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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // playback track
23 class Track : public TrackBase, public VolumeProvider {
24 public:
25                         Track(  PlaybackThread *thread,
26                                 const sp<Client>& client,
27                                 audio_stream_type_t streamType,
28                                 uint32_t sampleRate,
29                                 audio_format_t format,
30                                 audio_channel_mask_t channelMask,
31                                 size_t frameCount,
32                                 void *buffer,
33                                 const sp<IMemory>& sharedBuffer,
34                                 int sessionId,
35                                 int uid,
36                                 IAudioFlinger::track_flags_t flags,
37                                 track_type type);
38     virtual             ~Track();
39     virtual status_t    initCheck() const;
40 
41     static  void        appendDumpHeader(String8& result);
42             void        dump(char* buffer, size_t size, bool active);
43     virtual status_t    start(AudioSystem::sync_event_t event =
44                                     AudioSystem::SYNC_EVENT_NONE,
45                              int triggerSession = 0);
46     virtual void        stop();
47             void        pause();
48 
49             void        flush();
50             void        destroy();
name()51             int         name() const { return mName; }
52 
53     virtual uint32_t    sampleRate() const;
54 
streamType()55             audio_stream_type_t streamType() const {
56                 return mStreamType;
57             }
isOffloaded()58             bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
isDirect()59             bool        isDirect() const { return (mFlags & IAudioFlinger::TRACK_DIRECT) != 0; }
60             status_t    setParameters(const String8& keyValuePairs);
61             status_t    attachAuxEffect(int EffectId);
62             void        setAuxBuffer(int EffectId, int32_t *buffer);
auxBuffer()63             int32_t     *auxBuffer() const { return mAuxBuffer; }
setMainBuffer(int16_t * buffer)64             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
mainBuffer()65             int16_t     *mainBuffer() const { return mMainBuffer; }
auxEffectId()66             int         auxEffectId() const { return mAuxEffectId; }
67     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
68             void        signal();
69 
70 // implement FastMixerState::VolumeProvider interface
71     virtual gain_minifloat_packed_t getVolumeLR();
72 
73     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
74 
75 protected:
76     // for numerous
77     friend class PlaybackThread;
78     friend class MixerThread;
79     friend class DirectOutputThread;
80     friend class OffloadThread;
81 
82                         Track(const Track&);
83                         Track& operator = (const Track&);
84 
85     // AudioBufferProvider interface
86     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
87                                    int64_t pts = kInvalidPTS);
88     // releaseBuffer() not overridden
89 
90     // ExtendedAudioBufferProvider interface
91     virtual size_t framesReady() const;
92     virtual size_t framesReleased() const;
93 
isPausing()94     bool isPausing() const { return mState == PAUSING; }
isPaused()95     bool isPaused() const { return mState == PAUSED; }
isResuming()96     bool isResuming() const { return mState == RESUMING; }
97     bool isReady() const;
setPaused()98     void setPaused() { mState = PAUSED; }
99     void reset();
isFlushPending()100     bool isFlushPending() const { return mFlushHwPending; }
101     void flushAck();
102     bool isResumePending();
103     void resumeAck();
104 
sharedBuffer()105     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
106 
107     // framesWritten is cumulative, never reset, and is shared all tracks
108     // audioHalFrames is derived from output latency
109     // FIXME parameters not needed, could get them from the thread
110     bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
111 
112 public:
113     void triggerEvents(AudioSystem::sync_event_t type);
114     void invalidate();
isInvalid()115     bool isInvalid() const { return mIsInvalid; }
fastIndex()116     int fastIndex() const { return mFastIndex; }
117 
118 protected:
119 
120     // FILLED state is used for suppressing volume ramp at begin of playing
121     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
122     mutable uint8_t     mFillingUpStatus;
123     int8_t              mRetryCount;
124 
125     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
126     sp<IMemory>         mSharedBuffer;
127 
128     bool                mResetDone;
129     const audio_stream_type_t mStreamType;
130     int                 mName;      // track name on the normal mixer,
131                                     // allocated statically at track creation time,
132                                     // and is even allocated (though unused) for fast tracks
133                                     // FIXME don't allocate track name for fast tracks
134     int16_t             *mMainBuffer;
135     int32_t             *mAuxBuffer;
136     int                 mAuxEffectId;
137     bool                mHasVolumeController;
138     size_t              mPresentationCompleteFrames; // number of frames written to the
139                                     // audio HAL when this track will be fully rendered
140                                     // zero means not monitoring
141 private:
142     // The following fields are only for fast tracks, and should be in a subclass
143     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
144                                     // either mFastIndex == -1 if not isFastTrack()
145                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
146                                     // index 0 is reserved for normal mixer's submix;
147                                     // index is allocated statically at track creation time
148                                     // but the slot is only used if track is active
149     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
150                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
151     volatile float      mCachedVolume;  // combined master volume and stream type volume;
152                                         // 'volatile' means accessed without lock or
153                                         // barrier, but is read/written atomically
154     bool                mIsInvalid; // non-resettable latch, set by invalidate()
155     AudioTrackServerProxy*  mAudioTrackServerProxy;
156     bool                mResumeToStopping; // track was paused in stopping state.
