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1 /*
2  * Copyright © 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include <stdbool.h>
25 #include "brw_context.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "brw_util.h"
29 #include "brw_wm.h"
30 #include "program/prog_parameter.h"
31 #include "program/prog_statevars.h"
32 #include "intel_batchbuffer.h"
33 
34 static void
upload_wm_state(struct brw_context * brw)35 upload_wm_state(struct brw_context *brw)
36 {
37    struct intel_context *intel = &brw->intel;
38    struct gl_context *ctx = &intel->ctx;
39    const struct brw_fragment_program *fp =
40       brw_fragment_program_const(brw->fragment_program);
41    bool writes_depth = false;
42    uint32_t dw1, dw2;
43 
44    /* _NEW_BUFFERS */
45    bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
46 
47    dw1 = dw2 = 0;
48    dw1 |= GEN7_WM_STATISTICS_ENABLE;
49    dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
50    dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
51 
52    /* _NEW_LINE */
53    if (ctx->Line.StippleFlag)
54       dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
55 
56    /* _NEW_POLYGON */
57    if (ctx->Polygon.StippleFlag)
58       dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
59 
60    /* BRW_NEW_FRAGMENT_PROGRAM */
61    if (fp->program.Base.InputsRead & FRAG_BIT_WPOS)
62       dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W;
63    if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
64       writes_depth = true;
65       dw1 |= GEN7_WM_PSCDEPTH_ON;
66    }
67    /* CACHE_NEW_WM_PROG */
68    dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
69       GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
70 
71    /* _NEW_COLOR, _NEW_MULTISAMPLE */
72    if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
73        ctx->Multisample.SampleAlphaToCoverage)
74       dw1 |= GEN7_WM_KILL_ENABLE;
75 
76    /* _NEW_BUFFERS */
77    if (brw_color_buffer_write_enabled(brw) || writes_depth ||
78        dw1 & GEN7_WM_KILL_ENABLE) {
79       dw1 |= GEN7_WM_DISPATCH_ENABLE;
80    }
81    if (multisampled_fbo) {
82       /* _NEW_MULTISAMPLE */
83       if (ctx->Multisample.Enabled)
84          dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
85       else
86          dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
87       dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
88    } else {
89       dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
90       dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
91    }
92 
93    BEGIN_BATCH(3);
94    OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
95    OUT_BATCH(dw1);
96    OUT_BATCH(dw2);
97    ADVANCE_BATCH();
98 }
99 
100 const struct brw_tracked_state gen7_wm_state = {
101    .dirty = {
102       .mesa  = (_NEW_LINE | _NEW_POLYGON |
103 	        _NEW_COLOR | _NEW_BUFFERS |
104                 _NEW_MULTISAMPLE),
105       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
106 		BRW_NEW_BATCH),
107       .cache = CACHE_NEW_WM_PROG,
108    },
109    .emit = upload_wm_state,
110 };
111 
112 static void
upload_ps_state(struct brw_context * brw)113 upload_ps_state(struct brw_context *brw)
114 {
115    struct intel_context *intel = &brw->intel;
116    struct gl_context *ctx = &intel->ctx;
117    uint32_t dw2, dw4, dw5;
118    const int max_threads_shift = brw->intel.is_haswell ?
119       HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT;
120 
121    /* BRW_NEW_PS_BINDING_TABLE */
122    BEGIN_BATCH(2);
123    OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
124    OUT_BATCH(brw->wm.bind_bo_offset);
125    ADVANCE_BATCH();
126 
127    /* CACHE_NEW_SAMPLER */
128    BEGIN_BATCH(2);
129    OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
130    OUT_BATCH(brw->sampler.offset);
131    ADVANCE_BATCH();
132 
133    /* CACHE_NEW_WM_PROG */
134    if (brw->wm.prog_data->nr_params == 0) {
135       /* Disable the push constant buffers. */
136       BEGIN_BATCH(7);
137       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
138       OUT_BATCH(0);
139       OUT_BATCH(0);
140       OUT_BATCH(0);
141       OUT_BATCH(0);
142       OUT_BATCH(0);
143       OUT_BATCH(0);
144       ADVANCE_BATCH();
145    } else {
146       BEGIN_BATCH(7);
147       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
148 
149       OUT_BATCH(ALIGN(brw->wm.prog_data->nr_params,
150 		      brw->wm.prog_data->dispatch_width) / 8);
151       OUT_BATCH(0);
152       /* Pointer to the WM constant buffer.  Covered by the set of
153        * state flags from gen6_upload_wm_push_constants.
