		si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
249 				LLVMBuildExtractElement(base->gallivm->builder,
250 				input, llvm_chan, "");
251 	}
252 }
253 
declare_input_fs(struct si_shader_context * si_shader_ctx,unsigned input_index,const struct tgsi_full_declaration * decl)254 static void declare_input_fs(
255 	struct si_shader_context * si_shader_ctx,
256 	unsigned input_index,
257 	const struct tgsi_full_declaration *decl)
258 {
259 	const char * intr_name;
260 	unsigned chan;
261 	struct lp_build_context * base =
262 				&si_shader_ctx->radeon_bld.soa.bld_base.base;
263 	struct gallivm_state * gallivm = base->gallivm;
264 
265 	/* This value is:
266 	 * [15:0] NewPrimMask (Bit mask for each quad.  It is set it the
267 	 *                     quad begins a new primitive.  Bit 0 always needs
268 	 *                     to be unset)
269 	 * [32:16] ParamOffset
270 	 *
271 	 */
272 	/* XXX: This register number must be identical to the S_00B02C_USER_SGPR
273 	 * register field value
274 	 */
275 	LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, 6);
276 
277 
278 	/* XXX: Is this the input_index? */
279 	LLVMValueRef attr_number = lp_build_const_int32(gallivm, input_index);
280 
281 	/* XXX: Handle all possible interpolation modes */
282 	switch (decl->Interp.Interpolate) {
283 	case TGSI_INTERPOLATE_COLOR:
284 		/* XXX: Flat shading hangs the GPU */
285 		if (si_shader_ctx->rctx->queued.named.rasterizer &&
286 		    si_shader_ctx->rctx->queued.named.rasterizer->flatshade) {
287 #if 0
288 			intr_name = "llvm.SI.fs.interp.constant";
289 #else
290 			intr_name = "llvm.SI.fs.interp.linear.center";
291 #endif
292 		} else {
293 			if (decl->Interp.Centroid)
294 				intr_name = "llvm.SI.fs.interp.persp.centroid";
295 			else
296 				intr_name = "llvm.SI.fs.interp.persp.center";
297 		}
298 		break;
299 	case TGSI_INTERPOLATE_CONSTANT:
300 		/* XXX: Flat shading hangs the GPU */
301 #if 0
302 		intr_name = "llvm.SI.fs.interp.constant";
303 		break;
304 #endif
305 	case TGSI_INTERPOLATE_LINEAR:
306 		if (decl->Interp.Centroid)
307 			intr_name = "llvm.SI.fs.interp.linear.centroid";
308 		else
309 			intr_name = "llvm.SI.fs.interp.linear.center";
310 		break;
311 	case TGSI_INTERPOLATE_PERSPECTIVE:
312 		if (decl->Interp.Centroid)
313 			intr_name = "llvm.SI.fs.interp.persp.centroid";
314 		else
315 			intr_name = "llvm.SI.fs.interp.persp.center";
316 		break;
317 	default:
318 		fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
319 		return;
320 	}
321 
322 	/* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
323 	for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
324 		LLVMValueRef args[3];
325 		LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
326 		unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
327 		LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
328 		args[0] = llvm_chan;
329 		args[1] = attr_number;
330 		args[2] = params;
331 		si_shader_ctx->radeon_bld.inputs[soa_index] =
332 			build_intrinsic(base->gallivm->builder, intr_name,
333 				input_type, args, 3, LLVMReadOnlyAttribute);
334 	}
335 }
336 
declare_input(struct radeon_llvm_context * radeon_bld,unsigned input_index,const struct tgsi_full_declaration * decl)337 static void declare_input(
338 	struct radeon_llvm_context * radeon_bld,
339 	unsigned input_index,
340 	const struct tgsi_full_declaration *decl)
341 {
342 	struct si_shader_context * si_shader_ctx =
343 				si_shader_context(&radeon_bld->soa.bld_base);
