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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrConfigConversionEffect.h"
9 #include "GrContext.h"
10 #include "GrTBackendEffectFactory.h"
11 #include "GrSimpleTextureEffect.h"
12 #include "gl/GrGLEffect.h"
13 #include "SkMatrix.h"
14 
15 class GrGLConfigConversionEffect : public GrGLEffect {
16 public:
GrGLConfigConversionEffect(const GrBackendEffectFactory & factory,const GrDrawEffect & drawEffect)17     GrGLConfigConversionEffect(const GrBackendEffectFactory& factory,
18                                const GrDrawEffect& drawEffect)
19     : INHERITED (factory) {
20         const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigConversionEffect>();
21         fSwapRedAndBlue = effect.swapsRedAndBlue();
22         fPMConversion = effect.pmConversion();
23     }
24 
emitCode(GrGLShaderBuilder * builder,const GrDrawEffect &,EffectKey key,const char * outputColor,const char * inputColor,const TransformedCoordsArray & coords,const TextureSamplerArray & samplers)25     virtual void emitCode(GrGLShaderBuilder* builder,
26                           const GrDrawEffect&,
27                           EffectKey key,
28                           const char* outputColor,
29                           const char* inputColor,
30                           const TransformedCoordsArray& coords,
31                           const TextureSamplerArray& samplers) SK_OVERRIDE {
32         builder->fsCodeAppendf("\t\t%s = ", outputColor);
33         builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
34         builder->fsCodeAppend(";\n");
35         if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
36             SkASSERT(fSwapRedAndBlue);
37             builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor);
38         } else {
39             const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
40             switch (fPMConversion) {
41                 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion:
42                     builder->fsCodeAppendf(
43                         "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
44                         outputColor, outputColor, swiz, outputColor, outputColor);
45                     break;
46                 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion:
47                     // Add a compensation(0.001) here to avoid the side effect of the floor operation.
48                     // In Intel GPUs, the integer value converted from floor(%s.r * 255.0) / 255.0
49                     // is less than the integer value converted from  %s.r by 1 when the %s.r is
50                     // converted from the integer value 2^n, such as 1, 2, 4, 8, etc.
51                     builder->fsCodeAppendf(
52                         "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255.0, %s.a);\n",
53                         outputColor, outputColor, swiz, outputColor, outputColor);
54                     break;
55                 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion:
56                     builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
57                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
58                     break;
59                 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion:
60                     builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
61                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
62                     break;
63                 default:
64                     SkFAIL("Unknown conversion op.");
65                     break;
66             }
67         }
68         SkString modulate;
69         GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
70         builder->fsCodeAppend(modulate.c_str());
71     }
72 
GenKey(const GrDrawEffect & drawEffect,const GrGLCaps &)73     static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
74         const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>();
75         return static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.pmConversion() << 1);
76     }
77 
78 private:
79     bool                                    fSwapRedAndBlue;
80     GrConfigConversionEffect::PMConversion  fPMConversion;
81 
82     typedef GrGLEffect INHERITED;
83 
84 };
85 
86 ///////////////////////////////////////////////////////////////////////////////
87 
GrConfigConversionEffect(GrTexture * texture,bool swapRedAndBlue,PMConversion pmConversion,const SkMatrix & matrix)88 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
89                                                    bool swapRedAndBlue,
90                                                    PMConversion pmConversion,
91                                                    const SkMatrix& matrix)
92     : GrSingleTextureEffect(texture, matrix)
93     , fSwapRedAndBlue(swapRedAndBlue)
94     , fPMConversion(pmConversion) {
95     SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() ||
96              kBGRA_8888_GrPixelConfig == texture->config());
97     // Why did we pollute our texture cache instead of using a GrSingleTextureEffect?
98     SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion);
99 }
100 
getFactory() const101 const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const {
102     return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance();
103 }
104 
onIsEqual(const GrEffect & s) const105 bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const {
106     const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>(s);
107     return this->texture(0) == s.texture(0) &&
108            other.fSwapRedAndBlue == fSwapRedAndBlue &&
109            other.fPMConversion == fPMConversion;
110 }
111 
getConstantColorComponents(GrColor * color,uint32_t * validFlags) const112 void GrConfigConversionEffect::getConstantColorComponents(GrColor* color,
113                                                           uint32_t* validFlags) const {
114     this->updateConstantColorComponentsForModulation(color, validFlags);
115 }
116 
117 ///////////////////////////////////////////////////////////////////////////////
118 
119 GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect);
120 
TestCreate(SkRandom * random,GrContext *,const GrDrawTargetCaps &,GrTexture * textures[])121 GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random,
122                                                   GrContext*,
123                                                   const GrDrawTargetCaps&,
124                                                   GrTexture* textures[]) {
125     PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt));
126     bool swapRB;
127     if (kNone_PMConversion == pmConv) {
128         swapRB = true;
129     } else {
130         swapRB = random->nextBool();
131     }
132     AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect,
133                                       (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
134                                        swapRB,
135                                        pmConv,
136                                        GrEffectUnitTest::TestMatrix(random))));
137     return CreateEffectRef(effect);
138 }
139 
140 ///////////////////////////////////////////////////////////////////////////////
TestForPreservingPMConversions(GrContext * context,PMConversion * pmToUPMRule,PMConversion * upmToPMRule)141 void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context,
142                                                               PMConversion* pmToUPMRule,
143                                                               PMConversion* upmToPMRule) {
144     *pmToUPMRule = kNone_PMConversion;
145     *upmToPMRule = kNone_PMConversion;
146     SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
147     uint32_t* srcData = data.get();
148     uint32_t* firstRead = data.get() + 256 * 256;
149     uint32_t* secondRead = data.get() + 2 * 256 * 256;
150 
151     // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate
152     // values in row y. We set r,g, and b to the same value since they are handled identically.
