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1 /*
2  * Copyright 2010 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkGr.h"
9 #include "SkColorFilter.h"
10 #include "SkConfig8888.h"
11 #include "SkData.h"
12 #include "SkMessageBus.h"
13 #include "SkPixelRef.h"
14 #include "GrResourceCache.h"
15 #include "GrGpu.h"
16 #include "effects/GrDitherEffect.h"
17 #include "GrDrawTargetCaps.h"
18 
19 #ifndef SK_IGNORE_ETC1_SUPPORT
20 #  include "ktx.h"
21 #  include "etc1.h"
22 #endif
23 
24 /*  Fill out buffer with the compressed format Ganesh expects from a colortable
25  based bitmap. [palette (colortable) + indices].
26 
27  At the moment Ganesh only supports 8bit version. If Ganesh allowed we others
28  we could detect that the colortable.count is <= 16, and then repack the
29  indices as nibbles to save RAM, but it would take more time (i.e. a lot
30  slower than memcpy), so skipping that for now.
31 
32  Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big
33  as the colortable.count says it is.
34  */
build_compressed_data(void * buffer,const SkBitmap & bitmap)35 static void build_compressed_data(void* buffer, const SkBitmap& bitmap) {
36     SkASSERT(kIndex_8_SkColorType == bitmap.colorType());
37 
38     SkAutoLockPixels alp(bitmap);
39     if (!bitmap.readyToDraw()) {
40         SkDEBUGFAIL("bitmap not ready to draw!");
41         return;
42     }
43 
44     SkColorTable* ctable = bitmap.getColorTable();
45     char* dst = (char*)buffer;
46 
47     const int count = ctable->count();
48 
49     SkDstPixelInfo dstPI;
50     dstPI.fColorType = kRGBA_8888_SkColorType;
51     dstPI.fAlphaType = kPremul_SkAlphaType;
52     dstPI.fPixels = buffer;
53     dstPI.fRowBytes = count * sizeof(SkPMColor);
54 
55     SkSrcPixelInfo srcPI;
56     srcPI.fColorType = kN32_SkColorType;
57     srcPI.fAlphaType = kPremul_SkAlphaType;
58     srcPI.fPixels = ctable->lockColors();
59     srcPI.fRowBytes = count * sizeof(SkPMColor);
60 
61     srcPI.convertPixelsTo(&dstPI, count, 1);
62 
63     ctable->unlockColors();
64 
65     // always skip a full 256 number of entries, even if we memcpy'd fewer
66     dst += kGrColorTableSize;
67 
68     if ((unsigned)bitmap.width() == bitmap.rowBytes()) {
69         memcpy(dst, bitmap.getPixels(), bitmap.getSize());
70     } else {
71         // need to trim off the extra bytes per row
72         size_t width = bitmap.width();
73         size_t rowBytes = bitmap.rowBytes();
74         const char* src = (const char*)bitmap.getPixels();
75         for (int y = 0; y < bitmap.height(); y++) {
76             memcpy(dst, src, width);
77             src += rowBytes;
78             dst += width;
79         }
80     }
81 }
82 
83 ////////////////////////////////////////////////////////////////////////////////
84 
generate_bitmap_cache_id(const SkBitmap & bitmap,GrCacheID * id)85 static void generate_bitmap_cache_id(const SkBitmap& bitmap, GrCacheID* id) {
86     // Our id includes the offset, width, and height so that bitmaps created by extractSubset()
87     // are unique.
88     uint32_t genID = bitmap.getGenerationID();
89     SkIPoint origin = bitmap.pixelRefOrigin();
90     int16_t width = SkToS16(bitmap.width());
91     int16_t height = SkToS16(bitmap.height());
92 
93     GrCacheID::Key key;
94     memcpy(key.fData8 +  0, &genID,     4);
95     memcpy(key.fData8 +  4, &origin.fX, 4);
96     memcpy(key.fData8 +  8, &origin.fY, 4);
97     memcpy(key.fData8 + 12, &width,     2);
98     memcpy(key.fData8 + 14, &height,    2);
99     static const size_t kKeyDataSize = 16;
100     memset(key.fData8 + kKeyDataSize, 0, sizeof(key) - kKeyDataSize);
101     GR_STATIC_ASSERT(sizeof(key) >= kKeyDataSize);
102     static const GrCacheID::Domain gBitmapTextureDomain = GrCacheID::GenerateDomain();
103     id->reset(gBitmapTextureDomain, key);
104 }
105 
generate_bitmap_texture_desc(const SkBitmap & bitmap,GrTextureDesc * desc)106 static void generate_bitmap_texture_desc(const SkBitmap& bitmap, GrTextureDesc* desc) {
107     desc->fFlags = kNone_GrTextureFlags;
108     desc->fWidth = bitmap.width();
109     desc->fHeight = bitmap.height();
110     desc->fConfig = SkImageInfo2GrPixelConfig(bitmap.info());
111     desc->fSampleCnt = 0;
112 }
113 
114 namespace {
115 
116 // When the SkPixelRef genID changes, invalidate a corresponding GrResource described by key.
