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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkReadBuffer_DEFINED
9 #define SkReadBuffer_DEFINED
10 
11 #include "SkBitmapHeap.h"
12 #include "SkColorFilter.h"
13 #include "SkData.h"
14 #include "SkDrawLooper.h"
15 #include "SkImageFilter.h"
16 #include "SkMaskFilter.h"
17 #include "SkPath.h"
18 #include "SkPathEffect.h"
19 #include "SkPicture.h"
20 #include "SkPixelRef.h"
21 #include "SkRasterizer.h"
22 #include "SkReadBuffer.h"
23 #include "SkReader32.h"
24 #include "SkRefCnt.h"
25 #include "SkShader.h"
26 #include "SkWriteBuffer.h"
27 #include "SkXfermode.h"
28 
29 class SkBitmap;
30 
31 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
32     #define DEBUG_NON_DETERMINISTIC_ASSERT
33 #endif
34 
35 class SkReadBuffer {
36 public:
37     SkReadBuffer();
38     SkReadBuffer(const void* data, size_t size);
39     SkReadBuffer(SkStream* stream);
40     virtual ~SkReadBuffer();
41 
42     enum Version {
43         kFilterLevelIsEnum_Version         = 23,
44         kGradientFlippedFlag_Version       = 24,
45         kDashWritesPhaseIntervals_Version  = 25,
46         kColorShaderNoBool_Version         = 26,
47         kNoUnitMappers_Version             = 27,
48         kNoMoreBitmapFlatten_Version       = 28,
49     };
50 
51     /**
52      *  Returns true IFF the version is older than the specified version.
53      */
isVersionLT(Version targetVersion)54     bool isVersionLT(Version targetVersion) const {
55         SkASSERT(targetVersion > 0);
56         return fVersion > 0 && fVersion < targetVersion;
57     }
58 
59     /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
setVersion(int version)60     void setVersion(int version) {
61         SkASSERT(0 == fVersion || version == fVersion);
62         fVersion = version;
63     }
64 
65     enum Flags {
66         kCrossProcess_Flag  = 1 << 0,
67         kScalarIsFloat_Flag = 1 << 1,
68         kPtrIs64Bit_Flag    = 1 << 2,
69         kValidation_Flag    = 1 << 3,
70     };
71 
setFlags(uint32_t flags)72     void setFlags(uint32_t flags) { fFlags = flags; }
getFlags()73     uint32_t getFlags() const { return fFlags; }
74 
isCrossProcess()75     bool isCrossProcess() const {
76         return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
77     }
isScalarFloat()78     bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
isPtr64Bit()79     bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
isValidating()80     bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
81 
getReader32()82     SkReader32* getReader32() { return &fReader; }
83 
size()84     size_t size() { return fReader.size(); }
offset()85     size_t offset() { return fReader.offset(); }
eof()86     bool eof() { return fReader.eof(); }
skip(size_t size)87     virtual const void* skip(size_t size) { return fReader.skip(size); }
readFunctionPtr()88     void* readFunctionPtr() { return fReader.readPtr(); }
89 
90     // primitives
91     virtual bool readBool();
92     virtual SkColor readColor();
93     virtual SkFixed readFixed();
94     virtual int32_t readInt();
95     virtual SkScalar readScalar();
96     virtual uint32_t readUInt();
97     virtual int32_t read32();
98 
99     // strings -- the caller is responsible for freeing the string contents
100     virtual void readString(SkString* string);
101     virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding);
102 
103     // common data structures
104     virtual void readPoint(SkPoint* point);
readPoint()105     SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
106     virtual void readMatrix(SkMatrix* matrix);
107     virtual void readIRect(SkIRect* rect);
108     virtual void readRect(SkRect* rect);
109     virtual void readRegion(SkRegion* region);
110     virtual void readPath(SkPath* path);
readPaint(SkPaint * paint)111     void readPaint(SkPaint* paint) { paint->unflatten(*this); }
112 
113     virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
readFlattenable()114     template <typename T> T* readFlattenable() {
115         return (T*) this->readFlattenable(T::GetFlattenableType());
116     }
readColorFilter()117     SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
readDrawLooper()118     SkDrawLooper*  readDrawLooper()  { return this->readFlattenable<SkDrawLooper>(); }
readImageFilter()119     SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
readMaskFilter()120     SkMaskFilter*  readMaskFilter()  { return this->readFlattenable<SkMaskFilter>(); }
readPathEffect()121     SkPathEffect*  readPathEffect()  { return this->readFlattenable<SkPathEffect>(); }
readPixelRef()122     SkPixelRef*    readPixelRef()    { return this->readFlattenable<SkPixelRef>(); }
readRasterizer()123     SkRasterizer*  readRasterizer()  { return this->readFlattenable<SkRasterizer>(); }
readShader()124     SkShader*      readShader()      { return this->readFlattenable<SkShader>(); }
readXfermode()125     SkXfermode*    readXfermode()    { return this->readFlattenable<SkXfermode>(); }
126 
127     /**
128      *  Like readFlattenable() but explicitly just skips the data that was written for the
129      *  flattenable (or the sentinel that there wasn't one).