157     bool                mFlushHwPending; // track requests for thread flush
158 
159     // for last call to getTimestamp
160     bool                mPreviousValid;
161     uint32_t            mPreviousFramesWritten;
162     AudioTimestamp      mPreviousTimestamp;
163 };  // end of Track
164 
165 class TimedTrack : public Track {
166   public:
167     static sp<TimedTrack> create(PlaybackThread *thread,
168                                  const sp<Client>& client,
169                                  audio_stream_type_t streamType,
170                                  uint32_t sampleRate,
171                                  audio_format_t format,
172                                  audio_channel_mask_t channelMask,
173                                  size_t frameCount,
174                                  const sp<IMemory>& sharedBuffer,
175                                  int sessionId,
176                                  int uid);
177     virtual ~TimedTrack();
178 
179     class TimedBuffer {
180       public:
181         TimedBuffer();
182         TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
buffer()183         const sp<IMemory>& buffer() const { return mBuffer; }
pts()184         int64_t pts() const { return mPTS; }
position()185         uint32_t position() const { return mPosition; }
setPosition(uint32_t pos)186         void setPosition(uint32_t pos) { mPosition = pos; }
187       private:
188         sp<IMemory> mBuffer;
189         int64_t     mPTS;
190         uint32_t    mPosition;
191     };
192 
193     // Mixer facing methods.
194     virtual size_t framesReady() const;
195 
196     // AudioBufferProvider interface
197     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
198                                    int64_t pts);
199     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
200 
201     // Client/App facing methods.
202     status_t    allocateTimedBuffer(size_t size,
203                                     sp<IMemory>* buffer);
204     status_t    queueTimedBuffer(const sp<IMemory>& buffer,
205                                  int64_t pts);
206     status_t    setMediaTimeTransform(const LinearTransform& xform,
207                                       TimedAudioTrack::TargetTimeline target);
208 
209   private:
210     TimedTrack(PlaybackThread *thread,
211                const sp<Client>& client,
212                audio_stream_type_t streamType,
213                uint32_t sampleRate,
214                audio_format_t format,
215                audio_channel_mask_t channelMask,
216                size_t frameCount,
217                const sp<IMemory>& sharedBuffer,
218                int sessionId,
219                int uid);
220 
221     void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
222     void timedYieldSilence_l(uint32_t numFrames,
223                              AudioBufferProvider::Buffer* buffer);
224     void trimTimedBufferQueue_l();
225     void trimTimedBufferQueueHead_l(const char* logTag);
226     void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
227                                         const char* logTag);
228 
229     uint64_t            mLocalTimeFreq;
230     LinearTransform     mLocalTimeToSampleTransform;
231     LinearTransform     mMediaTimeToSampleTransform;
232     sp<MemoryDealer>    mTimedMemoryDealer;
233 
234     Vector<TimedBuffer> mTimedBufferQueue;
235     bool                mQueueHeadInFlight;
236     bool                mTrimQueueHeadOnRelease;
237     uint32_t            mFramesPendingInQueue;
238 
239     uint8_t*            mTimedSilenceBuffer;
240     uint32_t            mTimedSilenceBufferSize;
241     mutable Mutex       mTimedBufferQueueLock;
242     bool                mTimedAudioOutputOnTime;
243     CCHelper            mCCHelper;
244 
245     Mutex               mMediaTimeTransformLock;
246     LinearTransform     mMediaTimeTransform;
247     bool                mMediaTimeTransformValid;
248     TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
249 };
250 
251 
252 // playback track, used by DuplicatingThread
253 class OutputTrack : public Track {
254 public:
255 
256     class Buffer : public AudioBufferProvider::Buffer {
257     public:
258         int16_t *mBuffer;
259     };
260 
261                         OutputTrack(PlaybackThread *thread,
262                                 DuplicatingThread *sourceThread,
263                                 uint32_t sampleRate,
264                                 audio_format_t format,
265                                 audio_channel_mask_t channelMask,
266                                 size_t frameCount,
267                                 int uid);
268     virtual             ~OutputTrack();
269 
270     virtual status_t    start(AudioSystem::sync_event_t event =
271                                     AudioSystem::SYNC_EVENT_NONE,
272                              int triggerSession = 0);
273     virtual void        stop();
274             bool        write(int16_t* data, uint32_t frames);
bufferQueueEmpty()275             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
isActive()276             bool        isActive() const { return mActive; }
thread()277     const wp<ThreadBase>& thread() const { return mThread; }
278 
279 private:
280 
281     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
282                                      uint32_t waitTimeMs);
283     void                clearBufferQueue();
284 
285     // Maximum number of pending buffers allocated by OutputTrack::write()
286     static const uint8_t kMaxOverFlowBuffers = 10;
287 
288     Vector < Buffer* >          mBufferQueue;
289     AudioBufferProvider::Buffer mOutBuffer;
290     bool                        mActive;
291     DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
292     AudioTrackClientProxy*      mClientProxy;
293 };  // end of OutputTrack
294 
295 // playback track, used by PatchPanel
296 class PatchTrack : public Track, public PatchProxyBufferProvider {
297 public:
298 
299                         PatchTrack(PlaybackThread *playbackThread,
300                                    uint32_t sampleRate,
301                                    audio_channel_mask_t channelMask,
302                                    audio_format_t format,
303                                    size_t frameCount,
304                                    void *buffer,
305                                    IAudioFlinger::track_flags_t flags);
306     virtual             ~PatchTrack();
307 
308     // AudioBufferProvider interface
309     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
310                                    int64_t pts);
311     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
312 
313     // PatchProxyBufferProvider interface
314     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
315                                      const struct timespec *timeOut = NULL);
316     virtual void        releaseBuffer(Proxy::Buffer* buffer);
317 
setPeerProxy(PatchProxyBufferProvider * proxy)318             void setPeerProxy(PatchProxyBufferProvider *proxy) { mPeerProxy = proxy; }
319 
320 private:
321     sp<ClientProxy>             mProxy;
322     PatchProxyBufferProvider*   mPeerProxy;
323     struct timespec             mPeerTimeout;
324 };  // end of PatchTrack
325