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1 /*
2  * Copyright 2008 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 
9 #ifndef SkBlurDrawLooper_DEFINED
10 #define SkBlurDrawLooper_DEFINED
11 
12 #include "SkDrawLooper.h"
13 #include "SkColor.h"
14 
15 class SkMaskFilter;
16 class SkColorFilter;
17 
18 /** \class SkBlurDrawLooper
19     This class draws a shadow of the object (possibly offset), and then draws
20     the original object in its original position.
21     should there be an option to just draw the shadow/blur layer? webkit?
22 */
23 class SK_API SkBlurDrawLooper : public SkDrawLooper {
24 public:
25     enum BlurFlags {
26         kNone_BlurFlag = 0x00,
27         /**
28             The blur layer's dx/dy/radius aren't affected by the canvas
29             transform.
30         */
31         kIgnoreTransform_BlurFlag   = 0x01,
32         kOverrideColor_BlurFlag     = 0x02,
33         kHighQuality_BlurFlag       = 0x04,
34         /** mask for all blur flags */
35         kAll_BlurFlag               = 0x07
36     };
37 
38     static SkBlurDrawLooper* Create(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy,
39                                     uint32_t flags = kNone_BlurFlag) {
40         return SkNEW_ARGS(SkBlurDrawLooper, (color, sigma, dx, dy, flags));
41     }
42 
43     virtual ~SkBlurDrawLooper();
44 
45     virtual SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const SK_OVERRIDE;
46 
contextSize()47     virtual size_t contextSize() const SK_OVERRIDE { return sizeof(BlurDrawLooperContext); }
48 
49     SK_TO_STRING_OVERRIDE()
50     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurDrawLooper)
51 
52 protected:
53     SkBlurDrawLooper(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy,
54                      uint32_t flags);
55 
56     SkBlurDrawLooper(SkReadBuffer&);
57     virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
58 
59     virtual bool asABlurShadow(BlurShadowRec*) const SK_OVERRIDE;
60 
61 private:
62     SkMaskFilter*   fBlur;
63     SkColorFilter*  fColorFilter;
64     SkScalar        fDx, fDy, fSigma;
65     SkColor         fBlurColor;
66     uint32_t        fBlurFlags;
67 
68     enum State {
69         kBeforeEdge,
70         kAfterEdge,
71         kDone
72     };
73 
74     class BlurDrawLooperContext : public SkDrawLooper::Context {
75     public:
76         explicit BlurDrawLooperContext(const SkBlurDrawLooper* looper);
77 
78         virtual bool next(SkCanvas* canvas, SkPaint* paint) SK_OVERRIDE;
79 
80     private:
81         const SkBlurDrawLooper* fLooper;
82         State fState;
83     };
84 
85     void init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags);
86     void initEffects();
87 
88     typedef SkDrawLooper INHERITED;
89 };
90 
91 #endif
92