344 	if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
345 		declare_input_vs(si_shader_ctx, input_index, decl);
346 	} else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
347 		declare_input_fs(si_shader_ctx, input_index, decl);
348 	} else {
349 		fprintf(stderr, "Warning: Unsupported shader type,\n");
350 	}
351 }
352 
fetch_constant(struct lp_build_tgsi_context * bld_base,const struct tgsi_full_src_register * reg,enum tgsi_opcode_type type,unsigned swizzle)353 static LLVMValueRef fetch_constant(
354 	struct lp_build_tgsi_context * bld_base,
355 	const struct tgsi_full_src_register *reg,
356 	enum tgsi_opcode_type type,
357 	unsigned swizzle)
358 {
359 	struct lp_build_context * base = &bld_base->base;
360 
361 	LLVMValueRef const_ptr;
362 	LLVMValueRef offset;
363 	LLVMValueRef load;
364 
365 	/* XXX: Assume the pointer to the constant buffer is being stored in
366 	 * SGPR[0:1] */
367 	const_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_F32, 0);
368 
369 	/* XXX: This assumes that the constant buffer is not packed, so
370 	 * CONST[0].x will have an offset of 0 and CONST[1].x will have an
371 	 * offset of 4. */
372 	offset = lp_build_const_int32(base->gallivm,
373 					(reg->Register.Index * 4) + swizzle);
374 
375 	load = build_indexed_load(base->gallivm, const_ptr, offset);
376 	return bitcast(bld_base, type, load);
377 }
378 
379 /* Initialize arguments for the shader export intrinsic */
si_llvm_init_export_args(struct lp_build_tgsi_context * bld_base,struct tgsi_full_declaration * d,unsigned index,unsigned target,LLVMValueRef * args)380 static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
381 				     struct tgsi_full_declaration *d,
382 				     unsigned index,
383 				     unsigned target,
384 				     LLVMValueRef *args)
385 {
386 	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
387 	struct lp_build_context *uint =
388 				&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
389 	struct lp_build_context *base = &bld_base->base;
390 	unsigned compressed = 0;
391 	unsigned chan;
392 
393 	if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
394 		int cbuf = target - V_008DFC_SQ_EXP_MRT;
395 
396 		if (cbuf >= 0 && cbuf < 8) {
397 			struct r600_context *rctx = si_shader_ctx->rctx;
398 			compressed = (rctx->export_16bpc >> cbuf) & 0x1;
399 		}
400 	}
401 
402 	if (compressed) {
403 		/* Pixel shader needs to pack output values before export */
404 		for (chan = 0; chan < 2; chan++ ) {
405 			LLVMValueRef *out_ptr =
406 				si_shader_ctx->radeon_bld.soa.outputs[index];
407 			args[0] = LLVMBuildLoad(base->gallivm->builder,
408 						out_ptr[2 * chan], "");
409 			args[1] = LLVMBuildLoad(base->gallivm->builder,
410 						out_ptr[2 * chan + 1], "");
411 			args[chan + 5] =
412 				build_intrinsic(base->gallivm->builder,
413 						"llvm.SI.packf16",
414 						LLVMInt32TypeInContext(base->gallivm->context),
415 						args, 2,
416 						LLVMReadNoneAttribute);
417 			args[chan + 7] = args[chan + 5];
418 		}
419 
420 		/* Set COMPR flag */
421 		args[4] = uint->one;
422 	} else {
423 		for (chan = 0; chan < 4; chan++ ) {
424 			LLVMValueRef out_ptr =
425 				si_shader_ctx->radeon_bld.soa.outputs[index][chan];
426 			/* +5 because the first output value will be
427 			 * the 6th argument to the intrinsic. */
428 			args[chan + 5] = LLVMBuildLoad(base->gallivm->builder,
429 						       out_ptr, "");
430 		}
431 
432 		/* Clear COMPR flag */
433 		args[4] = uint->zero;
434 	}
