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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SkPathHeap.h"
9 #include "SkPath.h"
10 #include "SkStream.h"
11 #include "SkReadBuffer.h"
12 #include "SkTSearch.h"
13 #include "SkWriteBuffer.h"
14 #include <new>
15 
16 #define kPathCount  64
17 
SkPathHeap()18 SkPathHeap::SkPathHeap() : fHeap(kPathCount * sizeof(SkPath)) {
19 }
20 
SkPathHeap(SkReadBuffer & buffer)21 SkPathHeap::SkPathHeap(SkReadBuffer& buffer)
22             : fHeap(kPathCount * sizeof(SkPath)) {
23     const int count = buffer.readInt();
24 
25     fPaths.setCount(count);
26     SkPath** ptr = fPaths.begin();
27     SkPath* p = (SkPath*)fHeap.allocThrow(count * sizeof(SkPath));
28 
29     for (int i = 0; i < count; i++) {
30         new (p) SkPath;
31         buffer.readPath(p);
32         *ptr++ = p; // record the pointer
33         p++;        // move to the next storage location
34     }
35 }
36 
~SkPathHeap()37 SkPathHeap::~SkPathHeap() {
38     SkPath** iter = fPaths.begin();
39     SkPath** stop = fPaths.end();
40     while (iter < stop) {
41         (*iter)->~SkPath();
42         iter++;
43     }
44 }
45 
append(const SkPath & path)46 int SkPathHeap::append(const SkPath& path) {
47     SkPath* p = (SkPath*)fHeap.allocThrow(sizeof(SkPath));
48     new (p) SkPath(path);
49     *fPaths.append() = p;
50     return fPaths.count();
51 }
52 
LookupEntry(const SkPath & path)53 SkPathHeap::LookupEntry::LookupEntry(const SkPath& path)
54     : fGenerationID(path.getGenerationID()), fStorageSlot(0) {
55 }
56 
addIfNotPresent(const SkPath & path)57 SkPathHeap::LookupEntry* SkPathHeap::addIfNotPresent(const SkPath& path) {
58     LookupEntry searchKey(path);
59     int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
60                                     fLookupTable.begin(),
61                                     fLookupTable.count(),
62                                     searchKey,
63                                     sizeof(LookupEntry));
64     if (index < 0) {
65         index = ~index;
66         *fLookupTable.insert(index) = LookupEntry(path);
67     }
68 
69     return &fLookupTable[index];;
70 }
71 
insert(const SkPath & path)72 int SkPathHeap::insert(const SkPath& path) {
73     SkPathHeap::LookupEntry* entry = this->addIfNotPresent(path);
74 
75     if (entry->storageSlot() > 0) {
76         return entry->storageSlot();
77     }
78 
79     int newSlot = this->append(path);
80     SkASSERT(newSlot > 0);
81     entry->setStorageSlot(newSlot);
82     return newSlot;
83 }
84 
flatten(SkWriteBuffer & buffer) const85 void SkPathHeap::flatten(SkWriteBuffer& buffer) const {
86     int count = fPaths.count();
87 
88     buffer.writeInt(count);
89     SkPath* const* iter = fPaths.begin();
90     SkPath* const* stop = fPaths.end();
91     while (iter < stop) {
92         buffer.writePath(**iter);
93         iter++;
94     }
95 }
96