117 class GrResourceInvalidator : public SkPixelRef::GenIDChangeListener {
118 public:
GrResourceInvalidator(GrResourceKey key)119     explicit GrResourceInvalidator(GrResourceKey key) : fKey(key) {}
120 private:
121     GrResourceKey fKey;
122 
onChange()123     virtual void onChange() SK_OVERRIDE {
124         const GrResourceInvalidatedMessage message = { fKey };
125         SkMessageBus<GrResourceInvalidatedMessage>::Post(message);
126     }
127 };
128 
129 }  // namespace
130 
add_genID_listener(GrResourceKey key,SkPixelRef * pixelRef)131 static void add_genID_listener(GrResourceKey key, SkPixelRef* pixelRef) {
132     SkASSERT(NULL != pixelRef);
133     pixelRef->addGenIDChangeListener(SkNEW_ARGS(GrResourceInvalidator, (key)));
134 }
135 
136 #ifndef SK_IGNORE_ETC1_SUPPORT
load_etc1_texture(GrContext * ctx,const GrTextureParams * params,const SkBitmap & bm,GrTextureDesc desc)137 static GrTexture *load_etc1_texture(GrContext* ctx,
138                                     const GrTextureParams* params,
139                                     const SkBitmap &bm, GrTextureDesc desc) {
140     SkAutoTUnref<SkData> data(bm.pixelRef()->refEncodedData());
141 
142     // Is this even encoded data?
143     if (NULL == data) {
144         return NULL;
145     }
146 
147     // Is this a valid PKM encoded data?
148     const uint8_t *bytes = data->bytes();
149     if (etc1_pkm_is_valid(bytes)) {
150         uint32_t encodedWidth = etc1_pkm_get_width(bytes);
151         uint32_t encodedHeight = etc1_pkm_get_height(bytes);
152 
153         // Does the data match the dimensions of the bitmap? If not,
154         // then we don't know how to scale the image to match it...
155         if (encodedWidth != static_cast<uint32_t>(bm.width()) ||
156             encodedHeight != static_cast<uint32_t>(bm.height())) {
157             return NULL;
158         }
159 
160         // Everything seems good... skip ahead to the data.
161         bytes += ETC_PKM_HEADER_SIZE;
162         desc.fConfig = kETC1_GrPixelConfig;
163     } else if (SkKTXFile::is_ktx(bytes)) {
164         SkKTXFile ktx(data);
165 
166         // Is it actually an ETC1 texture?
167         if (!ktx.isETC1()) {
168             return NULL;
169         }
170 
171         // Does the data match the dimensions of the bitmap? If not,
172         // then we don't know how to scale the image to match it...
173         if (ktx.width() != bm.width() || ktx.height() != bm.height()) {
174             return NULL;
175         }
176 
177         bytes = ktx.pixelData();
178         desc.fConfig = kETC1_GrPixelConfig;
179     } else {
180         return NULL;
181     }
182 
183     // This texture is likely to be used again so leave it in the cache
184     GrCacheID cacheID;
185     generate_bitmap_cache_id(bm, &cacheID);
186 
187     GrResourceKey key;
188     GrTexture* result = ctx->createTexture(params, desc, cacheID, bytes, 0, &key);
189     if (NULL != result) {
190         add_genID_listener(key, bm.pixelRef());
191     }
192     return result;
193 }
194 #endif   // SK_IGNORE_ETC1_SUPPORT
195 
sk_gr_create_bitmap_texture(GrContext * ctx,bool cache,const GrTextureParams * params,const SkBitmap & origBitmap)196 static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx,
197                                               bool cache,
198                                               const GrTextureParams* params,
199                                               const SkBitmap& origBitmap) {
200     SkBitmap tmpBitmap;
201 
202     const SkBitmap* bitmap = &origBitmap;
203 
204     GrTextureDesc desc;
205     generate_bitmap_texture_desc(*bitmap, &desc);
206 
207     if (kIndex_8_SkColorType == bitmap->colorType()) {
208         // build_compressed_data doesn't do npot->pot expansion
209         // and paletted textures can't be sub-updated
210         if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->height())) {
211             size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTableSize;
212             SkAutoMalloc storage(imagesize);
213 
214             build_compressed_data(storage.get(), origBitmap);
215 
216             // our compressed data will be trimmed, so pass width() for its
217             // "rowBytes", since they are the same now.