435 
436 	/* XXX: This controls which components of the output
437 	 * registers actually get exported. (e.g bit 0 means export
438 	 * X component, bit 1 means export Y component, etc.)  I'm
439 	 * hard coding this to 0xf for now.  In the future, we might
440 	 * want to do something else. */
441 	args[0] = lp_build_const_int32(base->gallivm, 0xf);
442 
443 	/* Specify whether the EXEC mask represents the valid mask */
444 	args[1] = uint->zero;
445 
446 	/* Specify whether this is the last export */
447 	args[2] = uint->zero;
448 
449 	/* Specify the target we are exporting */
450 	args[3] = lp_build_const_int32(base->gallivm, target);
451 
452 	/* XXX: We probably need to keep track of the output
453 	 * values, so we know what we are passing to the next
454 	 * stage. */
455 }
456 
457 /* XXX: This is partially implemented for VS only at this point.  It is not complete */
si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)458 static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
459 {
460 	struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
461 	struct si_shader * shader = &si_shader_ctx->shader->shader;
462 	struct lp_build_context * base = &bld_base->base;
463 	struct lp_build_context * uint =
464 				&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
465 	struct tgsi_parse_context *parse = &si_shader_ctx->parse;
466 	LLVMValueRef last_args[9] = { 0 };
467 	unsigned color_count = 0;
468 	unsigned param_count = 0;
469 
470 	while (!tgsi_parse_end_of_tokens(parse)) {
471 		struct tgsi_full_declaration *d =
472 					&parse->FullToken.FullDeclaration;
473 		LLVMValueRef args[9];
474 		unsigned target;
475 		unsigned index;
476 		int i;
477 
478 		tgsi_parse_token(parse);
479 		if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
480 			continue;
481 
482 		switch (d->Declaration.File) {
483 		case TGSI_FILE_INPUT:
484 			i = shader->ninput++;
485 			shader->input[i].name = d->Semantic.Name;
486 			shader->input[i].sid = d->Semantic.Index;
487 			shader->input[i].interpolate = d->Interp.Interpolate;
488 			shader->input[i].centroid = d->Interp.Centroid;
489 			continue;
490 
491 		case TGSI_FILE_OUTPUT:
492 			i = shader->noutput++;
493 			shader->output[i].name = d->Semantic.Name;
494 			shader->output[i].sid = d->Semantic.Index;
495 			shader->output[i].interpolate = d->Interp.Interpolate;
496 			break;
497 
498 		default:
499 			continue;
500 		}
501 
502 		for (index = d->Range.First; index <= d->Range.Last; index++) {
503 			/* Select the correct target */
504 			switch(d->Semantic.Name) {
505 			case TGSI_SEMANTIC_POSITION:
506 				target = V_008DFC_SQ_EXP_POS;
507 				break;
508 			case TGSI_SEMANTIC_COLOR:
509 				if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
510 					target = V_008DFC_SQ_EXP_PARAM + param_count;
511 					shader->output[i].param_offset = param_count;
512 					param_count++;
513 				} else {
514 					target = V_008DFC_SQ_EXP_MRT + color_count;
515 					color_count++;
516 				}
517 				break;
518 			case TGSI_SEMANTIC_GENERIC:
519 				target = V_008DFC_SQ_EXP_PARAM + param_count;
520 				shader->output[i].param_offset = param_count;
521 				param_count++;
522 				break;
523 			default:
524 				target = 0;
525 				fprintf(stderr,
526 					"Warning: SI unhandled output type:%d\n",
527 					d->Semantic.Name);
528 			}
529 
530 			si_llvm_init_export_args(bld_base, d, index, target, args);
531 
532 			if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX ?