154        */
155       OUT_BATCH(brw->wm.push_const_offset);
156       OUT_BATCH(0);
157       OUT_BATCH(0);
158       OUT_BATCH(0);
159       ADVANCE_BATCH();
160    }
161 
162    dw2 = dw4 = dw5 = 0;
163 
164    /* CACHE_NEW_SAMPLER */
165    dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
166 
167    /* Use ALT floating point mode for ARB fragment programs, because they
168     * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
169     * rendering, CurrentFragmentProgram is used for this check to
170     * differentiate between the GLSL and non-GLSL cases.
171     */
172    if (intel->ctx.Shader.CurrentFragmentProgram == NULL)
173       dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
174 
175    if (intel->is_haswell)
176       dw4 |= SET_FIELD(1, HSW_PS_SAMPLE_MASK); /* 1 sample for now */
177 
178    dw4 |= (brw->max_wm_threads - 1) << max_threads_shift;
179 
180    /* CACHE_NEW_WM_PROG */
181    if (brw->wm.prog_data->nr_params > 0)
182       dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
183 
184    /* CACHE_NEW_WM_PROG | _NEW_COLOR
185     *
186     * The hardware wedges if you have this bit set but don't turn on any dual
187     * source blend factors.
188     */
189    if (brw->wm.prog_data->dual_src_blend &&
190        (ctx->Color.BlendEnabled & 1) &&
191        ctx->Color.Blend[0]._UsesDualSrc) {
192       dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE;
193    }
194 
195    /* BRW_NEW_FRAGMENT_PROGRAM */
196    if (brw->fragment_program->Base.InputsRead != 0)
197       dw4 |= GEN7_PS_ATTRIBUTE_ENABLE;
198 
199    if (brw->wm.prog_data->dispatch_width == 8) {
200       dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
201       if (brw->wm.prog_data->prog_offset_16)
202 	 dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
203    } else {
204       dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
205    }
206 
207    dw5 |= (brw->wm.prog_data->first_curbe_grf <<
208 	   GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
209    dw5 |= (brw->wm.prog_data->first_curbe_grf_16 <<
210 	   GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
211 
212    BEGIN_BATCH(8);
213    OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2));
214    OUT_BATCH(brw->wm.prog_offset);
215    OUT_BATCH(dw2);
216    if (brw->wm.prog_data->total_scratch) {
217       OUT_RELOC(brw->wm.scratch_bo,
218 		I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
219 		ffs(brw->wm.prog_data->total_scratch) - 11);
220    } else {
221       OUT_BATCH(0);
222    }
223    OUT_BATCH(dw4);
224    OUT_BATCH(dw5);
225    OUT_BATCH(0); /* kernel 1 pointer */
226    OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16);
227    ADVANCE_BATCH();
228 }
229 
230 const struct brw_tracked_state gen7_ps_state = {
231    .dirty = {
232       .mesa  = (_NEW_PROGRAM_CONSTANTS |
233 		_NEW_COLOR),
234       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
235 		BRW_NEW_PS_BINDING_TABLE |
236 		BRW_NEW_BATCH),
237       .cache = (CACHE_NEW_SAMPLER |
238 		CACHE_NEW_WM_PROG)
239    },
240    .emit = upload_ps_state,
241 };
242