130      */
131     virtual void skipFlattenable();
132 
133     // binary data and arrays
134     virtual bool readByteArray(void* value, size_t size);
135     virtual bool readColorArray(SkColor* colors, size_t size);
136     virtual bool readIntArray(int32_t* values, size_t size);
137     virtual bool readPointArray(SkPoint* points, size_t size);
138     virtual bool readScalarArray(SkScalar* values, size_t size);
139 
readByteArrayAsData()140     SkData* readByteArrayAsData() {
141         size_t len = this->getArrayCount();
142         if (!this->validateAvailable(len)) {
143             return SkData::NewEmpty();
144         }
145         void* buffer = sk_malloc_throw(len);
146         this->readByteArray(buffer, len);
147         return SkData::NewFromMalloc(buffer, len);
148     }
149 
150     // helpers to get info about arrays and binary data
151     virtual uint32_t getArrayCount();
152 
153     /**
154      *  Returns false if the bitmap could not be completely read. In that case, it will be set
155      *  to have width/height, but no pixels.
156      */
157     bool readBitmap(SkBitmap* bitmap);
158 
159     virtual SkTypeface* readTypeface();
160 
setBitmapStorage(SkBitmapHeapReader * bitmapStorage)161     void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
162         SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
163     }
164 
setTypefaceArray(SkTypeface * array[],int count)165     void setTypefaceArray(SkTypeface* array[], int count) {
166         fTFArray = array;
167         fTFCount = count;
168     }
169 
170     /**
171      *  Call this with a pre-loaded array of Factories, in the same order as
172      *  were created/written by the writer. SkPicture uses this.
173      */
setFactoryPlayback(SkFlattenable::Factory array[],int count)174     void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
175         fFactoryTDArray = NULL;
176         fFactoryArray = array;
177         fFactoryCount = count;
178     }
179 
180     /**
181      *  Call this with an initially empty array, so the reader can cache each
182      *  factory it sees by name. Used by the pipe code in conjunction with
183      *  SkWriteBuffer::setNamedFactoryRecorder.
184      */
setFactoryArray(SkTDArray<SkFlattenable::Factory> * array)185     void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
186         fFactoryTDArray = array;
187         fFactoryArray = NULL;
188         fFactoryCount = 0;
189     }
190 
191     /**
192      *  Provide a function to decode an SkBitmap from encoded data. Only used if the writer
193      *  encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
194      *  appropriate size will be used.
195      */
setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder)196     void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
197         fBitmapDecoder = bitmapDecoder;
198     }
199 
200     // Default impelementations don't check anything.
validate(bool isValid)201     virtual bool validate(bool isValid) { return true; }
isValid()202     virtual bool isValid() const { return true; }
validateAvailable(size_t size)203     virtual bool validateAvailable(size_t size) { return true; }
204 
205 protected:
206     SkReader32 fReader;
207 
208 private:
209     bool readArray(void* value, size_t size, size_t elementSize);
210 
211     uint32_t fFlags;
212     int fVersion;
213 
214     void* fMemoryPtr;
215 
216     SkBitmapHeapReader* fBitmapStorage;
217     SkTypeface** fTFArray;
218     int        fTFCount;
219 
220     SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
221     SkFlattenable::Factory* fFactoryArray;
222     int                     fFactoryCount;
223 
224     SkPicture::InstallPixelRefProc fBitmapDecoder;
225 
226 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT
227     // Debugging counter to keep track of how many bitmaps we
228     // have decoded.
229     int fDecodedBitmapIndex;
230 #endif // DEBUG_NON_DETERMINISTIC_ASSERT
231 };
232 
233 #endif // SkReadBuffer_DEFINED
234