153     for (int y = 0; y < 256; ++y) {
154         for (int x = 0; x < 256; ++x) {
155             uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
156             color[3] = y;
157             color[2] = SkTMin(x, y);
158             color[1] = SkTMin(x, y);
159             color[0] = SkTMin(x, y);
160         }
161     }
162 
163     GrTextureDesc desc;
164     desc.fFlags = kRenderTarget_GrTextureFlagBit |
165                   kNoStencil_GrTextureFlagBit;
166     desc.fWidth = 256;
167     desc.fHeight = 256;
168     desc.fConfig = kRGBA_8888_GrPixelConfig;
169 
170     SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0));
171     if (!readTex.get()) {
172         return;
173     }
174     SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0));
175     if (!tempTex.get()) {
176         return;
177     }
178     desc.fFlags = kNone_GrTextureFlags;
179     SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0));
180     if (!dataTex.get()) {
181         return;
182     }
183 
184     static const PMConversion kConversionRules[][2] = {
185         {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion},
186         {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion},
187     };
188 
189     GrContext::AutoWideOpenIdentityDraw awoid(context, NULL);
190 
191     bool failed = true;
192 
193     for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) {
194         *pmToUPMRule = kConversionRules[i][0];
195         *upmToPMRule = kConversionRules[i][1];
196 
197         static const SkRect kDstRect = SkRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256));
198         static const SkRect kSrcRect = SkRect::MakeWH(SK_Scalar1, SK_Scalar1);
199         // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
200         // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
201         // We then verify that two reads produced the same values.
202 
203         AutoEffectUnref pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex,
204                                                                        false,
205                                                                        *pmToUPMRule,
206                                                                        SkMatrix::I())));
207         AutoEffectUnref upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex,
208                                                                       false,
209                                                                       *upmToPMRule,
210                                                                       SkMatrix::I())));
211         AutoEffectUnref pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex,
212                                                                        false,
213                                                                        *pmToUPMRule,
214                                                                        SkMatrix::I())));
215 
216         SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectRef(pmToUPM1));
217         SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectRef(upmToPM));
218         SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectRef(pmToUPM2));
219 
220         context->setRenderTarget(readTex->asRenderTarget());
221         GrPaint paint1;
222         paint1.addColorEffect(pmToUPMEffect1);
223         context->drawRectToRect(paint1, kDstRect, kSrcRect);
224 
225         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead);
226 
227         context->setRenderTarget(tempTex->asRenderTarget());
228         GrPaint paint2;
229         paint2.addColorEffect(upmToPMEffect);
230         context->drawRectToRect(paint2, kDstRect, kSrcRect);
231         context->setRenderTarget(readTex->asRenderTarget());
232 
233         GrPaint paint3;
234         paint3.addColorEffect(pmToUPMEffect2);
235         context->drawRectToRect(paint3, kDstRect, kSrcRect);
236 
237         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead);
238 
239         failed = false;
240         for (int y = 0; y < 256 && !failed; ++y) {
241             for (int x = 0; x <= y; ++x) {
242                 if (firstRead[256 * y + x] != secondRead[256 * y + x]) {
243                     failed = true;
244                     break;
245                 }
246             }
247         }
248     }
249     if (failed) {
250         *pmToUPMRule = kNone_PMConversion;
251         *upmToPMRule = kNone_PMConversion;
252     }
253 }
254 
Create(GrTexture * texture,bool swapRedAndBlue,PMConversion pmConversion,const SkMatrix & matrix)255 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture,
256                                                     bool swapRedAndBlue,
257                                                     PMConversion pmConversion,
258                                                     const SkMatrix& matrix) {
259     if (!swapRedAndBlue && kNone_PMConversion == pmConversion) {
260         // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect
261         // then we may pollute our texture cache with redundant shaders. So in the case that no
262         // conversions were requested we instead return a GrSimpleTextureEffect.
263         return GrSimpleTextureEffect::Create(texture, matrix);
264     } else {
265         if (kRGBA_8888_GrPixelConfig != texture->config() &&
266             kBGRA_8888_GrPixelConfig != texture->config() &&
267             kNone_PMConversion != pmConversion) {
268             // The PM conversions assume colors are 0..255
269             return NULL;
270         }
271         AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
272                                                                      swapRedAndBlue,
273                                                                      pmConversion,
274                                                                      matrix)));
275         return CreateEffectRef(effect);
276     }
277 }
278