218 
219             if (cache) {
220                 GrCacheID cacheID;
221                 generate_bitmap_cache_id(origBitmap, &cacheID);
222 
223                 GrResourceKey key;
224                 GrTexture* result = ctx->createTexture(params, desc, cacheID,
225                                                        storage.get(), bitmap->width(), &key);
226                 if (NULL != result) {
227                     add_genID_listener(key, origBitmap.pixelRef());
228                 }
229                 return result;
230             } else {
231                 GrTexture* result = ctx->lockAndRefScratchTexture(desc,
232                                                             GrContext::kExact_ScratchTexMatch);
233                 result->writePixels(0, 0, bitmap->width(),
234                                     bitmap->height(), desc.fConfig,
235                                     storage.get());
236                 return result;
237             }
238         } else {
239             origBitmap.copyTo(&tmpBitmap, kN32_SkColorType);
240             // now bitmap points to our temp, which has been promoted to 32bits
241             bitmap = &tmpBitmap;
242             desc.fConfig = SkImageInfo2GrPixelConfig(bitmap->info());
243         }
244     }
245 
246     // Is this an ETC1 encoded texture?
247 #ifndef SK_IGNORE_ETC1_SUPPORT
248     else if (
249         // We do not support scratch ETC1 textures, hence they should all be at least
250         // trying to go to the cache.
251         cache
252         // Make sure that the underlying device supports ETC1 textures before we go ahead
253         // and check the data.
254         && ctx->getGpu()->caps()->isConfigTexturable(kETC1_GrPixelConfig)
255         // If the bitmap had compressed data and was then uncompressed, it'll still return
256         // compressed data on 'refEncodedData' and upload it. Probably not good, since if
257         // the bitmap has available pixels, then they might not be what the decompressed
258         // data is.
259         && !(bitmap->readyToDraw())) {
260         GrTexture *texture = load_etc1_texture(ctx, params, *bitmap, desc);
261         if (NULL != texture) {
262             return texture;
263         }
264     }
265 #endif   // SK_IGNORE_ETC1_SUPPORT
266 
267     SkAutoLockPixels alp(*bitmap);
268     if (!bitmap->readyToDraw()) {
269         return NULL;
270     }
271     if (cache) {
272         // This texture is likely to be used again so leave it in the cache
273         GrCacheID cacheID;
274         generate_bitmap_cache_id(origBitmap, &cacheID);
275 
276         GrResourceKey key;
277         GrTexture* result = ctx->createTexture(params, desc, cacheID,
278                                                bitmap->getPixels(), bitmap->rowBytes(), &key);
279         if (NULL != result) {
280             add_genID_listener(key, origBitmap.pixelRef());
281         }
282         return result;
283    } else {
284         // This texture is unlikely to be used again (in its present form) so
285         // just use a scratch texture. This will remove the texture from the
286         // cache so no one else can find it. Additionally, once unlocked, the
287         // scratch texture will go to the end of the list for purging so will
288         // likely be available for this volatile bitmap the next time around.
289         GrTexture* result = ctx->lockAndRefScratchTexture(desc, GrContext::kExact_ScratchTexMatch);
290         result->writePixels(0, 0,
291                             bitmap->width(), bitmap->height(),
292                             desc.fConfig,
293                             bitmap->getPixels(),
294                             bitmap->rowBytes());
295         return result;
296     }
297 }
298 
GrIsBitmapInCache(const GrContext * ctx,const SkBitmap & bitmap,const GrTextureParams * params)299 bool GrIsBitmapInCache(const GrContext* ctx,
300                        const SkBitmap& bitmap,
301                        const GrTextureParams* params) {
302     GrCacheID cacheID;
303     generate_bitmap_cache_id(bitmap, &cacheID);
304 
305     GrTextureDesc desc;
306     generate_bitmap_texture_desc(bitmap, &desc);
307     return ctx->isTextureInCache(desc, cacheID, params);
308 }
309 
GrLockAndRefCachedBitmapTexture(GrContext * ctx,const SkBitmap & bitmap,const GrTextureParams * params)310 GrTexture* GrLockAndRefCachedBitmapTexture(GrContext* ctx,
311                                            const SkBitmap& bitmap,
312                                            const GrTextureParams* params) {
313     GrTexture* result = NULL;
314 
315     bool cache = !bitmap.isVolatile();
316 
317     if (cache) {
318         // If the bitmap isn't changing try to find a cached copy first.
