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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SampleCode.h"
9 #include "SkView.h"
10 #include "SkCanvas.h"
11 #include "SkCamera.h"
12 #include "SkEmbossMaskFilter.h"
13 #include "SkGradientShader.h"
14 #include "SkPath.h"
15 #include "SkRegion.h"
16 #include "SkShader.h"
17 #include "SkUtils.h"
18 #include "SkRandom.h"
19 #include "SkImageDecoder.h"
20 
21 class CameraView : public SampleView {
22     SkTDArray<SkShader*> fShaders;
23     int     fShaderIndex;
24     bool    fFrontFace;
25 public:
CameraView()26     CameraView() {
27         fRX = fRY = fRZ = 0;
28         fShaderIndex = 0;
29         fFrontFace = false;
30 
31         for (int i = 0;; i++) {
32             SkString str;
33             str.printf("/skimages/elephant%d.jpeg", i);
34             SkBitmap bm;
35             if (SkImageDecoder::DecodeFile(str.c_str(), &bm)) {
36                 SkRect src = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
37                 SkRect dst = { -150, -150, 150, 150 };
38                 SkMatrix matrix;
39                 matrix.setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit);
40 
41                 SkShader* s = SkShader::CreateBitmapShader(bm,
42                                                            SkShader::kClamp_TileMode,
43                                                            SkShader::kClamp_TileMode,
44                                                            &matrix);
45                 *fShaders.append() = s;
46             } else {
47                 break;
48             }
49         }
50         this->setBGColor(0xFFDDDDDD);
51     }
52 
~CameraView()53     virtual ~CameraView() {
54         fShaders.unrefAll();
55     }
56 
57 protected:
58     // overrides from SkEventSink
onQuery(SkEvent * evt)59     virtual bool onQuery(SkEvent* evt) {
60         if (SampleCode::TitleQ(*evt)) {
61             SampleCode::TitleR(evt, "Camera");
62             return true;
63         }
64         return this->INHERITED::onQuery(evt);
65     }
66 
onDrawContent(SkCanvas * canvas)67     virtual void onDrawContent(SkCanvas* canvas) {
68         canvas->translate(this->width()/2, this->height()/2);
69 
70         Sk3DView    view;
71         view.rotateX(fRX);
72         view.rotateY(fRY);
73         view.applyToCanvas(canvas);
74 
75         SkPaint paint;
76         if (fShaders.count() > 0) {
77             bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0;
78             if (frontFace != fFrontFace) {
79                 fFrontFace = frontFace;
80                 fShaderIndex = (fShaderIndex + 1) % fShaders.count();
81             }
82 
83             paint.setAntiAlias(true);
84             paint.setShader(fShaders[fShaderIndex]);
85             paint.setFilterLevel(SkPaint::kLow_FilterLevel);
86             SkRect r = { -150, -150, 150, 150 };
87             canvas->drawRoundRect(r, 30, 30, paint);
88         }
89 
90         fRY += SampleCode::GetAnimSecondsDelta() * 90;
91         if (fRY >= SkIntToScalar(360)) {
92             fRY = 0;
93         }
94         this->inval(NULL);
95     }
96 
97 private:
98     SkScalar fRX, fRY, fRZ;
99     typedef SampleView INHERITED;
100 };
101 
102 //////////////////////////////////////////////////////////////////////////////
103 
MyFactory()104 static SkView* MyFactory() { return new CameraView; }
105 static SkViewRegister reg(MyFactory);
106