533 			    (d->Semantic.Name == TGSI_SEMANTIC_POSITION) :
534 			    (d->Semantic.Name == TGSI_SEMANTIC_COLOR)) {
535 				if (last_args[0]) {
536 					lp_build_intrinsic(base->gallivm->builder,
537 							   "llvm.SI.export",
538 							   LLVMVoidTypeInContext(base->gallivm->context),
539 							   last_args, 9);
540 				}
541 
542 				memcpy(last_args, args, sizeof(args));
543 			} else {
544 				lp_build_intrinsic(base->gallivm->builder,
545 						   "llvm.SI.export",
546 						   LLVMVoidTypeInContext(base->gallivm->context),
547 						   args, 9);
548 			}
549 
550 		}
551 	}
552 
553 	if (!last_args[0]) {
554 		assert(si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
555 
556 		/* Specify which components to enable */
557 		last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
558 
559 		/* Specify the target we are exporting */
560 		last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
561 
562 		/* Set COMPR flag to zero to export data as 32-bit */
563 		last_args[4] = uint->zero;
564 
565 		/* dummy bits */
566 		last_args[5]= uint->zero;
567 		last_args[6]= uint->zero;
568 		last_args[7]= uint->zero;
569 		last_args[8]= uint->zero;
570 	}
571 
572 	/* Specify whether the EXEC mask represents the valid mask */
573 	last_args[1] = lp_build_const_int32(base->gallivm,
574 					    si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
575 
576 	/* Specify that this is the last export */
577 	last_args[2] = lp_build_const_int32(base->gallivm, 1);
578 
579 	lp_build_intrinsic(base->gallivm->builder,
580 			   "llvm.SI.export",
581 			   LLVMVoidTypeInContext(base->gallivm->context),
582 			   last_args, 9);
583 
584 /* XXX: Look up what this function does */
585 /*		ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
586 }
587 
tex_fetch_args(struct lp_build_tgsi_context * bld_base,struct lp_build_emit_data * emit_data)588 static void tex_fetch_args(
589 	struct lp_build_tgsi_context * bld_base,
590 	struct lp_build_emit_data * emit_data)
591 {
592 	const struct tgsi_full_instruction * inst = emit_data->inst;
593 	LLVMValueRef ptr;
594 	LLVMValueRef offset;
595 
596 	/* WriteMask */
597 	/* XXX: should be optimized using emit_data->inst->Dst[0].Register.WriteMask*/
598 	emit_data->args[0] = lp_build_const_int32(bld_base->base.gallivm, 0xf);
599 
600 	/* Coordinates */
601 	/* XXX: Not all sample instructions need 4 address arguments. */
602 	if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
603 		LLVMValueRef src_w;
604 		unsigned chan;
605 		LLVMValueRef coords[4];
606 
607 		emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
608 		src_w = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
609 
610 		for (chan = 0; chan < 3; chan++ ) {
611 			LLVMValueRef arg = lp_build_emit_fetch(bld_base,
612 							       emit_data->inst, 0, chan);
613 			coords[chan] = lp_build_emit_llvm_binary(bld_base,
614 								 TGSI_OPCODE_DIV,
615 								 arg, src_w);
616 		}
617 		coords[3] = bld_base->base.one;
618 		emit_data->args[1] = lp_build_gather_values(bld_base->base.gallivm,
619 							    coords, 4);
620 	} else
621 		emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
622 							 0, LP_CHAN_ALL);
623 
624 	/* Resource */
625 	ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, 4);
626 	offset = lp_build_const_int32(bld_base->base.gallivm,
627 				  emit_data->inst->Src[1].Register.Index);
628 	emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
629 						ptr, offset);
630 
631 	/* Sampler */
632 	ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, 2);
633 	offset = lp_build_const_int32(bld_base->base.gallivm,
634 				  emit_data->inst->Src[1].Register.Index);
635 	emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,
636 						ptr, offset);
637 
638 	/* Dimensions */
639 	/* XXX: We might want to pass this information to the shader at some. */
640 /*	emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
641 					emit_data->inst->Texture.Texture);
642 */
643 
644 	emit_data->arg_count = 4;