319 
320         GrCacheID cacheID;
321         generate_bitmap_cache_id(bitmap, &cacheID);
322 
323         GrTextureDesc desc;
324         generate_bitmap_texture_desc(bitmap, &desc);
325 
326         result = ctx->findAndRefTexture(desc, cacheID, params);
327     }
328     if (NULL == result) {
329         result = sk_gr_create_bitmap_texture(ctx, cache, params, bitmap);
330     }
331     if (NULL == result) {
332         GrPrintf("---- failed to create texture for cache [%d %d]\n",
333                     bitmap.width(), bitmap.height());
334     }
335     return result;
336 }
337 
GrUnlockAndUnrefCachedBitmapTexture(GrTexture * texture)338 void GrUnlockAndUnrefCachedBitmapTexture(GrTexture* texture) {
339     SkASSERT(NULL != texture->getContext());
340 
341     texture->getContext()->unlockScratchTexture(texture);
342     texture->unref();
343 }
344 
345 ///////////////////////////////////////////////////////////////////////////////
346 
347 #ifdef SK_SUPPORT_LEGACY_BITMAP_CONFIG
SkBitmapConfig2GrPixelConfig(SkBitmap::Config config)348 GrPixelConfig SkBitmapConfig2GrPixelConfig(SkBitmap::Config config) {
349     switch (config) {
350         case SkBitmap::kA8_Config:
351             return kAlpha_8_GrPixelConfig;
352         case SkBitmap::kIndex8_Config:
353             return kIndex_8_GrPixelConfig;
354         case SkBitmap::kRGB_565_Config:
355             return kRGB_565_GrPixelConfig;
356         case SkBitmap::kARGB_4444_Config:
357             return kRGBA_4444_GrPixelConfig;
358         case SkBitmap::kARGB_8888_Config:
359             return kSkia8888_GrPixelConfig;
360         default:
361             // kNo_Config, kA1_Config missing
362             return kUnknown_GrPixelConfig;
363     }
364 }
365 #endif
366 
367 // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass
368 // alpha info, that will be considered.
SkImageInfo2GrPixelConfig(SkColorType ct,SkAlphaType)369 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType) {
370     switch (ct) {
371         case kUnknown_SkColorType:
372             return kUnknown_GrPixelConfig;
373         case kAlpha_8_SkColorType:
374             return kAlpha_8_GrPixelConfig;
375         case kRGB_565_SkColorType:
376             return kRGB_565_GrPixelConfig;
377         case kARGB_4444_SkColorType:
378             return kRGBA_4444_GrPixelConfig;
379         case kRGBA_8888_SkColorType:
380             return kRGBA_8888_GrPixelConfig;
381         case kBGRA_8888_SkColorType:
382             return kBGRA_8888_GrPixelConfig;
383         case kIndex_8_SkColorType:
384             return kIndex_8_GrPixelConfig;
385     }
386     SkASSERT(0);    // shouldn't get here
387     return kUnknown_GrPixelConfig;
388 }
389 
GrPixelConfig2ColorType(GrPixelConfig config,SkColorType * ctOut)390 bool GrPixelConfig2ColorType(GrPixelConfig config, SkColorType* ctOut) {
391     SkColorType ct;
392     switch (config) {
393         case kAlpha_8_GrPixelConfig:
394             ct = kAlpha_8_SkColorType;
395             break;
396         case kIndex_8_GrPixelConfig:
397             ct = kIndex_8_SkColorType;
398             break;
399         case kRGB_565_GrPixelConfig:
400             ct = kRGB_565_SkColorType;
401             break;
402         case kRGBA_4444_GrPixelConfig:
403             ct = kARGB_4444_SkColorType;
404             break;
405         case kRGBA_8888_GrPixelConfig:
406             ct = kRGBA_8888_SkColorType;
407             break;
408         case kBGRA_8888_GrPixelConfig:
409             ct = kBGRA_8888_SkColorType;
410             break;
411         default:
412             return false;
413     }
414     if (ctOut) {
415         *ctOut = ct;
416     }
417     return true;
418 }
419 
420 ///////////////////////////////////////////////////////////////////////////////
421 
SkPaint2GrPaintNoShader(GrContext * context,const SkPaint & skPaint,GrColor grColor,bool constantColor,GrPaint * grPaint)422 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor grColor,
423                              bool constantColor, GrPaint* grPaint) {
424 
425     grPaint->setDither(skPaint.isDither());
426     grPaint->setAntiAlias(skPaint.isAntiAlias());
427 
428     SkXfermode::Coeff sm;
429     SkXfermode::Coeff dm;
430 
431     SkXfermode* mode = skPaint.getXfermode();
432     GrEffectRef* xferEffect = NULL;
433     if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) {
434         if (NULL != xferEffect) {
435             grPaint->addColorEffect(xferEffect)->unref();
436             sm = SkXfermode::kOne_Coeff;
437             dm = SkXfermode::kZero_Coeff;
438         }
439     } else {
440         //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
441         // Fall back to src-over
442         sm = SkXfermode::kOne_Coeff;
443         dm = SkXfermode::kISA_Coeff;
444     }
445     grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm));
446 
447     //set the color of the paint to the one of the parameter
448     grPaint->setColor(grColor);
449 
450     SkColorFilter* colorFilter = skPaint.getColorFilter();
451     if (NULL != colorFilter) {
452         // if the source color is a constant then apply the filter here once rather than per pixel
453         // in a shader.
