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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkPaintPriv_DEFINED
9 #define SkPaintPriv_DEFINED
10 
11 class SkBitmap;
12 class SkPaint;
13 
14 #include "SkTypes.h"
15 /** Returns true if draw calls that use the paint will completely occlude
16     canvas contents that are covered by the draw.
17     @param paint The paint to be analyzed, NULL is equivalent to
18         the default paint.
19     @param bmpReplacesShader a bitmap to be used in place of the paint's
20         shader.
21     @return true if paint is opaque
22 */
23 bool isPaintOpaque(const SkPaint* paint,
24                    const SkBitmap* bmpReplacesShader = NULL);
25 
26 /** Returns true if the provided paint has fields which are not
27     immutable (and will thus require deep copying).
28     @param paint the paint to be analyzed
29     @return true if the paint requires a deep copy
30 */
31 bool NeedsDeepCopy(const SkPaint& paint);
32 #endif
33