645 	/* XXX: To optimize, we could use a float or v2f32, if the last bits of
646 	 * the writemask are clear */
647 	emit_data->dst_type = LLVMVectorType(
648 			LLVMFloatTypeInContext(bld_base->base.gallivm->context),
649 			4);
650 }
651 
652 static const struct lp_build_tgsi_action tex_action = {
653 	.fetch_args = tex_fetch_args,
654 	.emit = lp_build_tgsi_intrinsic,
655 	.intr_name = "llvm.SI.sample"
656 };
657 
658 
si_pipe_shader_create(struct pipe_context * ctx,struct si_pipe_shader * shader)659 int si_pipe_shader_create(
660 	struct pipe_context *ctx,
661 	struct si_pipe_shader *shader)
662 {
663 	struct r600_context *rctx = (struct r600_context*)ctx;
664 	struct si_pipe_shader_selector *sel = shader->selector;
665 	struct si_shader_context si_shader_ctx;
666 	struct tgsi_shader_info shader_info;
667 	struct lp_build_tgsi_context * bld_base;
668 	LLVMModuleRef mod;
669 	unsigned char * inst_bytes;
670 	unsigned inst_byte_count;
671 	unsigned i;
672 	uint32_t *ptr;
673 	bool dump;
674 
675 	dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
676 
677 	memset(&si_shader_ctx.radeon_bld, 0, sizeof(si_shader_ctx.radeon_bld));
678 	radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
679 	bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
680 
681 	tgsi_scan_shader(sel->tokens, &shader_info);
682 	bld_base->info = &shader_info;
683 	bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
684 	bld_base->emit_epilogue = si_llvm_emit_epilogue;
685 
686 	bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
687 	bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
688 
689 	si_shader_ctx.radeon_bld.load_input = declare_input;
690 	si_shader_ctx.tokens = sel->tokens;
691 	tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
692 	si_shader_ctx.shader = shader;
693 	si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
694 	si_shader_ctx.rctx = rctx;
695 
696 	shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;
697 
698 	/* Dump TGSI code before doing TGSI->LLVM conversion in case the
699 	 * conversion fails. */
700 	if (dump) {
701 		tgsi_dump(sel->tokens, 0);
702 	}
703 
704 	if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
705 		fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
706 		return -EINVAL;
707 	}
708 
709 	radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
710 
711 	mod = bld_base->base.gallivm->module;
712 	if (dump) {
713 		LLVMDumpModule(mod);
714 	}
715 	radeon_llvm_compile(mod, &inst_bytes, &inst_byte_count, "SI", dump);
716 	if (dump) {
717 		fprintf(stderr, "SI CODE:\n");
718 		for (i = 0; i < inst_byte_count; i+=4 ) {
719 			fprintf(stderr, "%02x%02x%02x%02x\n", inst_bytes[i + 3],
720 				inst_bytes[i + 2], inst_bytes[i + 1],
721 				inst_bytes[i]);
722 		}
723 	}
724 
725 	shader->num_sgprs = util_le32_to_cpu(*(uint32_t*)inst_bytes);
726 	shader->num_vgprs = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 4));
727 	shader->spi_ps_input_ena = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 8));
728 
729 	radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
730 	tgsi_parse_free(&si_shader_ctx.parse);
731 
732 	/* copy new shader */
733 	si_resource_reference(&shader->bo, NULL);
734 	shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
735 					       inst_byte_count - 12);
736 	if (shader->bo == NULL) {
737 		return -ENOMEM;
738 	}
739 
740 	ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
741 	if (0 /*R600_BIG_ENDIAN*/) {
742 		for (i = 0; i < (inst_byte_count-12)/4; ++i) {
743 			ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
744 		}
745 	} else {
746 		memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
747 	}
748 	rctx->ws->buffer_unmap(shader->bo->cs_buf);
749 
750 	free(inst_bytes);
751 
752 	return 0;
753 }
754 
si_pipe_shader_destroy(struct pipe_context * ctx,struct si_pipe_shader * shader)755 void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
756 {
757 	si_resource_reference(&shader->bo, NULL);
758 }
759