454         if (constantColor) {
455             SkColor filtered = colorFilter->filterColor(skPaint.getColor());
456             grPaint->setColor(SkColor2GrColor(filtered));
457         } else {
458             SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(context));
459             if (NULL != effect.get()) {
460                 grPaint->addColorEffect(effect);
461             }
462         }
463     }
464 
465 #ifndef SK_IGNORE_GPU_DITHER
466     // If the dither flag is set, then we need to see if the underlying context
467     // supports it. If not, then install a dither effect.
468     if (skPaint.isDither() && grPaint->numColorStages() > 0) {
469         // What are we rendering into?
470         const GrRenderTarget *target = context->getRenderTarget();
471         SkASSERT(NULL != target);
472 
473         // Suspect the dithering flag has no effect on these configs, otherwise
474         // fall back on setting the appropriate state.
475         if (target->config() == kRGBA_8888_GrPixelConfig ||
476             target->config() == kBGRA_8888_GrPixelConfig) {
477             // The dither flag is set and the target is likely
478             // not going to be dithered by the GPU.
479             SkAutoTUnref<GrEffectRef> effect(GrDitherEffect::Create());
480             if (NULL != effect.get()) {
481                 grPaint->addColorEffect(effect);
482                 grPaint->setDither(false);
483             }
484         }
485     }
486 #endif
487 }
488 
489 /**
490  * Unlike GrContext::AutoMatrix, this doesn't require setting a new matrix. GrContext::AutoMatrix
491  * likes to set the new matrix in its constructor because it is usually necessary to simulataneously
492  * update a GrPaint. This AutoMatrix is used while initially setting up GrPaint, however.
493  */
494 class AutoMatrix {
495 public:
AutoMatrix(GrContext * context)496     AutoMatrix(GrContext* context) {
497         fMatrix = context->getMatrix();
498         fContext = context;
499     }
~AutoMatrix()500     ~AutoMatrix() {
501         SkASSERT(NULL != fContext);
502         fContext->setMatrix(fMatrix);
503     }
504 private:
505     GrContext* fContext;
506     SkMatrix fMatrix;
507 };
508 
SkPaint2GrPaintShader(GrContext * context,const SkPaint & skPaint,bool constantColor,GrPaint * grPaint)509 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint,
510                            bool constantColor, GrPaint* grPaint) {
511     SkShader* shader = skPaint.getShader();
512     if (NULL == shader) {
513         SkPaint2GrPaintNoShader(context, skPaint, SkColor2GrColor(skPaint.getColor()),
514                                 constantColor, grPaint);
515         return;
516     }
517 
518     // SkShader::asNewEffect() may do offscreen rendering. Save off the current RT, clip, and
519     // matrix. We don't reset the matrix on the context because SkShader::asNewEffect may use
520     // GrContext::getMatrix() to know the transformation from local coords to device space.
521     GrColor grColor = SkColor2GrColor(skPaint.getColor());
522 
523     // Start a new block here in order to preserve our context state after calling
524     // asNewEffect(). Since these calls get passed back to the client, we don't really
525     // want them messing around with the context.
526     {
527         GrContext::AutoRenderTarget art(context, NULL);
528         GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip);
529         AutoMatrix am(context);
530 
531         // setup the shader as the first color effect on the paint
532         // the default grColor is the paint's color
533         GrEffectRef* grEffect = NULL;
534         if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect) && NULL != grEffect) {
535             SkAutoTUnref<GrEffectRef> effect(grEffect);
536             grPaint->addColorEffect(effect);
537             constantColor = false;
538         }
539     }
540 
541     // The grcolor is automatically set when calling asneweffect.
542     // If the shader can be seen as an effect it returns true and adds its effect to the grpaint.
543     SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint);
544 }
545